Proper RequestCollisionAtCoord arguments

This commit is contained in:
ElPumpo
2019-01-08 13:51:00 +01:00
parent 018d7050ac
commit 9382128f2e
2 changed files with 4 additions and 3 deletions
+2 -1
View File
@@ -263,6 +263,7 @@ end
ESX.Game.GetPedMugshot = function(ped)
local mugshot = RegisterPedheadshot(ped)
while not IsPedheadshotReady(mugshot) do
Citizen.Wait(0)
end
@@ -274,7 +275,7 @@ ESX.Game.Teleport = function(entity, coords, cb)
RequestCollisionAtCoord(coords.x, coords.y, coords.z)
while not HasCollisionLoadedAroundEntity(entity) do
RequestCollisionAtCoord(coords.x, coords.x, coords.x)
RequestCollisionAtCoord(coords.x, coords.y, coords.z)
Citizen.Wait(0)
end