diff --git a/[core]/cron/fxmanifest.lua b/[core]/cron/fxmanifest.lua
index aef7cbe4..97d75c99 100644
--- a/[core]/cron/fxmanifest.lua
+++ b/[core]/cron/fxmanifest.lua
@@ -4,6 +4,6 @@ game 'gta5'
author 'ESX-Framework'
description 'cron'
lua54 'yes'
-version '1.9.4'
+version '1.9.5'
server_script 'server/main.lua'
diff --git a/[core]/cron/server/main.lua b/[core]/cron/server/main.lua
index e517d10e..d82214a7 100644
--- a/[core]/cron/server/main.lua
+++ b/[core]/cron/server/main.lua
@@ -15,11 +15,10 @@ function GetTime()
local h = tonumber(os.date('%H', timestamp))
local m = tonumber(os.date('%M', timestamp))
- return {d = d, h = h, m = m}
+ return { d = d, h = h, m = m }
end
function OnTime(d, h, m)
-
for i = 1, #Jobs, 1 do
if Jobs[i].h == h and Jobs[i].m == m then
Jobs[i].cb(d, h, m)
diff --git a/[core]/es_extended/client/functions.lua b/[core]/es_extended/client/functions.lua
index 65d4c61d..da7ae46e 100644
--- a/[core]/es_extended/client/functions.lua
+++ b/[core]/es_extended/client/functions.lua
@@ -26,7 +26,7 @@ end
function ESX.SearchInventory(items, count)
if type(items) == 'string' then
- items = {items}
+ items = { items }
end
local returnData = {}
@@ -154,7 +154,7 @@ if GetResourceState("esx_context") ~= "missing" then
end
function ESX.RefreshContext(...)
- exports["esx_context"]:Refresh(...)
+ exports["esx_context"]:Refresh(...)
end
else
function ESX.OpenContext()
@@ -203,7 +203,6 @@ function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, c
menu.change = change
menu.close = function()
-
ESX.UI.Menu.RegisteredTypes[type].close(namespace, name)
for i = 1, #ESX.UI.Menu.Opened, 1 do
@@ -218,11 +217,9 @@ function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, c
if close then
close()
end
-
end
menu.update = function(query, newData)
-
for i = 1, #menu.data.elements, 1 do
local match = true
@@ -238,7 +235,6 @@ function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, c
end
end
end
-
end
menu.refresh = function()
@@ -266,7 +262,6 @@ function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, c
break
end
end
-
end
end
end
@@ -496,7 +491,6 @@ function ESX.Game.GetPlayers(onlyOtherPlayers, returnKeyValue, returnPeds)
return players
end
-
function ESX.Game.GetClosestObject(coords, modelFilter)
return ESX.Game.GetClosestEntity(ESX.Game.GetObjects(), false, coords, modelFilter)
end
@@ -604,19 +598,19 @@ function ESX.Game.GetVehicleProperties(vehicle)
local interiorColor = GetVehicleInteriorColour(vehicle)
local customPrimaryColor = nil
if hasCustomPrimaryColor then
- customPrimaryColor = {GetVehicleCustomPrimaryColour(vehicle)}
+ customPrimaryColor = { GetVehicleCustomPrimaryColour(vehicle) }
end
local hasCustomXenonColor, customXenonColorR, customXenonColorG, customXenonColorB = GetVehicleXenonLightsCustomColor(vehicle)
local customXenonColor = nil
if hasCustomXenonColor then
- customXenonColor = {customXenonColorR, customXenonColorG, customXenonColorB}
+ customXenonColor = { customXenonColorR, customXenonColorG, customXenonColorB }
end
local hasCustomSecondaryColor = GetIsVehicleSecondaryColourCustom(vehicle)
local customSecondaryColor = nil
if hasCustomSecondaryColor then
- customSecondaryColor = {GetVehicleCustomSecondaryColour(vehicle)}
+ customSecondaryColor = { GetVehicleCustomSecondaryColour(vehicle) }
end
local extras = {}
@@ -634,11 +628,11 @@ function ESX.Game.GetVehicleProperties(vehicle)
local doorsBroken, windowsBroken, tyreBurst = {}, {}, {}
local numWheels = tostring(GetVehicleNumberOfWheels(vehicle))
- local TyresIndex = { -- Wheel index list according to the number of vehicle wheels.
- ['2'] = {0, 4}, -- Bike and cycle.
- ['3'] = {0, 1, 4, 5}, -- Vehicle with 3 wheels (get for wheels because some 3 wheels vehicles have 2 wheels on front and one rear or the reverse).
- ['4'] = {0, 1, 4, 5}, -- Vehicle with 4 wheels.
- ['6'] = {0, 1, 2, 3, 4, 5} -- Vehicle with 6 wheels.
+ local TyresIndex = { -- Wheel index list according to the number of vehicle wheels.
+ ['2'] = { 0, 4 }, -- Bike and cycle.
+ ['3'] = { 0, 1, 4, 5 }, -- Vehicle with 3 wheels (get for wheels because some 3 wheels vehicles have 2 wheels on front and one rear or the reverse).
+ ['4'] = { 0, 1, 4, 5 }, -- Vehicle with 4 wheels.
+ ['6'] = { 0, 1, 2, 3, 4, 5 } -- Vehicle with 6 wheels.
}
if TyresIndex[numWheels] then
@@ -688,8 +682,8 @@ function ESX.Game.GetVehicleProperties(vehicle)
xenonColor = GetVehicleXenonLightsColor(vehicle),
customXenonColor = customXenonColor,
- neonEnabled = {IsVehicleNeonLightEnabled(vehicle, 0), IsVehicleNeonLightEnabled(vehicle, 1),
- IsVehicleNeonLightEnabled(vehicle, 2), IsVehicleNeonLightEnabled(vehicle, 3)},
+ neonEnabled = { IsVehicleNeonLightEnabled(vehicle, 0), IsVehicleNeonLightEnabled(vehicle, 1),
+ IsVehicleNeonLightEnabled(vehicle, 2), IsVehicleNeonLightEnabled(vehicle, 3) },
neonColor = table.pack(GetVehicleNeonLightsColour(vehicle)),
extras = extras,
@@ -720,7 +714,7 @@ function ESX.Game.GetVehicleProperties(vehicle)
modXenon = IsToggleModOn(vehicle, 22),
modFrontWheels = GetVehicleMod(vehicle, 23),
- modCustomFrontWheels = GetVehicleModVariation(vehicle, 23),
+ modCustomFrontWheels = GetVehicleModVariation(vehicle, 23),
modBackWheels = GetVehicleMod(vehicle, 24),
modCustomBackWheels = GetVehicleModVariation(vehicle, 24),
@@ -909,7 +903,7 @@ function ESX.Game.SetVehicleProperties(vehicle, props)
if props.modFrontWheels ~= nil then
SetVehicleMod(vehicle, 23, props.modFrontWheels, false)
end
- if props.modCustomFrontWheels ~= nil then
+ if props.modCustomFrontWheels ~= nil then
SetVehicleMod(vehicle, 23, props.modCustomFrontWheels, false)
end
if props.modBackWheels ~= nil then
@@ -1062,7 +1056,7 @@ function ESX.ShowInventory()
local playerPed = ESX.PlayerData.ped
local elements = {
- {unselectable = true, icon = 'fas fa-box', title = 'Player Inventory'}
+ { unselectable = true, icon = 'fas fa-box', title = 'Player Inventory' }
}
local currentWeight = 0
@@ -1071,7 +1065,7 @@ function ESX.ShowInventory()
local formattedMoney = TranslateCap('locale_currency', ESX.Math.GroupDigits(ESX.PlayerData.accounts[i].money))
local canDrop = ESX.PlayerData.accounts[i].name ~= 'bank'
- elements[#elements+1] = {
+ elements[#elements + 1] = {
icon = 'fas fa-money-bill-wave',
title = ('%s: %s'):format(ESX.PlayerData.accounts[i].label, formattedMoney),
count = ESX.PlayerData.accounts[i].money,
@@ -1088,7 +1082,7 @@ function ESX.ShowInventory()
if v.count > 0 then
currentWeight = currentWeight + (v.weight * v.count)
- elements[#elements+1] = {
+ elements[#elements + 1] = {
icon = 'fas fa-box',
title = ('%s x%s'):format(v.label, v.count),
count = v.count,
@@ -1107,7 +1101,7 @@ function ESX.ShowInventory()
if HasPedGotWeapon(playerPed, weaponHash, false) then
local ammo = GetAmmoInPedWeapon(playerPed, weaponHash)
- elements[#elements+1] = {
+ elements[#elements + 1] = {
icon = 'fas fa-gun',
title = v.ammo and ('%s - %s %s'):format(v.label, ammo, v.ammo.label) or v.label,
count = 1,
@@ -1122,10 +1116,10 @@ function ESX.ShowInventory()
end
end
- elements[#elements+1] = {
+ elements[#elements + 1] = {
unselectable = true,
icon = "fas fa-weight",
- title = "Current Weight: "..currentWeight
+ title = "Current Weight: " .. currentWeight
}
ESX.CloseContext()
@@ -1136,7 +1130,7 @@ function ESX.ShowInventory()
local elements2 = {}
if element.usable then
- elements2[#elements2+1] = {
+ elements2[#elements2 + 1] = {
icon = "fas fa-utensils",
title = TranslateCap('use'),
action = 'use',
@@ -1147,7 +1141,7 @@ function ESX.ShowInventory()
if element.canRemove then
if player ~= -1 and distance <= 3.0 then
- elements2[#elements2+1] = {
+ elements2[#elements2 + 1] = {
icon = "fas fa-hands",
title = TranslateCap('give'),
action = 'give',
@@ -1156,7 +1150,7 @@ function ESX.ShowInventory()
}
end
- elements2[#elements2+1] = {
+ elements2[#elements2 + 1] = {
icon = "fas fa-trash",
title = TranslateCap('remove'),
action = 'remove',
@@ -1166,7 +1160,7 @@ function ESX.ShowInventory()
end
if element.type == 'item_weapon' and element.canGiveAmmo and element.ammo > 0 and player ~= -1 and distance <= 3.0 then
- elements2[#elements2+1] = {
+ elements2[#elements2 + 1] = {
icon = "fas fa-gun",
title = TranslateCap('giveammo'),
action = 'give_ammo',
@@ -1175,7 +1169,7 @@ function ESX.ShowInventory()
}
end
- elements2[#elements2+1] = {
+ elements2[#elements2 + 1] = {
icon = "fas fa-arrow-left",
title = TranslateCap('return'),
action = 'return'
@@ -1190,7 +1184,7 @@ function ESX.ShowInventory()
if #playersNearby > 0 then
local players = {}
local elements3 = {
- {unselectable = true, icon = "fas fa-users", title = "Nearby Players"}
+ { unselectable = true, icon = "fas fa-users", title = "Nearby Players" }
}
for _, playerNearby in ipairs(playersNearby) do
@@ -1199,7 +1193,7 @@ function ESX.ShowInventory()
ESX.TriggerServerCallback('esx:getPlayerNames', function(returnedPlayers)
for playerId, playerName in pairs(returnedPlayers) do
- elements3[#elements3+1] = {
+ elements3[#elements3 + 1] = {
icon = "fas fa-user",
title = playerName,
playerId = playerId
@@ -1220,9 +1214,9 @@ function ESX.ShowInventory()
ESX.CloseContext()
else
local elementsG = {
- {unselectable = true, icon = "fas fa-trash", title = element.title},
- {icon = "fas fa-tally", title = "Amount.", input = true, inputType = "number", inputPlaceholder = "Amount to give..", inputMin = 1, inputMax = 1000},
- {icon = "fas fa-check-double", title = "Confirm", val = "confirm"}
+ { unselectable = true, icon = "fas fa-trash", title = element.title },
+ { icon = "fas fa-tally", title = "Amount.", input = true, inputType = "number", inputPlaceholder = "Amount to give..", inputMin = 1, inputMax = 1000 },
+ { icon = "fas fa-check-double", title = "Confirm", val = "confirm" }
}
ESX.OpenContext("right", elementsG, function(menuG)
@@ -1259,9 +1253,9 @@ function ESX.ShowInventory()
TriggerServerEvent('esx:removeInventoryItem', type, item)
else
local elementsR = {
- {unselectable = true, icon = "fas fa-trash", title = element.title},
- {icon = "fas fa-tally", title = "Amount.", input = true, inputType = "number", inputPlaceholder = "Amount to remove..", inputMin = 1, inputMax = 1000},
- {icon = "fas fa-check-double", title = "Confirm", val = "confirm"}
+ { unselectable = true, icon = "fas fa-trash", title = element.title },
+ { icon = "fas fa-tally", title = "Amount.", input = true, inputType = "number", inputPlaceholder = "Amount to remove..", inputMin = 1, inputMax = 1000 },
+ { icon = "fas fa-check-double", title = "Confirm", val = "confirm" }
}
ESX.OpenContext("right", elementsR, function(menuR)
@@ -1294,9 +1288,9 @@ function ESX.ShowInventory()
if closestPlayer ~= -1 and closestDistance < 3.0 then
if pedAmmo > 0 then
local elementsGA = {
- {unselectable = true, icon = "fas fa-trash", title = element.title},
- {icon = "fas fa-tally", title = "Amount.", input = true, inputType = "number", inputPlaceholder = "Amount to give..", inputMin = 1, inputMax = 1000},
- {icon = "fas fa-check-double", title = "Confirm", val = "confirm"}
+ { unselectable = true, icon = "fas fa-trash", title = element.title },
+ { icon = "fas fa-tally", title = "Amount.", input = true, inputType = "number", inputPlaceholder = "Amount to give..", inputMin = 1, inputMax = 1000 },
+ { icon = "fas fa-check-double", title = "Confirm", val = "confirm" }
}
ESX.OpenContext("right", elementsGA, function(menuGA)
@@ -1348,20 +1342,20 @@ end)
function ESX.GetVehicleType(model)
model = type(model) == 'string' and joaat(model) or model
- if model == `submersible` or model == `submersible2` then
+ if model == `submersible` or model == `submersible2` then
return 'submarine'
- end
+ end
- local vehicleType = GetVehicleClassFromName(model)
- local types = {
- [8] = "bike",
- [11] = "trailer",
- [13] = "bike",
- [14] = "boat",
- [15] = "heli",
- [16] = "plane",
- [21] = "train",
- }
+ local vehicleType = GetVehicleClassFromName(model)
+ local types = {
+ [8] = "bike",
+ [11] = "trailer",
+ [13] = "bike",
+ [14] = "boat",
+ [15] = "heli",
+ [16] = "plane",
+ [21] = "train",
+ }
return types[vehicleType] or "automobile"
end
diff --git a/[core]/es_extended/client/main.lua b/[core]/es_extended/client/main.lua
index 60098916..34a0f3e2 100644
--- a/[core]/es_extended/client/main.lua
+++ b/[core]/es_extended/client/main.lua
@@ -3,7 +3,7 @@ local pickups = {}
CreateThread(function()
while not Config.Multichar do
Wait(100)
-
+
if NetworkIsPlayerActive(PlayerId()) then
exports.spawnmanager:setAutoSpawn(false)
DoScreenFadeOut(0)
@@ -101,7 +101,7 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
SetPlayerLockonRangeOverride(playerId, 2.0)
end
end
-
+
if Config.DisableVehicleRewards then
DisablePlayerVehicleRewards(playerId)
end
@@ -173,7 +173,7 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
'WORLD_VEHICLE_DISTANT_EMPTY_GROUND',
'WORLD_HUMAN_PAPARAZZI'
}
-
+
for _, v in pairs(scenarios) do
SetScenarioTypeEnabled(v, false)
end
@@ -246,25 +246,25 @@ AddStateBagChangeHandler('VehicleProperties', nil, function(bagName, _, value)
return
end
- local netId = bagName:gsub('entity:', '')
- local timer = GetGameTimer()
- while not NetworkDoesEntityExistWithNetworkId(tonumber(netId)) do
- Wait(0)
- if GetGameTimer() - timer > 10000 then
- return
- end
- end
+ local netId = bagName:gsub('entity:', '')
+ local timer = GetGameTimer()
+ while not NetworkDoesEntityExistWithNetworkId(tonumber(netId)) do
+ Wait(0)
+ if GetGameTimer() - timer > 10000 then
+ return
+ end
+ end
- local vehicle = NetToVeh(tonumber(netId))
- local timer2 = GetGameTimer()
- while NetworkGetEntityOwner(vehicle) ~= PlayerId() do
- Wait(0)
- if GetGameTimer() - timer2 > 10000 then
- return
- end
- end
+ local vehicle = NetToVeh(tonumber(netId))
+ local timer2 = GetGameTimer()
+ while NetworkGetEntityOwner(vehicle) ~= PlayerId() do
+ Wait(0)
+ if GetGameTimer() - timer2 > 10000 then
+ return
+ end
+ end
- ESX.Game.SetVehicleProperties(vehicle, value)
+ ESX.Game.SetVehicleProperties(vehicle, value)
end)
RegisterNetEvent('esx:setAccountMoney')
@@ -332,7 +332,6 @@ if not Config.OxInventory then
RegisterNetEvent('esx:setWeaponTint')
AddEventHandler('esx:setWeaponTint', function(weapon, weaponTintIndex)
SetPedWeaponTintIndex(ESX.PlayerData.ped, joaat(weapon), weaponTintIndex)
-
end)
RegisterNetEvent('esx:removeWeapon')
@@ -392,7 +391,7 @@ if not Config.OxInventory then
AddEventHandler('esx:createMissingPickups', function(missingPickups)
for pickupId, pickup in pairs(missingPickups) do
TriggerEvent('esx:createPickup', pickupId, pickup.label, pickup.coords - vector3(0, 0, 1.0), pickup.type, pickup.name
- , pickup.components, pickup.tintIndex)
+ , pickup.components, pickup.tintIndex)
end
end)
end
diff --git a/[core]/es_extended/client/modules/actions.lua b/[core]/es_extended/client/modules/actions.lua
index aec543e9..219c3508 100644
--- a/[core]/es_extended/client/modules/actions.lua
+++ b/[core]/es_extended/client/modules/actions.lua
@@ -21,7 +21,6 @@ end
CreateThread(function()
while true do
-
if playerPed ~= PlayerPedId() then
playerPed = PlayerPedId()
ESX.SetPlayerData('ped', playerPed)
@@ -37,7 +36,7 @@ CreateThread(function()
isJumping = false
end
- if IsPauseMenuActive() and not inPauseMenu then
+ if IsPauseMenuActive() and not inPauseMenu then
inPauseMenu = true
TriggerEvent('esx:pauseMenuActive', inPauseMenu)
elseif not IsPauseMenuActive() and inPauseMenu then
@@ -87,7 +86,6 @@ CreateThread(function()
end)
if Config.EnableDebug then
-
AddEventHandler('esx:playerPedChanged', function(netId)
print('esx:playerPedChanged', netId)
end)
@@ -111,5 +109,4 @@ if Config.EnableDebug then
AddEventHandler('esx:exitedVehicle', function(vehicle, plate, seat, displayName, netId)
print('esx:exitedVehicle', 'vehicle', vehicle, 'plate', plate, 'seat', seat, 'displayName', displayName, 'netId', netId)
end)
-
end
diff --git a/[core]/es_extended/client/modules/callback.lua b/[core]/es_extended/client/modules/callback.lua
index dfeae8fa..e6d38cdc 100644
--- a/[core]/es_extended/client/modules/callback.lua
+++ b/[core]/es_extended/client/modules/callback.lua
@@ -8,7 +8,7 @@ local clientCallbacks = {}
---@param ... any
ESX.TriggerServerCallback = function(eventName, callback, ...)
serverRequests[RequestId] = callback
-
+
TriggerServerEvent('esx:triggerServerCallback', eventName, RequestId, GetInvokingResource() or "unknown", ...)
RequestId = RequestId + 1
diff --git a/[core]/es_extended/client/modules/death.lua b/[core]/es_extended/client/modules/death.lua
index be39fe3b..51d8aec7 100644
--- a/[core]/es_extended/client/modules/death.lua
+++ b/[core]/es_extended/client/modules/death.lua
@@ -4,7 +4,7 @@ AddEventHandler('gameEventTriggered', function(event, data)
if not IsPedAPlayer(victim) then return end
local player = PlayerId()
local playerPed = PlayerPedId()
- if victimDied and NetworkGetPlayerIndexFromPed(victim) == player and (IsPedDeadOrDying(victim, true) or IsPedFatallyInjured(victim)) then
+ if victimDied and NetworkGetPlayerIndexFromPed(victim) == player and (IsPedDeadOrDying(victim, true) or IsPedFatallyInjured(victim)) then
local killerEntity, deathCause = GetPedSourceOfDeath(playerPed), GetPedCauseOfDeath(playerPed)
local killerClientId = NetworkGetPlayerIndexFromPed(killerEntity)
if killerEntity ~= playerPed and killerClientId and NetworkIsPlayerActive(killerClientId) then
@@ -21,8 +21,8 @@ function PlayerKilledByPlayer(killerServerId, killerClientId, deathCause)
local distance = #(victimCoords - killerCoords)
local data = {
- victimCoords = {x = ESX.Math.Round(victimCoords.x, 1), y = ESX.Math.Round(victimCoords.y, 1), z = ESX.Math.Round(victimCoords.z, 1)},
- killerCoords = {x = ESX.Math.Round(killerCoords.x, 1), y = ESX.Math.Round(killerCoords.y, 1), z = ESX.Math.Round(killerCoords.z, 1)},
+ victimCoords = { x = ESX.Math.Round(victimCoords.x, 1), y = ESX.Math.Round(victimCoords.y, 1), z = ESX.Math.Round(victimCoords.z, 1) },
+ killerCoords = { x = ESX.Math.Round(killerCoords.x, 1), y = ESX.Math.Round(killerCoords.y, 1), z = ESX.Math.Round(killerCoords.z, 1) },
killedByPlayer = true,
deathCause = deathCause,
@@ -41,7 +41,7 @@ function PlayerKilled(deathCause)
local victimCoords = GetEntityCoords(playerPed)
local data = {
- victimCoords = {x = ESX.Math.Round(victimCoords.x, 1), y = ESX.Math.Round(victimCoords.y, 1), z = ESX.Math.Round(victimCoords.z, 1)},
+ victimCoords = { x = ESX.Math.Round(victimCoords.x, 1), y = ESX.Math.Round(victimCoords.y, 1), z = ESX.Math.Round(victimCoords.z, 1) },
killedByPlayer = false,
deathCause = deathCause
diff --git a/[core]/es_extended/client/modules/npwd.lua b/[core]/es_extended/client/modules/npwd.lua
index b6c7ac75..cac2e111 100644
--- a/[core]/es_extended/client/modules/npwd.lua
+++ b/[core]/es_extended/client/modules/npwd.lua
@@ -15,7 +15,7 @@ AddEventHandler('onClientResourceStart', function(resource)
if resource ~= 'npwd' then
return
end
-
+
npwd = GetResourceState('npwd'):find('start') and exports.npwd or nil
if ESX.PlayerLoaded then
diff --git a/[core]/es_extended/common/functions.lua b/[core]/es_extended/common/functions.lua
index c96241fb..1bf9f8b7 100644
--- a/[core]/es_extended/common/functions.lua
+++ b/[core]/es_extended/common/functions.lua
@@ -1,7 +1,7 @@
local Charset = {}
-for i = 48, 57 do table.insert(Charset, string.char(i)) end
-for i = 65, 90 do table.insert(Charset, string.char(i)) end
+for i = 48, 57 do table.insert(Charset, string.char(i)) end
+for i = 65, 90 do table.insert(Charset, string.char(i)) end
for i = 97, 122 do table.insert(Charset, string.char(i)) end
local weaponsByName = {}
@@ -78,11 +78,11 @@ function ESX.DumpTable(table, nb)
s = '{\n'
for k, v in pairs(table) do
- if type(k) ~= 'number' then k = '"'..k..'"' end
+ if type(k) ~= 'number' then k = '"' .. k .. '"' end
for _ = 1, nb, 1 do
s = s .. " "
end
- s = s .. '['..k..'] = ' .. ESX.DumpTable(v, nb + 1) .. ',\n'
+ s = s .. '[' .. k .. '] = ' .. ESX.DumpTable(v, nb + 1) .. ',\n'
end
for _ = 1, nb, 1 do
diff --git a/[core]/es_extended/common/modules/math.lua b/[core]/es_extended/common/modules/math.lua
index 20856f09..c851c08f 100644
--- a/[core]/es_extended/common/modules/math.lua
+++ b/[core]/es_extended/common/modules/math.lua
@@ -2,7 +2,7 @@ ESX.Math = {}
function ESX.Math.Round(value, numDecimalPlaces)
if numDecimalPlaces then
- local power = 10^numDecimalPlaces
+ local power = 10 ^ numDecimalPlaces
return math.floor((value * power) + 0.5) / (power)
else
return math.floor(value + 0.5)
@@ -11,9 +11,9 @@ end
-- credit http://richard.warburton.it
function ESX.Math.GroupDigits(value)
- local left,num,right = string.match(value,'^([^%d]*%d)(%d*)(.-)$')
+ local left, num, right = string.match(value, '^([^%d]*%d)(%d*)(.-)$')
- return left..(num:reverse():gsub('(%d%d%d)','%1' .. TranslateCap('locale_digit_grouping_symbol')):reverse())..right
+ return left .. (num:reverse():gsub('(%d%d%d)', '%1' .. TranslateCap('locale_digit_grouping_symbol')):reverse()) .. right
end
function ESX.Math.Trim(value)
@@ -22,4 +22,4 @@ function ESX.Math.Trim(value)
else
return nil
end
-end
\ No newline at end of file
+end
diff --git a/[core]/es_extended/common/modules/table.lua b/[core]/es_extended/common/modules/table.lua
index c582d59b..3593b245 100644
--- a/[core]/es_extended/common/modules/table.lua
+++ b/[core]/es_extended/common/modules/table.lua
@@ -4,7 +4,7 @@ ESX.Table = {}
function ESX.Table.SizeOf(t)
local count = 0
- for _,_ in pairs(t) do
+ for _, _ in pairs(t) do
count = count + 1
end
@@ -28,7 +28,7 @@ function ESX.Table.IndexOf(t, value)
end
function ESX.Table.LastIndexOf(t, value)
- for i=#t, 1, -1 do
+ for i = #t, 1, -1 do
if t[i] == value then
return i
end
@@ -82,7 +82,7 @@ end
function ESX.Table.Reverse(t)
local newTable = {}
- for i=#t, 1, -1 do
+ for i = #t, 1, -1 do
table.insert(newTable, t[i])
end
@@ -134,21 +134,21 @@ end
-- Credits: https://github.com/JonasDev99/qb-garages/blob/b0335d67cb72a6b9ac60f62a87fb3946f5c2f33d/server/main.lua#L5
function ESX.Table.TableContains(tab, val)
- if type(val) == "table" then
- for _, value in pairs(tab) do
- if ESX.Table.TableContains(val, value) then
- return true
- end
- end
- return false
- else
- for _, value in pairs(tab) do
- if value == val then
- return true
- end
- end
- end
- return false
+ if type(val) == "table" then
+ for _, value in pairs(tab) do
+ if ESX.Table.TableContains(val, value) then
+ return true
+ end
+ end
+ return false
+ else
+ for _, value in pairs(tab) do
+ if value == val then
+ return true
+ end
+ end
+ end
+ return false
end
-- Credit: https://stackoverflow.com/a/15706820
@@ -157,14 +157,14 @@ function ESX.Table.Sort(t, order)
-- collect the keys
local keys = {}
- for k,_ in pairs(t) do
+ for k, _ in pairs(t) do
keys[#keys + 1] = k
end
-- if order function given, sort by it by passing the table and keys a, b,
-- otherwise just sort the keys
if order then
- table.sort(keys, function(a,b)
+ table.sort(keys, function(a, b)
return order(t, a, b)
end)
else
diff --git a/[core]/es_extended/config.lua b/[core]/es_extended/config.lua
index a4245685..7f0c7989 100644
--- a/[core]/es_extended/config.lua
+++ b/[core]/es_extended/config.lua
@@ -1,7 +1,7 @@
-Config = {}
-Config.Locale = GetConvar('esx:locale', 'en')
+Config = {}
+Config.Locale = GetConvar('esx:locale', 'en')
-Config.Accounts = {
+Config.Accounts = {
bank = {
label = TranslateCap('account_bank'),
round = true
@@ -16,15 +16,15 @@ Config.Accounts = {
}
}
-Config.StartingAccountMoney = {bank = 50000}
+Config.StartingAccountMoney = { bank = 50000 }
Config.DefaultSpawns = { -- If you want to have more spawn positions and select them randomly uncomment commented code or add more locations
- {x = 222.2027, y = -864.0162, z = 30.2922, heading = 1.0},
- --{x = 224.9865, y = -865.0871, z = 30.2922, heading = 1.0},
- --{x = 227.8436, y = -866.0400, z = 30.2922, heading = 1.0},
- --{x = 230.6051, y = -867.1450, z = 30.2922, heading = 1.0},
- --{x = 233.5459, y = -868.2626, z = 30.2922, heading = 1.0}
+ { x = 222.2027, y = -864.0162, z = 30.2922, heading = 1.0 },
+ --{x = 224.9865, y = -865.0871, z = 30.2922, heading = 1.0},
+ --{x = 227.8436, y = -866.0400, z = 30.2922, heading = 1.0},
+ --{x = 230.6051, y = -867.1450, z = 30.2922, heading = 1.0},
+ --{x = 233.5459, y = -868.2626, z = 30.2922, heading = 1.0}
}
Config.AdminGroups = {
@@ -33,57 +33,57 @@ Config.AdminGroups = {
}
-Config.EnablePaycheck = true -- enable paycheck
-Config.LogPaycheck = false -- Logs paychecks to a nominated Discord channel via webhook (default is false)
-Config.EnableSocietyPayouts = false -- pay from the society account that the player is employed at? Requirement: esx_society
-Config.MaxWeight = 24 -- the max inventory weight without backpack
-Config.PaycheckInterval = 7 * 60000 -- how often to recieve pay checks in milliseconds
-Config.EnableDebug = false -- Use Debug options?
-Config.EnableDefaultInventory = true -- Display the default Inventory ( F2 )
-Config.EnableWantedLevel = false -- Use Normal GTA wanted Level?
-Config.EnablePVP = true -- Allow Player to player combat
+Config.EnablePaycheck = true -- enable paycheck
+Config.LogPaycheck = false -- Logs paychecks to a nominated Discord channel via webhook (default is false)
+Config.EnableSocietyPayouts = false -- pay from the society account that the player is employed at? Requirement: esx_society
+Config.MaxWeight = 24 -- the max inventory weight without backpack
+Config.PaycheckInterval = 7 * 60000 -- how often to recieve pay checks in milliseconds
+Config.EnableDebug = false -- Use Debug options?
+Config.EnableDefaultInventory = true -- Display the default Inventory ( F2 )
+Config.EnableWantedLevel = false -- Use Normal GTA wanted Level?
+Config.EnablePVP = true -- Allow Player to player combat
-Config.Multichar = GetResourceState("esx_multicharacter") ~= "missing"
-Config.Identity = true -- Select a characters identity data before they have loaded in (this happens by default with multichar)
-Config.DistanceGive = 4.0 -- Max distance when giving items, weapons etc.
+Config.Multichar = GetResourceState("esx_multicharacter") ~= "missing"
+Config.Identity = true -- Select a characters identity data before they have loaded in (this happens by default with multichar)
+Config.DistanceGive = 4.0 -- Max distance when giving items, weapons etc.
