From 9272d71ba89ee58b2226861400b41f31560dcf8c Mon Sep 17 00:00:00 2001 From: Ilias Rbayti <63159154+Kenshiin13@users.noreply.github.com> Date: Tue, 26 Nov 2024 22:00:16 +0100 Subject: [PATCH] fix(esx_multicharacter/client/modules/multicharacter): remove redundant playerSpawned trigger --- [core]/esx_multicharacter/client/modules/multicharacter.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/[core]/esx_multicharacter/client/modules/multicharacter.lua b/[core]/esx_multicharacter/client/modules/multicharacter.lua index 9ea9b974..ef099f58 100644 --- a/[core]/esx_multicharacter/client/modules/multicharacter.lua +++ b/[core]/esx_multicharacter/client/modules/multicharacter.lua @@ -272,7 +272,6 @@ function Multicharacter:PlayerLoaded(playerData, isNew, skin) TriggerServerEvent("esx:onPlayerSpawn") TriggerEvent("esx:onPlayerSpawn") - TriggerEvent("playerSpawned") TriggerEvent("esx:restoreLoadout") self:Reset()