-Config.AdminLogging = false -- Logs the usage of certain commands by those with group.admin ace permissions (default is false)
+Config.AdminLogging = false -- Logs the usage of certain commands by those with group.admin ace permissions (default is false)
-Config.DisableHealthRegeneration = false -- Player will no longer regenerate health
-Config.DisableVehicleRewards = false -- Disables Player Recieving weapons from vehicles
-Config.DisableNPCDrops = false -- stops NPCs from dropping weapons on death
-Config.DisableDispatchServices = false -- Disable Dispatch services
-Config.DisableScenarios = false -- Disable Scenarios
-Config.DisableWeaponWheel = false -- Disables default weapon wheel
-Config.DisableAimAssist = false -- disables AIM assist (mainly on controllers)
-Config.DisableVehicleSeatShuff = false -- Disables vehicle seat shuff
-Config.RemoveHudCommonents = {
- [1] = false, --WANTED_STARS,
- [2] = false, --WEAPON_ICON
- [3] = false, --CASH
- [4] = false, --MP_CASH
- [5] = false, --MP_MESSAGE
- [6] = false, --VEHICLE_NAME
- [7] = false,-- AREA_NAME
- [8] = false,-- VEHICLE_CLASS
- [9] = false, --STREET_NAME
- [10] = false, --HELP_TEXT
- [11] = false, --FLOATING_HELP_TEXT_1
- [12] = false, --FLOATING_HELP_TEXT_2
- [13] = false, --CASH_CHANGE
- [14] = false, --RETICLE
- [15] = false, --SUBTITLE_TEXT
- [16] = false, --RADIO_STATIONS
- [17] = false, --SAVING_GAME,
- [18] = false, --GAME_STREAM
- [19] = false, --WEAPON_WHEEL
- [20] = false, --WEAPON_WHEEL_STATS
- [21] = false, --HUD_COMPONENTS
- [22] = false, --HUD_WEAPONS
+Config.DisableHealthRegeneration = false -- Player will no longer regenerate health
+Config.DisableVehicleRewards = false -- Disables Player Recieving weapons from vehicles
+Config.DisableNPCDrops = false -- stops NPCs from dropping weapons on death
+Config.DisableDispatchServices = false -- Disable Dispatch services
+Config.DisableScenarios = false -- Disable Scenarios
+Config.DisableWeaponWheel = false -- Disables default weapon wheel
+Config.DisableAimAssist = false -- disables AIM assist (mainly on controllers)
+Config.DisableVehicleSeatShuff = false -- Disables vehicle seat shuff
+Config.RemoveHudCommonents = {
+ [1] = false, --WANTED_STARS,
+ [2] = false, --WEAPON_ICON
+ [3] = false, --CASH
+ [4] = false, --MP_CASH
+ [5] = false, --MP_MESSAGE
+ [6] = false, --VEHICLE_NAME
+ [7] = false, -- AREA_NAME
+ [8] = false, -- VEHICLE_CLASS
+ [9] = false, --STREET_NAME
+ [10] = false, --HELP_TEXT
+ [11] = false, --FLOATING_HELP_TEXT_1
+ [12] = false, --FLOATING_HELP_TEXT_2
+ [13] = false, --CASH_CHANGE
+ [14] = false, --RETICLE
+ [15] = false, --SUBTITLE_TEXT
+ [16] = false, --RADIO_STATIONS
+ [17] = false, --SAVING_GAME,
+ [18] = false, --GAME_STREAM
+ [19] = false, --WEAPON_WHEEL
+ [20] = false, --WEAPON_WHEEL_STATS
+ [21] = false, --HUD_COMPONENTS
+ [22] = false, --HUD_WEAPONS
}
-Config.SpawnVehMaxUpgrades = true -- admin vehicles spawn with max vehcle settings
-Config.CustomAIPlates = 'ESX.A111' -- Custom plates for AI vehicles
+Config.SpawnVehMaxUpgrades = true -- admin vehicles spawn with max vehcle settings
+Config.CustomAIPlates = 'ESX.A111' -- Custom plates for AI vehicles
-- Pattern string format
--1 will lead to a random number from 0-9.
--A will lead to a random letter from A-Z.
diff --git a/[core]/es_extended/config.weapons.lua b/[core]/es_extended/config.weapons.lua
index 135d15b0..cd9bc1ec 100644
--- a/[core]/es_extended/config.weapons.lua
+++ b/[core]/es_extended/config.weapons.lua
@@ -11,983 +11,999 @@ Config.DefaultWeaponTints = {
Config.Weapons = {
-- Melee
- {name = 'WEAPON_DAGGER', label = TranslateCap('weapon_dagger'), components = {}},
- {name = 'WEAPON_BAT', label = TranslateCap('weapon_bat'), components = {}},
- {name = 'WEAPON_BATTLEAXE', label = TranslateCap('weapon_battleaxe'), components = {}},
+ { name = 'WEAPON_DAGGER', label = TranslateCap('weapon_dagger'), components = {} },
+ { name = 'WEAPON_BAT', label = TranslateCap('weapon_bat'), components = {} },
+ { name = 'WEAPON_BATTLEAXE', label = TranslateCap('weapon_battleaxe'), components = {} },
{
name = 'WEAPON_KNUCKLE',
label = TranslateCap('weapon_knuckle'),
components = {
- {name = 'knuckle_base', label = TranslateCap('component_knuckle_base'), hash = `COMPONENT_KNUCKLE_VARMOD_BASE`},
- {name = 'knuckle_pimp', label = TranslateCap('component_knuckle_pimp'), hash = `COMPONENT_KNUCKLE_VARMOD_PIMP`},
- {name = 'knuckle_ballas', label = TranslateCap('component_knuckle_ballas'), hash = `COMPONENT_KNUCKLE_VARMOD_BALLAS`},
- {name = 'knuckle_dollar', label = TranslateCap('component_knuckle_dollar'), hash = `COMPONENT_KNUCKLE_VARMOD_DOLLAR`},
- {name = 'knuckle_diamond', label = TranslateCap('component_knuckle_diamond'), hash = `COMPONENT_KNUCKLE_VARMOD_DIAMOND`},
- {name = 'knuckle_hate', label = TranslateCap('component_knuckle_hate'), hash = `COMPONENT_KNUCKLE_VARMOD_HATE`},
- {name = 'knuckle_love', label = TranslateCap('component_knuckle_love'), hash = `COMPONENT_KNUCKLE_VARMOD_LOVE`},
- {name = 'knuckle_player', label = TranslateCap('component_knuckle_player'), hash = `COMPONENT_KNUCKLE_VARMOD_PLAYER`},
- {name = 'knuckle_king', label = TranslateCap('component_knuckle_king'), hash = `COMPONENT_KNUCKLE_VARMOD_KING`},
- {name = 'knuckle_vagos', label = TranslateCap('component_knuckle_vagos'), hash = `COMPONENT_KNUCKLE_VARMOD_VAGOS`}
+ { name = 'knuckle_base', label = TranslateCap('component_knuckle_base'), hash = `COMPONENT_KNUCKLE_VARMOD_BASE` },
+ { name = 'knuckle_pimp', label = TranslateCap('component_knuckle_pimp'), hash = `COMPONENT_KNUCKLE_VARMOD_PIMP` },
+ { name = 'knuckle_ballas', label = TranslateCap('component_knuckle_ballas'), hash = `COMPONENT_KNUCKLE_VARMOD_BALLAS` },
+ { name = 'knuckle_dollar', label = TranslateCap('component_knuckle_dollar'), hash = `COMPONENT_KNUCKLE_VARMOD_DOLLAR` },
+ { name = 'knuckle_diamond', label = TranslateCap('component_knuckle_diamond'), hash = `COMPONENT_KNUCKLE_VARMOD_DIAMOND` },
+ { name = 'knuckle_hate', label = TranslateCap('component_knuckle_hate'), hash = `COMPONENT_KNUCKLE_VARMOD_HATE` },
+ { name = 'knuckle_love', label = TranslateCap('component_knuckle_love'), hash = `COMPONENT_KNUCKLE_VARMOD_LOVE` },
+ { name = 'knuckle_player', label = TranslateCap('component_knuckle_player'), hash = `COMPONENT_KNUCKLE_VARMOD_PLAYER` },
+ { name = 'knuckle_king', label = TranslateCap('component_knuckle_king'), hash = `COMPONENT_KNUCKLE_VARMOD_KING` },
+ { name = 'knuckle_vagos', label = TranslateCap('component_knuckle_vagos'), hash = `COMPONENT_KNUCKLE_VARMOD_VAGOS` }
}
},
- {name = 'WEAPON_BOTTLE', label = TranslateCap('weapon_bottle'), components = {}},
- {name = 'WEAPON_CROWBAR', label = TranslateCap('weapon_crowbar'), components = {}},
- {name = 'WEAPON_FLASHLIGHT', label = TranslateCap('weapon_flashlight'), components = {}},
- {name = 'WEAPON_GOLFCLUB', label = TranslateCap('weapon_golfclub'), components = {}},
- {name = 'WEAPON_HAMMER', label = TranslateCap('weapon_hammer'), components = {}},
- {name = 'WEAPON_HATCHET', label = TranslateCap('weapon_hatchet'), components = {}},
- {name = 'WEAPON_KNIFE', label = TranslateCap('weapon_knife'), components = {}},
- {name = 'WEAPON_MACHETE', label = TranslateCap('weapon_machete'), components = {}},
- {name = 'WEAPON_NIGHTSTICK', label = TranslateCap('weapon_nightstick'), components = {}},
- {name = 'WEAPON_WRENCH', label = TranslateCap('weapon_wrench'), components = {}},
- {name = 'WEAPON_POOLCUE', label = TranslateCap('weapon_poolcue'), components = {}},
- {name = 'WEAPON_STONE_HATCHET', label = TranslateCap('weapon_stone_hatchet'), components = {}},
+ { name = 'WEAPON_BOTTLE', label = TranslateCap('weapon_bottle'), components = {} },
+ { name = 'WEAPON_CROWBAR', label = TranslateCap('weapon_crowbar'), components = {} },
+ { name = 'WEAPON_FLASHLIGHT', label = TranslateCap('weapon_flashlight'), components = {} },
+ { name = 'WEAPON_GOLFCLUB', label = TranslateCap('weapon_golfclub'), components = {} },
+ { name = 'WEAPON_HAMMER', label = TranslateCap('weapon_hammer'), components = {} },
+ { name = 'WEAPON_HATCHET', label = TranslateCap('weapon_hatchet'), components = {} },
+ { name = 'WEAPON_KNIFE', label = TranslateCap('weapon_knife'), components = {} },
+ { name = 'WEAPON_MACHETE', label = TranslateCap('weapon_machete'), components = {} },
+ { name = 'WEAPON_NIGHTSTICK', label = TranslateCap('weapon_nightstick'), components = {} },
+ { name = 'WEAPON_WRENCH', label = TranslateCap('weapon_wrench'), components = {} },
+ { name = 'WEAPON_POOLCUE', label = TranslateCap('weapon_poolcue'), components = {} },
+ { name = 'WEAPON_STONE_HATCHET', label = TranslateCap('weapon_stone_hatchet'), components = {} },
{
name = 'WEAPON_SWITCHBLADE',
label = TranslateCap('weapon_switchblade'),
components = {
- {name = 'handle_default', label = TranslateCap('component_handle_default'), hash = `COMPONENT_SWITCHBLADE_VARMOD_BASE`},
- {name = 'handle_vip', label = TranslateCap('component_handle_vip'), hash = `COMPONENT_SWITCHBLADE_VARMOD_VAR1`},
- {name = 'handle_bodyguard', label = TranslateCap('component_handle_bodyguard'), hash = `COMPONENT_SWITCHBLADE_VARMOD_VAR2`}
+ { name = 'handle_default', label = TranslateCap('component_handle_default'), hash = `COMPONENT_SWITCHBLADE_VARMOD_BASE` },
+ { name = 'handle_vip', label = TranslateCap('component_handle_vip'), hash = `COMPONENT_SWITCHBLADE_VARMOD_VAR1` },
+ { name = 'handle_bodyguard', label = TranslateCap('component_handle_bodyguard'), hash = `COMPONENT_SWITCHBLADE_VARMOD_VAR2` }
}
},
-- Handguns
{
name = 'WEAPON_APPISTOL',
label = TranslateCap('weapon_appistol'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_APPISTOL_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_APPISTOL_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_APPISTOL_VARMOD_LUXE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_APPISTOL_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_APPISTOL_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_APPISTOL_VARMOD_LUXE` }
}
},
- {name = 'WEAPON_CERAMICPISTOL', label = TranslateCap('weapon_ceramicpistol'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`}},
+ { name = 'WEAPON_CERAMICPISTOL', label = TranslateCap('weapon_ceramicpistol'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` } },
{
name = 'WEAPON_COMBATPISTOL',
label = TranslateCap('weapon_combatpistol'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_COMBATPISTOL_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_COMBATPISTOL_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_COMBATPISTOL_VARMOD_LOWRIDER`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_COMBATPISTOL_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_COMBATPISTOL_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_COMBATPISTOL_VARMOD_LOWRIDER` }
}
},
- {name = 'WEAPON_DOUBLEACTION', label = TranslateCap('weapon_doubleaction'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`}},
- {name = 'WEAPON_NAVYREVOLVER', label = TranslateCap('weapon_navyrevolver'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`}},
- {name = 'WEAPON_FLAREGUN', label = TranslateCap('weapon_flaregun'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_flaregun'), hash = `AMMO_FLAREGUN`}},
- {name = 'WEAPON_GADGETPISTOL', label = TranslateCap('weapon_gadgetpistol'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`}},
+ { name = 'WEAPON_DOUBLEACTION', label = TranslateCap('weapon_doubleaction'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` } },
+ { name = 'WEAPON_NAVYREVOLVER', label = TranslateCap('weapon_navyrevolver'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` } },
+ { name = 'WEAPON_FLAREGUN', label = TranslateCap('weapon_flaregun'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_flaregun'), hash = `AMMO_FLAREGUN` } },
+ { name = 'WEAPON_GADGETPISTOL', label = TranslateCap('weapon_gadgetpistol'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` } },
{
name = 'WEAPON_HEAVYPISTOL',
label = TranslateCap('weapon_heavypistol'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_HEAVYPISTOL_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_HEAVYPISTOL_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_HEAVYPISTOL_VARMOD_LUXE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_HEAVYPISTOL_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_HEAVYPISTOL_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_HEAVYPISTOL_VARMOD_LUXE` }
}
},
{
name = 'WEAPON_REVOLVER',
label = TranslateCap('weapon_revolver'),
- ammo = {label = TranslateCap('ammo_rounds'),hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_REVOLVER_CLIP_01`},
- {name = 'vip_finish', label = TranslateCap('component_vip_finish'), hash = `COMPONENT_REVOLVER_VARMOD_BOSS`},
- {name = 'bodyguard_finish', label = TranslateCap('component_bodyguard_finish'), hash = `COMPONENT_REVOLVER_VARMOD_GOON`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_REVOLVER_CLIP_01` },
+ { name = 'vip_finish', label = TranslateCap('component_vip_finish'), hash = `COMPONENT_REVOLVER_VARMOD_BOSS` },
+ { name = 'bodyguard_finish', label = TranslateCap('component_bodyguard_finish'), hash = `COMPONENT_REVOLVER_VARMOD_GOON` }
}
},
{
name = 'WEAPON_REVOLVER_MK2',
label = TranslateCap('weapon_revolver_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'),hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_REVOLVER_MK2_CLIP_01`},
- {name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_REVOLVER_MK2_CLIP_TRACER`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_REVOLVER_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_hollowpoint', label = TranslateCap('component_ammo_hollowpoint'), hash = `COMPONENT_REVOLVER_MK2_CLIP_HOLLOWPOINT`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_REVOLVER_MK2_CLIP_FMJ`},
- {name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS`},
- {name = 'scope_small', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_AT_SCOPE_MACRO_MK2`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH`},
- {name = 'compensator', label = TranslateCap('component_compensator'), hash = `COMPONENT_AT_PI_COMP_03`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_REVOLVER_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_REVOLVER_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_REVOLVER_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_REVOLVER_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_REVOLVER_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_REVOLVER_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_REVOLVER_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_REVOLVER_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_REVOLVER_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_REVOLVER_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_REVOLVER_MK2_CAMO_IND_01`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_REVOLVER_MK2_CLIP_01` },
+ { name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_REVOLVER_MK2_CLIP_TRACER` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_REVOLVER_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_hollowpoint', label = TranslateCap('component_ammo_hollowpoint'), hash = `COMPONENT_REVOLVER_MK2_CLIP_HOLLOWPOINT` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_REVOLVER_MK2_CLIP_FMJ` },
+ { name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS` },
+ { name = 'scope_small', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_AT_SCOPE_MACRO_MK2` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH` },
+ { name = 'compensator', label = TranslateCap('component_compensator'), hash = `COMPONENT_AT_PI_COMP_03` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_REVOLVER_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_REVOLVER_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_REVOLVER_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_REVOLVER_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_REVOLVER_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_REVOLVER_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_REVOLVER_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_REVOLVER_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_REVOLVER_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_REVOLVER_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_REVOLVER_MK2_CAMO_IND_01` }
}
},
- {name = 'WEAPON_MARKSMANPISTOL', label = TranslateCap('weapon_marksmanpistol'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`}},
+ { name = 'WEAPON_MARKSMANPISTOL', label = TranslateCap('weapon_marksmanpistol'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` } },
{
name = 'WEAPON_PISTOL',
label = TranslateCap('weapon_pistol'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_PISTOL_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_PISTOL_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP_02`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_PISTOL_VARMOD_LUXE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_PISTOL_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_PISTOL_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP_02` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_PISTOL_VARMOD_LUXE` }
}
},
{
name = 'WEAPON_PISTOL_MK2',
label = TranslateCap('weapon_pistol_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_PISTOL_MK2_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_PISTOL_MK2_CLIP_02`},
- {name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_PISTOL_MK2_CLIP_TRACER`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_PISTOL_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_hollowpoint', label = TranslateCap('component_ammo_hollowpoint'), hash = `COMPONENT_PISTOL_MK2_CLIP_HOLLOWPOINT`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_PISTOL_MK2_CLIP_FMJ`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_PI_RAIL`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH_02`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP_02`},
- {name = 'compensator', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_COMP`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_PISTOL_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_PISTOL_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_PISTOL_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_PISTOL_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_PISTOL_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_PISTOL_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_PISTOL_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_PISTOL_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_PISTOL_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_PISTOL_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_PISTOL_MK2_CAMO_IND_01`},
- {name = 'camo_slide_finish', label = TranslateCap('component_camo_slide_finish'), hash = `COMPONENT_PISTOL_MK2_CAMO_SLIDE`},
- {name = 'camo_slide_finish2', label = TranslateCap('component_camo_slide_finish2'), hash = `COMPONENT_PISTOL_MK2_CAMO_02_SLIDE`},
- {name = 'camo_slide_finish3', label = TranslateCap('component_camo_slide_finish3'), hash = `COMPONENT_PISTOL_MK2_CAMO_03_SLIDE`},
- {name = 'camo_slide_finish4', label = TranslateCap('component_camo_slide_finish4'), hash = `COMPONENT_PISTOL_MK2_CAMO_04_SLIDE`},
- {name = 'camo_slide_finish5', label = TranslateCap('component_camo_slide_finish5'), hash = `COMPONENT_PISTOL_MK2_CAMO_05_SLIDE`},
- {name = 'camo_slide_finish6', label = TranslateCap('component_camo_slide_finish6'), hash = `COMPONENT_PISTOL_MK2_CAMO_06_SLIDE`},
- {name = 'camo_slide_finish7', label = TranslateCap('component_camo_slide_finish7'), hash = `COMPONENT_PISTOL_MK2_CAMO_07_SLIDE`},
- {name = 'camo_slide_finish8', label = TranslateCap('component_camo_slide_finish8'), hash = `COMPONENT_PISTOL_MK2_CAMO_08_SLIDE`},
- {name = 'camo_slide_finish9', label = TranslateCap('component_camo_slide_finish9'), hash = `COMPONENT_PISTOL_MK2_CAMO_09_SLIDE`},
- {name = 'camo_slide_finish10', label = TranslateCap('component_camo_slide_finish10'), hash = `COMPONENT_PISTOL_MK2_CAMO_10_SLIDE`},
- {name = 'camo_slide_finish11', label = TranslateCap('component_camo_slide_finish11'), hash = `COMPONENT_PISTOL_MK2_CAMO_IND_01_SLIDE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_PISTOL_MK2_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_PISTOL_MK2_CLIP_02` },
+ { name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_PISTOL_MK2_CLIP_TRACER` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_PISTOL_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_hollowpoint', label = TranslateCap('component_ammo_hollowpoint'), hash = `COMPONENT_PISTOL_MK2_CLIP_HOLLOWPOINT` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_PISTOL_MK2_CLIP_FMJ` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_PI_RAIL` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH_02` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP_02` },
+ { name = 'compensator', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_COMP` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_PISTOL_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_PISTOL_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_PISTOL_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_PISTOL_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_PISTOL_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_PISTOL_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_PISTOL_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_PISTOL_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_PISTOL_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_PISTOL_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_PISTOL_MK2_CAMO_IND_01` },
+ { name = 'camo_slide_finish', label = TranslateCap('component_camo_slide_finish'), hash = `COMPONENT_PISTOL_MK2_CAMO_SLIDE` },
+ { name = 'camo_slide_finish2', label = TranslateCap('component_camo_slide_finish2'), hash = `COMPONENT_PISTOL_MK2_CAMO_02_SLIDE` },
+ { name = 'camo_slide_finish3', label = TranslateCap('component_camo_slide_finish3'), hash = `COMPONENT_PISTOL_MK2_CAMO_03_SLIDE` },
+ { name = 'camo_slide_finish4', label = TranslateCap('component_camo_slide_finish4'), hash = `COMPONENT_PISTOL_MK2_CAMO_04_SLIDE` },
+ { name = 'camo_slide_finish5', label = TranslateCap('component_camo_slide_finish5'), hash = `COMPONENT_PISTOL_MK2_CAMO_05_SLIDE` },
+ { name = 'camo_slide_finish6', label = TranslateCap('component_camo_slide_finish6'), hash = `COMPONENT_PISTOL_MK2_CAMO_06_SLIDE` },
+ { name = 'camo_slide_finish7', label = TranslateCap('component_camo_slide_finish7'), hash = `COMPONENT_PISTOL_MK2_CAMO_07_SLIDE` },
+ { name = 'camo_slide_finish8', label = TranslateCap('component_camo_slide_finish8'), hash = `COMPONENT_PISTOL_MK2_CAMO_08_SLIDE` },
+ { name = 'camo_slide_finish9', label = TranslateCap('component_camo_slide_finish9'), hash = `COMPONENT_PISTOL_MK2_CAMO_09_SLIDE` },
+ { name = 'camo_slide_finish10', label = TranslateCap('component_camo_slide_finish10'), hash = `COMPONENT_PISTOL_MK2_CAMO_10_SLIDE` },
+ { name = 'camo_slide_finish11', label = TranslateCap('component_camo_slide_finish11'), hash = `COMPONENT_PISTOL_MK2_CAMO_IND_01_SLIDE` }
}
},
{
name = 'WEAPON_PISTOL50',
label = TranslateCap('weapon_pistol50'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_PISTOL50_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_PISTOL50_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_PISTOL50_VARMOD_LUXE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_PISTOL50_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_PISTOL50_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_PISTOL50_VARMOD_LUXE` }
}
},
{
name = 'WEAPON_SNSPISTOL',
label = TranslateCap('weapon_snspistol'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SNSPISTOL_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SNSPISTOL_CLIP_02`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_SNSPISTOL_VARMOD_LOWRIDER`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SNSPISTOL_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SNSPISTOL_CLIP_02` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_SNSPISTOL_VARMOD_LOWRIDER` }
}
},
{
name = 'WEAPON_SNSPISTOL_MK2',
label = TranslateCap('weapon_snspistol_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_02`},
- {name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_TRACER`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_hollowpoint', label = TranslateCap('component_ammo_hollowpoint'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_HOLLOWPOINT`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_FMJ`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_PI_RAIL_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH_03`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP_02`},
- {name = 'compensator', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_COMP_02`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_IND_01`},
- {name = 'camo_slide_finish', label = TranslateCap('component_camo_slide_finish'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_SLIDE`},
- {name = 'camo_slide_finish2', label = TranslateCap('component_camo_slide_finish2'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_02_SLIDE`},
- {name = 'camo_slide_finish3', label = TranslateCap('component_camo_slide_finish3'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_03_SLIDE`},
- {name = 'camo_slide_finish4', label = TranslateCap('component_camo_slide_finish4'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_04_SLIDE`},
- {name = 'camo_slide_finish5', label = TranslateCap('component_camo_slide_finish5'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_05_SLIDE`},
- {name = 'camo_slide_finish6', label = TranslateCap('component_camo_slide_finish6'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_06_SLIDE`},
- {name = 'camo_slide_finish7', label = TranslateCap('component_camo_slide_finish7'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_07_SLIDE`},
- {name = 'camo_slide_finish8', label = TranslateCap('component_camo_slide_finish8'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_08_SLIDE`},
- {name = 'camo_slide_finish9', label = TranslateCap('component_camo_slide_finish9'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_09_SLIDE`},
- {name = 'camo_slide_finish10', label = TranslateCap('component_camo_slide_finish10'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_10_SLIDE`},
- {name = 'camo_slide_finish11', label = TranslateCap('component_camo_slide_finish11'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_IND_01_SLIDE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_02` },
+ { name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_TRACER` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_hollowpoint', label = TranslateCap('component_ammo_hollowpoint'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_HOLLOWPOINT` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_SNSPISTOL_MK2_CLIP_FMJ` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_PI_RAIL_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH_03` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP_02` },
+ { name = 'compensator', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_COMP_02` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_IND_01` },
+ { name = 'camo_slide_finish', label = TranslateCap('component_camo_slide_finish'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_SLIDE` },
+ { name = 'camo_slide_finish2', label = TranslateCap('component_camo_slide_finish2'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_02_SLIDE` },
+ { name = 'camo_slide_finish3', label = TranslateCap('component_camo_slide_finish3'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_03_SLIDE` },
+ { name = 'camo_slide_finish4', label = TranslateCap('component_camo_slide_finish4'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_04_SLIDE` },
+ { name = 'camo_slide_finish5', label = TranslateCap('component_camo_slide_finish5'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_05_SLIDE` },
+ { name = 'camo_slide_finish6', label = TranslateCap('component_camo_slide_finish6'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_06_SLIDE` },
+ { name = 'camo_slide_finish7', label = TranslateCap('component_camo_slide_finish7'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_07_SLIDE` },
+ { name = 'camo_slide_finish8', label = TranslateCap('component_camo_slide_finish8'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_08_SLIDE` },
+ { name = 'camo_slide_finish9', label = TranslateCap('component_camo_slide_finish9'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_09_SLIDE` },
+ { name = 'camo_slide_finish10', label = TranslateCap('component_camo_slide_finish10'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_10_SLIDE` },
+ { name = 'camo_slide_finish11', label = TranslateCap('component_camo_slide_finish11'), hash = `COMPONENT_SNSPISTOL_MK2_CAMO_IND_01_SLIDE` }
}
},
- {name = 'WEAPON_STUNGUN', label = TranslateCap('weapon_stungun'), tints = Config.DefaultWeaponTints, components = {}},
- {name = 'WEAPON_RAYPISTOL', label = TranslateCap('weapon_raypistol'), tints = Config.DefaultWeaponTints, components = {}},
+ { name = 'WEAPON_STUNGUN', label = TranslateCap('weapon_stungun'), tints = Config.DefaultWeaponTints, components = {} },
+ { name = 'WEAPON_RAYPISTOL', label = TranslateCap('weapon_raypistol'), tints = Config.DefaultWeaponTints, components = {} },
{
name = 'WEAPON_VINTAGEPISTOL',
label = TranslateCap('weapon_vintagepistol'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_VINTAGEPISTOL_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_VINTAGEPISTOL_CLIP_02`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_VINTAGEPISTOL_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_VINTAGEPISTOL_CLIP_02` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP` }
}
},
-- Shotguns
{
name = 'WEAPON_ASSAULTSHOTGUN',
label = TranslateCap('weapon_assaultshotgun'),
- ammo = {label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN`},
+ ammo = { label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_ASSAULTSHOTGUN_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_ASSAULTSHOTGUN_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_ASSAULTSHOTGUN_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_ASSAULTSHOTGUN_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` }
}
},
- {name = 'WEAPON_AUTOSHOTGUN', label = TranslateCap('weapon_autoshotgun'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN`}},
+ { name = 'WEAPON_AUTOSHOTGUN', label = TranslateCap('weapon_autoshotgun'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN` } },
{
name = 'WEAPON_BULLPUPSHOTGUN',
label = TranslateCap('weapon_bullpupshotgun'),
- ammo = {label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN`},
+ ammo = { label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`}
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` }
}
},
{
name = 'WEAPON_COMBATSHOTGUN',
label = TranslateCap('weapon_combatshotgun'),
- ammo = {label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN`},
+ ammo = { label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`}
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP` }
}
},
- {name = 'WEAPON_DBSHOTGUN', label = TranslateCap('weapon_dbshotgun'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN`}},
+ { name = 'WEAPON_DBSHOTGUN', label = TranslateCap('weapon_dbshotgun'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN` } },
{
name = 'WEAPON_HEAVYSHOTGUN',
label = TranslateCap('weapon_heavyshotgun'),
- ammo = {label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN`},
+ ammo = { label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_HEAVYSHOTGUN_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_HEAVYSHOTGUN_CLIP_02`},
- {name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_HEAVYSHOTGUN_CLIP_03`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_HEAVYSHOTGUN_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_HEAVYSHOTGUN_CLIP_02` },
+ { name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_HEAVYSHOTGUN_CLIP_03` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` }
}
},
- {name = 'WEAPON_MUSKET', label = TranslateCap('weapon_musket'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SHOTGUN`}},
+ { name = 'WEAPON_MUSKET', label = TranslateCap('weapon_musket'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SHOTGUN` } },
{
name = 'WEAPON_PUMPSHOTGUN',
label = TranslateCap('weapon_pumpshotgun'),
- ammo = {label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN`},
+ ammo = { label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_SR_SUPP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_PUMPSHOTGUN_VARMOD_LOWRIDER`}
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_SR_SUPP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_PUMPSHOTGUN_VARMOD_LOWRIDER` }
}
},
{
name = 'WEAPON_PUMPSHOTGUN_MK2',
label = TranslateCap('weapon_pumpshotgun_mk2'),
- ammo = {label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN`},
+ ammo = { label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'shells_default', label = TranslateCap('component_shells_default'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CLIP_01`},
- {name = 'shells_incendiary', label = TranslateCap('component_shells_incendiary'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CLIP_INCENDIARY`},
- {name = 'shells_armor', label = TranslateCap('component_shells_armor'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CLIP_ARMORPIERCING`},
- {name = 'shells_hollowpoint', label = TranslateCap('component_shells_hollowpoint'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CLIP_HOLLOWPOINT`},
- {name = 'shells_explosive', label = TranslateCap('component_shells_explosive'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CLIP_EXPLOSIVE`},
- {name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS`},
- {name = 'scope_small', label = TranslateCap('component_scope_small'), hash = `COMPONENT_AT_SCOPE_MACRO_MK2`},
- {name = 'scope_medium', label = TranslateCap('component_scope_medium'), hash = `COMPONENT_AT_SCOPE_SMALL_MK2`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_SR_SUPP_03`},
- {name = 'muzzle_squared', label = TranslateCap('component_muzzle_squared'), hash = `COMPONENT_AT_MUZZLE_08`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_IND_01`}
+ { name = 'shells_default', label = TranslateCap('component_shells_default'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CLIP_01` },
+ { name = 'shells_incendiary', label = TranslateCap('component_shells_incendiary'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CLIP_INCENDIARY` },
+ { name = 'shells_armor', label = TranslateCap('component_shells_armor'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CLIP_ARMORPIERCING` },
+ { name = 'shells_hollowpoint', label = TranslateCap('component_shells_hollowpoint'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CLIP_HOLLOWPOINT` },
+ { name = 'shells_explosive', label = TranslateCap('component_shells_explosive'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CLIP_EXPLOSIVE` },
+ { name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS` },
+ { name = 'scope_small', label = TranslateCap('component_scope_small'), hash = `COMPONENT_AT_SCOPE_MACRO_MK2` },
+ { name = 'scope_medium', label = TranslateCap('component_scope_medium'), hash = `COMPONENT_AT_SCOPE_SMALL_MK2` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_SR_SUPP_03` },
+ { name = 'muzzle_squared', label = TranslateCap('component_muzzle_squared'), hash = `COMPONENT_AT_MUZZLE_08` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_PUMPSHOTGUN_MK2_CAMO_IND_01` }
}
},
{
name = 'WEAPON_SAWNOFFSHOTGUN',
label = TranslateCap('weapon_sawnoffshotgun'),
- ammo = {label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN`},
+ ammo = { label = TranslateCap('ammo_shells'), hash = `AMMO_SHOTGUN` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_SAWNOFFSHOTGUN_VARMOD_LUXE`}
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_SAWNOFFSHOTGUN_VARMOD_LUXE` }
}
},
-- SMG & LMG
{
name = 'WEAPON_ASSAULTSMG',
label = TranslateCap('weapon_assaultsmg'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_ASSAULTSMG_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_ASSAULTSMG_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MACRO`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_ASSAULTSMG_VARMOD_LOWRIDER`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_ASSAULTSMG_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_ASSAULTSMG_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MACRO` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_ASSAULTSMG_VARMOD_LOWRIDER` }
}
},
{
name = 'WEAPON_COMBATMG',
label = TranslateCap('weapon_combatmg'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_MG`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_MG` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_COMBATMG_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_COMBATMG_CLIP_02`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MEDIUM`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_COMBATMG_VARMOD_LOWRIDER`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_COMBATMG_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_COMBATMG_CLIP_02` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MEDIUM` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_COMBATMG_VARMOD_LOWRIDER` }
}
},
{
name = 'WEAPON_COMBATMG_MK2',
label = TranslateCap('weapon_combatmg_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_MG`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_MG` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_COMBATMG_MK2_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_COMBATMG_MK2_CLIP_02`},
- {name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_COMBATMG_MK2_CLIP_TRACER`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_COMBATMG_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_hollowpoint', label = TranslateCap('component_ammo_hollowpoint'), hash = `COMPONENT_COMBATMG_MK2_CLIP_ARMORPIERCING`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_COMBATMG_MK2_CLIP_FMJ`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02`},
- {name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS`},
- {name = 'scope_medium', label = TranslateCap('component_scope_medium'), hash = `COMPONENT_AT_SCOPE_SMALL_MK2`},
- {name = 'scope_large', label = TranslateCap('component_scope_large'), hash = `COMPONENT_AT_SCOPE_MEDIUM_MK2`},
- {name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01`},
- {name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02`},
- {name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03`},
- {name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04`},
- {name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05`},
- {name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06`},
- {name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07`},
- {name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_MG_BARREL_01`},
- {name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_MG_BARREL_02`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_COMBATMG_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_COMBATMG_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_COMBATMG_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_COMBATMG_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_COMBATMG_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_COMBATMG_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_COMBATMG_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_COMBATMG_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_COMBATMG_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_COMBATMG_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_COMBATMG_MK2_CAMO_IND_01`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_COMBATMG_MK2_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_COMBATMG_MK2_CLIP_02` },
+ { name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_COMBATMG_MK2_CLIP_TRACER` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_COMBATMG_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_hollowpoint', label = TranslateCap('component_ammo_hollowpoint'), hash = `COMPONENT_COMBATMG_MK2_CLIP_ARMORPIERCING` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_COMBATMG_MK2_CLIP_FMJ` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02` },
+ { name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS` },
+ { name = 'scope_medium', label = TranslateCap('component_scope_medium'), hash = `COMPONENT_AT_SCOPE_SMALL_MK2` },
+ { name = 'scope_large', label = TranslateCap('component_scope_large'), hash = `COMPONENT_AT_SCOPE_MEDIUM_MK2` },
+ { name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01` },
+ { name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02` },
+ { name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03` },
+ { name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04` },
+ { name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05` },
+ { name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06` },
+ { name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07` },
+ { name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_MG_BARREL_01` },
+ { name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_MG_BARREL_02` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_COMBATMG_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_COMBATMG_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_COMBATMG_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_COMBATMG_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_COMBATMG_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_COMBATMG_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_COMBATMG_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_COMBATMG_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_COMBATMG_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_COMBATMG_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_COMBATMG_MK2_CAMO_IND_01` }
}
},
{
name = 'WEAPON_COMBATPDW',
label = TranslateCap('weapon_combatpdw'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_COMBATPDW_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_COMBATPDW_CLIP_02`},
- {name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_COMBATPDW_CLIP_03`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_SMALL`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_COMBATPDW_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_COMBATPDW_CLIP_02` },
+ { name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_COMBATPDW_CLIP_03` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_SMALL` }
}
},
{
name = 'WEAPON_GUSENBERG',
label = TranslateCap('weapon_gusenberg'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_MG`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_MG` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_GUSENBERG_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_GUSENBERG_CLIP_02`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_GUSENBERG_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_GUSENBERG_CLIP_02` }
}
},
{
name = 'WEAPON_MACHINEPISTOL',
label = TranslateCap('weapon_machinepistol'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MACHINEPISTOL_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MACHINEPISTOL_CLIP_02`},
- {name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_MACHINEPISTOL_CLIP_03`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MACHINEPISTOL_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MACHINEPISTOL_CLIP_02` },
+ { name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_MACHINEPISTOL_CLIP_03` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP` }
}
},
{
name = 'WEAPON_MG',
label = TranslateCap('weapon_mg'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_MG`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_MG` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MG_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MG_CLIP_02`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_SMALL_02`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_MG_VARMOD_LOWRIDER`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MG_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MG_CLIP_02` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_SMALL_02` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_MG_VARMOD_LOWRIDER` }
}
},
{
name = 'WEAPON_MICROSMG',
label = TranslateCap('weapon_microsmg'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MICROSMG_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MICROSMG_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MACRO`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_MICROSMG_VARMOD_LUXE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MICROSMG_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MICROSMG_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_PI_FLSH` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MACRO` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_MICROSMG_VARMOD_LUXE` }
}
},
{
name = 'WEAPON_MINISMG',
label = TranslateCap('weapon_minismg'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MINISMG_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MINISMG_CLIP_02`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MINISMG_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MINISMG_CLIP_02` }
}
},
{
name = 'WEAPON_SMG',
label = TranslateCap('weapon_smg'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SMG_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SMG_CLIP_02`},
- {name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_SMG_CLIP_03`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MACRO_02`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_SMG_VARMOD_LUXE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SMG_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SMG_CLIP_02` },
+ { name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_SMG_CLIP_03` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MACRO_02` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_SMG_VARMOD_LUXE` }
}
},
{
name = 'WEAPON_SMG_MK2',
label = TranslateCap('weapon_smg_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SMG_MK2_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SMG_MK2_CLIP_02`},
- {name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_SMG_MK2_CLIP_TRACER`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_SMG_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_hollowpoint', label = TranslateCap('component_ammo_hollowpoint'), hash = `COMPONENT_SMG_MK2_CLIP_HOLLOWPOINT`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_SMG_MK2_CLIP_FMJ`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS_SMG`},
- {name = 'scope_small', label = TranslateCap('component_scope_small'), hash = `COMPONENT_AT_SCOPE_MACRO_02_SMG_MK2`},
- {name = 'scope_medium', label = TranslateCap('component_scope_medium'), hash = `COMPONENT_AT_SCOPE_SMALL_SMG_MK2`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP`},
- {name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01`},
- {name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02`},
- {name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03`},
- {name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04`},
- {name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05`},
- {name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06`},
- {name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07`},
- {name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_SB_BARREL_01`},
- {name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_SB_BARREL_02`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_SMG_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_SMG_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_SMG_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_SMG_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_SMG_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_SMG_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_SMG_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_SMG_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_SMG_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_SMG_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_SMG_MK2_CAMO_IND_01`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SMG_MK2_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SMG_MK2_CLIP_02` },
+ { name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_SMG_MK2_CLIP_TRACER` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_SMG_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_hollowpoint', label = TranslateCap('component_ammo_hollowpoint'), hash = `COMPONENT_SMG_MK2_CLIP_HOLLOWPOINT` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_SMG_MK2_CLIP_FMJ` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS_SMG` },
+ { name = 'scope_small', label = TranslateCap('component_scope_small'), hash = `COMPONENT_AT_SCOPE_MACRO_02_SMG_MK2` },
+ { name = 'scope_medium', label = TranslateCap('component_scope_medium'), hash = `COMPONENT_AT_SCOPE_SMALL_SMG_MK2` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_PI_SUPP` },
+ { name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01` },
+ { name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02` },
+ { name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03` },
+ { name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04` },
+ { name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05` },
+ { name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06` },
+ { name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07` },
+ { name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_SB_BARREL_01` },
+ { name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_SB_BARREL_02` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_SMG_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_SMG_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_SMG_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_SMG_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_SMG_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_SMG_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_SMG_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_SMG_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_SMG_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_SMG_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_SMG_MK2_CAMO_IND_01` }
}
},
- {name = 'WEAPON_RAYCARBINE', label = TranslateCap('weapon_raycarbine'), ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG`}, tints = Config.DefaultWeaponTints, components = {}},
+ { name = 'WEAPON_RAYCARBINE', label = TranslateCap('weapon_raycarbine'), ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SMG` }, tints = Config.DefaultWeaponTints, components = {} },
-- Rifles
{
name = 'WEAPON_ADVANCEDRIFLE',
label = TranslateCap('weapon_advancedrifle'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_ADVANCEDRIFLE_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_ADVANCEDRIFLE_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_SMALL`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_ADVANCEDRIFLE_VARMOD_LUXE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_ADVANCEDRIFLE_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_ADVANCEDRIFLE_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_SMALL` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_ADVANCEDRIFLE_VARMOD_LUXE` }
}
},
{
name = 'WEAPON_ASSAULTRIFLE',
label = TranslateCap('weapon_assaultrifle'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_ASSAULTRIFLE_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_ASSAULTRIFLE_CLIP_02`},
- {name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_ASSAULTRIFLE_CLIP_03`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MACRO`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_ASSAULTRIFLE_VARMOD_LUXE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_ASSAULTRIFLE_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_ASSAULTRIFLE_CLIP_02` },
+ { name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_ASSAULTRIFLE_CLIP_03` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MACRO` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_ASSAULTRIFLE_VARMOD_LUXE` }
}
},
{
name = 'WEAPON_ASSAULTRIFLE_MK2',
label = TranslateCap('weapon_assaultrifle_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_02`},
- {name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_TRACER`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_ARMORPIERCING`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_FMJ`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS`},
- {name = 'scope_small', label = TranslateCap('component_scope_small'), hash = `COMPONENT_AT_SCOPE_MACRO_MK2`},
- {name = 'scope_large', label = TranslateCap('component_scope_large'), hash = `COMPONENT_AT_SCOPE_MEDIUM_MK2`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`},
- {name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01`},
- {name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02`},
- {name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03`},
- {name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04`},
- {name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05`},
- {name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06`},
- {name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07`},
- {name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_AR_BARREL_01`},
- {name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_AR_BARREL_02`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_IND_01`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_02` },
+ { name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_TRACER` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_ARMORPIERCING` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CLIP_FMJ` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS` },
+ { name = 'scope_small', label = TranslateCap('component_scope_small'), hash = `COMPONENT_AT_SCOPE_MACRO_MK2` },
+ { name = 'scope_large', label = TranslateCap('component_scope_large'), hash = `COMPONENT_AT_SCOPE_MEDIUM_MK2` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` },
+ { name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01` },
+ { name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02` },
+ { name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03` },
+ { name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04` },
+ { name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05` },
+ { name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06` },
+ { name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07` },
+ { name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_AR_BARREL_01` },
+ { name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_AR_BARREL_02` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_ASSAULTRIFLE_MK2_CAMO_IND_01` }
}
},
{
name = 'WEAPON_BULLPUPRIFLE',
label = TranslateCap('weapon_bullpuprifle'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_BULLPUPRIFLE_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_BULLPUPRIFLE_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_SMALL`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_BULLPUPRIFLE_VARMOD_LOW`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_BULLPUPRIFLE_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_BULLPUPRIFLE_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_SMALL` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_BULLPUPRIFLE_VARMOD_LOW` }
}
},
{
name = 'WEAPON_BULLPUPRIFLE_MK2',
label = TranslateCap('weapon_bullpuprifle_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_02`},
- {name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_TRACER`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_ARMORPIERCING`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_FMJ`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS`},
- {name = 'scope_small', label = TranslateCap('component_scope_small'), hash = `COMPONENT_AT_SCOPE_MACRO_02_MK2`},
- {name = 'scope_medium', label = TranslateCap('component_scope_medium'), hash = `COMPONENT_AT_SCOPE_SMALL_MK2`},
- {name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_BP_BARREL_01`},
- {name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_BP_BARREL_02`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`},
- {name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01`},
- {name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02`},
- {name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03`},
- {name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04`},
- {name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05`},
- {name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06`},
- {name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_IND_01`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_02` },
+ { name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_TRACER` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_ARMORPIERCING` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CLIP_FMJ` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS` },
+ { name = 'scope_small', label = TranslateCap('component_scope_small'), hash = `COMPONENT_AT_SCOPE_MACRO_02_MK2` },
+ { name = 'scope_medium', label = TranslateCap('component_scope_medium'), hash = `COMPONENT_AT_SCOPE_SMALL_MK2` },
+ { name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_BP_BARREL_01` },
+ { name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_BP_BARREL_02` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP` },
+ { name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01` },
+ { name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02` },
+ { name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03` },
+ { name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04` },
+ { name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05` },
+ { name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06` },
+ { name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_BULLPUPRIFLE_MK2_CAMO_IND_01` }
}
},
{
name = 'WEAPON_CARBINERIFLE',
label = TranslateCap('weapon_carbinerifle'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_CARBINERIFLE_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_CARBINERIFLE_CLIP_02`},
- {name = 'clip_box', label = TranslateCap('component_clip_box'), hash = `COMPONENT_CARBINERIFLE_CLIP_03`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MEDIUM`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_CARBINERIFLE_VARMOD_LUXE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_CARBINERIFLE_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_CARBINERIFLE_CLIP_02` },
+ { name = 'clip_box', label = TranslateCap('component_clip_box'), hash = `COMPONENT_CARBINERIFLE_CLIP_03` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MEDIUM` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_CARBINERIFLE_VARMOD_LUXE` }
}
},
{
name = 'WEAPON_CARBINERIFLE_MK2',
label = TranslateCap('weapon_carbinerifle_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_02`},
- {name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_TRACER`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_ARMORPIERCING`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_FMJ`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS`},
- {name = 'scope_medium', label = TranslateCap('component_scope_medium'), hash = `COMPONENT_AT_SCOPE_MACRO_MK2`},
- {name = 'scope_large', label = TranslateCap('component_scope_large'), hash = `COMPONENT_AT_SCOPE_MEDIUM_MK2`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`},
- {name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01`},
- {name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02`},
- {name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03`},
- {name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04`},
- {name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05`},
- {name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06`},
- {name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07`},
- {name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_CR_BARREL_01`},
- {name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_CR_BARREL_02`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_IND_01`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_02` },
+ { name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_TRACER` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_ARMORPIERCING` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_CARBINERIFLE_MK2_CLIP_FMJ` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS` },
+ { name = 'scope_medium', label = TranslateCap('component_scope_medium'), hash = `COMPONENT_AT_SCOPE_MACRO_MK2` },
+ { name = 'scope_large', label = TranslateCap('component_scope_large'), hash = `COMPONENT_AT_SCOPE_MEDIUM_MK2` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP` },
+ { name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01` },
+ { name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02` },
+ { name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03` },
+ { name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04` },
+ { name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05` },
+ { name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06` },
+ { name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07` },
+ { name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_CR_BARREL_01` },
+ { name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_CR_BARREL_02` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_CARBINERIFLE_MK2_CAMO_IND_01` }
}
},
{
name = 'WEAPON_COMPACTRIFLE',
label = TranslateCap('weapon_compactrifle'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_COMPACTRIFLE_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_COMPACTRIFLE_CLIP_02`},
- {name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_COMPACTRIFLE_CLIP_03`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_COMPACTRIFLE_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_COMPACTRIFLE_CLIP_02` },
+ { name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_COMPACTRIFLE_CLIP_03` }
}
},
{
name = 'WEAPON_MILITARYRIFLE',
label = TranslateCap('weapon_militaryrifle'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MILITARYRIFLE_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MILITARYRIFLE_CLIP_02`},
- {name = 'ironsights', label = TranslateCap('component_ironsights'), hash = `COMPONENT_MILITARYRIFLE_SIGHT_01`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_SMALL`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MILITARYRIFLE_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MILITARYRIFLE_CLIP_02` },
+ { name = 'ironsights', label = TranslateCap('component_ironsights'), hash = `COMPONENT_MILITARYRIFLE_SIGHT_01` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_SMALL` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP` }
}
},
{
name = 'WEAPON_SPECIALCARBINE',
label = TranslateCap('weapon_specialcarbine'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SPECIALCARBINE_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SPECIALCARBINE_CLIP_02`},
- {name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_SPECIALCARBINE_CLIP_03`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MEDIUM`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_SPECIALCARBINE_VARMOD_LOWRIDER`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SPECIALCARBINE_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SPECIALCARBINE_CLIP_02` },
+ { name = 'clip_drum', label = TranslateCap('component_clip_drum'), hash = `COMPONENT_SPECIALCARBINE_CLIP_03` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MEDIUM` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_SPECIALCARBINE_VARMOD_LOWRIDER` }
}
},
{
name = 'WEAPON_SPECIALCARBINE_MK2',
label = TranslateCap('weapon_specialcarbine_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_02`},
- {name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_TRACER`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_ARMORPIERCING`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_FMJ`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS`},
- {name = 'scope_small', label = TranslateCap('component_scope_small'), hash = `COMPONENT_AT_SCOPE_MACRO_MK2`},
- {name = 'scope_large', label = TranslateCap('component_scope_large'), hash = `COMPONENT_AT_SCOPE_MEDIUM_MK2`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`},
- {name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01`},
- {name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02`},
- {name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03`},
- {name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04`},
- {name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05`},
- {name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06`},
- {name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02`},
- {name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_SC_BARREL_01`},
- {name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_SC_BARREL_02`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_IND_01`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_02` },
+ { name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_TRACER` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_ARMORPIERCING` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_SPECIALCARBINE_MK2_CLIP_FMJ` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS` },
+ { name = 'scope_small', label = TranslateCap('component_scope_small'), hash = `COMPONENT_AT_SCOPE_MACRO_MK2` },
+ { name = 'scope_large', label = TranslateCap('component_scope_large'), hash = `COMPONENT_AT_SCOPE_MEDIUM_MK2` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` },
+ { name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01` },
+ { name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02` },
+ { name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03` },
+ { name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04` },
+ { name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05` },
+ { name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06` },
+ { name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02` },
+ { name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_SC_BARREL_01` },
+ { name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_SC_BARREL_02` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_IND_01` }
}
},
-- Sniper
{
name = 'WEAPON_HEAVYSNIPER',
label = TranslateCap('weapon_heavysniper'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_LARGE`},
- {name = 'scope_advanced', label = TranslateCap('component_scope_advanced'), hash = `COMPONENT_AT_SCOPE_MAX`}
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_LARGE` },
+ { name = 'scope_advanced', label = TranslateCap('component_scope_advanced'), hash = `COMPONENT_AT_SCOPE_MAX` }
}
},
{
name = 'WEAPON_HEAVYSNIPER_MK2',
label = TranslateCap('weapon_heavysniper_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_02`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_ARMORPIERCING`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_FMJ`},
- {name = 'ammo_explosive', label = TranslateCap('component_ammo_explosive'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_EXPLOSIVE`},
- {name = 'scope_zoom', label = TranslateCap('component_scope_zoom'), hash = `COMPONENT_AT_SCOPE_LARGE_MK2`},
- {name = 'scope_advanced', label = TranslateCap('component_scope_advanced'), hash = `COMPONENT_AT_SCOPE_MAX`},
- {name = 'scope_nightvision', label = TranslateCap('component_scope_nightvision'), hash = `COMPONENT_AT_SCOPE_NV`},
- {name = 'scope_thermal', label = TranslateCap('component_scope_thermal'), hash = `COMPONENT_AT_SCOPE_THERMAL`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_SR_SUPP_03`},
- {name = 'muzzle_squared', label = TranslateCap('component_muzzle_squared'), hash = `COMPONENT_AT_MUZZLE_08`},
- {name = 'muzzle_bell', label = TranslateCap('component_muzzle_bell'), hash = `COMPONENT_AT_MUZZLE_09`},
- {name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_SR_BARREL_01`},
- {name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_SR_BARREL_02`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_IND_01`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_02` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_ARMORPIERCING` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_FMJ` },
+ { name = 'ammo_explosive', label = TranslateCap('component_ammo_explosive'), hash = `COMPONENT_HEAVYSNIPER_MK2_CLIP_EXPLOSIVE` },
+ { name = 'scope_zoom', label = TranslateCap('component_scope_zoom'), hash = `COMPONENT_AT_SCOPE_LARGE_MK2` },
+ { name = 'scope_advanced', label = TranslateCap('component_scope_advanced'), hash = `COMPONENT_AT_SCOPE_MAX` },
+ { name = 'scope_nightvision', label = TranslateCap('component_scope_nightvision'), hash = `COMPONENT_AT_SCOPE_NV` },
+ { name = 'scope_thermal', label = TranslateCap('component_scope_thermal'), hash = `COMPONENT_AT_SCOPE_THERMAL` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_SR_SUPP_03` },
+ { name = 'muzzle_squared', label = TranslateCap('component_muzzle_squared'), hash = `COMPONENT_AT_MUZZLE_08` },
+ { name = 'muzzle_bell', label = TranslateCap('component_muzzle_bell'), hash = `COMPONENT_AT_MUZZLE_09` },
+ { name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_SR_BARREL_01` },
+ { name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_SR_BARREL_02` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_HEAVYSNIPER_MK2_CAMO_IND_01` }
}
},
{
name = 'WEAPON_MARKSMANRIFLE',
label = TranslateCap('weapon_marksmanrifle'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MARKSMANRIFLE_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MARKSMANRIFLE_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_LARGE_FIXED_ZOOM`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_MARKSMANRIFLE_VARMOD_LUXE`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MARKSMANRIFLE_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MARKSMANRIFLE_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_LARGE_FIXED_ZOOM` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_MARKSMANRIFLE_VARMOD_LUXE` }
}
},
{
name = 'WEAPON_MARKSMANRIFLE_MK2',
label = TranslateCap('weapon_marksmanrifle_mk2'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_02`},
- {name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_TRACER`},
- {name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_INCENDIARY`},
- {name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_ARMORPIERCING`},
- {name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_FMJ`},
- {name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS`},
- {name = 'scope_large', label = TranslateCap('component_scope_large'), hash = `COMPONENT_AT_SCOPE_MEDIUM_MK2`},
- {name = 'scope_zoom', label = TranslateCap('component_scope_zoom'), hash = `COMPONENT_AT_SCOPE_LARGE_FIXED_ZOOM_MK2`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`},
- {name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01`},
- {name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02`},
- {name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03`},
- {name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04`},
- {name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05`},
- {name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06`},
- {name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07`},
- {name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_MRFL_BARREL_01`},
- {name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_MRFL_BARREL_02`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02`},
- {name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO`},
- {name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_02`},
- {name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_03`},
- {name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_04`},
- {name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_05`},
- {name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_06`},
- {name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_07`},
- {name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_08`},
- {name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_09`},
- {name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_10`},
- {name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_IND_01`}
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_02` },
+ { name = 'ammo_tracer', label = TranslateCap('component_ammo_tracer'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_TRACER` },
+ { name = 'ammo_incendiary', label = TranslateCap('component_ammo_incendiary'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_INCENDIARY` },
+ { name = 'ammo_armor', label = TranslateCap('component_ammo_armor'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_ARMORPIERCING` },
+ { name = 'ammo_fmj', label = TranslateCap('component_ammo_fmj'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CLIP_FMJ` },
+ { name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_AT_SIGHTS` },
+ { name = 'scope_large', label = TranslateCap('component_scope_large'), hash = `COMPONENT_AT_SCOPE_MEDIUM_MK2` },
+ { name = 'scope_zoom', label = TranslateCap('component_scope_zoom'), hash = `COMPONENT_AT_SCOPE_LARGE_FIXED_ZOOM_MK2` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP` },
+ { name = 'muzzle_flat', label = TranslateCap('component_muzzle_flat'), hash = `COMPONENT_AT_MUZZLE_01` },
+ { name = 'muzzle_tactical', label = TranslateCap('component_muzzle_tactical'), hash = `COMPONENT_AT_MUZZLE_02` },
+ { name = 'muzzle_fat', label = TranslateCap('component_muzzle_fat'), hash = `COMPONENT_AT_MUZZLE_03` },
+ { name = 'muzzle_precision', label = TranslateCap('component_muzzle_precision'), hash = `COMPONENT_AT_MUZZLE_04` },
+ { name = 'muzzle_heavy', label = TranslateCap('component_muzzle_heavy'), hash = `COMPONENT_AT_MUZZLE_05` },
+ { name = 'muzzle_slanted', label = TranslateCap('component_muzzle_slanted'), hash = `COMPONENT_AT_MUZZLE_06` },
+ { name = 'muzzle_split', label = TranslateCap('component_muzzle_split'), hash = `COMPONENT_AT_MUZZLE_07` },
+ { name = 'barrel_default', label = TranslateCap('component_barrel_default'), hash = `COMPONENT_AT_MRFL_BARREL_01` },
+ { name = 'barrel_heavy', label = TranslateCap('component_barrel_heavy'), hash = `COMPONENT_AT_MRFL_BARREL_02` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP_02` },
+ { name = 'camo_finish', label = TranslateCap('component_camo_finish'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO` },
+ { name = 'camo_finish2', label = TranslateCap('component_camo_finish2'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_02` },
+ { name = 'camo_finish3', label = TranslateCap('component_camo_finish3'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_03` },
+ { name = 'camo_finish4', label = TranslateCap('component_camo_finish4'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_04` },
+ { name = 'camo_finish5', label = TranslateCap('component_camo_finish5'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_05` },
+ { name = 'camo_finish6', label = TranslateCap('component_camo_finish6'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_06` },
+ { name = 'camo_finish7', label = TranslateCap('component_camo_finish7'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_07` },
+ { name = 'camo_finish8', label = TranslateCap('component_camo_finish8'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_08` },
+ { name = 'camo_finish9', label = TranslateCap('component_camo_finish9'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_09` },
+ { name = 'camo_finish10', label = TranslateCap('component_camo_finish10'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_10` },
+ { name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_MARKSMANRIFLE_MK2_CAMO_IND_01` }
}
},
{
name = 'WEAPON_SNIPERRIFLE',
label = TranslateCap('weapon_sniperrifle'),
- ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER`},
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER` },
tints = Config.DefaultWeaponTints,
components = {
- {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_LARGE`},
- {name = 'scope_advanced', label = TranslateCap('component_scope_advanced'), hash = `COMPONENT_AT_SCOPE_MAX`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`},
- {name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_SNIPERRIFLE_VARMOD_LUXE`}
+ { name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_LARGE` },
+ { name = 'scope_advanced', label = TranslateCap('component_scope_advanced'), hash = `COMPONENT_AT_SCOPE_MAX` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` },
+ { name = 'luxary_finish', label = TranslateCap('component_luxary_finish'), hash = `COMPONENT_SNIPERRIFLE_VARMOD_LUXE` }
}
},
-- Heavy / Launchers
- {name = 'WEAPON_COMPACTLAUNCHER', label = TranslateCap('weapon_compactlauncher'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_grenadelauncher'), hash = `AMMO_GRENADELAUNCHER`}},
- {name = 'WEAPON_FIREWORK', label = TranslateCap('weapon_firework'), components = {}, ammo = {label = TranslateCap('ammo_firework'), hash = `AMMO_FIREWORK`}},
- {name = 'WEAPON_GRENADELAUNCHER', label = TranslateCap('weapon_grenadelauncher'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_grenadelauncher'), hash = `AMMO_GRENADELAUNCHER`}},
- {name = 'WEAPON_HOMINGLAUNCHER', label = TranslateCap('weapon_hominglauncher'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rockets'), hash = `AMMO_HOMINGLAUNCHER`}},
- {name = 'WEAPON_MINIGUN', label = TranslateCap('weapon_minigun'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_MINIGUN`}},
- {name = 'WEAPON_RAILGUN', label = TranslateCap('weapon_railgun'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RAILGUN`}},
- {name = 'WEAPON_RPG', label = TranslateCap('weapon_rpg'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rockets'), hash = `AMMO_RPG`}},
- {name = 'WEAPON_RAYMINIGUN', label = TranslateCap('weapon_rayminigun'), tints = Config.DefaultWeaponTints, components = {}, ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_MINIGUN`}},
+ { name = 'WEAPON_COMPACTLAUNCHER', label = TranslateCap('weapon_compactlauncher'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_grenadelauncher'), hash = `AMMO_GRENADELAUNCHER` } },
+ { name = 'WEAPON_FIREWORK', label = TranslateCap('weapon_firework'), components = {}, ammo = { label = TranslateCap('ammo_firework'), hash = `AMMO_FIREWORK` } },
+ { name = 'WEAPON_GRENADELAUNCHER', label = TranslateCap('weapon_grenadelauncher'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_grenadelauncher'), hash = `AMMO_GRENADELAUNCHER` } },
+ { name = 'WEAPON_HOMINGLAUNCHER', label = TranslateCap('weapon_hominglauncher'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rockets'), hash = `AMMO_HOMINGLAUNCHER` } },
+ { name = 'WEAPON_MINIGUN', label = TranslateCap('weapon_minigun'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_MINIGUN` } },
+ { name = 'WEAPON_RAILGUN', label = TranslateCap('weapon_railgun'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RAILGUN` } },
+ { name = 'WEAPON_RPG', label = TranslateCap('weapon_rpg'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rockets'), hash = `AMMO_RPG` } },
+ { name = 'WEAPON_RAYMINIGUN', label = TranslateCap('weapon_rayminigun'), tints = Config.DefaultWeaponTints, components = {}, ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_MINIGUN` } },
-- Thrown
- {name = 'WEAPON_BALL', label = TranslateCap('weapon_ball'), components = {}, ammo = {label = TranslateCap('ammo_ball'), hash = `AMMO_BALL`}},
- {name = 'WEAPON_BZGAS', label = TranslateCap('weapon_bzgas'), components = {}, ammo = {label = TranslateCap('ammo_bzgas'), hash = `AMMO_BZGAS`}},
- {name = 'WEAPON_FLARE', label = TranslateCap('weapon_flare'), components = {}, ammo = {label = TranslateCap('ammo_flare'), hash = `AMMO_FLARE`}},
- {name = 'WEAPON_GRENADE', label = TranslateCap('weapon_grenade'), components = {}, ammo = {label = TranslateCap('ammo_grenade'), hash = `AMMO_GRENADE`}},
- {name = 'WEAPON_PETROLCAN', label = TranslateCap('weapon_petrolcan'), components = {}, ammo = {label = TranslateCap('ammo_petrol'), hash = `AMMO_PETROLCAN`}},
- {name = 'WEAPON_HAZARDCAN', label = TranslateCap('weapon_hazardcan'), components = {}, ammo = {label = TranslateCap('ammo_petrol'), hash = `AMMO_PETROLCAN`}},
- {name = 'WEAPON_MOLOTOV', label = TranslateCap('weapon_molotov'), components = {}, ammo = {label = TranslateCap('ammo_molotov'), hash = `AMMO_MOLOTOV`}},
- {name = 'WEAPON_PROXMINE', label = TranslateCap('weapon_proxmine'), components = {}, ammo = {label = TranslateCap('ammo_proxmine'), hash = `AMMO_PROXMINE`}},
- {name = 'WEAPON_PIPEBOMB', label = TranslateCap('weapon_pipebomb'), components = {}, ammo = {label = TranslateCap('ammo_pipebomb'), hash = `AMMO_PIPEBOMB`}},
- {name = 'WEAPON_SNOWBALL', label = TranslateCap('weapon_snowball'), components = {}, ammo = {label = TranslateCap('ammo_snowball'), hash = `AMMO_SNOWBALL`}},
- {name = 'WEAPON_STICKYBOMB', label = TranslateCap('weapon_stickybomb'), components = {}, ammo = {label = TranslateCap('ammo_stickybomb'), hash = `AMMO_STICKYBOMB`}},
- {name = 'WEAPON_SMOKEGRENADE', label = TranslateCap('weapon_smokegrenade'), components = {}, ammo = {label = TranslateCap('ammo_smokebomb'), hash = `AMMO_SMOKEGRENADE`}},
+ { name = 'WEAPON_BALL', label = TranslateCap('weapon_ball'), components = {}, ammo = { label = TranslateCap('ammo_ball'), hash = `AMMO_BALL` } },
+ { name = 'WEAPON_BZGAS', label = TranslateCap('weapon_bzgas'), components = {}, ammo = { label = TranslateCap('ammo_bzgas'), hash = `AMMO_BZGAS` } },
+ { name = 'WEAPON_FLARE', label = TranslateCap('weapon_flare'), components = {}, ammo = { label = TranslateCap('ammo_flare'), hash = `AMMO_FLARE` } },
+ { name = 'WEAPON_GRENADE', label = TranslateCap('weapon_grenade'), components = {}, ammo = { label = TranslateCap('ammo_grenade'), hash = `AMMO_GRENADE` } },
+ { name = 'WEAPON_PETROLCAN', label = TranslateCap('weapon_petrolcan'), components = {}, ammo = { label = TranslateCap('ammo_petrol'), hash = `AMMO_PETROLCAN` } },
+ { name = 'WEAPON_HAZARDCAN', label = TranslateCap('weapon_hazardcan'), components = {}, ammo = { label = TranslateCap('ammo_petrol'), hash = `AMMO_PETROLCAN` } },
+ { name = 'WEAPON_MOLOTOV', label = TranslateCap('weapon_molotov'), components = {}, ammo = { label = TranslateCap('ammo_molotov'), hash = `AMMO_MOLOTOV` } },
+ { name = 'WEAPON_PROXMINE', label = TranslateCap('weapon_proxmine'), components = {}, ammo = { label = TranslateCap('ammo_proxmine'), hash = `AMMO_PROXMINE` } },
+ { name = 'WEAPON_PIPEBOMB', label = TranslateCap('weapon_pipebomb'), components = {}, ammo = { label = TranslateCap('ammo_pipebomb'), hash = `AMMO_PIPEBOMB` } },
+ { name = 'WEAPON_SNOWBALL', label = TranslateCap('weapon_snowball'), components = {}, ammo = { label = TranslateCap('ammo_snowball'), hash = `AMMO_SNOWBALL` } },
+ { name = 'WEAPON_STICKYBOMB', label = TranslateCap('weapon_stickybomb'), components = {}, ammo = { label = TranslateCap('ammo_stickybomb'), hash = `AMMO_STICKYBOMB` } },
+ { name = 'WEAPON_SMOKEGRENADE', label = TranslateCap('weapon_smokegrenade'), components = {}, ammo = { label = TranslateCap('ammo_smokebomb'), hash = `AMMO_SMOKEGRENADE` } },
-- Tools
- {name = 'WEAPON_FIREEXTINGUISHER', label = TranslateCap('weapon_fireextinguisher'), components = {}, ammo = {label = TranslateCap('ammo_charge'), hash = `AMMO_FIREEXTINGUISHER`}},
- {name = 'WEAPON_DIGISCANNER', label = TranslateCap('weapon_digiscanner'), components = {}},
- {name = 'GADGET_PARACHUTE', label = TranslateCap('gadget_parachute'), components = {}},
- {name = 'WEAPON_TACTICALRIFLE',label = TranslateCap('weapon_tactilerifle'),ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},tints = Config.DefaultWeaponTints,
+ { name = 'WEAPON_FIREEXTINGUISHER', label = TranslateCap('weapon_fireextinguisher'), components = {}, ammo = { label = TranslateCap('ammo_charge'), hash = `AMMO_FIREEXTINGUISHER` } },
+ { name = 'WEAPON_DIGISCANNER', label = TranslateCap('weapon_digiscanner'), components = {} },
+ { name = 'GADGET_PARACHUTE', label = TranslateCap('gadget_parachute'), components = {} },
+ {
+ name = 'WEAPON_TACTICALRIFLE',
+ label = TranslateCap('weapon_tactilerifle'),
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE` },
+ tints = Config.DefaultWeaponTints,
components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_TACTICALRIFLE_CLIP_01`},
- {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_TACTICALRIFLE_CLIP_02`},
- {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH_REH`},
- {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02`}
- }
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_TACTICALRIFLE_CLIP_01` },
+ { name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_TACTICALRIFLE_CLIP_02` },
+ { name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH_REH` },
+ { name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP_02` }
+ }
},
- {name = 'WEAPON_PRECISIONRIFLE', label = TranslateCap('weapon_precisionrifle'), ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER`}, tints = Config.DefaultWeaponTints,
- components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_PRECISIONRIFLE_CLIP_01`},
- }
+ {
+ name = 'WEAPON_PRECISIONRIFLE',
+ label = TranslateCap('weapon_precisionrifle'),
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_SNIPER` },
+ tints = Config.DefaultWeaponTints,
+ components = {
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_PRECISIONRIFLE_CLIP_01` },
+ }
},
- {name = 'WEAPON_METALDETECTOR', label = TranslateCap('weapon_metaldetector'), components = {}},
- {name = 'WEAPON_PISTOLXM3', label = TranslateCap('weapon_pistolxm3'), ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL`}, tints = Config.DefaultWeaponTints,
- components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_PISTOLXM3_CLIP_01`},
- {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_PISTOLXM3_SUPP`}
- }
+ { name = 'WEAPON_METALDETECTOR', label = TranslateCap('weapon_metaldetector'), components = {} },
+ {
+ name = 'WEAPON_PISTOLXM3',
+ label = TranslateCap('weapon_pistolxm3'),
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_PISTOL` },
+ tints = Config.DefaultWeaponTints,
+ components = {
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_PISTOLXM3_CLIP_01` },
+ { name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_PISTOLXM3_SUPP` }
+ }
},
- {name = 'WEAPON_ACIDPACKAGE', label = TranslateCap('weapon_acidpackage'), components = {}},
- {name = 'WEAPON_CANDYCANE', label = TranslateCap('weapon_candycane'), components = {}},
- {name = 'WEAPON_RAILGUNXM3', label = TranslateCap('weapon_railgunxm3'), ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RAILGUN`}, tints = Config.DefaultWeaponTints,
- components = {
- {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_RAILGUNXM3_CLIP_01`},
- },
+ { name = 'WEAPON_ACIDPACKAGE', label = TranslateCap('weapon_acidpackage'), components = {} },
+ { name = 'WEAPON_CANDYCANE', label = TranslateCap('weapon_candycane'), components = {} },
+ {
+ name = 'WEAPON_RAILGUNXM3',
+ label = TranslateCap('weapon_railgunxm3'),
+ ammo = { label = TranslateCap('ammo_rounds'), hash = `AMMO_RAILGUN` },
+ tints = Config.DefaultWeaponTints,
+ components = {
+ { name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_RAILGUNXM3_CLIP_01` },
+ },
},
}
diff --git a/[core]/es_extended/fxmanifest.lua b/[core]/es_extended/fxmanifest.lua
index 2acd5ad2..193f9518 100644
--- a/[core]/es_extended/fxmanifest.lua
+++ b/[core]/es_extended/fxmanifest.lua
@@ -5,7 +5,7 @@ game 'gta5'
description 'ES Extended'
lua54 'yes'
-version '1.9.4'
+version '1.9.5'
shared_scripts {
'locale.lua',
@@ -42,7 +42,7 @@ client_scripts {
'client/modules/callback.lua',
'client/main.lua',
-
+
'common/modules/*.lua',
'common/functions.lua',
diff --git a/[core]/es_extended/locale.lua b/[core]/es_extended/locale.lua
index 37c7e091..a5e2207e 100644
--- a/[core]/es_extended/locale.lua
+++ b/[core]/es_extended/locale.lua
@@ -1,6 +1,6 @@
Locales = {}
-function Translate(str, ...) -- Translate string
+function Translate(str, ...) -- Translate string
if not str then
print(("[^1ERROR^7] Resource ^5%s^7 You did not specify a parameter for the Translate function or the value is nil!"):format(GetInvokingResource() or GetCurrentResourceName()))
return 'Given translate function parameter is nil!'
@@ -14,7 +14,7 @@ function Translate(str, ...) -- Translate string
return 'Translation [' .. Config.Locale .. '][' .. str .. '] does not exist'
end
elseif Config.Locale ~= 'en' and Locales['en'] and Locales['en'][str] then
- return string.format(Locales['en'][str], ...)
+ return string.format(Locales['en'][str], ...)
else
return 'Locale [' .. Config.Locale .. '] does not exist'
end
diff --git a/[core]/es_extended/locales/cs.lua b/[core]/es_extended/locales/cs.lua
index 16f95ac6..c71f8433 100644
--- a/[core]/es_extended/locales/cs.lua
+++ b/[core]/es_extended/locales/cs.lua
@@ -217,10 +217,10 @@ Locales["cs"] = {
["weapon_tactilerifle"] = "Service Carbine",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Thrown
["weapon_ball"] = "Míček",
diff --git a/[core]/es_extended/locales/da.lua b/[core]/es_extended/locales/da.lua
index 56c4e755..23a12c0c 100644
--- a/[core]/es_extended/locales/da.lua
+++ b/[core]/es_extended/locales/da.lua
@@ -223,10 +223,10 @@ Locales["da"] = {
["weapon_tactilerifle"] = "Service Carbine",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Thrown
["weapon_ball"] = "Baseball",
diff --git a/[core]/es_extended/locales/de.lua b/[core]/es_extended/locales/de.lua
index c2d5d36e..bc77ed6c 100644
--- a/[core]/es_extended/locales/de.lua
+++ b/[core]/es_extended/locales/de.lua
@@ -223,10 +223,10 @@ Locales["de"] = {
["weapon_tactilerifle"] = "Service Karabiner",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Thrown
["weapon_ball"] = "Baseball",
diff --git a/[core]/es_extended/locales/en.lua b/[core]/es_extended/locales/en.lua
index c22bc880..bb158fb1 100644
--- a/[core]/es_extended/locales/en.lua
+++ b/[core]/es_extended/locales/en.lua
@@ -366,4 +366,4 @@ Locales["en"] = {
["tint_lspd"] = "blue skin",
["tint_orange"] = "orange skin",
["tint_platinum"] = "platinum skin",
-}
\ No newline at end of file
+}
diff --git a/[core]/es_extended/locales/es.lua b/[core]/es_extended/locales/es.lua
index bf4854da..f3ed5440 100644
--- a/[core]/es_extended/locales/es.lua
+++ b/[core]/es_extended/locales/es.lua
@@ -116,10 +116,10 @@ Locales["es"] = {
-- Weapons
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Melee
["weapon_dagger"] = "Daga",
@@ -357,7 +357,7 @@ Locales["es"] = {
["tint_lspd"] = "Skin Azul",
["tint_orange"] = "Skin Naranja",
["tint_platinum"] = "Skin Plata",
-
+
-- Duty related
["stopped_duty"] = "Has salido de servicio.",
["started_duty"] = "Has entrado de servicio.",
diff --git a/[core]/es_extended/locales/fi.lua b/[core]/es_extended/locales/fi.lua
index 27ab2fa7..fd5b41b0 100644
--- a/[core]/es_extended/locales/fi.lua
+++ b/[core]/es_extended/locales/fi.lua
@@ -109,10 +109,10 @@ Locales["fi"] = {
["locale_currency"] = "$%s",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Weapons
["weapon_knife"] = "Veitsi",
diff --git a/[core]/es_extended/locales/fr.lua b/[core]/es_extended/locales/fr.lua
index e4f7ad35..eef72dd9 100644
--- a/[core]/es_extended/locales/fr.lua
+++ b/[core]/es_extended/locales/fr.lua
@@ -197,10 +197,10 @@ Locales["fr"] = {
["component_luxary_finish"] = "finition de luxe",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Weapon Ammo
["ammo_rounds"] = "cartouche(s)",
@@ -231,7 +231,7 @@ Locales["fr"] = {
["tint_lspd"] = "skin bleu",
["tint_orange"] = "skin orange",
["tint_platinum"] = "skin platine",
-
+
-- Duty related
["stopped_duty"] = "Vous êtes maintenant hors-service.",
["started_duty"] = "Vous êtes maintenant en-service.",
diff --git a/[core]/es_extended/locales/hu.lua b/[core]/es_extended/locales/hu.lua
index 79c04b34..7b1ff007 100644
--- a/[core]/es_extended/locales/hu.lua
+++ b/[core]/es_extended/locales/hu.lua
@@ -64,7 +64,7 @@ Locales["hu"] = {
["command_clearinventory"] = "Minden tárgy törlése a játékos inventoryból",
["command_clearloadout"] = "Minden fegyver elvétele a játékostól",
["command_freeze"] = "Játékos fagyasztása",
- ["command_unfreeze"] = "Játékos kiolvasztása",
+ ["command_unfreeze"] = "Játékos kiolvasztása",
["command_giveaccountmoney"] = "Pénz adás a megadott típusban",
["command_giveaccountmoney_account"] = "Típus",
["command_giveaccountmoney_amount"] = "Mennyiség",
@@ -82,7 +82,7 @@ Locales["hu"] = {
["command_giveweaponcomponent_hasalready"] = "Játékosnak már van ilyen fegyver kiegészítője",
["command_giveweaponcomponent_missingweapon"] = "Játékosnak nincs ilyen fegyvere",
["command_goto"] = "Teleportálás játékoshoz",
- ["command_kill"] = "Játékos megölése",
+ ["command_kill"] = "Játékos megölése",
["command_save"] = "Játékos adatainak mentése",
["command_saveall"] = "Összes játékos adatainak mentése",
["command_setaccountmoney"] = "Játékos pénzének beállítása megadott típusban",
@@ -223,10 +223,10 @@ Locales["hu"] = {
["weapon_tactilerifle"] = "Service Carbine",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Thrown
["weapon_ball"] = "Baseball",
diff --git a/[core]/es_extended/locales/it.lua b/[core]/es_extended/locales/it.lua
index cc401bd9..ddbe6473 100644
--- a/[core]/es_extended/locales/it.lua
+++ b/[core]/es_extended/locales/it.lua
@@ -223,10 +223,10 @@ Locales["it"] = {
["weapon_tactilerifle"] = "Carabina di servizio",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Thrown
["weapon_ball"] = "Palla",
diff --git a/[core]/es_extended/locales/nl.lua b/[core]/es_extended/locales/nl.lua
index 844ca85c..6dcd1890 100644
--- a/[core]/es_extended/locales/nl.lua
+++ b/[core]/es_extended/locales/nl.lua
@@ -36,10 +36,10 @@ Locales["nl"] = {
["threw_weapon_already"] = "Je hebt dit wapen al !",
["threw_cannot_pickup"] = "Inventoraris is vol, Kan niet oppakken!",
["threw_pickup_prompt"] = "Druk op E om op te pakken",
-
+
-- Key mapping
["keymap_showinventory"] = "Laat inventaris zien",
-
+
-- Salary related
["received_salary"] = "Je bent betaald: €%s",
["received_help"] = "Je hebt je uitkering gekregen: €%s",
@@ -49,10 +49,10 @@ Locales["nl"] = {
["account_bank"] = "Bank",
["account_black_money"] = "Zwart geld",
["account_money"] = "Cash",
-
+
["act_imp"] = "Kan actie niet uitvoeren",
["in_vehicle"] = "Kan actie niet uitvoeren, de speler zit in een voertuig.",
-
+
-- Commands
["command_bring"] = "Breng speler naar jou",
["command_car"] = "Spawn een voertuig",
@@ -110,17 +110,17 @@ Locales["nl"] = {
["command_giveammo_ammo"] = "Ammo Hoeveelheid",
["tpm_nowaypoint"] = "Geen waypoint gezet.",
["tpm_success"] = "Successvol geteleporteerd",
-
+
["noclip_message"] = "Noclip is %s",
["enabled"] = "~g~aangezet~s~",
["disabled"] = "~r~uitgezet~s~",
-
+
-- Locale settings
["locale_digit_grouping_symbol"] = ",",
["locale_currency"] = "€%s",
-
+
-- Weapons
-
+
-- Melee
["weapon_dagger"] = "Dolk",
["weapon_bat"] = "Knuppel",
@@ -139,7 +139,7 @@ Locales["nl"] = {
["weapon_poolcue"] = "Pool Cue",
["weapon_stone_hatchet"] = "Steenbijl",
["weapon_switchblade"] = "Switchblade",
-
+
-- Handguns
["weapon_appistol"] = "AP-pistool",
["weapon_ceramicpistol"] = "Keramische pistool",
@@ -160,7 +160,7 @@ Locales["nl"] = {
["weapon_stungun"] = "Taser",
["weapon_raypistol"] = "Up-N-Atomizer",
["weapon_vintagepistol"] = "Vintage Pistool",
-
+
-- Shotguns
["weapon_assaultshotgun"] = "Aanvalsgeweer",
["weapon_autoshotgun"] = "Automatisch jachtgeweer",
@@ -172,7 +172,7 @@ Locales["nl"] = {
["weapon_pumpshotgun"] = "Pompgeweer",
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
["weapon_sawnoffshotgun"] = "Afgezaagd jachtgeweer",
-
+
-- SMG & LMG
["weapon_assaultsmg"] = "Aanval SMG",
["weapon_combatmg"] = "Gevecht MG",
@@ -186,7 +186,7 @@ Locales["nl"] = {
["weapon_smg"] = "SMG",
["weapon_smg_mk2"] = "SMG MK2",
["weapon_raycarbine"] = "Onheilige Hellbringer",
-
+
-- Rifles
["weapon_advancedrifle"] = "Geavanceerd geweer",
["weapon_assaultrifle"] = "Aanvalsgeweer",
@@ -199,14 +199,14 @@ Locales["nl"] = {
["weapon_militaryrifle"] = "Militair geweer",
["weapon_specialcarbine"] = "Speciale karabijn",
["weapon_specialcarbine_mk2"] = "Speciale karabijn MK2",
-
+
-- Sniper
["weapon_heavysniper"] = "Zware sluipschutter",
["weapon_heavysniper_mk2"] = "Zware Sniper MK2",
["weapon_marksmanrifle"] = "Schuttersgeweer",
["weapon_marksmanrifle_mk2"] = "Schuttersgeweer MK2",
["weapon_sniperrifle"] = "Sniper Rifle",
-
+
-- Heavy / Launchers
["weapon_compactlauncher"] = "Compacte Launcher",
["weapon_firework"] = "Vuurwerkstarter",
@@ -216,18 +216,18 @@ Locales["nl"] = {
["weapon_railgun"] = "Spoorgeweer",
["weapon_rpg"] = "Raketwerper",
["weapon_rayminigun"] = "Weduwemaker",
-
+
-- Criminal Enterprises DLC
["weapon_metaldetector"] = "Metaal Detector",
["weapon_precisionrifle"] = "Precisiegeweer",
["weapon_tactilerifle"] = "Service Carbine",
- -- Drug Wars DLC
- ["weapon_candycane"] = "Candy Cane", -- not translated
+ -- Drug Wars DLC
+ ["weapon_candycane"] = "Candy Cane", -- not translated
["weapon_acidpackage"] = "Acid Package", -- not translated
- ["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
- ["weapon_railgunxm3"] = "Railgun", -- not translated
-
+ ["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
+ ["weapon_railgunxm3"] = "Railgun", -- not translated
+
-- Thrown
["weapon_ball"] = "Honkbal",
["weapon_bzgas"] = "BZ-gas",
@@ -241,7 +241,7 @@ Locales["nl"] = {
["weapon_snowball"] = "Sneeuwbal",
["weapon_stickybomb"] = "Kleefbom",
["weapon_smokegrenade"] = "Traangas",
-
+
-- Special
["weapon_firebluser"] = "Brandblusser",
["weapon_digiscanner"] = "Digitale scanner",
@@ -249,7 +249,7 @@ Locales["nl"] = {
["weapon_handcuffs"] = "Handboeien",
["gadget_nightvision"] = "Nachtzicht",
["gadget_parachute"] = "parachute",
-
+
-- Weapon Components
["component_knuckle_base"] = "basismodel",
["component_knuckle_pimp"] = "de pooier",
@@ -261,16 +261,16 @@ Locales["nl"] = {
["component_knuckle_player"] = "de speler",
["component_knuckle_king"] = "de koning",
["component_knuckle_vagos"] = "de Vagos",
-
+
["component_luxary_finish"] = "luxe wapenafwerking",
-
+
["component_handle_default"] = "standaard handvat",
["component_handle_vip"] = "VIP-handvat",
["component_handle_bodyguard"] = "bodyguard-handvat",
-
+
["component_vip_finish"] = "VIP Finish",
["component_bodyguard_finish"] = "bodyguard Finish",
-
+
["component_camo_finish"] = "digitale camouflage",
["component_camo_finish2"] = "penseelstreek camouflage",
["component_camo_finish3"] = "bos camouflage",
@@ -282,7 +282,7 @@ Locales["nl"] = {
["component_camo_finish9"] = "geometrische camouflage",
["component_camo_finish10"] = "boom camouflage",
["component_camo_finish11"] = "patriottische camouflage",
-
+
["component_camo_slide_finish"] = "digitale diacamouflage",
["component_camo_slide_finish2"] = "penseelstreek Dia Camo",
["component_camo_slide_finish3"] = "bos Slide camouflage",
@@ -294,12 +294,12 @@ Locales["nl"] = {
["component_camo_slide_finish9"] = "geometrische diacamouflage",
["component_camo_slide_finish10"] = "boom Slide camouflage",
["component_camo_slide_finish11"] = "patriottische diacamouflage",
-
+
["component_clip_default"] = "standaard magazijn",
["component_clip_extended"] = "uitgebreid magazijn",
["component_clip_drum"] = "drum magazijn",
["component_clip_box"] = "box magazijn",
-
+
["component_scope_holo"] = "holografisch bereik",
["component_scope_small"] = "klein bereik",
["component_scope_medium"] = "gemiddeld bereik",
@@ -307,10 +307,10 @@ Locales["nl"] = {
["component_scope"] = "gemonteerde scope",
["component_scope_advanced"] = "geavanceerd bereik",
["component_ironsights"] = "ironsights",
-
+
["component_suppressor"] = "suppressor",
["component_compensator"] = "compensator",
-
+
["component_muzzle_flat"] = "platte mondingsrem",
["component_muzzle_tactical"] = "tactische mondingsrem",
["component_muzzle_fat"] = "fat-end mondingsrem",
@@ -319,26 +319,26 @@ Locales["nl"] = {
["component_muzzle_slanted"] = "schuine mondingsrem",
["component_muzzle_split"] = "gespleten mondingsrem",
["component_muzzle_squared"] = "kwadraat mondingsrem",
-
+
["component_flashlight"] = "zaklamp",
["component_grip"] = "grip",
-
+
["component_barrel_default"] = "standaard handvat",
["component_barrel_heavy"] = "zware handvat",
-
+
["component_ammo_tracer"] = "tracermunitie",
["component_ammo_incendiary"] = "brandgevaarlijke munitie",
["component_ammo_hollowpoint"] = "hollowpoint munitie",
["component_ammo_fmj"] = "fMJ-munitie",
["component_ammo_armor"] = "pantser piercing munitie",
["component_ammo_explosive"] = "pantserpiercing brandgevaarlijke munitie",
-
+
["component_shells_default"] = "standaard shells",
["component_shells_incendiary"] = "draken ademschelpen",
["component_shells_armor"] = "stalen Buckshot Shells",
["component_shells_hollowpoint"] = "flechette schelpen",
["component_shells_explosive"] = "explosieve slakkenhuizen",
-
+
-- Weapon Ammo
["ammo_rounds"] = "ronde(n)",
["ammo_shells"] = "huls/(zen)",
@@ -358,7 +358,7 @@ Locales["nl"] = {
["ammo_snowball"] = "sneeuwbal(len)",
["ammo_flare"] = "flare(s)",
["ammo_flaregun"] = "flare(s)",
-
+
-- Weapon Tints
["tint_default"] = "standaard skin",
["tint_green"] = "groene skin",
diff --git a/[core]/es_extended/locales/pl.lua b/[core]/es_extended/locales/pl.lua
index 173d3686..b1014f82 100644
--- a/[core]/es_extended/locales/pl.lua
+++ b/[core]/es_extended/locales/pl.lua
@@ -196,10 +196,10 @@ Locales["pl"] = {
["component_luxary_finish"] = "luksusowe wykończenie broni",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Weapon Ammo
["ammo_rounds"] = "nabój/oi",
diff --git a/[core]/es_extended/locales/sl.lua b/[core]/es_extended/locales/sl.lua
index d34ce361..468f9fb8 100644
--- a/[core]/es_extended/locales/sl.lua
+++ b/[core]/es_extended/locales/sl.lua
@@ -36,10 +36,10 @@ Locales["sl"] = {
["threw_weapon_already"] = "Ti ze imas to orozje",
["threw_cannot_pickup"] = "Shramba je poln, nemorem pobrati!",
["threw_pickup_prompt"] = "Pritisni E da poberes",
-
+
-- Key mapping
["keymap_showinventory"] = "Pokazi Shrambo",
-
+
-- Salary related
["received_salary"] = "Vi ste plačali: $%s",
["received_help"] = "Vi ste placali svoj CEK v vrednosti: $%s",
@@ -49,10 +49,10 @@ Locales["sl"] = {
["account_bank"] = "Banka",
["account_black_money"] = "Umazan Denar",
["account_money"] = "Denar",
-
+
["act_imp"] = "Dejanja ni mogoče izvesti",
["in_vehicle"] = "Dejanja ni mogoče izvesti, Oseba je v vozilu",
-
+
-- Commands
["command_bring"] = "Teleportiraj osebo do sebe",
["command_car"] = "Spawnaj si vozilo",
@@ -110,17 +110,17 @@ Locales["sl"] = {
["command_giveammo_ammo"] = "Kolicina streliva",
["tpm_nowaypoint"] = "Ni nastavljene poti!.",
["tpm_success"] = "Uspesno teleportiran",
-
+
["noclip_message"] = "Noclip je bil %s",
["enabled"] = "~g~Vkljucen~s~",
["disabled"] = "~r~Izkljucen~s~",
-
+
-- Locale settings
["locale_digit_grouping_symbol"] = ",",
["locale_currency"] = "€%s",
-
+
-- Weapons
-
+
-- Melee
["weapon_dagger"] = "Dagger",
["weapon_bat"] = "Bat",
@@ -139,7 +139,7 @@ Locales["sl"] = {
["weapon_poolcue"] = "Pool Cue",
["weapon_stone_hatchet"] = "Stone Hatchet",
["weapon_switchblade"] = "Switchblade",
-
+
-- Handguns
["weapon_appistol"] = "AP Pistol",
["weapon_ceramicpistol"] = "Ceramic Pistol",
@@ -160,7 +160,7 @@ Locales["sl"] = {
["weapon_stungun"] = "Taser",
["weapon_raypistol"] = "Up-N-Atomizer",
["weapon_vintagepistol"] = "Vintage Pistol",
-
+
-- Shotguns
["weapon_assaultshotgun"] = "Assault Shotgun",
["weapon_autoshotgun"] = "Auto Shotgun",
@@ -172,7 +172,7 @@ Locales["sl"] = {
["weapon_pumpshotgun"] = "Pump Shotgun",
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
-
+
-- SMG & LMG
["weapon_assaultsmg"] = "Assault SMG",
["weapon_combatmg"] = "Combat MG",
@@ -186,7 +186,7 @@ Locales["sl"] = {
["weapon_smg"] = "SMG",
["weapon_smg_mk2"] = "SMG MK2",
["weapon_raycarbine"] = "Unholy Hellbringer",
-
+
-- Rifles
["weapon_advancedrifle"] = "Advanced Rifle",
["weapon_assaultrifle"] = "Assault Rifle",
@@ -199,14 +199,14 @@ Locales["sl"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
-
+
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
["weapon_marksmanrifle"] = "Marksman Rifle",
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
["weapon_sniperrifle"] = "Sniper Rifle",
-
+
-- Heavy / Launchers
["weapon_compactlauncher"] = "Compact Launcher",
["weapon_firework"] = "Firework Launcher",
@@ -216,18 +216,18 @@ Locales["sl"] = {
["weapon_railgun"] = "Railgun",
["weapon_rpg"] = "Rocket Launcher",
["weapon_rayminigun"] = "Widowmaker",
-
+
-- Criminal Enterprises DLC
["weapon_metaldetector"] = "Metal Detector",
["weapon_precisionrifle"] = "Precision Rifle",
["weapon_tactilerifle"] = "Service Carbine",
-- Drug Wars DLC
- ["weapon_candycane"] = "Candy Cane", -- not translated
+ ["weapon_candycane"] = "Candy Cane", -- not translated
["weapon_acidpackage"] = "Acid Package", -- not translated
["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
- ["weapon_railgunxm3"] = "Railgun", -- not translated
-
+ ["weapon_railgunxm3"] = "Railgun", -- not translated
+
-- Thrown
["weapon_ball"] = "Baseball",
["weapon_bzgas"] = "BZ Gas",
@@ -241,7 +241,7 @@ Locales["sl"] = {
["weapon_snowball"] = "Snowball",
["weapon_stickybomb"] = "Sticky Bomb",
["weapon_smokegrenade"] = "Tear Gas",
-
+
-- Special
["weapon_fireextinguisher"] = "Fire Extinguisher",
["weapon_digiscanner"] = "Digital Scanner",
@@ -249,7 +249,7 @@ Locales["sl"] = {
["weapon_handcuffs"] = "Handcuffs",
["gadget_nightvision"] = "Night Vision",
["gadget_parachute"] = "parachute",
-
+
-- Weapon Components
["component_knuckle_base"] = "base Model",
["component_knuckle_pimp"] = "the Pimp",
@@ -261,16 +261,16 @@ Locales["sl"] = {
["component_knuckle_player"] = "the Player",
["component_knuckle_king"] = "the King",
["component_knuckle_vagos"] = "the Vagos",
-
+
["component_luxary_finish"] = "luxary Weapon Finish",
-
+
["component_handle_default"] = "default Handle",
["component_handle_vip"] = "vIP Handle",
["component_handle_bodyguard"] = "bodyguard Handle",
-
+
["component_vip_finish"] = "vIP Finish",
["component_bodyguard_finish"] = "bodyguard Finish",
-
+
["component_camo_finish"] = "digital Camo",
["component_camo_finish2"] = "brushstroke Camo",
["component_camo_finish3"] = "woodland Camo",
@@ -282,7 +282,7 @@ Locales["sl"] = {
["component_camo_finish9"] = "geometric Camo",
["component_camo_finish10"] = "boom Camo",
["component_camo_finish11"] = "patriotic Camo",
-
+
["component_camo_slide_finish"] = "digital Slide Camo",
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
["component_camo_slide_finish3"] = "woodland Slide Camo",
@@ -294,12 +294,12 @@ Locales["sl"] = {
["component_camo_slide_finish9"] = "geometric Slide Camo",
["component_camo_slide_finish10"] = "boom Slide Camo",
["component_camo_slide_finish11"] = "patriotic Slide Camo",
-
+
["component_clip_default"] = "default Magazine",
["component_clip_extended"] = "extended Magazine",
["component_clip_drum"] = "drum Magazine",
["component_clip_box"] = "box Magazine",
-
+
["component_scope_holo"] = "holographic Scope",
["component_scope_small"] = "small Scope",
["component_scope_medium"] = "medium Scope",
@@ -307,10 +307,10 @@ Locales["sl"] = {
["component_scope"] = "mounted Scope",
["component_scope_advanced"] = "advanced Scope",
["component_ironsights"] = "ironsights",
-
+
["component_suppressor"] = "suppressor",
["component_compensator"] = "compensator",
-
+
["component_muzzle_flat"] = "flat Muzzle Brake",
["component_muzzle_tactical"] = "tactical Muzzle Brake",
["component_muzzle_fat"] = "fat-End Muzzle Brake",
@@ -319,26 +319,26 @@ Locales["sl"] = {
["component_muzzle_slanted"] = "slanted Muzzle Brake",
["component_muzzle_split"] = "split-End Muzzle Brake",
["component_muzzle_squared"] = "squared Muzzle Brake",
-
+
["component_flashlight"] = "flashlight",
["component_grip"] = "grip",
-
+
["component_barrel_default"] = "default Barrel",
["component_barrel_heavy"] = "heavy Barrel",
-
+
["component_ammo_tracer"] = "tracer Ammo",
["component_ammo_incendiary"] = "incendiary Ammo",
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
["component_ammo_fmj"] = "fMJ Ammo",
["component_ammo_armor"] = "armor Piercing Ammo",
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
-
+
["component_shells_default"] = "default Shells",
["component_shells_incendiary"] = "dragons Breath Shells",
["component_shells_armor"] = "steel Buckshot Shells",
["component_shells_hollowpoint"] = "flechette Shells",
["component_shells_explosive"] = "explosive Slug Shells",
-
+
-- Weapon Ammo
["ammo_rounds"] = "round(s)",
["ammo_shells"] = "shell(s)",
@@ -358,7 +358,7 @@ Locales["sl"] = {
["ammo_snowball"] = "snowball(s)",
["ammo_flare"] = "flare(s)",
["ammo_flaregun"] = "flare(s)",
-
+
-- Weapon Tints
["tint_default"] = "default skin",
["tint_green"] = "green skin",
@@ -368,5 +368,4 @@ Locales["sl"] = {
["tint_lspd"] = "blue skin",
["tint_orange"] = "orange skin",
["tint_platinum"] = "platinum skin",
- }
-
\ No newline at end of file
+}
diff --git a/[core]/es_extended/locales/sr.lua b/[core]/es_extended/locales/sr.lua
index f5b11993..1243da34 100644
--- a/[core]/es_extended/locales/sr.lua
+++ b/[core]/es_extended/locales/sr.lua
@@ -223,10 +223,10 @@ Locales["sr"] = {
["weapon_tactilerifle"] = "Service Carbine",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Thrown
["weapon_ball"] = "Baseball",
diff --git a/[core]/es_extended/locales/zh-cn.lua b/[core]/es_extended/locales/zh-cn.lua
index 021585c3..3839e5d9 100644
--- a/[core]/es_extended/locales/zh-cn.lua
+++ b/[core]/es_extended/locales/zh-cn.lua
@@ -223,10 +223,10 @@ Locales["zh-cn"] = {
["weapon_tactilerifle"] = "制式卡宾步枪",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
+ ['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Thrown
["weapon_ball"] = "棒球",
diff --git a/[core]/es_extended/server/classes/overrides/oxinventory.lua b/[core]/es_extended/server/classes/overrides/oxinventory.lua
index dfab6174..7aa52c07 100644
--- a/[core]/es_extended/server/classes/overrides/oxinventory.lua
+++ b/[core]/es_extended/server/classes/overrides/oxinventory.lua
@@ -20,7 +20,7 @@ Core.PlayerFunctionOverrides.OxInventory = {
metadata = nil
end
- minimalInventory[#minimalInventory+1] = {
+ minimalInventory[#minimalInventory + 1] = {
name = v.name,
count = v.count,
slot = k,
@@ -43,7 +43,7 @@ Core.PlayerFunctionOverrides.OxInventory = {
end,
setAccountMoney = function(self)
- return function(accountName,money, reason)
+ return function(accountName, money, reason)
reason = reason or 'unknown'
if money >= 0 then
local account = self.getAccount(accountName)
@@ -63,16 +63,16 @@ Core.PlayerFunctionOverrides.OxInventory = {
end,
addAccountMoney = function(self)
- return function(accountName,money, reason)
+ return function(accountName, money, reason)
reason = reason or 'unknown'
if money > 0 then
local account = self.getAccount(accountName)
if account then
- money = account.round and ESX.Math.Round(money) or money
- self.accounts[account.index].money = self.accounts[account.index].money + money
- self.triggerEvent('esx:setAccountMoney', account)
- TriggerEvent('esx:addAccountMoney', self.source, accountName, money, reason)
+ money = account.round and ESX.Math.Round(money) or money
+ self.accounts[account.index].money = self.accounts[account.index].money + money
+ self.triggerEvent('esx:setAccountMoney', account)
+ TriggerEvent('esx:addAccountMoney', self.source, accountName, money, reason)
if Inventory.accounts[accountName] then
Inventory.AddItem(self.source, accountName, money)
end
@@ -82,7 +82,7 @@ Core.PlayerFunctionOverrides.OxInventory = {
end,
removeAccountMoney = function(self)
- return function(accountName,money, reason)
+ return function(accountName, money, reason)
reason = reason or 'unknown'
if money > 0 then
local account = self.getAccount(accountName)
@@ -101,31 +101,31 @@ Core.PlayerFunctionOverrides.OxInventory = {
end,
getInventoryItem = function(self)
- return function(name,metadata)
+ return function(name, metadata)
return Inventory.GetItem(self.source, name, metadata)
end
end,
addInventoryItem = function(self)
- return function(name,count,metadata,slot)
+ return function(name, count, metadata, slot)
return Inventory.AddItem(self.source, name, count or 1, metadata, slot)
end
end,
removeInventoryItem = function(self)
- return function(name,count,metadata,slot)
+ return function(name, count, metadata, slot)
return Inventory.RemoveItem(self.source, name, count or 1, metadata, slot)
end
end,
setInventoryItem = function(self)
- return function(name,count,metadata)
+ return function(name, count, metadata)
return Inventory.SetItem(self.source, name, count, metadata)
end
end,
canCarryItem = function(self)
- return function(name,count,metadata)
+ return function(name, count, metadata)
return Inventory.CanCarryItem(self.source, name, count, metadata)
end
end,
@@ -193,7 +193,7 @@ Core.PlayerFunctionOverrides.OxInventory = {
end,
hasItem = function(self)
- return function(name,metadata)
+ return function(name, metadata)
return Inventory.GetItem(self.source, name, metadata)
end
end,
diff --git a/[core]/es_extended/server/classes/player.lua b/[core]/es_extended/server/classes/player.lua
index 382c42a7..a3ee47f5 100644
--- a/[core]/es_extended/server/classes/player.lua
+++ b/[core]/es_extended/server/classes/player.lua
@@ -3,7 +3,7 @@ local GetEntityCoords = GetEntityCoords
function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, weight, job, loadout, name, coords, metadata)
local targetOverrides = Config.PlayerFunctionOverride and Core.PlayerFunctionOverrides[Config.PlayerFunctionOverride] or {}
-
+
local self = {}
self.accounts = accounts
@@ -20,10 +20,10 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
self.weight = weight
self.maxWeight = Config.MaxWeight
self.metadata = metadata
- if Config.Multichar then self.license = 'license'.. identifier:sub(identifier:find(':'), identifier:len()) else self.license = 'license:'..identifier end
+ if Config.Multichar then self.license = 'license' .. identifier:sub(identifier:find(':'), identifier:len()) else self.license = 'license:' .. identifier end
ExecuteCommand(('add_principal identifier.%s group.%s'):format(self.license, self.group))
-
+
local stateBag = Player(self.source).state
stateBag:set("identifier", self.identifier, true)
stateBag:set("license", self.license, true)
@@ -39,7 +39,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
function self.setCoords(coordinates)
local Ped = GetPlayerPed(self.source)
local vector = type(coordinates) == "vector4" and coordinates or type(coordinates) == "vector3" and vector4(coordinates, 0.0) or
- vec(coordinates.x, coordinates.y, coordinates.z, coordinates.heading or 0.0)
+ vec(coordinates.x, coordinates.y, coordinates.z, coordinates.heading or 0.0)
SetEntityCoords(Ped, vector.xyz, false, false, false, false)
SetEntityHeading(Ped, vector.w)
end
@@ -156,7 +156,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
local minimalLoadout = {}
for _, v in ipairs(self.loadout) do
- minimalLoadout[v.name] = {ammo = v.ammo}
+ minimalLoadout[v.name] = { ammo = v.ammo }
if v.tintIndex > 0 then minimalLoadout[v.name].tintIndex = v.tintIndex end
if #v.components > 0 then
@@ -319,14 +319,14 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
end
function self.canCarryItem(itemName, count)
- if ESX.Items[itemName] then
- local currentWeight, itemWeight = self.weight, ESX.Items[itemName].weight
- local newWeight = currentWeight + (itemWeight * count)
+ if ESX.Items[itemName] then
+ local currentWeight, itemWeight = self.weight, ESX.Items[itemName].weight
+ local newWeight = currentWeight + (itemWeight * count)
- return newWeight <= self.maxWeight
- else
- print(('[^3WARNING^7] Item ^5"%s"^7 was used but does not exist!'):format(itemName))
- end
+ return newWeight <= self.maxWeight
+ else
+ print(('[^3WARNING^7] Item ^5"%s"^7 was used but does not exist!'):format(itemName))
+ end
end
function self.canSwapItem(firstItem, firstItemCount, testItem, testItemCount)
@@ -355,14 +355,14 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
if ESX.DoesJobExist(newJob, grade) then
local jobObject, gradeObject = ESX.Jobs[newJob], ESX.Jobs[newJob].grades[grade]
- self.job.id = jobObject.id
- self.job.name = jobObject.name
- self.job.label = jobObject.label
+ self.job.id = jobObject.id
+ self.job.name = jobObject.name
+ self.job.label = jobObject.label
- self.job.grade = tonumber(grade)
- self.job.grade_name = gradeObject.name
- self.job.grade_label = gradeObject.label
- self.job.grade_salary = gradeObject.salary
+ self.job.grade = tonumber(grade)
+ self.job.grade_name = gradeObject.name
+ self.job.grade_label = gradeObject.label
+ self.job.grade_salary = gradeObject.salary
if gradeObject.skin_male then
self.job.skin_male = json.decode(gradeObject.skin_male)
@@ -466,7 +466,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
if v.name == weaponName then
weaponLabel = v.label
- for _,v2 in ipairs(v.components) do
+ for _, v2 in ipairs(v.components) do
self.removeWeaponComponent(weaponName, v2)
end
@@ -568,47 +568,46 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
self.triggerEvent('esx:showHelpNotification', msg, thisFrame, beep, duration)
end
- function self.getMeta(index, subIndex)
- if not (index) then return self.metadata end
+ function self.getMeta(index, subIndex)
+ if not (index) then return self.metadata end
- if type(index) ~= "string" then
- return print("[^1ERROR^7] xPlayer.getMeta ^5index^7 should be ^5string^7!")
- end
+ if type(index) ~= "string" then
+ return print("[^1ERROR^7] xPlayer.getMeta ^5index^7 should be ^5string^7!")
+ end
- local metaData = self.metadata[index]
- if (metaData == nil) then
- return Config.EnableDebug and print(("[^1ERROR^7] xPlayer.getMeta ^5%s^7 not exist!"):format(index)) or nil
- end
+ local metaData = self.metadata[index]
+ if (metaData == nil) then
+ return Config.EnableDebug and print(("[^1ERROR^7] xPlayer.getMeta ^5%s^7 not exist!"):format(index)) or nil
+ end
- if (subIndex and type(metaData) == "table") then
- local _type = type(subIndex)
+ if (subIndex and type(metaData) == "table") then
+ local _type = type(subIndex)
- if (_type == "string") then
- local value = metaData[subIndex]
- return value
- end
+ if (_type == "string") then
+ local value = metaData[subIndex]
+ return value
+ end
- if (_type == "table") then
- local returnValues = {}
+ if (_type == "table") then
+ local returnValues = {}
- for i = 1, #subIndex do
- local key = subIndex[i]
- if (type(key) == "string") then
- returnValues[key] = self.getMeta(index, key)
- else
- print(("[^1ERROR^7] xPlayer.getMeta subIndex should be ^5string^7 or ^5table^7! that contains ^5string^7, received ^5%s^7!, skipping..."):format(type(key)))
- end
- end
+ for i = 1, #subIndex do
+ local key = subIndex[i]
+ if (type(key) == "string") then
+ returnValues[key] = self.getMeta(index, key)
+ else
+ print(("[^1ERROR^7] xPlayer.getMeta subIndex should be ^5string^7 or ^5table^7! that contains ^5string^7, received ^5%s^7!, skipping..."):format(type(key)))
+ end
+ end
- return returnValues
- end
+ return returnValues
+ end
- return print(("[^1ERROR^7] xPlayer.getMeta subIndex should be ^5string^7 or ^5table^7!, received ^5%s^7!"):format(_type))
- end
-
- return metaData
- end
+ return print(("[^1ERROR^7] xPlayer.getMeta subIndex should be ^5string^7 or ^5table^7!, received ^5%s^7!"):format(_type))
+ end
+ return metaData
+ end
function self.setMeta(index, value, subValue)
if not index then
@@ -626,14 +625,12 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
local _type = type(value)
if not subValue then
-
if _type ~= "number" and _type ~= "string" and _type ~= "table" then
return print(("[^1ERROR^7] xPlayer.setMeta ^5%s^7 should be ^5number^7 or ^5string^7 or ^5table^7!"):format(value))
end
self.metadata[index] = value
else
-
if _type ~= "string" then
return print(("[^1ERROR^7] xPlayer.setMeta ^5value^7 should be ^5string^7 as a subIndex!"):format(value))
end
@@ -668,7 +665,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
Player(self.source).state:set('metadata', self.metadata, true)
end
- for fnName,fn in pairs(targetOverrides) do
+ for fnName, fn in pairs(targetOverrides) do
self[fnName] = fn(self)
end
diff --git a/[core]/es_extended/server/commands.lua b/[core]/es_extended/server/commands.lua
index 831e6b76..3521b270 100644
--- a/[core]/es_extended/server/commands.lua
+++ b/[core]/es_extended/server/commands.lua
@@ -1,19 +1,23 @@
ESX.RegisterCommand('setcoords', 'admin', function(xPlayer, args)
- xPlayer.setCoords({x = args.x, y = args.y, z = args.z})
+ xPlayer.setCoords({ x = args.x, y = args.y, z = args.z })
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Set Coordinates /setcoords Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "X Coord", value = args.x, inline = true},
- {name = "Y Coord", value = args.y, inline = true},
- {name = "Z Coord", value = args.z, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "X Coord", value = args.x, inline = true },
+ { name = "Y Coord", value = args.y, inline = true },
+ { name = "Z Coord", value = args.z, inline = true },
})
end
-end, false, {help = TranslateCap('command_setcoords'), validate = true, arguments = {
- {name = 'x', help = TranslateCap('command_setcoords_x'), type = 'number'},
- {name = 'y', help = TranslateCap('command_setcoords_y'), type = 'number'},
- {name = 'z', help = TranslateCap('command_setcoords_z'), type = 'number'}
-}})
+end, false, {
+ help = TranslateCap('command_setcoords'),
+ validate = true,
+ arguments = {
+ { name = 'x', help = TranslateCap('command_setcoords_x'), type = 'number' },
+ { name = 'y', help = TranslateCap('command_setcoords_y'), type = 'number' },
+ { name = 'z', help = TranslateCap('command_setcoords_z'), type = 'number' }
+ }
+})
ESX.RegisterCommand('setjob', 'admin', function(xPlayer, args, showError)
if not ESX.DoesJobExist(args.job, args.grade) then
@@ -23,35 +27,39 @@ ESX.RegisterCommand('setjob', 'admin', function(xPlayer, args, showError)
args.playerId.setJob(args.job, args.grade)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Set Job /setjob Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Job", value = args.playerId, inline = true},
- {name = "Grade", value = args.playerId, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Job", value = args.playerId, inline = true },
+ { name = "Grade", value = args.playerId, inline = true },
})
end
-end, true, {help = TranslateCap('command_setjob'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'},
- {name = 'job', help = TranslateCap('command_setjob_job'), type = 'string'},
- {name = 'grade', help = TranslateCap('command_setjob_grade'), type = 'number'}
-}})
+end, true, {
+ help = TranslateCap('command_setjob'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' },
+ { name = 'job', help = TranslateCap('command_setjob_job'), type = 'string' },
+ { name = 'grade', help = TranslateCap('command_setjob_grade'), type = 'number' }
+ }
+})
local upgrades = Config.SpawnVehMaxUpgrades and
- {
- plate = "ADMINCAR",
- modEngine = 3,
- modBrakes = 2,
- modTransmission = 2,
- modSuspension = 3,
- modArmor = true,
- windowTint = 1
- } or {}
+ {
+ plate = "ADMINCAR",
+ modEngine = 3,
+ modBrakes = 2,
+ modTransmission = 2,
+ modSuspension = 3,
+ modArmor = true,
+ windowTint = 1
+ } or {}
ESX.RegisterCommand('car', 'admin', function(xPlayer, args, showError)
if not xPlayer then
return showError('[^1ERROR^7] The xPlayer value is nil')
end
-
+
local playerPed = GetPlayerPed(xPlayer.source)
local playerCoords = GetEntityCoords(playerPed)
local playerHeading = GetEntityHeading(playerPed)
@@ -67,9 +75,9 @@ ESX.RegisterCommand('car', 'admin', function(xPlayer, args, showError)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Spawn Car /car Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Vehicle", value = args.car, inline = true}
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Vehicle", value = args.car, inline = true }
})
end
@@ -79,7 +87,7 @@ ESX.RegisterCommand('car', 'admin', function(xPlayer, args, showError)
for _ = 1, 20 do
Wait(0)
SetPedIntoVehicle(playerPed, vehicle, -1)
-
+
if GetVehiclePedIsIn(playerPed, false) == vehicle then
break
end
@@ -89,11 +97,15 @@ ESX.RegisterCommand('car', 'admin', function(xPlayer, args, showError)
end
end
end)
-end, false, {help = TranslateCap('command_car'), validate = false, arguments = {
- {name = 'car',validate = false, help = TranslateCap('command_car_car'), type = 'string'}
-}})
+end, false, {
+ help = TranslateCap('command_car'),
+ validate = false,
+ arguments = {
+ { name = 'car', validate = false, help = TranslateCap('command_car_car'), type = 'string' }
+ }
+})
-ESX.RegisterCommand({'cardel', 'dv'}, 'admin', function(xPlayer, args)
+ESX.RegisterCommand({ 'cardel', 'dv' }, 'admin', function(xPlayer, args)
local PedVehicle = GetVehiclePedIsIn(GetPlayerPed(xPlayer.source), false)
if DoesEntityExist(PedVehicle) then
DeleteEntity(PedVehicle)
@@ -107,13 +119,17 @@ ESX.RegisterCommand({'cardel', 'dv'}, 'admin', function(xPlayer, args)
end
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Delete Vehicle /dv Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
})
end
-end, false, {help = TranslateCap('command_cardel'), validate = false, arguments = {
- {name = 'radius',validate = false, help = TranslateCap('command_cardel_radius'), type = 'number'}
-}})
+end, false, {
+ help = TranslateCap('command_cardel'),
+ validate = false,
+ arguments = {
+ { name = 'radius', validate = false, help = TranslateCap('command_cardel_radius'), type = 'number' }
+ }
+})
ESX.RegisterCommand('setaccountmoney', 'admin', function(xPlayer, args, showError)
if not args.playerId.getAccount(args.account) then
@@ -122,18 +138,22 @@ ESX.RegisterCommand('setaccountmoney', 'admin', function(xPlayer, args, showErro
args.playerId.setAccountMoney(args.account, args.amount, "Government Grant")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Set Account Money /setaccountmoney Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Account", value = args.account, inline = true},
- {name = "Amount", value = args.amount, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Account", value = args.account, inline = true },
+ { name = "Amount", value = args.amount, inline = true },
})
end
-end, true, {help = TranslateCap('command_setaccountmoney'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'},
- {name = 'account', help = TranslateCap('command_giveaccountmoney_account'), type = 'string'},
- {name = 'amount', help = TranslateCap('command_setaccountmoney_amount'), type = 'number'}
-}})
+end, true, {
+ help = TranslateCap('command_setaccountmoney'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' },
+ { name = 'account', help = TranslateCap('command_giveaccountmoney_account'), type = 'string' },
+ { name = 'amount', help = TranslateCap('command_setaccountmoney_amount'), type = 'number' }
+ }
+})
ESX.RegisterCommand('giveaccountmoney', 'admin', function(xPlayer, args, showError)
if not args.playerId.getAccount(args.account) then
@@ -142,18 +162,22 @@ ESX.RegisterCommand('giveaccountmoney', 'admin', function(xPlayer, args, showErr
args.playerId.addAccountMoney(args.account, args.amount, "Government Grant")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Account Money /giveaccountmoney Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Account", value = args.account, inline = true},
- {name = "Amount", value = args.amount, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Account", value = args.account, inline = true },
+ { name = "Amount", value = args.amount, inline = true },
})
end
-end, true, {help = TranslateCap('command_giveaccountmoney'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'},
- {name = 'account', help = TranslateCap('command_giveaccountmoney_account'), type = 'string'},
- {name = 'amount', help = TranslateCap('command_giveaccountmoney_amount'), type = 'number'}
-}})
+end, true, {
+ help = TranslateCap('command_giveaccountmoney'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' },
+ { name = 'account', help = TranslateCap('command_giveaccountmoney_account'), type = 'string' },
+ { name = 'amount', help = TranslateCap('command_giveaccountmoney_amount'), type = 'number' }
+ }
+})
ESX.RegisterCommand('removeaccountmoney', 'admin', function(xPlayer, args, showError)
if not args.playerId.getAccount(args.account) then
@@ -162,36 +186,44 @@ ESX.RegisterCommand('removeaccountmoney', 'admin', function(xPlayer, args, showE
args.playerId.removeAccountMoney(args.account, args.amount, "Government Tax")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Remove Account Money /removeaccountmoney Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Account", value = args.account, inline = true},
- {name = "Amount", value = args.amount, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Account", value = args.account, inline = true },
+ { name = "Amount", value = args.amount, inline = true },
})
end
-end, true, {help = TranslateCap('command_removeaccountmoney'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'},
- {name = 'account', help = TranslateCap('command_removeaccountmoney_account'), type = 'string'},
- {name = 'amount', help = TranslateCap('command_removeaccountmoney_amount'), type = 'number'}
-}})
+end, true, {
+ help = TranslateCap('command_removeaccountmoney'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' },
+ { name = 'account', help = TranslateCap('command_removeaccountmoney_account'), type = 'string' },
+ { name = 'amount', help = TranslateCap('command_removeaccountmoney_amount'), type = 'number' }
+ }
+})
if not Config.OxInventory then
ESX.RegisterCommand('giveitem', 'admin', function(xPlayer, args)
args.playerId.addInventoryItem(args.item, args.count)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Item /giveitem Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Item", value = args.item, inline = true},
- {name = "Quantity", value = args.count, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Item", value = args.item, inline = true },
+ { name = "Quantity", value = args.count, inline = true },
})
end
- end, true, {help = TranslateCap('command_giveitem'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'},
- {name = 'item', help = TranslateCap('command_giveitem_item'), type = 'item'},
- {name = 'count', help = TranslateCap('command_giveitem_count'), type = 'number'}
- }})
+ end, true, {
+ help = TranslateCap('command_giveitem'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' },
+ { name = 'item', help = TranslateCap('command_giveitem_item'), type = 'item' },
+ { name = 'count', help = TranslateCap('command_giveitem_count'), type = 'number' }
+ }
+ })
ESX.RegisterCommand('giveweapon', 'admin', function(xPlayer, args, showError)
if args.playerId.hasWeapon(args.weapon) then
@@ -200,18 +232,22 @@ if not Config.OxInventory then
args.playerId.addWeapon(args.weapon, args.ammo)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Weapon /giveweapon Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Weapon", value = args.weapon, inline = true},
- {name = "Ammo", value = args.ammo, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Weapon", value = args.weapon, inline = true },
+ { name = "Ammo", value = args.ammo, inline = true },
})
end
- end, true, {help = TranslateCap('command_giveweapon'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'},
- {name = 'weapon', help = TranslateCap('command_giveweapon_weapon'), type = 'weapon'},
- {name = 'ammo', help = TranslateCap('command_giveweapon_ammo'), type = 'number'}
- }})
+ end, true, {
+ help = TranslateCap('command_giveweapon'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' },
+ { name = 'weapon', help = TranslateCap('command_giveweapon_weapon'), type = 'weapon' },
+ { name = 'ammo', help = TranslateCap('command_giveweapon_ammo'), type = 'number' }
+ }
+ })
ESX.RegisterCommand('giveammo', 'admin', function(xPlayer, args, showError)
if not args.playerId.hasWeapon(args.weapon) then
@@ -220,18 +256,22 @@ if not Config.OxInventory then
args.playerId.addWeaponAmmo(args.weapon, args.ammo)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Ammunition /giveammo Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Weapon", value = args.weapon, inline = true},
- {name = "Ammo", value = args.ammo, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Weapon", value = args.weapon, inline = true },
+ { name = "Ammo", value = args.ammo, inline = true },
})
end
- end, true, {help = TranslateCap('command_giveweapon'), validate = false, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'},
- {name = 'weapon', help = TranslateCap('command_giveammo_weapon'), type = 'weapon'},
- {name = 'ammo', help = TranslateCap('command_giveammo_ammo'), type = 'number'}
- }})
+ end, true, {
+ help = TranslateCap('command_giveweapon'),
+ validate = false,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' },
+ { name = 'weapon', help = TranslateCap('command_giveammo_weapon'), type = 'weapon' },
+ { name = 'ammo', help = TranslateCap('command_giveammo_ammo'), type = 'number' }
+ }
+ })
ESX.RegisterCommand('giveweaponcomponent', 'admin', function(xPlayer, args, showError)
if args.playerId.hasWeapon(args.weaponName) then
@@ -244,11 +284,11 @@ if not Config.OxInventory then
args.playerId.addWeaponComponent(args.weaponName, args.componentName)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Weapon Component /giveweaponcomponent Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Weapon", value = args.weaponName, inline = true},
- {name = "Component", value = args.componentName, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Weapon", value = args.weaponName, inline = true },
+ { name = "Component", value = args.componentName, inline = true },
})
end
end
@@ -258,30 +298,34 @@ if not Config.OxInventory then
else
showError(TranslateCap('command_giveweaponcomponent_missingweapon'))
end
- end, true, {help = TranslateCap('command_giveweaponcomponent'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'},
- {name = 'weaponName', help = TranslateCap('command_giveweapon_weapon'), type = 'weapon'},
- {name = 'componentName', help = TranslateCap('command_giveweaponcomponent_component'), type = 'string'}
- }})
+ end, true, {
+ help = TranslateCap('command_giveweaponcomponent'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' },
+ { name = 'weaponName', help = TranslateCap('command_giveweapon_weapon'), type = 'weapon' },
+ { name = 'componentName', help = TranslateCap('command_giveweaponcomponent_component'), type = 'string' }
+ }
+ })
end
-ESX.RegisterCommand({'clear', 'cls'}, 'user', function(xPlayer)
+ESX.RegisterCommand({ 'clear', 'cls' }, 'user', function(xPlayer)
xPlayer.triggerEvent('chat:clear')
-end, false, {help = TranslateCap('command_clear')})
+end, false, { help = TranslateCap('command_clear') })
-ESX.RegisterCommand({'clearall', 'clsall'}, 'admin', function(xPlayer)
+ESX.RegisterCommand({ 'clearall', 'clsall' }, 'admin', function(xPlayer)
TriggerClientEvent('chat:clear', -1)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Clear Chat /clearall Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
})
end
-end, true, {help = TranslateCap('command_clearall')})
+end, true, { help = TranslateCap('command_clearall') })
ESX.RegisterCommand("refreshjobs", 'admin', function()
ESX.RefreshJobs()
-end, true, {help = TranslateCap('command_clearall')})
+end, true, { help = TranslateCap('command_clearall') })
if not Config.OxInventory then
ESX.RegisterCommand('clearinventory', 'admin', function(xPlayer, args)
@@ -290,90 +334,109 @@ if not Config.OxInventory then
args.playerId.setInventoryItem(v.name, 0)
end
end
- TriggerEvent('esx:playerInventoryCleared',args.playerId)
+ TriggerEvent('esx:playerInventoryCleared', args.playerId)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Clear Inventory /clearinventory Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
})
end
- end, true, {help = TranslateCap('command_clearinventory'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'}
- }})
+ end, true, {
+ help = TranslateCap('command_clearinventory'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' }
+ }
+ })
ESX.RegisterCommand('clearloadout', 'admin', function(xPlayer, args)
- for i=#args.playerId.loadout, 1, -1 do
+ for i = #args.playerId.loadout, 1, -1 do
args.playerId.removeWeapon(args.playerId.loadout[i].name)
end
- TriggerEvent('esx:playerLoadoutCleared',args.playerId)
+ TriggerEvent('esx:playerLoadoutCleared', args.playerId)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "/clearloadout Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
})
end
- end, true, {help = TranslateCap('command_clearloadout'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'}
- }})
+ end, true, {
+ help = TranslateCap('command_clearloadout'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' }
+ }
+ })
end
ESX.RegisterCommand('setgroup', 'admin', function(xPlayer, args)
if not args.playerId then args.playerId = xPlayer.source end
- if args.group == "superadmin" then args.group = "admin" print("[^3WARNING^7] ^5Superadmin^7 detected, setting group to ^5admin^7") end
+ if args.group == "superadmin" then
+ args.group = "admin"
+ print("[^3WARNING^7] ^5Superadmin^7 detected, setting group to ^5admin^7")
+ end
args.playerId.setGroup(args.group)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "/setgroup Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Group", value = args.group, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Group", value = args.group, inline = true },
})
end
-end, true, {help = TranslateCap('command_setgroup'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'},
- {name = 'group', help = TranslateCap('command_setgroup_group'), type = 'string'},
-}})
+end, true, {
+ help = TranslateCap('command_setgroup'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' },
+ { name = 'group', help = TranslateCap('command_setgroup_group'), type = 'string' },
+ }
+})
ESX.RegisterCommand('save', 'admin', function(_, args)
Core.SavePlayer(args.playerId)
- print("[^2Info^0] Saved Player - ^5".. args.playerId.source .. "^0")
-end, true, {help = TranslateCap('command_save'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'}
-}})
+ print("[^2Info^0] Saved Player - ^5" .. args.playerId.source .. "^0")
+end, true, {
+ help = TranslateCap('command_save'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' }
+ }
+})
ESX.RegisterCommand('saveall', 'admin', function()
Core.SavePlayers()
-end, true, {help = TranslateCap('command_saveall')})
+end, true, { help = TranslateCap('command_saveall') })
-ESX.RegisterCommand('group', {"user", "admin"}, function(xPlayer)
- print(xPlayer.getName()..", You are currently: ^5".. xPlayer.getGroup() .. "^0")
+ESX.RegisterCommand('group', { "user", "admin" }, function(xPlayer)
+ print(xPlayer.getName() .. ", You are currently: ^5" .. xPlayer.getGroup() .. "^0")
end, true)
-ESX.RegisterCommand('job', {"user", "admin"}, function(xPlayer)
- print(xPlayer.getName()..", You are currently: ^5".. xPlayer.getJob().name.. "^0 - ^5".. xPlayer.getJob().grade_label .. "^0")
+ESX.RegisterCommand('job', { "user", "admin" }, function(xPlayer)
+ print(xPlayer.getName() .. ", You are currently: ^5" .. xPlayer.getJob().name .. "^0 - ^5" .. xPlayer.getJob().grade_label .. "^0")
end, true)
-ESX.RegisterCommand('info', {"user", "admin"}, function(xPlayer)
+ESX.RegisterCommand('info', { "user", "admin" }, function(xPlayer)
local job = xPlayer.getJob().name
- print("^2ID : ^5"..xPlayer.source.." ^0| ^2Name:^5"..xPlayer.getName().." ^0 | ^2Group:^5"..xPlayer.getGroup().."^0 | ^2Job:^5".. job.."^0")
+ print("^2ID : ^5" .. xPlayer.source .. " ^0| ^2Name:^5" .. xPlayer.getName() .. " ^0 | ^2Group:^5" .. xPlayer.getGroup() .. "^0 | ^2Job:^5" .. job .. "^0")
end, true)
ESX.RegisterCommand('coords', "admin", function(xPlayer)
- local ped = GetPlayerPed(xPlayer.source)
+ local ped = GetPlayerPed(xPlayer.source)
local coords = GetEntityCoords(ped, false)
local heading = GetEntityHeading(ped)
- print("Coords - Vector3: ^5".. vector3(coords.x,coords.y,coords.z).. "^0")
- print("Coords - Vector4: ^5".. vector4(coords.x, coords.y, coords.z, heading) .. "^0")
+ print("Coords - Vector3: ^5" .. vector3(coords.x, coords.y, coords.z) .. "^0")
+ print("Coords - Vector4: ^5" .. vector4(coords.x, coords.y, coords.z, heading) .. "^0")
end, true)
ESX.RegisterCommand('tpm', "admin", function(xPlayer)
xPlayer.triggerEvent("esx:tpm")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Teleport /tpm Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
})
end
end, true)
@@ -383,15 +446,19 @@ ESX.RegisterCommand('goto', "admin", function(xPlayer, args)
xPlayer.setCoords(targetCoords)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Teleport /goto Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Target Coords", value = targetCoords, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Target Coords", value = targetCoords, inline = true },
})
end
-end, true, {help = TranslateCap('command_goto'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'}
-}})
+end, true, {
+ help = TranslateCap('command_goto'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' }
+ }
+})
ESX.RegisterCommand('bring', "admin", function(xPlayer, args)
local targetCoords = args.playerId.getCoords()
@@ -399,70 +466,86 @@ ESX.RegisterCommand('bring', "admin", function(xPlayer, args)
args.playerId.setCoords(playerCoords)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Teleport /bring Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
- {name = "Target Coords", value = targetCoords, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
+ { name = "Target Coords", value = targetCoords, inline = true },
})
end
-end, true, {help = TranslateCap('command_bring'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'}
-}})
+end, true, {
+ help = TranslateCap('command_bring'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' }
+ }
+})
ESX.RegisterCommand('kill', "admin", function(xPlayer, args)
args.playerId.triggerEvent("esx:killPlayer")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Kill Command /kill Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
})
end
-end, true, {help = TranslateCap('command_kill'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'}
-}})
+end, true, {
+ help = TranslateCap('command_kill'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' }
+ }
+})
ESX.RegisterCommand('freeze', "admin", function(xPlayer, args)
args.playerId.triggerEvent('esx:freezePlayer', "freeze")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Freeze /freeze Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
})
end
-end, true, {help = TranslateCap('command_freeze'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'}
-}})
+end, true, {
+ help = TranslateCap('command_freeze'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' }
+ }
+})
ESX.RegisterCommand('unfreeze', "admin", function(xPlayer, args)
args.playerId.triggerEvent('esx:freezePlayer', "unfreeze")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin UnFreeze /unfreeze Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Target", value = args.playerId.name, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Target", value = args.playerId.name, inline = true },
})
end
-end, true, {help = TranslateCap('command_unfreeze'), validate = true, arguments = {
- {name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'}
-}})
+end, true, {
+ help = TranslateCap('command_unfreeze'),
+ validate = true,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' }
+ }
+})
ESX.RegisterCommand("noclip", 'admin', function(xPlayer)
xPlayer.triggerEvent('esx:noclip')
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin NoClip /noclip Triggered!", "pink", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
})
end
end, false)
ESX.RegisterCommand('players', "admin", function()
local xPlayers = ESX.GetExtendedPlayers() -- Returns all xPlayers
- print("^5"..#xPlayers.." ^2online player(s)^0")
+ print("^5" .. #xPlayers .. " ^2online player(s)^0")
for i = 1, #(xPlayers) do
local xPlayer = xPlayers[i]
- print("^1[ ^2ID : ^5"..xPlayer.source.." ^0| ^2Name : ^5"..xPlayer.getName().." ^0 | ^2Group : ^5"..xPlayer.getGroup().." ^0 | ^2Identifier : ^5".. xPlayer.identifier .."^1]^0\n")
+ print("^1[ ^2ID : ^5" .. xPlayer.source .. " ^0| ^2Name : ^5" .. xPlayer.getName() .. " ^0 | ^2Group : ^5" .. xPlayer.getGroup() .. " ^0 | ^2Identifier : ^5" .. xPlayer.identifier .. "^1]^0\n")
end
end, true)
diff --git a/[core]/es_extended/server/common.lua b/[core]/es_extended/server/common.lua
index 638593c0..c0749590 100644
--- a/[core]/es_extended/server/common.lua
+++ b/[core]/es_extended/server/common.lua
@@ -43,7 +43,7 @@ MySQL.ready(function()
if not Config.OxInventory then
local items = MySQL.query.await('SELECT * FROM items')
for _, v in ipairs(items) do
- ESX.Items[v.name] = {label = v.label, weight = v.weight, rare = v.rare, canRemove = v.can_remove}
+ ESX.Items[v.name] = { label = v.label, weight = v.weight, rare = v.rare, canRemove = v.can_remove }
end
else
TriggerEvent('__cfx_export_ox_inventory_Items', function(ref)
@@ -64,7 +64,7 @@ MySQL.ready(function()
ESX.RefreshJobs()
print(('[^2INFO^7] ESX ^5Legacy %s^0 initialized!'):format(GetResourceMetadata(GetCurrentResourceName(), "version", 0)))
-
+
StartDBSync()
if Config.EnablePaycheck then
StartPayCheck()
diff --git a/[core]/es_extended/server/functions.lua b/[core]/es_extended/server/functions.lua
index 01a63d5b..8a5670bf 100644
--- a/[core]/es_extended/server/functions.lua
+++ b/[core]/es_extended/server/functions.lua
@@ -32,7 +32,7 @@ function ESX.RegisterCommand(name, group, cb, allowConsole, suggestion)
TriggerClientEvent('chat:addSuggestion', -1, ('/%s'):format(name), suggestion.help, suggestion.arguments)
end
- Core.RegisteredCommands[name] = {group = group, cb = cb, allowConsole = allowConsole, suggestion = suggestion}
+ Core.RegisteredCommands[name] = { group = group, cb = cb, allowConsole = allowConsole, suggestion = suggestion }
RegisterCommand(name, function(playerId, args)
local command = Core.RegisteredCommands[name]
@@ -100,10 +100,10 @@ function ESX.RegisterCommand(name, group, cb, allowConsole, suggestion)
end
elseif v.type == 'any' then
newArgs[v.name] = args[k]
- elseif v.type == 'merge' then
+ elseif v.type == 'merge' then
local lenght = 0
- for i = 1, k-1 do
- lenght = lenght + string.len(args[i]) +1
+ for i = 1, k - 1 do
+ lenght = lenght + string.len(args[i]) + 1
end
local merge = table.concat(args, " ")
@@ -188,7 +188,7 @@ function Core.SavePlayers(cb)
if not next(xPlayers) then
return
end
-
+
local startTime = os.time()
local parameters = {}
@@ -217,7 +217,7 @@ function Core.SavePlayers(cb)
if type(cb) == 'function' then
return cb()
end
-
+
print(('[^2INFO^7] Saved ^5%s^7 %s over ^5%s^7 ms'):format(#parameters, #parameters > 1 and 'players' or 'player', ESX.Math.Round((os.time() - startTime) / 1000000, 2)))
end
)
@@ -226,35 +226,35 @@ end
ESX.GetPlayers = GetPlayers
local function checkTable(key, val, player, xPlayers)
- for valIndex = 1, #val do
- local value = val[valIndex]
- if not xPlayers[value] then
- xPlayers[value] = {}
- end
-
- if (key == 'job' and player.job.name == value) or player[key] == value then
- xPlayers[value][#xPlayers[value] + 1] = player
- end
- end
+ for valIndex = 1, #val do
+ local value = val[valIndex]
+ if not xPlayers[value] then
+ xPlayers[value] = {}
+ end
+
+ if (key == 'job' and player.job.name == value) or player[key] == value then
+ xPlayers[value][#xPlayers[value] + 1] = player
+ end
+ end
end
function ESX.GetExtendedPlayers(key, val)
- if not key then return ESX.Players end
+ if not key then return ESX.Players end
- local xPlayers = {}
- if type(val) == "table" then
- for _, v in pairs(ESX.Players) do
- checkTable(key, val, v, xPlayers)
- end
- else
- for _, v in pairs(ESX.Players) do
- if (key == 'job' and v.job.name == val) or v[key] == val then
- xPlayers[#xPlayers + 1] = v
- end
- end
- end
+ local xPlayers = {}
+ if type(val) == "table" then
+ for _, v in pairs(ESX.Players) do
+ checkTable(key, val, v, xPlayers)
+ end
+ else
+ for _, v in pairs(ESX.Players) do
+ if (key == 'job' and v.job.name == val) or v[key] == val then
+ xPlayers[#xPlayers + 1] = v
+ end
+ end
+ end
- return xPlayers
+ return xPlayers
end
function ESX.GetPlayerFromId(source)
@@ -284,7 +284,7 @@ end
function ESX.GetVehicleType(model, player, cb)
model = type(model) == 'string' and joaat(model) or model
-
+
if Core.vehicleTypesByModel[model] then
return cb(Core.vehicleTypesByModel[model])
end
@@ -296,50 +296,49 @@ function ESX.GetVehicleType(model, player, cb)
end
function ESX.DiscordLog(name, title, color, message)
-
local webHook = Config.DiscordLogs.Webhooks[name] or Config.DiscordLogs.Webhooks.default
- local embedData = {{
- ['title'] = title,
- ['color'] = Config.DiscordLogs.Colors[color] or Config.DiscordLogs.Colors.default,
- ['footer'] = {
- ['text'] = "| ESX Logs | " .. os.date(),
- ['icon_url'] = "https://cdn.discordapp.com/attachments/944789399852417096/1020099828266586193/blanc-800x800.png"
- },
- ['description'] = message,
- ['author'] = {
- ['name'] = "ESX Framework",
- ['icon_url'] = "https://cdn.discordapp.com/emojis/939245183621558362.webp?size=128&quality=lossless"
- }
- }}
+ local embedData = { {
+ ['title'] = title,
+ ['color'] = Config.DiscordLogs.Colors[color] or Config.DiscordLogs.Colors.default,
+ ['footer'] = {
+ ['text'] = "| ESX Logs | " .. os.date(),
+ ['icon_url'] = "https://cdn.discordapp.com/attachments/944789399852417096/1020099828266586193/blanc-800x800.png"
+ },
+ ['description'] = message,
+ ['author'] = {
+ ['name'] = "ESX Framework",
+ ['icon_url'] = "https://cdn.discordapp.com/emojis/939245183621558362.webp?size=128&quality=lossless"
+ }
+ } }
PerformHttpRequest(webHook, nil, 'POST', json.encode({
- username = 'Logs',
- embeds = embedData
+ username = 'Logs',
+ embeds = embedData
}), {
- ['Content-Type'] = 'application/json'
+ ['Content-Type'] = 'application/json'
})
end
function ESX.DiscordLogFields(name, title, color, fields)
local webHook = Config.DiscordLogs.Webhooks[name] or Config.DiscordLogs.Webhooks.default
- local embedData = {{
- ['title'] = title,
- ['color'] = Config.DiscordLogs.Colors[color] or Config.DiscordLogs.Colors.default,
- ['footer'] = {
- ['text'] = "| ESX Logs | " .. os.date(),
- ['icon_url'] = "https://cdn.discordapp.com/attachments/944789399852417096/1020099828266586193/blanc-800x800.png"
- },
- ['fields'] = fields,
- ['description'] = "",
- ['author'] = {
- ['name'] = "ESX Framework",
- ['icon_url'] = "https://cdn.discordapp.com/emojis/939245183621558362.webp?size=128&quality=lossless"
- }
- }}
+ local embedData = { {
+ ['title'] = title,
+ ['color'] = Config.DiscordLogs.Colors[color] or Config.DiscordLogs.Colors.default,
+ ['footer'] = {
+ ['text'] = "| ESX Logs | " .. os.date(),
+ ['icon_url'] = "https://cdn.discordapp.com/attachments/944789399852417096/1020099828266586193/blanc-800x800.png"
+ },
+ ['fields'] = fields,
+ ['description'] = "",
+ ['author'] = {
+ ['name'] = "ESX Framework",
+ ['icon_url'] = "https://cdn.discordapp.com/emojis/939245183621558362.webp?size=128&quality=lossless"
+ }
+ } }
PerformHttpRequest(webHook, nil, 'POST', json.encode({
- username = 'Logs',
- embeds = embedData
+ username = 'Logs',
+ embeds = embedData
}), {
- ['Content-Type'] = 'application/json'
+ ['Content-Type'] = 'application/json'
})
end
@@ -348,30 +347,30 @@ end
--- @param label string
--- @param grades table
function ESX.CreateJob(name, label, grades)
- if not name then
- return print('[^3WARNING^7] missing argument `name(string)` while creating a job')
- end
-
- if not label then
- return print('[^3WARNING^7] missing argument `label(string)` while creating a job')
- end
-
- if not grades or not next(grades) then
- return print('[^3WARNING^7] missing argument `grades(table)` while creating a job!')
- end
+ if not name then
+ return print('[^3WARNING^7] missing argument `name(string)` while creating a job')
+ end
- local parameters = {}
- local job = {name = name, label = label, grades = {}}
+ if not label then
+ return print('[^3WARNING^7] missing argument `label(string)` while creating a job')
+ end
- for _,v in pairs(grades) do
- job.grades[tostring(v.grade)] = {job_name = name, grade = v.grade, name = v.name, label = v.label, salary = v.salary, skin_male = {}, skin_female = {}}
- parameters[#parameters + 1] = { name, v.grade, v.name, v.label, v.salary}
- end
+ if not grades or not next(grades) then
+ return print('[^3WARNING^7] missing argument `grades(table)` while creating a job!')
+ end
- MySQL.insert('INSERT IGNORE INTO jobs (name, label) VALUES (?, ?)', {name, label})
- MySQL.prepare('INSERT INTO job_grades (job_name, grade, name, label, salary) VALUES (?, ?, ?, ?, ?)', parameters)
-
- ESX.Jobs[name] = job
+ local parameters = {}
+ local job = { name = name, label = label, grades = {} }
+
+ for _, v in pairs(grades) do
+ job.grades[tostring(v.grade)] = { job_name = name, grade = v.grade, name = v.name, label = v.label, salary = v.salary, skin_male = {}, skin_female = {} }
+ parameters[#parameters + 1] = { name, v.grade, v.name, v.label, v.salary }
+ end
+
+ MySQL.insert('INSERT IGNORE INTO jobs (name, label) VALUES (?, ?)', { name, label })
+ MySQL.prepare('INSERT INTO job_grades (job_name, grade, name, label, salary) VALUES (?, ?, ?, ?, ?)', parameters)
+
+ ESX.Jobs[name] = job
end
function ESX.RefreshJobs()
@@ -402,8 +401,10 @@ function ESX.RefreshJobs()
if not Jobs then
-- Fallback data, if no jobs exist
- ESX.Jobs['unemployed'] = {label = 'Unemployed',
- grades = {['0'] = {grade = 0, label = 'Unemployed', salary = 200, skin_male = {}, skin_female = {}}}}
+ ESX.Jobs['unemployed'] = {
+ label = 'Unemployed',
+ grades = { ['0'] = { grade = 0, label = 'Unemployed', salary = 200, skin_male = {}, skin_female = {} } }
+ }
else
ESX.Jobs = Jobs
end
@@ -422,7 +423,7 @@ function ESX.UseItem(source, item, ...)
if not success then
return result and print(result) or
- print(('[^3WARNING^7] An error occured when using item ^5"%s"^7! This was not caused by ESX.'):format(item))
+ print(('[^3WARNING^7] An error occured when using item ^5"%s"^7! This was not caused by ESX.'):format(item))
end
end
else
@@ -475,7 +476,7 @@ if not Config.OxInventory then
local xPlayer = ESX.Players[playerId]
local coords = xPlayer.getCoords()
- Core.Pickups[pickupId] = {type = type, name = name, count = count, label = label, coords = coords}
+ Core.Pickups[pickupId] = { type = type, name = name, count = count, label = label, coords = coords }
if type == 'item_weapon' then
Core.Pickups[pickupId].components = components
diff --git a/[core]/es_extended/server/modules/actions.lua b/[core]/es_extended/server/modules/actions.lua
index 049e0ca1..c0513126 100644
--- a/[core]/es_extended/server/modules/actions.lua
+++ b/[core]/es_extended/server/modules/actions.lua
@@ -6,7 +6,6 @@ RegisterServerEvent('esx:enteredVehicle')
RegisterServerEvent('esx:exitedVehicle')
if Config.EnableDebug then
-
AddEventHandler('esx:playerPedChanged', function(netId)
print('esx:playerPedChanged', source, netId)
end)
@@ -30,5 +29,4 @@ if Config.EnableDebug then
AddEventHandler('esx:exitedVehicle', function(plate, seat, displayName, netId)
print('esx:exitedVehicle', 'source', source, 'plate', plate, 'seat', seat, 'displayName', displayName, 'netId', netId)
end)
-
-end
\ No newline at end of file
+end
diff --git a/[core]/es_extended/server/modules/callback.lua b/[core]/es_extended/server/modules/callback.lua
index f517531e..d78e9d4a 100644
--- a/[core]/es_extended/server/modules/callback.lua
+++ b/[core]/es_extended/server/modules/callback.lua
@@ -35,7 +35,7 @@ end
RegisterNetEvent('esx:clientCallback', function(requestId, invoker, ...)
if not clientRequests[requestId] then
- return print(('[^1ERROR^7] Client Callback with requestId ^5%s^7 Was Called by ^5%s^7 but does not exist.'):format(requestId, invoker))
+ return print(('[^1ERROR^7] Client Callback with requestId ^5%s^7 Was Called by ^5%s^7 but does not exist.'):format(requestId, invoker))
end
clientRequests[requestId](...)
diff --git a/[core]/es_extended/server/onesync.lua b/[core]/es_extended/server/onesync.lua
index e43f70b4..515b5145 100644
--- a/[core]/es_extended/server/onesync.lua
+++ b/[core]/es_extended/server/onesync.lua
@@ -27,12 +27,12 @@ local function getNearbyPlayers(source, closest, distance, ignore)
local dist = #(source - coords)
if dist <= distance then
count = count + 1
- result[count] = {id = xPlayer.source, ped = NetworkGetNetworkIdFromEntity(entity), coords = coords, dist = dist}
+ result[count] = { id = xPlayer.source, ped = NetworkGetNetworkIdFromEntity(entity), coords = coords, dist = dist }
end
else
local dist = #(source - coords)
if dist <= (result.dist or distance) then
- result = {id = xPlayer.source, ped = NetworkGetNetworkIdFromEntity(entity), coords = coords, dist = dist}
+ result = { id = xPlayer.source, ped = NetworkGetNetworkIdFromEntity(entity), coords = coords, dist = dist }
end
end
end
@@ -83,7 +83,6 @@ function ESX.OneSync.SpawnVehicle(model, coords, heading, properties, cb)
end)
end
-
---@param model number|string
---@param coords vector3|table
---@param heading number
@@ -133,7 +132,7 @@ local function getNearbyEntities(entities, coords, modelFilter, maxDistance, isP
if not modelFilter or modelFilter[GetEntityModel(entity)] then
local entityCoords = GetEntityCoords(entity)
if not maxDistance or #(coords - entityCoords) <= maxDistance then
- nearbyEntities[#nearbyEntities+1] = NetworkGetNetworkIdFromEntity(entity)
+ nearbyEntities[#nearbyEntities + 1] = NetworkGetNetworkIdFromEntity(entity)
end
end
end
diff --git a/[core]/es_extended/server/paycheck.lua b/[core]/es_extended/server/paycheck.lua
index 1ef999de..98138293 100644
--- a/[core]/es_extended/server/paycheck.lua
+++ b/[core]/es_extended/server/paycheck.lua
@@ -1,7 +1,7 @@
function StartPayCheck()
- CreateThread(function()
- while true do
- Wait(Config.PaycheckInterval)
+ CreateThread(function()
+ while true do
+ Wait(Config.PaycheckInterval)
for player, xPlayer in pairs(ESX.Players) do
local jobLabel = xPlayer.job.label
local job = xPlayer.job.grade_name
@@ -14,23 +14,23 @@ function StartPayCheck()
'CHAR_BANK_MAZE', 9)
if Config.LogPaycheck then
ESX.DiscordLogFields("Paycheck", "Paycheck - Unemployment Benefits", "green", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Amount", value = salary, inline = true}
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Amount", value = salary, inline = true }
})
end
elseif Config.EnableSocietyPayouts then -- possibly a society
TriggerEvent('esx_society:getSociety', xPlayer.job.name, function(society)
- if society ~= nil then -- verified society
+ if society ~= nil then -- verified society
TriggerEvent('esx_addonaccount:getSharedAccount', society.account, function(account)
if account.money >= salary then -- does the society money to pay its employees?
xPlayer.addAccountMoney('bank', salary, "Paycheck")
account.removeMoney(salary)
if Config.LogPaycheck then
- ESX.DiscordLogFields("Paycheck", "Paycheck - "..jobLabel, "green", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Amount", value = salary, inline = true}
+ ESX.DiscordLogFields("Paycheck", "Paycheck - " .. jobLabel, "green", {
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Amount", value = salary, inline = true }
})
end
@@ -43,10 +43,10 @@ function StartPayCheck()
else -- not a society
xPlayer.addAccountMoney('bank', salary, "Paycheck")
if Config.LogPaycheck then
- ESX.DiscordLogFields("Paycheck", "Paycheck - "..jobLabel, "green", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Amount", value = salary, inline = true}
+ ESX.DiscordLogFields("Paycheck", "Paycheck - " .. jobLabel, "green", {
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Amount", value = salary, inline = true }
})
end
TriggerClientEvent('esx:showAdvancedNotification', player, TranslateCap('bank'), TranslateCap('received_paycheck'), TranslateCap('received_salary', salary),
@@ -57,9 +57,9 @@ function StartPayCheck()
xPlayer.addAccountMoney('bank', salary, "Paycheck")
if Config.LogPaycheck then
ESX.DiscordLogFields("Paycheck", "Paycheck - Generic", "green", {
- {name = "Player", value = xPlayer.name, inline = true},
- {name = "ID", value = xPlayer.source, inline = true},
- {name = "Amount", value = salary, inline = true}
+ { name = "Player", value = xPlayer.name, inline = true },
+ { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Amount", value = salary, inline = true }
})
end
TriggerClientEvent('esx:showAdvancedNotification', player, TranslateCap('bank'), TranslateCap('received_paycheck'), TranslateCap('received_salary', salary),
diff --git a/[core]/esx_context/config.lua b/[core]/esx_context/config.lua
index c8812138..58301301 100644
--- a/[core]/esx_context/config.lua
+++ b/[core]/esx_context/config.lua
@@ -1 +1 @@
-PREVIEW_KEYBIND = "LMENU"
\ No newline at end of file
+PREVIEW_KEYBIND = "LMENU"
diff --git a/[core]/esx_context/fxmanifest.lua b/[core]/esx_context/fxmanifest.lua
index ff68b532..2841b9b3 100644
--- a/[core]/esx_context/fxmanifest.lua
+++ b/[core]/esx_context/fxmanifest.lua
@@ -4,7 +4,7 @@ game 'gta5'
author 'ESX-Framework & Brayden'
description 'Offical ESX Legacy Context Menu'
lua54 'yes'
-version '1.9.4'
+version '1.9.5'
ui_page 'index.html'
@@ -21,4 +21,4 @@ files {
dependencies {
'es_extended'
-}
\ No newline at end of file
+}
diff --git a/[core]/esx_identity/client/main.lua b/[core]/esx_identity/client/main.lua
index ffabca5a..d81d30f3 100644
--- a/[core]/esx_identity/client/main.lua
+++ b/[core]/esx_identity/client/main.lua
@@ -39,7 +39,7 @@ if not Config.UseDeferrals then
ClearTimecycleModifier()
end
- SendNUIMessage({type = "enableui", enable = state})
+ SendNUIMessage({ type = "enableui", enable = state })
end
RegisterNetEvent('esx_identity:showRegisterIdentity', function()
diff --git a/[core]/esx_identity/config.lua b/[core]/esx_identity/config.lua
index 8eeb007c..2c16096b 100644
--- a/[core]/esx_identity/config.lua
+++ b/[core]/esx_identity/config.lua
@@ -1,23 +1,23 @@
-Config = {}
-Config.Locale = GetConvar('esx:locale', 'en')
+Config = {}
+Config.Locale = GetConvar('esx:locale', 'en')
-- [Config.EnableCommands]
-- Enables Commands Such As /char and /chardel
-Config.EnableCommands = ESX.GetConfig().EnableDebug
+Config.EnableCommands = ESX.GetConfig().EnableDebug
-- EXPERIMENTAL Character Registration Method
-Config.UseDeferrals = false
+Config.UseDeferrals = false
-- These values are for the date format in the registration menu
-- Choices: DD/MM/YYYY | MM/DD/YYYY | YYYY/MM/DD
-Config.DateFormat = 'DD/MM/YYYY'
+Config.DateFormat = 'DD/MM/YYYY'
-- These values are for the second input validation in server/main.lua
-Config.MaxNameLength = 20 -- Max Name Length.
-Config.MinHeight = 120 -- 120 cm lowest height
-Config.MaxHeight = 220 -- 220 cm max height.
-Config.LowestYear = 1900 -- 112 years old is the oldest you can be.
-Config.HighestYear = 2005 -- 18 years old is the youngest you can be.
+Config.MaxNameLength = 20 -- Max Name Length.
+Config.MinHeight = 120 -- 120 cm lowest height
+Config.MaxHeight = 220 -- 220 cm max height.
+Config.LowestYear = 1900 -- 112 years old is the oldest you can be.
+Config.HighestYear = 2005 -- 18 years old is the youngest you can be.
-Config.FullCharDelete = true -- Delete all reference to character.
-Config.EnableDebugging = ESX.GetConfig().EnableDebug -- prints for debugging :)
+Config.FullCharDelete = true -- Delete all reference to character.
+Config.EnableDebugging = ESX.GetConfig().EnableDebug -- prints for debugging :)
diff --git a/[core]/esx_identity/fxmanifest.lua b/[core]/esx_identity/fxmanifest.lua
index 618224aa..2a916e95 100644
--- a/[core]/esx_identity/fxmanifest.lua
+++ b/[core]/esx_identity/fxmanifest.lua
@@ -4,7 +4,7 @@ game 'gta5'
description 'ESX Identity'
lua54 'yes'
-version '1.9.4'
+version '1.9.5'
shared_scripts {
'@es_extended/imports.lua',
@@ -32,4 +32,4 @@ files {
'html/css/style.css',
}
-dependency 'es_extended'
\ No newline at end of file
+dependency 'es_extended'
diff --git a/[core]/esx_identity/locales/da.lua b/[core]/esx_identity/locales/da.lua
index 68a4f5c4..aa4b83de 100644
--- a/[core]/esx_identity/locales/da.lua
+++ b/[core]/esx_identity/locales/da.lua
@@ -1,39 +1,38 @@
Locales["da"] = {
- ["show_active_character"] = "Vis aktiv karakter",
- ["active_character"] = "Aktiv karakter: %s",
- ["error_active_character"] = "Der opstod en fejl under indhentning af dine data.",
- ["delete_character"] = "Slet din nuværende karakter.",
- ["deleted_character"] = "Karakter slettet",
- ["error_delete_character"] = "Der opstod et problem med at slette din karakter.",
- ["thank_you_for_registering"] = "Registreringen lykkedes. God fornøjelse!",
- ["debug_xPlayer_get_first_name"] = "Returnerer dit fornavn",
- ["debug_xPlayer_get_last_name"] = "Returnerer dit efternavn",
- ["debug_xPlayer_get_full_name"] = "Returnerer dit fulde navn",
- ["debug_xPlayer_get_sex"] = "Returnerer dit køn",
- ["debug_xPlayer_get_dob"] = "Returnerer din fødselsdato",
- ["debug_xPlayer_get_height"] = "Giver din højde tilbage",
- ["error_debug_xPlayer_get_first_name"] = "Der opstod et problem med at få dit fornavn.",
- ["error_debug_xPlayer_get_last_name"] = "Der opstod et problem med at få dit efternavn.",
- ["error_debug_xPlayer_get_full_name"] = "Der opstod et problem under indhentning af dit fulde navn.",
- ["error_debug_xPlayer_get_sex"] = "Der var et problem med at få dit sex.",
- ["error_debug_xPlayer_get_dob"] = "Der var et problem med at få din fødselsdato.",
- ["error_debug_xPlayer_get_height"] = "Der var et problem med at få din højde.",
- ["return_debug_xPlayer_get_first_name"] = "Fornavn: %s",
- ["return_debug_xPlayer_get_last_name"] = "Efternavn: %s",
- ["return_debug_xPlayer_get_full_name"] = "Fulde Navn: %s",
- ["return_debug_xPlayer_get_sex"] = "Køn: %s",
- ["return_debug_xPlayer_get_dob"] = "Fødselsdato: %s",
- ["return_debug_xPlayer_get_height"] = "Højde: %s Tommer",
- ["data_incorrect"] = "Ugyldige data. Prøv venligst igen.",
- ["invalid_format"] = "Ugyldigt dataformat. Prøv venligst igen.",
- ["no_identifier"] = "[ESX Identitet]\nDer var et problem under indlæsning af din karakter!\nFejlkode: identifikator mangler\n\nDette skyldes, at din identifikator mangler. Venligst vend tilbage senere eller rapporter dette problem til serverejeren.",
- ["missing_identity"] = "[ESX Identitet]\nDer var et problem med at indlæse din karakter!\nFejlkode: identitet mangler\n\nDet ser ud til, at din identitet mangler, prøv at oprette forbindelse igen.",
- ["deleted_identity"] = "Tegn slettet. Tilmeld dig igen for at oprette en ny karakter.",
- ["already_registered"] = "Du har allerede tilmeldt dig.",
- ["invalid_firstname_format"] = "Ugyldigt format (fornavn): Prøv venligst igen.",
- ["invalid_lastname_format"] = "Ugyldigt format (efternavn): Prøv igen.",
- ["invalid_dob_format"] = "Ugyldigt format (DOB): Prøv venligst igen.",
- ["invalid_sex_format"] = "Ugyldigt format (køn): Prøv venligst igen.",
- ["invalid_height_format"] = "Ugyldigt format (højde): Prøv venligst igen.",
- }
-
+ ["show_active_character"] = "Vis aktiv karakter",
+ ["active_character"] = "Aktiv karakter: %s",
+ ["error_active_character"] = "Der opstod en fejl under indhentning af dine data.",
+ ["delete_character"] = "Slet din nuværende karakter.",
+ ["deleted_character"] = "Karakter slettet",
+ ["error_delete_character"] = "Der opstod et problem med at slette din karakter.",
+ ["thank_you_for_registering"] = "Registreringen lykkedes. God fornøjelse!",
+ ["debug_xPlayer_get_first_name"] = "Returnerer dit fornavn",
+ ["debug_xPlayer_get_last_name"] = "Returnerer dit efternavn",
+ ["debug_xPlayer_get_full_name"] = "Returnerer dit fulde navn",
+ ["debug_xPlayer_get_sex"] = "Returnerer dit køn",
+ ["debug_xPlayer_get_dob"] = "Returnerer din fødselsdato",
+ ["debug_xPlayer_get_height"] = "Giver din højde tilbage",
+ ["error_debug_xPlayer_get_first_name"] = "Der opstod et problem med at få dit fornavn.",
+ ["error_debug_xPlayer_get_last_name"] = "Der opstod et problem med at få dit efternavn.",
+ ["error_debug_xPlayer_get_full_name"] = "Der opstod et problem under indhentning af dit fulde navn.",
+ ["error_debug_xPlayer_get_sex"] = "Der var et problem med at få dit sex.",
+ ["error_debug_xPlayer_get_dob"] = "Der var et problem med at få din fødselsdato.",
+ ["error_debug_xPlayer_get_height"] = "Der var et problem med at få din højde.",
+ ["return_debug_xPlayer_get_first_name"] = "Fornavn: %s",
+ ["return_debug_xPlayer_get_last_name"] = "Efternavn: %s",
+ ["return_debug_xPlayer_get_full_name"] = "Fulde Navn: %s",
+ ["return_debug_xPlayer_get_sex"] = "Køn: %s",
+ ["return_debug_xPlayer_get_dob"] = "Fødselsdato: %s",
+ ["return_debug_xPlayer_get_height"] = "Højde: %s Tommer",
+ ["data_incorrect"] = "Ugyldige data. Prøv venligst igen.",
+ ["invalid_format"] = "Ugyldigt dataformat. Prøv venligst igen.",
+ ["no_identifier"] = "[ESX Identitet]\nDer var et problem under indlæsning af din karakter!\nFejlkode: identifikator mangler\n\nDette skyldes, at din identifikator mangler. Venligst vend tilbage senere eller rapporter dette problem til serverejeren.",
+ ["missing_identity"] = "[ESX Identitet]\nDer var et problem med at indlæse din karakter!\nFejlkode: identitet mangler\n\nDet ser ud til, at din identitet mangler, prøv at oprette forbindelse igen.",
+ ["deleted_identity"] = "Tegn slettet. Tilmeld dig igen for at oprette en ny karakter.",
+ ["already_registered"] = "Du har allerede tilmeldt dig.",
+ ["invalid_firstname_format"] = "Ugyldigt format (fornavn): Prøv venligst igen.",
+ ["invalid_lastname_format"] = "Ugyldigt format (efternavn): Prøv igen.",
+ ["invalid_dob_format"] = "Ugyldigt format (DOB): Prøv venligst igen.",
+ ["invalid_sex_format"] = "Ugyldigt format (køn): Prøv venligst igen.",
+ ["invalid_height_format"] = "Ugyldigt format (højde): Prøv venligst igen.",
+}
diff --git a/[core]/esx_identity/locales/es.lua b/[core]/esx_identity/locales/es.lua
index 018ee8a2..d6385eac 100644
--- a/[core]/esx_identity/locales/es.lua
+++ b/[core]/esx_identity/locales/es.lua
@@ -1,38 +1,38 @@
Locales["es"] = {
-["show_active_character"] = "Mostrar personaje actual",
-["active_character"] = "Personaje actual: %s",
-["error_active_character"] = "Se produjo un error al recuperar tu nombre. Por favor contacta con un administrador",
-["delete_character"] = "Elimina tu personaje y crea uno nuevo",
-["deleted_character"] = "Tu personaje ha sido eliminado",
-["error_delete_character"] = "Se produjo un error al eliminar tu personaje. Por favor contacta con un administrador",
-["thank_you_for_registering"] = "Gracias por registrarte. Bienvenido a la ciudad",
-["debug_xPlayer_get_first_name"] = "Devuelve tu nombre",
-["debug_xPlayer_get_last_name"] = "Devuelve tu apellido",
-["debug_xPlayer_get_full_name"] = "Devuelve tu nombre completo",
-["debug_xPlayer_get_sex"] = "Devuelve tu sexo",
-["debug_xPlayer_get_dob"] = "Devuelve tu fecha de nacimiento",
-["debug_xPlayer_get_height"] = "Devuelve tu altura",
-["error_debug_xPlayer_get_first_name"] = "Se produjo un error al recuperar tu nombre",
-["error_debug_xPlayer_get_last_name"] = "Se produjo un error al recuperar tu apellido",
-["error_debug_xPlayer_get_full_name"] = "Se produjo un error al recuperar tu nombre completo",
-["error_debug_xPlayer_get_sex"] = "Se produjo un error al recuperar tu sexo",
-["error_debug_xPlayer_get_dob"] = "Se produjo un error al recuperar tu fecha de nacimiento",
-["error_debug_xPlayer_get_height"] = "Se produjo un error al recuperar tu altura",
-["return_debug_xPlayer_get_first_name"] = "Nombre: %s",
-["return_debug_xPlayer_get_last_name"] = "Apellido: %s",
-["return_debug_xPlayer_get_full_name"] = "Nombre completo: %s",
-["return_debug_xPlayer_get_sex"] = "Sexo: %s",
-["return_debug_xPlayer_get_dob"] = "Fecha de nacimiento: %s",
-["return_debug_xPlayer_get_height"] = "Altura: %s centímetros",
-["data_incorrect"] = "Datos introducidos de forma incorrecta. Inténtalo de nuevo",
-["invalid_format"] = "Datos con formato incorrecto. Inténtalo de nuevo",
-["no_identifier"] = "¡Se ha producido un error al cargar tu personaje!\nCódigo de error: identifier-missing\n\nSe desconoce la causa de este error, no se pudo encontrar su identificador. Intentalo más tarde o informa de este problema al equipo administrativo del servidor",
-["missing_identity"] = "¡Se ha producido un error al cargar tu personaje!\nCódigo de error: identity-missing\n\nParece que falta su identidad, intenta conectarte nuevamente",
-["deleted_identity"] = "Tu personaje ha sido borrado. Vuelva a iniciar sesión para crear un nuevo personaje",
-["already_registered"] = "Ya estás registrado.",
-["invalid_firstname_format"] = "Formato Inválido (Nombre): Inténtalo de nuevo.",
-["invalid_lastname_format"] = "Formato Inválido (Apellido): Inténtalo de nuevo.",
-["invalid_dob_format"] = "Formato Inválido (Fec. Nac.): Inténtalo de nuevo.",
-["invalid_sex_format"] = "Formato Inválido (Sexo): Inténtalo de nuevo.",
-["invalid_height_format"] = "Formato Inválido (Altura): Inténtalo de nuevo.",
+ ["show_active_character"] = "Mostrar personaje actual",
+ ["active_character"] = "Personaje actual: %s",
+ ["error_active_character"] = "Se produjo un error al recuperar tu nombre. Por favor contacta con un administrador",
+ ["delete_character"] = "Elimina tu personaje y crea uno nuevo",
+ ["deleted_character"] = "Tu personaje ha sido eliminado",
+ ["error_delete_character"] = "Se produjo un error al eliminar tu personaje. Por favor contacta con un administrador",
+ ["thank_you_for_registering"] = "Gracias por registrarte. Bienvenido a la ciudad",
+ ["debug_xPlayer_get_first_name"] = "Devuelve tu nombre",
+ ["debug_xPlayer_get_last_name"] = "Devuelve tu apellido",
+ ["debug_xPlayer_get_full_name"] = "Devuelve tu nombre completo",
+ ["debug_xPlayer_get_sex"] = "Devuelve tu sexo",
+ ["debug_xPlayer_get_dob"] = "Devuelve tu fecha de nacimiento",
+ ["debug_xPlayer_get_height"] = "Devuelve tu altura",
+ ["error_debug_xPlayer_get_first_name"] = "Se produjo un error al recuperar tu nombre",
+ ["error_debug_xPlayer_get_last_name"] = "Se produjo un error al recuperar tu apellido",
+ ["error_debug_xPlayer_get_full_name"] = "Se produjo un error al recuperar tu nombre completo",
+ ["error_debug_xPlayer_get_sex"] = "Se produjo un error al recuperar tu sexo",
+ ["error_debug_xPlayer_get_dob"] = "Se produjo un error al recuperar tu fecha de nacimiento",
+ ["error_debug_xPlayer_get_height"] = "Se produjo un error al recuperar tu altura",
+ ["return_debug_xPlayer_get_first_name"] = "Nombre: %s",
+ ["return_debug_xPlayer_get_last_name"] = "Apellido: %s",
+ ["return_debug_xPlayer_get_full_name"] = "Nombre completo: %s",
+ ["return_debug_xPlayer_get_sex"] = "Sexo: %s",
+ ["return_debug_xPlayer_get_dob"] = "Fecha de nacimiento: %s",
+ ["return_debug_xPlayer_get_height"] = "Altura: %s centímetros",
+ ["data_incorrect"] = "Datos introducidos de forma incorrecta. Inténtalo de nuevo",
+ ["invalid_format"] = "Datos con formato incorrecto. Inténtalo de nuevo",
+ ["no_identifier"] = "¡Se ha producido un error al cargar tu personaje!\nCódigo de error: identifier-missing\n\nSe desconoce la causa de este error, no se pudo encontrar su identificador. Intentalo más tarde o informa de este problema al equipo administrativo del servidor",
+ ["missing_identity"] = "¡Se ha producido un error al cargar tu personaje!\nCódigo de error: identity-missing\n\nParece que falta su identidad, intenta conectarte nuevamente",
+ ["deleted_identity"] = "Tu personaje ha sido borrado. Vuelva a iniciar sesión para crear un nuevo personaje",
+ ["already_registered"] = "Ya estás registrado.",
+ ["invalid_firstname_format"] = "Formato Inválido (Nombre): Inténtalo de nuevo.",
+ ["invalid_lastname_format"] = "Formato Inválido (Apellido): Inténtalo de nuevo.",
+ ["invalid_dob_format"] = "Formato Inválido (Fec. Nac.): Inténtalo de nuevo.",
+ ["invalid_sex_format"] = "Formato Inválido (Sexo): Inténtalo de nuevo.",
+ ["invalid_height_format"] = "Formato Inválido (Altura): Inténtalo de nuevo.",
}
diff --git a/[core]/esx_identity/locales/fr.lua b/[core]/esx_identity/locales/fr.lua
index b35b227d..08c93f41 100644
--- a/[core]/esx_identity/locales/fr.lua
+++ b/[core]/esx_identity/locales/fr.lua
@@ -1,38 +1,38 @@
Locales["fr"] = {
- ["show_active_character"] = "Afficher le personnage actif",
- ["active_character"] = "Personnage actif: %s",
- ["error_active_character"] = "Une erreur s'est produite lors de l'obtention de vos données.",
- ["delete_character"] = "Supprimez votre personnage actuel.",
- ["deleted_character"] = "Caractère supprimé",
- ["error_delete_character"] = "Un problème est survenu lors de la suppression de votre personnage.",
- ["thank_you_for_registering"] = "Inscription réussi. Profitez!",
- ["debug_xPlayer_get_first_name"] = "Renvoie votre prénom",
- ["debug_xPlayer_get_last_name"] = "Renvoie votre nom de famille",
- ["debug_xPlayer_get_full_name"] = "Renvoie votre nom complet",
- ["debug_xPlayer_get_sex"] = "Renvoie votre sexe",
- ["debug_xPlayer_get_dob"] = "Renvoie votre date de naissance",
- ["debug_xPlayer_get_height"] = "Renvoie votre taille",
- ["error_debug_xPlayer_get_first_name"] = "Un problème est survenu lors de l'obtention de votre prénom.",
- ["error_debug_xPlayer_get_last_name"] = "Un problème est survenu lors de l'obtention de votre nom de famille.",
- ["error_debug_xPlayer_get_full_name"] = "Un problème est survenu lors de l'obtention de votre nom complet.",
- ["error_debug_xPlayer_get_sex"] = "Il y a eu un problème lors de l'obtention de votre sexe.",
- ["error_debug_xPlayer_get_dob"] = "Un problème est survenu lors de l'obtention de votre date de naissance.",
- ["error_debug_xPlayer_get_height"] = "Un problème est survenu lors de l'obtention de votre taille.",
- ["return_debug_xPlayer_get_first_name"] = "Prénom: %s",
- ["return_debug_xPlayer_get_last_name"] = "Nom de famille: %s",
- ["return_debug_xPlayer_get_full_name"] = "Nom: %s",
- ["return_debug_xPlayer_get_sex"] = "Sexe: %s",
- ["return_debug_xPlayer_get_dob"] = "Date de naissance: %s",
- ["return_debug_xPlayer_get_height"] = "Hauteur: %s pouces",
- ["data_incorrect"] = "Données non valides, veuillez réessayer.",
- ["invalid_format"] = "Format de données non valide, veuillez réessayer.",
- ["no_identifier"] = "[ESX Identity]\nIl y a eu un problème lors du chargement de votre personnage !\nCode d'erreur : identifiant manquant\n\nCela est dû au fait que votre identifiant est manquant. Veuillez revenir plus tard ou signaler ce problème au propriétaire du serveur.",
- ["missing_identity"] = "[ESX Identity]Un problème est survenu lors du chargement de votre personnage !Code d'erreur : identité manquante\n\nIl semble que votre identité soit manquante, essayez de vous reconnecter.",
- ["deleted_identity"] = "Personnage supprimé. Veuillez vous réinscrire pour créer un nouveau personnage.",
- ["already_registered"] = "Vous êtes déjà inscrit.",
- ["invalid_firstname_format"] = "Format non valide (prénom) : veuillez réessayer.",
- ["invalid_lastname_format"] = "Format non valide (nom de famille) : veuillez réessayer.",
- ["invalid_dob_format"] = "Format non valide (DDN) : veuillez réessayer.",
- ["invalid_sex_format"] = "Format non valide (sexe) : veuillez réessayer.",
- ["invalid_height_format"] = "Format non valide (hauteur) : veuillez réessayer.",
- }
+ ["show_active_character"] = "Afficher le personnage actif",
+ ["active_character"] = "Personnage actif: %s",
+ ["error_active_character"] = "Une erreur s'est produite lors de l'obtention de vos données.",
+ ["delete_character"] = "Supprimez votre personnage actuel.",
+ ["deleted_character"] = "Caractère supprimé",
+ ["error_delete_character"] = "Un problème est survenu lors de la suppression de votre personnage.",
+ ["thank_you_for_registering"] = "Inscription réussi. Profitez!",
+ ["debug_xPlayer_get_first_name"] = "Renvoie votre prénom",
+ ["debug_xPlayer_get_last_name"] = "Renvoie votre nom de famille",
+ ["debug_xPlayer_get_full_name"] = "Renvoie votre nom complet",
+ ["debug_xPlayer_get_sex"] = "Renvoie votre sexe",
+ ["debug_xPlayer_get_dob"] = "Renvoie votre date de naissance",
+ ["debug_xPlayer_get_height"] = "Renvoie votre taille",
+ ["error_debug_xPlayer_get_first_name"] = "Un problème est survenu lors de l'obtention de votre prénom.",
+ ["error_debug_xPlayer_get_last_name"] = "Un problème est survenu lors de l'obtention de votre nom de famille.",
+ ["error_debug_xPlayer_get_full_name"] = "Un problème est survenu lors de l'obtention de votre nom complet.",
+ ["error_debug_xPlayer_get_sex"] = "Il y a eu un problème lors de l'obtention de votre sexe.",
+ ["error_debug_xPlayer_get_dob"] = "Un problème est survenu lors de l'obtention de votre date de naissance.",
+ ["error_debug_xPlayer_get_height"] = "Un problème est survenu lors de l'obtention de votre taille.",
+ ["return_debug_xPlayer_get_first_name"] = "Prénom: %s",
+ ["return_debug_xPlayer_get_last_name"] = "Nom de famille: %s",
+ ["return_debug_xPlayer_get_full_name"] = "Nom: %s",
+ ["return_debug_xPlayer_get_sex"] = "Sexe: %s",
+ ["return_debug_xPlayer_get_dob"] = "Date de naissance: %s",
+ ["return_debug_xPlayer_get_height"] = "Hauteur: %s pouces",
+ ["data_incorrect"] = "Données non valides, veuillez réessayer.",
+ ["invalid_format"] = "Format de données non valide, veuillez réessayer.",
+ ["no_identifier"] = "[ESX Identity]\nIl y a eu un problème lors du chargement de votre personnage !\nCode d'erreur : identifiant manquant\n\nCela est dû au fait que votre identifiant est manquant. Veuillez revenir plus tard ou signaler ce problème au propriétaire du serveur.",
+ ["missing_identity"] = "[ESX Identity]Un problème est survenu lors du chargement de votre personnage !Code d'erreur : identité manquante\n\nIl semble que votre identité soit manquante, essayez de vous reconnecter.",
+ ["deleted_identity"] = "Personnage supprimé. Veuillez vous réinscrire pour créer un nouveau personnage.",
+ ["already_registered"] = "Vous êtes déjà inscrit.",
+ ["invalid_firstname_format"] = "Format non valide (prénom) : veuillez réessayer.",
+ ["invalid_lastname_format"] = "Format non valide (nom de famille) : veuillez réessayer.",
+ ["invalid_dob_format"] = "Format non valide (DDN) : veuillez réessayer.",
+ ["invalid_sex_format"] = "Format non valide (sexe) : veuillez réessayer.",
+ ["invalid_height_format"] = "Format non valide (hauteur) : veuillez réessayer.",
+}
diff --git a/[core]/esx_identity/locales/pt.lua b/[core]/esx_identity/locales/pt.lua
index 0ad97de7..108f8cc2 100644
--- a/[core]/esx_identity/locales/pt.lua
+++ b/[core]/esx_identity/locales/pt.lua
@@ -1,38 +1,38 @@
Locales["pt"] = {
- ["show_active_character"] = "Mostrar personagem ativa",
- ["active_character"] = "Personagem ativa: %s",
- ["error_active_character"] = "Houve um erro a obter os teus dados.",
- ["delete_character"] = "Apagar a tua personagem atual.",
- ["deleted_character"] = "Personagem apagada!",
- ["error_delete_character"] = "Houve um problema ao apagar a tua personagem.",
- ["thank_you_for_registering"] = "Registo concluído. Diverte-te!",
- ["debug_xPlayer_get_first_name"] = "Retorna o teu primeiro nome",
- ["debug_xPlayer_get_last_name"] = "Retorna o teu último nome",
- ["debug_xPlayer_get_full_name"] = "Retorna o teu nome completo",
- ["debug_xPlayer_get_sex"] = "Retorna o teu sexo",
- ["debug_xPlayer_get_dob"] = "Retorna a tua data de nascimento",
- ["debug_xPlayer_get_height"] = "Retorna a tua altura",
- ["error_debug_xPlayer_get_first_name"] = "Houve um problema ao obter o teu primeiro nome.",
- ["error_debug_xPlayer_get_last_name"] = "Houve um problema ao obter o teu último nome.",
- ["error_debug_xPlayer_get_full_name"] = "Houve um problema ao obter o teu nome completo.",
- ["error_debug_xPlayer_get_sex"] = "Houve um problema ao obter o teu sexo.",
- ["error_debug_xPlayer_get_dob"] = "Houve um problema ao obter a tua data de nascimento.",
- ["error_debug_xPlayer_get_height"] = "Houve um problema ao obter a tua altura.",
- ["return_debug_xPlayer_get_first_name"] = "Primeiro nome: %s",
- ["return_debug_xPlayer_get_last_name"] = "Último nome: %s",
- ["return_debug_xPlayer_get_full_name"] = "Nome: %s",
- ["return_debug_xPlayer_get_sex"] = "Sexo: %s",
- ["return_debug_xPlayer_get_dob"] = "Data de nascimento: %s",
- ["return_debug_xPlayer_get_height"] = "Altura: %s cm",
- ["data_incorrect"] = "Dados inválidos, tenta novamente.",
- ["invalid_format"] = "Formato dos dados inválido, tenta novamente.",
- ["no_identifier"] = "[ESX Identity]\nHouve um erro ao carregar a tua personagem!\nCódigo do erro: identifier-missing\n\nEste erro é devido à falta do teu identificador. Porfavor volta mais tarde ou reporta este problema a um Administrador.",
- ["missing_identity"] = "[ESX Identity]\nHouve um erro ao carregar a tua personagem!\nCódigo do erro: identity-missing\n\nParece que a tua identidade está em falta, experimenta reentrar no servidor!",
- ["deleted_identity"] = "Personagem apagada. Porfavor reentra para criar uma nova personagem.",
- ["already_registered"] = "Tu já estás registado.",
- ["invalid_firstname_format"] = "Formato inválido (Primeiro nome): Porfavor tenta novamente!",
- ["invalid_lastname_format"] = "Formato inválido (Último nome): Porfavor tenta novamente!",
- ["invalid_dob_format"] = "Formato inválido (Data de nascimento): Porfavor tenta novamente!",
- ["invalid_sex_format"] = "Formato inválido (Sexo): Porfavor tenta novamente!",
- ["invalid_height_format"] = "Formato inválido (Altura): Porfavor tenta novamente!",
- }
+ ["show_active_character"] = "Mostrar personagem ativa",
+ ["active_character"] = "Personagem ativa: %s",
+ ["error_active_character"] = "Houve um erro a obter os teus dados.",
+ ["delete_character"] = "Apagar a tua personagem atual.",
+ ["deleted_character"] = "Personagem apagada!",
+ ["error_delete_character"] = "Houve um problema ao apagar a tua personagem.",
+ ["thank_you_for_registering"] = "Registo concluído. Diverte-te!",
+ ["debug_xPlayer_get_first_name"] = "Retorna o teu primeiro nome",
+ ["debug_xPlayer_get_last_name"] = "Retorna o teu último nome",
+ ["debug_xPlayer_get_full_name"] = "Retorna o teu nome completo",
+ ["debug_xPlayer_get_sex"] = "Retorna o teu sexo",
+ ["debug_xPlayer_get_dob"] = "Retorna a tua data de nascimento",
+ ["debug_xPlayer_get_height"] = "Retorna a tua altura",
+ ["error_debug_xPlayer_get_first_name"] = "Houve um problema ao obter o teu primeiro nome.",
+ ["error_debug_xPlayer_get_last_name"] = "Houve um problema ao obter o teu último nome.",
+ ["error_debug_xPlayer_get_full_name"] = "Houve um problema ao obter o teu nome completo.",
+ ["error_debug_xPlayer_get_sex"] = "Houve um problema ao obter o teu sexo.",
+ ["error_debug_xPlayer_get_dob"] = "Houve um problema ao obter a tua data de nascimento.",
+ ["error_debug_xPlayer_get_height"] = "Houve um problema ao obter a tua altura.",
+ ["return_debug_xPlayer_get_first_name"] = "Primeiro nome: %s",
+ ["return_debug_xPlayer_get_last_name"] = "Último nome: %s",
+ ["return_debug_xPlayer_get_full_name"] = "Nome: %s",
+ ["return_debug_xPlayer_get_sex"] = "Sexo: %s",
+ ["return_debug_xPlayer_get_dob"] = "Data de nascimento: %s",
+ ["return_debug_xPlayer_get_height"] = "Altura: %s cm",
+ ["data_incorrect"] = "Dados inválidos, tenta novamente.",
+ ["invalid_format"] = "Formato dos dados inválido, tenta novamente.",
+ ["no_identifier"] = "[ESX Identity]\nHouve um erro ao carregar a tua personagem!\nCódigo do erro: identifier-missing\n\nEste erro é devido à falta do teu identificador. Porfavor volta mais tarde ou reporta este problema a um Administrador.",
+ ["missing_identity"] = "[ESX Identity]\nHouve um erro ao carregar a tua personagem!\nCódigo do erro: identity-missing\n\nParece que a tua identidade está em falta, experimenta reentrar no servidor!",
+ ["deleted_identity"] = "Personagem apagada. Porfavor reentra para criar uma nova personagem.",
+ ["already_registered"] = "Tu já estás registado.",
+ ["invalid_firstname_format"] = "Formato inválido (Primeiro nome): Porfavor tenta novamente!",
+ ["invalid_lastname_format"] = "Formato inválido (Último nome): Porfavor tenta novamente!",
+ ["invalid_dob_format"] = "Formato inválido (Data de nascimento): Porfavor tenta novamente!",
+ ["invalid_sex_format"] = "Formato inválido (Sexo): Porfavor tenta novamente!",
+ ["invalid_height_format"] = "Formato inválido (Altura): Porfavor tenta novamente!",
+}
diff --git a/[core]/esx_identity/locales/sl.lua b/[core]/esx_identity/locales/sl.lua
index 2499f7c2..4096ba4a 100644
--- a/[core]/esx_identity/locales/sl.lua
+++ b/[core]/esx_identity/locales/sl.lua
@@ -1,38 +1,38 @@
Locales["sl"] = {
- ["show_active_character"] = "Prikazi aktivni Karakter",
- ["active_character"] = "Aktivni Karakter: %s",
- ["error_active_character"] = "Pri pridobivanju vasih podatkov je prislo do napake.",
- ["delete_character"] = "Izbrisi vas trenutni Karakter.",
- ["deleted_character"] = "Karakter izbrisan",
- ["error_delete_character"] = "Pri brisanju vasega lika je prislo do tezave.",
- ["thank_you_for_registering"] = "Registracija uspesna. Uzivajte!",
- ["debug_xPlayer_get_first_name"] = "Vrne vase ime",
- ["debug_xPlayer_get_last_name"] = "Vrne vas priimek",
- ["debug_xPlayer_get_full_name"] = "Vrne vase polno ime",
- ["debug_xPlayer_get_sex"] = "Vrne vas spol",
- ["debug_xPlayer_get_dob"] = "Vrne vas DOB",
- ["debug_xPlayer_get_height"] = "Vrne vaso visino",
- ["error_debug_xPlayer_get_first_name"] = "Pri pridobivanju vasega imena je prislo do tezave.",
- ["error_debug_xPlayer_get_last_name"] = "Pri pridobivanju vasega priimka je prislo do tezave.",
- ["error_debug_xPlayer_get_full_name"] = "Pri pridobivanju vasega polnega imena je prislo do tezave.",
- ["error_debug_xPlayer_get_sex"] = "Pri pridobivanju vasega spola je prislo do tezave.",
- ["error_debug_xPlayer_get_dob"] = "Pri pridobivanju vasega datuma rojstva je prislo do tezave.",
- ["error_debug_xPlayer_get_height"] = "Pri pridobivanju vase visine je prislo do tezave.",
- ["return_debug_xPlayer_get_first_name"] = "Ime: %s",
- ["return_debug_xPlayer_get_last_name"] = "Priimek: %s",
- ["return_debug_xPlayer_get_full_name"] = "Ime: %s",
- ["return_debug_xPlayer_get_sex"] = "Spol: %s",
- ["return_debug_xPlayer_get_dob"] = "DOB: %s",
- ["return_debug_xPlayer_get_height"] = "Visina: %s palcev",
- ["data_incorrect"] = "Neveljavni podatki, poskusite znova.",
- ["invalid_format"] = "Neveljavna oblika podatkov, poskusite znova.",
- ["no_identifier"] = "[ESX Identiteta]\nPri nalaganju vasega lika je prislo do tezave!\nKoda napake: identifikator-manjka\n\nTo je posledica tega, da manjka vas identifikator. Vrnite se pozneje ali prijavite to tezavo lastniku streznika.",
- ["missing_identity"] = "[ESX Identity]\nPri nalaganju vasega lika je prislo do tezave!\nKoda napake: identity-missing\n\nVideti je, da vasa identiteta manjka, poskusite znova vzpostaviti povezavo.",
- ["deleted_identity"] = "Karakter izbrisan. Ponovno se pridruzite, da ustvarite nov lik.",
- ["already_registered"] = "Registrirali ste se ze.",
- ["invalid_firstname_format"] = "Neveljavna oblika (ime): Prosimo, poskusite znova.",
- ["invalid_lastname_format"] = "Neveljavna oblika (priimek): Poskusite ponovno.",
- ["invalid_dob_format"] = "Neveljavna oblika (DOB): Prosimo, poskusite znova.",
- ["invalid_sex_format"] = "Neveljavna oblika (spol): Poskusite ponovno.",
- ["invalid_height_format"] = "Neveljavna oblika (visina): Prosimo, poskusite znova.",
- }
\ No newline at end of file
+ ["show_active_character"] = "Prikazi aktivni Karakter",
+ ["active_character"] = "Aktivni Karakter: %s",
+ ["error_active_character"] = "Pri pridobivanju vasih podatkov je prislo do napake.",
+ ["delete_character"] = "Izbrisi vas trenutni Karakter.",
+ ["deleted_character"] = "Karakter izbrisan",
+ ["error_delete_character"] = "Pri brisanju vasega lika je prislo do tezave.",
+ ["thank_you_for_registering"] = "Registracija uspesna. Uzivajte!",
+ ["debug_xPlayer_get_first_name"] = "Vrne vase ime",
+ ["debug_xPlayer_get_last_name"] = "Vrne vas priimek",
+ ["debug_xPlayer_get_full_name"] = "Vrne vase polno ime",
+ ["debug_xPlayer_get_sex"] = "Vrne vas spol",
+ ["debug_xPlayer_get_dob"] = "Vrne vas DOB",
+ ["debug_xPlayer_get_height"] = "Vrne vaso visino",
+ ["error_debug_xPlayer_get_first_name"] = "Pri pridobivanju vasega imena je prislo do tezave.",
+ ["error_debug_xPlayer_get_last_name"] = "Pri pridobivanju vasega priimka je prislo do tezave.",
+ ["error_debug_xPlayer_get_full_name"] = "Pri pridobivanju vasega polnega imena je prislo do tezave.",
+ ["error_debug_xPlayer_get_sex"] = "Pri pridobivanju vasega spola je prislo do tezave.",
+ ["error_debug_xPlayer_get_dob"] = "Pri pridobivanju vasega datuma rojstva je prislo do tezave.",
+ ["error_debug_xPlayer_get_height"] = "Pri pridobivanju vase visine je prislo do tezave.",
+ ["return_debug_xPlayer_get_first_name"] = "Ime: %s",
+ ["return_debug_xPlayer_get_last_name"] = "Priimek: %s",
+ ["return_debug_xPlayer_get_full_name"] = "Ime: %s",
+ ["return_debug_xPlayer_get_sex"] = "Spol: %s",
+ ["return_debug_xPlayer_get_dob"] = "DOB: %s",
+ ["return_debug_xPlayer_get_height"] = "Visina: %s palcev",
+ ["data_incorrect"] = "Neveljavni podatki, poskusite znova.",
+ ["invalid_format"] = "Neveljavna oblika podatkov, poskusite znova.",
+ ["no_identifier"] = "[ESX Identiteta]\nPri nalaganju vasega lika je prislo do tezave!\nKoda napake: identifikator-manjka\n\nTo je posledica tega, da manjka vas identifikator. Vrnite se pozneje ali prijavite to tezavo lastniku streznika.",
+ ["missing_identity"] = "[ESX Identity]\nPri nalaganju vasega lika je prislo do tezave!\nKoda napake: identity-missing\n\nVideti je, da vasa identiteta manjka, poskusite znova vzpostaviti povezavo.",
+ ["deleted_identity"] = "Karakter izbrisan. Ponovno se pridruzite, da ustvarite nov lik.",
+ ["already_registered"] = "Registrirali ste se ze.",
+ ["invalid_firstname_format"] = "Neveljavna oblika (ime): Prosimo, poskusite znova.",
+ ["invalid_lastname_format"] = "Neveljavna oblika (priimek): Poskusite ponovno.",
+ ["invalid_dob_format"] = "Neveljavna oblika (DOB): Prosimo, poskusite znova.",
+ ["invalid_sex_format"] = "Neveljavna oblika (spol): Poskusite ponovno.",
+ ["invalid_height_format"] = "Neveljavna oblika (visina): Prosimo, poskusite znova.",
+}
diff --git a/[core]/esx_identity/server/main.lua b/[core]/esx_identity/server/main.lua
index ec992464..a2884c76 100644
--- a/[core]/esx_identity/server/main.lua
+++ b/[core]/esx_identity/server/main.lua
@@ -3,16 +3,12 @@ local alreadyRegistered = {}
local multichar = ESX.GetConfig().Multichar
local function deleteIdentityFromDatabase(xPlayer)
- MySQL.query.await(
- 'UPDATE users SET firstname = ?, lastname = ?, dateofbirth = ?, sex = ?, height = ?, skin = ? WHERE identifier = ?',
- { nil, nil, nil, nil, nil, nil, xPlayer.identifier })
+ MySQL.query.await('UPDATE users SET firstname = ?, lastname = ?, dateofbirth = ?, sex = ?, height = ?, skin = ? WHERE identifier = ?', { nil, nil, nil, nil, nil, nil, xPlayer.identifier })
if Config.FullCharDelete then
- MySQL.update.await('UPDATE addon_account_data SET money = 0 WHERE account_name IN (?) AND owner = ?',
- { { 'bank_savings', 'caution' }, xPlayer.identifier })
+ MySQL.update.await('UPDATE addon_account_data SET money = 0 WHERE account_name IN (?) AND owner = ?', { { 'bank_savings', 'caution' }, xPlayer.identifier })
- MySQL.prepare.await('UPDATE datastore_data SET data = ? WHERE name IN (?) AND owner = ?',
- { '\'{}\'', { 'user_ears', 'user_glasses', 'user_helmet', 'user_mask' }, xPlayer.identifier })
+ MySQL.prepare.await('UPDATE datastore_data SET data = ? WHERE name IN (?) AND owner = ?', { '\'{}\'', { 'user_ears', 'user_glasses', 'user_helmet', 'user_mask' }, xPlayer.identifier })
end
end
@@ -31,9 +27,7 @@ local function deleteIdentity(xPlayer)
end
local function saveIdentityToDatabase(identifier, identity)
- MySQL.update.await(
- 'UPDATE users SET firstname = ?, lastname = ?, dateofbirth = ?, sex = ?, height = ? WHERE identifier = ?',
- { identity.firstName, identity.lastName, identity.dateOfBirth, identity.sex, identity.height, identifier })
+ MySQL.update.await('UPDATE users SET firstname = ?, lastname = ?, dateofbirth = ?, sex = ?, height = ? WHERE identifier = ?', { identity.firstName, identity.lastName, identity.dateOfBirth, identity.sex, identity.height, identifier })
end
local function checkDOBFormat(str)
@@ -125,22 +119,21 @@ if Config.UseDeferrals then
Wait(100)
if identifier then
- MySQL.single('SELECT firstname, lastname, dateofbirth, sex, height FROM users WHERE identifier = ?',
- { identifier }, function(result)
- if result then
- if result.firstname then
- playerIdentity[identifier] = {
- firstName = result.firstname,
- lastName = result.lastname,
- dateOfBirth = result.dateofbirth,
- sex = result.sex,
- height = result.height
- }
+ MySQL.single('SELECT firstname, lastname, dateofbirth, sex, height FROM users WHERE identifier = ?', { identifier }, function(result)
+ if result then
+ if result.firstname then
+ playerIdentity[identifier] = {
+ firstName = result.firstname,
+ lastName = result.lastname,
+ dateOfBirth = result.dateofbirth,
+ sex = result.sex,
+ height = result.height
+ }
- deferrals.done()
- else
- deferrals.presentCard(
- [==[{"type": "AdaptiveCard","body":[{"type":"Container","items":[{"type":"ColumnSet",
+ deferrals.done()
+ else
+ deferrals.presentCard(
+ [==[{"type": "AdaptiveCard","body":[{"type":"Container","items":[{"type":"ColumnSet",
"columns":[{"type":"Column","items":[{"type":"Input.Text","placeholder":"First Name",
"id":"firstname","maxLength":15},{"type":"Input.Text","placeholder":"Date of Birth (MM/DD/YYYY)",
"id":"dateofbirth","maxLength":10}],"width":"stretch"},{"type":"Column","width":"stretch",
@@ -150,33 +143,33 @@ if Config.UseDeferrals then
{"title":"Female","value":"f"}],"style":"expanded","id":"sex"}]},{"type": "ActionSet",
"actions": [{"type":"Action.Submit","title":"Submit"}]}],
"$schema": "http://adaptivecards.io/schemas/adaptive-card.json","version":"1.0"}]==],
- function(data)
- if data.firstname == '' or data.lastname == '' or data.dateofbirth == '' or data.sex ==
- '' or data.height == '' then
- deferrals.done(TranslateCap('data_incorrect'))
- else
- if checkNameFormat(data.firstname) and checkNameFormat(data.lastname) and
- checkDOBFormat(data.dateofbirth) and checkSexFormat(data.sex) and
- checkHeightFormat(data.height) then
- playerIdentity[identifier] = {
- firstName = formatName(data.firstname),
- lastName = formatName(data.lastname),
- dateOfBirth = data.dateofbirth,
- sex = data.sex,
- height = tonumber(data.height),
- saveToDatabase = true
- }
+ function(data)
+ if data.firstname == '' or data.lastname == '' or data.dateofbirth == '' or data.sex ==
+ '' or data.height == '' then
+ deferrals.done(TranslateCap('data_incorrect'))
+ else
+ if checkNameFormat(data.firstname) and checkNameFormat(data.lastname) and
+ checkDOBFormat(data.dateofbirth) and checkSexFormat(data.sex) and
+ checkHeightFormat(data.height) then
+ playerIdentity[identifier] = {
+ firstName = formatName(data.firstname),
+ lastName = formatName(data.lastname),
+ dateOfBirth = data.dateofbirth,
+ sex = data.sex,
+ height = tonumber(data.height),
+ saveToDatabase = true
+ }
- deferrals.done()
- else
- deferrals.done(TranslateCap('invalid_format'))
- end
+ deferrals.done()
+ else
+ deferrals.done(TranslateCap('invalid_format'))
end
- end)
- end
- else
- deferrals.presentCard(
- [==[{"type": "AdaptiveCard","body":[{"type":"Container","items":[{"type":"ColumnSet","columns":[{
+ end
+ end)
+ end
+ else
+ deferrals.presentCard(
+ [==[{"type": "AdaptiveCard","body":[{"type":"Container","items":[{"type":"ColumnSet","columns":[{
"type":"Column","items":[{"type":"Input.Text","placeholder":"First Name","id":"firstname",
"maxLength":15},{"type":"Input.Text","placeholder":"Date of Birth (MM/DD/YYYY)","id":"dateofbirth",
"maxLength":10}],"width":"stretch"},{"type":"Column","width":"stretch","items":[{"type":"Input.Text",
@@ -185,39 +178,39 @@ if Config.UseDeferrals then
"placeholder":"Sex","choices":[{"title":"Male","value":"m"},{"title":"Female","value":"f"}],
"style":"expanded","id":"sex"}]},{"type": "ActionSet","actions": [{"type":"Action.Submit",
"title":"Submit"}]}],"$schema": "http://adaptivecards.io/schemas/adaptive-card.json","version":"1.0"}]==],
- function(data)
- if data.firstname == '' or data.lastname == '' or data.dateofbirth == '' or data.sex == '' or data.height == '' then
- return deferrals.done(TranslateCap('data_incorrect'))
- end
- if not checkNameFormat(data.firstname) then
- return deferrals.done(TranslateCap('invalid_firstname_format'))
- end
- if not checkNameFormat(data.lastname) then
- return deferrals.done(TranslateCap('invalid_lastname_format'))
- end
- if not checkDOBFormat(data.dateofbirth) then
- return deferrals.done(TranslateCap('invalid_dob_format'))
- end
- if not checkSexFormat(data.sex) then
- return deferrals.done(TranslateCap('invalid_sex_format'))
- end
- if not checkHeightFormat(data.height) then
- return deferrals.done(TranslateCap('invalid_height_format'))
- end
+ function(data)
+ if data.firstname == '' or data.lastname == '' or data.dateofbirth == '' or data.sex == '' or data.height == '' then
+ return deferrals.done(TranslateCap('data_incorrect'))
+ end
+ if not checkNameFormat(data.firstname) then
+ return deferrals.done(TranslateCap('invalid_firstname_format'))
+ end
+ if not checkNameFormat(data.lastname) then
+ return deferrals.done(TranslateCap('invalid_lastname_format'))
+ end
+ if not checkDOBFormat(data.dateofbirth) then
+ return deferrals.done(TranslateCap('invalid_dob_format'))
+ end
+ if not checkSexFormat(data.sex) then
+ return deferrals.done(TranslateCap('invalid_sex_format'))
+ end
+ if not checkHeightFormat(data.height) then
+ return deferrals.done(TranslateCap('invalid_height_format'))
+ end
- playerIdentity[identifier] = {
- firstName = formatName(data.firstname),
- lastName = formatName(data.lastname),
- dateOfBirth = formatDate(data.dateofbirth),
- sex = data.sex,
- height = tonumber(data.height),
- saveToDatabase = true
- }
+ playerIdentity[identifier] = {
+ firstName = formatName(data.firstname),
+ lastName = formatName(data.lastname),
+ dateOfBirth = formatDate(data.dateofbirth),
+ sex = data.sex,
+ height = tonumber(data.height),
+ saveToDatabase = true
+ }
- deferrals.done()
- end)
- end
- end)
+ deferrals.done()
+ end)
+ end
+ end)
else
deferrals.done(TranslateCap('no_identifier'))
end
@@ -267,29 +260,27 @@ else
end
local function checkIdentity(xPlayer)
- MySQL.single('SELECT firstname, lastname, dateofbirth, sex, height FROM users WHERE identifier = ?',
- { xPlayer.identifier },
- function(result)
- if not result then
- return TriggerClientEvent('esx_identity:showRegisterIdentity', xPlayer.source)
- end
- if not result.firstname then
- playerIdentity[xPlayer.identifier] = nil
- alreadyRegistered[xPlayer.identifier] = false
- return TriggerClientEvent('esx_identity:showRegisterIdentity', xPlayer.source)
- end
-
- playerIdentity[xPlayer.identifier] = {
- firstName = result.firstname,
- lastName = result.lastname,
- dateOfBirth = result.dateofbirth,
- sex = result.sex,
- height = result.height
- }
-
- alreadyRegistered[xPlayer.identifier] = true
- setIdentity(xPlayer)
+ MySQL.single('SELECT firstname, lastname, dateofbirth, sex, height FROM users WHERE identifier = ?', { xPlayer.identifier }, function(result)
+ if not result then
+ return TriggerClientEvent('esx_identity:showRegisterIdentity', xPlayer.source)
end
+ if not result.firstname then
+ playerIdentity[xPlayer.identifier] = nil
+ alreadyRegistered[xPlayer.identifier] = false
+ return TriggerClientEvent('esx_identity:showRegisterIdentity', xPlayer.source)
+ end
+
+ playerIdentity[xPlayer.identifier] = {
+ firstName = result.firstname,
+ lastName = result.lastname,
+ dateOfBirth = result.dateofbirth,
+ sex = result.sex,
+ height = result.height
+ }
+
+ alreadyRegistered[xPlayer.identifier] = true
+ setIdentity(xPlayer)
+ end
)
end
@@ -302,32 +293,30 @@ else
if not identifier then
return deferrals.done(TranslateCap('no_identifier'))
end
- MySQL.single('SELECT firstname, lastname, dateofbirth, sex, height FROM users WHERE identifier = ?',
- { identifier },
- function(result)
- if not result then
- playerIdentity[identifier] = nil
- alreadyRegistered[identifier] = false
- return deferrals.done()
- end
- if not result.firstname then
- playerIdentity[identifier] = nil
- alreadyRegistered[identifier] = false
- return deferrals.done()
- end
+ MySQL.single('SELECT firstname, lastname, dateofbirth, sex, height FROM users WHERE identifier = ?', { identifier }, function(result)
+ if not result then
+ playerIdentity[identifier] = nil
+ alreadyRegistered[identifier] = false
+ return deferrals.done()
+ end
+ if not result.firstname then
+ playerIdentity[identifier] = nil
+ alreadyRegistered[identifier] = false
+ return deferrals.done()
+ end
- playerIdentity[identifier] = {
- firstName = result.firstname,
- lastName = result.lastname,
- dateOfBirth = result.dateofbirth,
- sex = result.sex,
- height = result.height
- }
+ playerIdentity[identifier] = {
+ firstName = result.firstname,
+ lastName = result.lastname,
+ dateOfBirth = result.dateofbirth,
+ sex = result.sex,
+ height = result.height
+ }
- alreadyRegistered[identifier] = true
+ alreadyRegistered[identifier] = true
- deferrals.done()
- end)
+ deferrals.done()
+ end)
end)
AddEventHandler('onResourceStart', function(resource)
diff --git a/[core]/esx_loadingscreen/client/client.lua b/[core]/esx_loadingscreen/client/client.lua
index 62125c3b..383454ce 100644
--- a/[core]/esx_loadingscreen/client/client.lua
+++ b/[core]/esx_loadingscreen/client/client.lua
@@ -1,6 +1,6 @@
local ClientLoadESX = false
-AddEventHandler("playerSpawned", function ()
+AddEventHandler("playerSpawned", function()
if not ClientLoadESX then
ShutdownLoadingScreenNui()
ClientLoadESX = true
@@ -10,4 +10,4 @@ AddEventHandler("playerSpawned", function ()
DoScreenFadeIn(2500)
end
end
-end)
\ No newline at end of file
+end)
diff --git a/[core]/esx_loadingscreen/config.lua b/[core]/esx_loadingscreen/config.lua
index 67f639b2..302c9a5c 100644
--- a/[core]/esx_loadingscreen/config.lua
+++ b/[core]/esx_loadingscreen/config.lua
@@ -1,3 +1,3 @@
Config = {}
-Config.Fade = true
\ No newline at end of file
+Config.Fade = true
diff --git a/[core]/esx_loadingscreen/fxmanifest.lua b/[core]/esx_loadingscreen/fxmanifest.lua
index bf772ad6..d0d9a914 100644
--- a/[core]/esx_loadingscreen/fxmanifest.lua
+++ b/[core]/esx_loadingscreen/fxmanifest.lua
@@ -1,5 +1,5 @@
game 'common'
-version '1.9.4'
+version '1.9.5'
fx_version 'cerulean'
author 'ESX-Framework'
lua54 'yes'
@@ -11,4 +11,4 @@ loadscreen_manual_shutdown "yes"
client_script 'client/client.lua'
-files {'index.html', './vid/*.mp4', './vid/*.webm', './js/index.js', './css/index.css'}
+files { 'index.html', './vid/*.mp4', './vid/*.webm', './js/index.js', './css/index.css' }
diff --git a/[core]/esx_menu_default/client/main.lua b/[core]/esx_menu_default/client/main.lua
index f1d37826..b1fbc586 100644
--- a/[core]/esx_menu_default/client/main.lua
+++ b/[core]/esx_menu_default/client/main.lua
@@ -26,7 +26,7 @@ local function closeMenu(namespace, name)
end
AddEventHandler('onResourceStop', function(resource)
- if GetCurrentResourceName() == resource and OpenedMenus > 0 then
+ if GetCurrentResourceName() == resource and OpenedMenus > 0 then
ESX.UI.Menu.CloseAll()
elseif CurrentNameSpace ~= nil and CurrentNameSpace == resource and OpenedMenus > 0 then
ESX.UI.Menu.CloseAll()
diff --git a/[core]/esx_menu_default/fxmanifest.lua b/[core]/esx_menu_default/fxmanifest.lua
index 8bab549c..7b82980b 100644
--- a/[core]/esx_menu_default/fxmanifest.lua
+++ b/[core]/esx_menu_default/fxmanifest.lua
@@ -4,12 +4,12 @@ game 'gta5'
description 'ESX Menu Default'
lua54 'yes'
-version '1.9.4'
+version '1.9.5'
-client_scripts {'@es_extended/imports.lua', 'client/main.lua'}
+client_scripts { '@es_extended/imports.lua', 'client/main.lua' }
-ui_page {'html/ui.html'}
+ui_page { 'html/ui.html' }
-files {'html/ui.html', 'html/css/app.css', 'html/js/mustache.min.js', 'html/js/app.js'}
+files { 'html/ui.html', 'html/css/app.css', 'html/js/mustache.min.js', 'html/js/app.js' }
-dependencies {'es_extended'}
+dependencies { 'es_extended' }
diff --git a/[core]/esx_menu_dialog/client/main.lua b/[core]/esx_menu_dialog/client/main.lua
index 2d5bfd0d..d9aab2cc 100644
--- a/[core]/esx_menu_dialog/client/main.lua
+++ b/[core]/esx_menu_dialog/client/main.lua
@@ -77,4 +77,4 @@ AddEventHandler('esx_menu_dialog:message:menu_change', function(data)
if menu.change ~= nil then
menu.change(data, menu)
end
-end)
\ No newline at end of file
+end)
diff --git a/[core]/esx_menu_dialog/fxmanifest.lua b/[core]/esx_menu_dialog/fxmanifest.lua
index 55ade7e8..62188ede 100644
--- a/[core]/esx_menu_dialog/fxmanifest.lua
+++ b/[core]/esx_menu_dialog/fxmanifest.lua
@@ -4,7 +4,7 @@ game 'gta5'
description 'ESX Menu Dialog'
lua54 'yes'
-version '1.9.4'
+version '1.9.5'
client_scripts {
'@es_extended/imports.lua',
diff --git a/[core]/esx_menu_list/client/main.lua b/[core]/esx_menu_list/client/main.lua
index 3ccc1e95..6b21b2e4 100644
--- a/[core]/esx_menu_list/client/main.lua
+++ b/[core]/esx_menu_list/client/main.lua
@@ -3,7 +3,6 @@ CreateThread(function()
local OpenedMenus = {}
local function openMenu(namespace, name, data)
-
OpenedMenus[namespace .. '_' .. name] = true
SendNUIMessage({
@@ -13,12 +12,11 @@ CreateThread(function()
data = data
})
SetTimeout(200, function()
- SetNuiFocus(true, true)
- end)
+ SetNuiFocus(true, true)
+ end)
end
local function closeMenu(namespace, name)
-
OpenedMenus[namespace .. '_' .. name] = nil
local OpenedMenuCount = 0
@@ -37,7 +35,6 @@ CreateThread(function()
if OpenedMenuCount == 0 then
SetNuiFocus(false)
end
-
end
ESX.UI.Menu.RegisterType(MenuType, openMenu, closeMenu)
@@ -59,5 +56,4 @@ CreateThread(function()
cb('OK')
end)
-
end)
diff --git a/[core]/esx_menu_list/fxmanifest.lua b/[core]/esx_menu_list/fxmanifest.lua
index 292f5c81..09340c9b 100644
--- a/[core]/esx_menu_list/fxmanifest.lua
+++ b/[core]/esx_menu_list/fxmanifest.lua
@@ -4,7 +4,7 @@ game 'gta5'
description 'ESX Menu List'
lua54 'yes'
-version '1.9.4'
+version '1.9.5'
client_scripts {
'@es_extended/imports.lua',
diff --git a/[core]/esx_multicharacter/client/main.lua b/[core]/esx_multicharacter/client/main.lua
index 4e5c5915..572fd8ad 100644
--- a/[core]/esx_multicharacter/client/main.lua
+++ b/[core]/esx_multicharacter/client/main.lua
@@ -4,11 +4,10 @@ local mp_f_freemode_01 = `mp_f_freemode_01`
local SpawnCoords = Config.Spawn[math.random(#Config.Spawn)]
if ESX.GetConfig().Multichar then
-
CreateThread(function()
while not ESX.PlayerLoaded do
Wait(100)
-
+
if NetworkIsPlayerActive(PlayerId()) then
exports.spawnmanager:setAutoSpawn(false)
DoScreenFadeOut(0)
@@ -22,7 +21,7 @@ if ESX.GetConfig().Multichar then
end)
local canRelog, cam, spawned = true, nil, nil
- local Characters = {}
+ local Characters = {}
RegisterNetEvent('esx_multicharacter:SetupCharacters')
AddEventHandler('esx_multicharacter:SetupCharacters', function()
@@ -51,7 +50,7 @@ if ESX.GetConfig().Multichar then
hidePlayers = true
MumbleSetVolumeOverride(PlayerId(), 0.0)
CreateThread(function()
- local keys = {18, 27, 172, 173, 174, 175, 176, 177, 187, 188, 191, 201, 108, 109}
+ local keys = { 18, 27, 172, 173, 174, 175, 176, 177, 187, 188, 191, 201, 108, 109 }
while hidePlayers do
DisableAllControlActions(0)
for i = 1, #keys do
@@ -118,8 +117,7 @@ if ESX.GetConfig().Multichar then
end
DoScreenFadeIn(600)
end)
- repeat Wait(200) until not IsScreenFadedOut()
-
+ repeat Wait(200) until not IsScreenFadedOut()
elseif Characters[index] and Characters[index].skin then
if Characters[spawned] and Characters[spawned].model then
RequestModel(Characters[index].model)
@@ -145,11 +143,11 @@ if ESX.GetConfig().Multichar then
function CharacterDeleteConfirmation(Characters, slots, SelectedCharacter, value)
local elements = {
- {title = TranslateCap('char_delete_confirmation'), icon = "fa-solid fa-users", description = TranslateCap('char_delete_confirmation_description'), unselectable = true},
- {title = TranslateCap('char_delete'), icon ="fa-solid fa-xmark", description = TranslateCap('char_delete_yes_description'), action = 'delete', value = value},
- {title = TranslateCap('return'), unselectable = false, icon = "fa-solid fa-arrow-left", description = TranslateCap('char_delete_no_description'), action = "return"}
+ { title = TranslateCap('char_delete_confirmation'), icon = "fa-solid fa-users", description = TranslateCap('char_delete_confirmation_description'), unselectable = true },
+ { title = TranslateCap('char_delete'), icon = "fa-solid fa-xmark", description = TranslateCap('char_delete_yes_description'), action = 'delete', value = value },
+ { title = TranslateCap('return'), unselectable = false, icon = "fa-solid fa-arrow-left", description = TranslateCap('char_delete_no_description'), action = "return" }
}
-
+
ESX.OpenContext("left", elements, function(_, Action)
if Action.action == "delete" then
ESX.CloseContext()
@@ -162,14 +160,14 @@ if ESX.GetConfig().Multichar then
end
function CharacterOptions(Characters, slots, SelectedCharacter)
- local elements = {{title = TranslateCap('character', Characters[SelectedCharacter.value].firstname .. " ".. Characters[SelectedCharacter.value].lastname),icon = "fa-regular fa-user", unselectable = true},
- {title = TranslateCap('return'), unselectable = false,icon = "fa-solid fa-arrow-left",description = TranslateCap('return_description'), action = "return"}}
+ local elements = { { title = TranslateCap('character', Characters[SelectedCharacter.value].firstname .. " " .. Characters[SelectedCharacter.value].lastname), icon = "fa-regular fa-user", unselectable = true },
+ { title = TranslateCap('return'), unselectable = false, icon = "fa-solid fa-arrow-left", description = TranslateCap('return_description'), action = "return" } }
if not Characters[SelectedCharacter.value].disabled then
- elements[3] = {title = TranslateCap('char_play'), description = TranslateCap('char_play_description'), icon ="fa-solid fa-play",action = 'play', value = SelectedCharacter.value}
+ elements[3] = { title = TranslateCap('char_play'), description = TranslateCap('char_play_description'), icon = "fa-solid fa-play", action = 'play', value = SelectedCharacter.value }
else
- elements[3] = {title = TranslateCap('char_disabled'), value = SelectedCharacter.value, icon ="fa-solid fa-xmark", description = TranslateCap('char_disabled_description'),}
+ elements[3] = { title = TranslateCap('char_disabled'), value = SelectedCharacter.value, icon = "fa-solid fa-xmark", description = TranslateCap('char_disabled_description'), }
end
- if Config.CanDelete then elements[4] = {title = TranslateCap('char_delete'),icon ="fa-solid fa-xmark",description = TranslateCap('char_delete_description'), action = 'delete', value = SelectedCharacter.value} end
+ if Config.CanDelete then elements[4] = { title = TranslateCap('char_delete'), icon = "fa-solid fa-xmark", description = TranslateCap('char_delete_description'), action = 'delete', value = SelectedCharacter.value } end
ESX.OpenContext("left", elements, function(_, Action)
if Action.action == "play" then
SendNUIMessage({
@@ -187,21 +185,21 @@ if ESX.GetConfig().Multichar then
function SelectCharacterMenu(Characters, slots)
local Character = next(Characters)
- local elements = {{title = TranslateCap('select_char') , icon = "fa-solid fa-users", description = TranslateCap('select_char_description') , unselectable = true}}
+ local elements = { { title = TranslateCap('select_char'), icon = "fa-solid fa-users", description = TranslateCap('select_char_description'), unselectable = true } }
for k, v in pairs(Characters) do
if not v.model and v.skin then
if v.skin.model then v.model = v.skin.model elseif v.skin.sex == 1 then v.model = mp_f_freemode_01 else v.model = mp_m_freemode_01 end
end
if not spawned then SetupCharacter(Character) end
- local label = v.firstname..' '..v.lastname
+ local label = v.firstname .. ' ' .. v.lastname
if Characters[k].disabled then
- elements[#elements+1] = {title = label,icon = "fa-regular fa-user", value = v.id}
+ elements[#elements + 1] = { title = label, icon = "fa-regular fa-user", value = v.id }
else
- elements[#elements+1] = {title = label,icon = "fa-regular fa-user", value = v.id}
+ elements[#elements + 1] = { title = label, icon = "fa-regular fa-user", value = v.id }
end
end
if #elements - 1 < slots then
- elements[#elements+1] = {title = TranslateCap('create_char'), icon = "fa-solid fa-plus", value = (#elements+1), new = true}
+ elements[#elements + 1] = { title = TranslateCap('create_char'), icon = "fa-solid fa-plus", value = (#elements + 1), new = true }
end
ESX.OpenContext("left", elements, function(_, SelectedCharacter)
@@ -218,13 +216,13 @@ if ESX.GetConfig().Multichar then
TriggerServerEvent('esx_multicharacter:CharacterChosen', slot, true)
TriggerEvent('esx_identity:showRegisterIdentity')
local playerPed = PlayerPedId()
- SetPedAoBlobRendering(playerPed, false)
- SetEntityAlpha(playerPed, 0)
- SendNUIMessage({
- action = "closeui"
- })
+ SetPedAoBlobRendering(playerPed, false)
+ SetEntityAlpha(playerPed, 0)
+ SendNUIMessage({
+ action = "closeui"
+ })
else
- CharacterOptions(Characters,slots, SelectedCharacter)
+ CharacterOptions(Characters, slots, SelectedCharacter)
SetupCharacter(SelectedCharacter.value)
local playerPed = PlayerPedId()
SetPedAoBlobRendering(playerPed, true)
@@ -232,6 +230,7 @@ if ESX.GetConfig().Multichar then
end
end, nil, false)
end
+
RegisterNetEvent('esx_multicharacter:SetupUI')
AddEventHandler('esx_multicharacter:SetupUI', function(data, slots)
DoScreenFadeOut(0)
@@ -286,7 +285,9 @@ if ESX.GetConfig().Multichar then
SetPedAoBlobRendering(playerPed, true)
ResetEntityAlpha(playerPed)
TriggerEvent('esx_skin:openSaveableMenu', function()
- finished = true end, function() finished = true
+ finished = true
+ end, function()
+ finished = true
end)
end)
repeat Wait(200) until finished
@@ -331,5 +332,4 @@ if ESX.GetConfig().Multichar then
end
end)
end
-
end
diff --git a/[core]/esx_multicharacter/fxmanifest.lua b/[core]/esx_multicharacter/fxmanifest.lua
index 9bf4734c..62cf6896 100644
--- a/[core]/esx_multicharacter/fxmanifest.lua
+++ b/[core]/esx_multicharacter/fxmanifest.lua
@@ -2,17 +2,17 @@ fx_version 'cerulean'
game 'gta5'
author 'ESX-Framework - Linden - KASH'
description 'Official Multicharacter System For ESX Legacy'
-version '1.9.4'
+version '1.9.5'
lua54 'yes'
-dependencies {'es_extended', 'esx_context', 'esx_identity', 'esx_skin'}
+dependencies { 'es_extended', 'esx_context', 'esx_identity', 'esx_skin' }
-shared_scripts {'@es_extended/imports.lua', '@es_extended/locale.lua', 'locales/*.lua', 'config.lua'}
+shared_scripts { '@es_extended/imports.lua', '@es_extended/locale.lua', 'locales/*.lua', 'config.lua' }
-server_scripts {'@oxmysql/lib/MySQL.lua', 'server/*.lua'}
+server_scripts { '@oxmysql/lib/MySQL.lua', 'server/*.lua' }
-client_scripts {'client/*.lua'}
+client_scripts { 'client/*.lua' }
-ui_page {'html/ui.html'}
+ui_page { 'html/ui.html' }
-files {'html/ui.html', 'html/css/main.css', 'html/js/app.js', 'html/locales/*.js'}
+files { 'html/ui.html', 'html/css/main.css', 'html/js/app.js', 'html/locales/*.js' }
diff --git a/[core]/esx_multicharacter/locales/sl.lua b/[core]/esx_multicharacter/locales/sl.lua
index aa203105..799a1563 100644
--- a/[core]/esx_multicharacter/locales/sl.lua
+++ b/[core]/esx_multicharacter/locales/sl.lua
@@ -10,11 +10,11 @@ Locales["sl"] = {
["char_disabled_description"] = "Ta znak je neuporaben.",
["char_delete"] = "Izbriši",
["char_delete_description"] = "Trajno odstrani ta znak.",
- ["char_delete_confirmation"] = "Potrditev brisanja",
- ["char_delete_confirmation_description"] = "Ali ste prepicani da hocete zbrisati svoj karakter*",
- ["char_delete_yes_description"] = "Da",
- ["char_delete_no_description"] = "Ne",
- ["character"] = "Znak: %s",
+ ["char_delete_confirmation"] = "Potrditev brisanja",
+ ["char_delete_confirmation_description"] = "Ali ste prepicani da hocete zbrisati svoj karakter*",
+ ["char_delete_yes_description"] = "Da",
+ ["char_delete_no_description"] = "Ne",
+ ["character"] = "Znak: %s",
["return"] = "Vrni se",
["return_description"] = "Nazaj na izbiro znakov.",
["command_setslots"] = "Nastavi število večznakovnih mest za igralca",
@@ -30,4 +30,4 @@ Locales["sl"] = {
["charenabled"] = "Omogočili ste znak #%s od %s",
["chardisabled"] = "Onemogočili ste znak #%s od %s",
["charnotfound"] = "Znak #%s od %s ne obstaja",
-}
\ No newline at end of file
+}
diff --git a/[core]/esx_multicharacter/locales/sr.lua b/[core]/esx_multicharacter/locales/sr.lua
index e99474ae..261322f7 100644
--- a/[core]/esx_multicharacter/locales/sr.lua
+++ b/[core]/esx_multicharacter/locales/sr.lua
@@ -30,4 +30,4 @@ Locales["sr"] = {
["charenabled"] = "Dozvolili ste karakter #%s od %s",
["chardisabled"] = "Zabranili ste karakter #%s od %s",
["charnotfound"] = "Karakter #%s od %s ne postoji",
-}
\ No newline at end of file
+}
diff --git a/[core]/esx_multicharacter/server/commands.lua b/[core]/esx_multicharacter/server/commands.lua
index 10ff74ce..bd35aec4 100644
--- a/[core]/esx_multicharacter/server/commands.lua
+++ b/[core]/esx_multicharacter/server/commands.lua
@@ -1,13 +1,17 @@
ESX.RegisterCommand('setslots', 'admin', function(xPlayer, args)
- MySQL.insert('INSERT INTO `multicharacter_slots` (`identifier`, `slots`) VALUES (?, ?) ON DUPLICATE KEY UPDATE `slots` = VALUES(`slots`)', {
- args.identifier,
- args.slots,
- })
- xPlayer.triggerEvent('esx:showNotification', TranslateCap('slotsadd', args.slots, args.identifier))
-end, true, {help = TranslateCap('command_setslots'), validate = true, arguments = {
- {name = 'identifier', help = TranslateCap('command_identifier'), type = 'string'},
- {name = 'slots', help = TranslateCap('command_slots'), type = 'number'}
-}})
+ MySQL.insert('INSERT INTO `multicharacter_slots` (`identifier`, `slots`) VALUES (?, ?) ON DUPLICATE KEY UPDATE `slots` = VALUES(`slots`)', {
+ args.identifier,
+ args.slots,
+ })
+ xPlayer.triggerEvent('esx:showNotification', TranslateCap('slotsadd', args.slots, args.identifier))
+end, true, {
+ help = TranslateCap('command_setslots'),
+ validate = true,
+ arguments = {
+ { name = 'identifier', help = TranslateCap('command_identifier'), type = 'string' },
+ { name = 'slots', help = TranslateCap('command_slots'), type = 'number' }
+ }
+})
ESX.RegisterCommand('remslots', 'admin', function(xPlayer, args)
local slots = MySQL.scalar.await('SELECT `slots` FROM `multicharacter_slots` WHERE identifier = ?', {
@@ -20,14 +24,17 @@ ESX.RegisterCommand('remslots', 'admin', function(xPlayer, args)
})
xPlayer.triggerEvent('esx:showNotification', TranslateCap('slotsrem', args.identifier))
end
-end, true, {help = TranslateCap('command_remslots'), validate = true, arguments = {
- {name = 'identifier', help = TranslateCap('command_identifier'), type = 'string'}
-}})
+end, true, {
+ help = TranslateCap('command_remslots'),
+ validate = true,
+ arguments = {
+ { name = 'identifier', help = TranslateCap('command_identifier'), type = 'string' }
+ }
+})
ESX.RegisterCommand('enablechar', 'admin', function(xPlayer, args)
+ local selectedCharacter = 'char' .. args.charslot .. ':' .. args.identifier;
- local selectedCharacter = 'char'..args.charslot..':'..args.identifier;
-
MySQL.update('UPDATE `users` SET `disabled` = 0 WHERE identifier = ?', {
selectedCharacter
}, function(result)
@@ -37,16 +44,18 @@ ESX.RegisterCommand('enablechar', 'admin', function(xPlayer, args)
xPlayer.triggerEvent('esx:showNotification', TranslateCap('charnotfound', args.charslot, args.identifier))
end
end)
-
-end, true, {help = TranslateCap('command_enablechar'), validate = true, arguments = {
- {name = 'identifier', help = TranslateCap('command_identifier'), type = 'string'},
- {name = 'charslot', help = TranslateCap('command_charslot'), type = 'number'}
-}})
+end, true, {
+ help = TranslateCap('command_enablechar'),
+ validate = true,
+ arguments = {
+ { name = 'identifier', help = TranslateCap('command_identifier'), type = 'string' },
+ { name = 'charslot', help = TranslateCap('command_charslot'), type = 'number' }
+ }
+})
ESX.RegisterCommand('disablechar', 'admin', function(xPlayer, args)
+ local selectedCharacter = 'char' .. args.charslot .. ':' .. args.identifier;
- local selectedCharacter = 'char'..args.charslot..':'..args.identifier;
-
MySQL.update('UPDATE `users` SET `disabled` = 1 WHERE identifier = ?', {
selectedCharacter
}, function(result)
@@ -56,12 +65,15 @@ ESX.RegisterCommand('disablechar', 'admin', function(xPlayer, args)
xPlayer.triggerEvent('esx:showNotification', TranslateCap('charnotfound', args.charslot, args.identifier))
end
end)
-
-end, true, {help = TranslateCap('command_disablechar'), validate = true, arguments = {
- {name = 'identifier', help = TranslateCap('command_identifier'), type = 'string'},
- {name = 'charslot', help = TranslateCap('command_charslot'), type = 'number'}
-}})
+end, true, {
+ help = TranslateCap('command_disablechar'),
+ validate = true,
+ arguments = {
+ { name = 'identifier', help = TranslateCap('command_identifier'), type = 'string' },
+ { name = 'charslot', help = TranslateCap('command_charslot'), type = 'number' }
+ }
+})
RegisterCommand('forcelog', function(source)
TriggerEvent('esx:playerLogout', source)
-end, true)
\ No newline at end of file
+end, true)
diff --git a/[core]/esx_notify/Notify.lua b/[core]/esx_notify/Notify.lua
index f1798c72..e2ab2644 100644
--- a/[core]/esx_notify/Notify.lua
+++ b/[core]/esx_notify/Notify.lua
@@ -4,11 +4,10 @@ local Debug = ESX.GetConfig().EnableDebug
---@param length number the length of the notification
---@param message any the message :D
local function Notify(notificatonType, length, message)
-
if Debug then
- print("1 ".. tostring(notificatonType))
- print("2 "..tostring(length))
- print("3 "..message)
+ print("1 " .. tostring(notificatonType))
+ print("2 " .. tostring(length))
+ print("3 " .. message)
end
if type(notificatonType) ~= "string" then
@@ -20,9 +19,9 @@ local function Notify(notificatonType, length, message)
end
if Debug then
- print("4 ".. tostring(notificatonType))
- print("5 "..tostring(length))
- print("6 "..message)
+ print("4 " .. tostring(notificatonType))
+ print("5 " .. tostring(length))
+ print("6 " .. message)
end
SendNuiMessage(json.encode({
@@ -56,4 +55,4 @@ if Debug then
RegisterCommand("notify3", function()
ESX.ShowNotification("You Did something ~r~WRONG~s~!", "error", 3000)
end)
-end
\ No newline at end of file
+end
diff --git a/[core]/esx_notify/fxmanifest.lua b/[core]/esx_notify/fxmanifest.lua
index 62fd6195..a8719b76 100644
--- a/[core]/esx_notify/fxmanifest.lua
+++ b/[core]/esx_notify/fxmanifest.lua
@@ -1,7 +1,7 @@
fx_version 'adamant'
lua54 'yes'
game 'gta5'
-version '1.9.4'
+version '1.9.5'
author 'ESX-Framework'
description 'Official NUI Notification system for ESX'
diff --git a/[core]/esx_progressbar/Progress.lua b/[core]/esx_progressbar/Progress.lua
index ab11bd24..abcffec7 100644
--- a/[core]/esx_progressbar/Progress.lua
+++ b/[core]/esx_progressbar/Progress.lua
@@ -1,6 +1,6 @@
local CurrentProgress = nil
-local function Progressbar(message,length,Options)
+local function Progressbar(message, length, Options)
if CurrentProgress then
return false
end
@@ -8,7 +8,7 @@ local function Progressbar(message,length,Options)
if CurrentProgress.animation then
if CurrentProgress.animation.type == "anim" then
ESX.Streaming.RequestAnimDict(CurrentProgress.animation.dict, function()
- TaskPlayAnim(ESX.PlayerData.ped, CurrentProgress.animation.dict, CurrentProgress.animation.lib, 1.0, 1.0, length, 1, 1.0, false,false,false)
+ TaskPlayAnim(ESX.PlayerData.ped, CurrentProgress.animation.dict, CurrentProgress.animation.lib, 1.0, 1.0, length, 1, 1.0, false, false, false)
RemoveAnimDict(CurrentProgress.animation.dict)
end)
elseif CurrentProgress.animation.type == "Scenario" then
diff --git a/[core]/esx_progressbar/fxmanifest.lua b/[core]/esx_progressbar/fxmanifest.lua
index 0939b36f..5982fb01 100644
--- a/[core]/esx_progressbar/fxmanifest.lua
+++ b/[core]/esx_progressbar/fxmanifest.lua
@@ -2,7 +2,7 @@ fx_version 'adamant'
game 'gta5'
author 'ESX-Framework'
lua54 'yes'
-version '1.9.4'
+version '1.9.5'
description 'ESX Progressbar'
client_scripts { 'Progress.lua' }
diff --git a/[core]/esx_skin/client/main.lua b/[core]/esx_skin/client/main.lua
index de5b919f..572692a7 100644
--- a/[core]/esx_skin/client/main.lua
+++ b/[core]/esx_skin/client/main.lua
@@ -23,7 +23,7 @@ function OpenMenu(submitCb, cancelCb, restrict)
for i = 1, #components, 1 do
local found = false
- for j=1, #restrict, 1 do
+ for j = 1, #restrict, 1 do
if components[i].name == restrict[j] then
found = true
end
@@ -49,7 +49,7 @@ function OpenMenu(submitCb, cancelCb, restrict)
value = value,
min = _components[i].min,
textureof = _components[i].textureof,
- zoomOffset= _components[i].zoomOffset,
+ zoomOffset = _components[i].zoomOffset,
camOffset = _components[i].camOffset,
type = 'slider'
}
@@ -112,7 +112,7 @@ function OpenMenu(submitCb, cancelCb, restrict)
newData.value = 0
end
- menu.update({name = elements[i].name}, newData)
+ menu.update({ name = elements[i].name }, newData)
end
menu.refresh()
@@ -161,16 +161,16 @@ CreateThread(function()
DisableControlAction(0, 25, true) -- Input Aim
DisableControlAction(0, 24, true) -- Input Attack
- local playerPed = PlayerPedId()
- local coords = GetEntityCoords(playerPed)
+ local playerPed = PlayerPedId()
+ local coords = GetEntityCoords(playerPed)
- local angle = heading * math.pi / 180.0
- local theta = {
+ local angle = heading * math.pi / 180.0
+ local theta = {
x = math.cos(angle),
y = math.sin(angle)
}
- local pos = {
+ local pos = {
x = coords.x + (zoomOffset * theta.x),
y = coords.y + (zoomOffset * theta.y)
}
@@ -224,7 +224,7 @@ CreateThread(function()
heading = angle + 0.0
end
- Wait(sleep)
+ Wait(sleep)
end
end)
@@ -242,7 +242,6 @@ function OpenSaveableMenu(submitCb, cancelCb, restrict)
submitCb(data, menu)
end
end)
-
end, cancelCb, restrict)
end
@@ -260,7 +259,7 @@ AddEventHandler('esx_skin:playerRegistered', function()
if firstSpawn then
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin)
if skin == nil then
- TriggerEvent('skinchanger:loadSkin', {sex = 0}, OpenSaveableMenu)
+ TriggerEvent('skinchanger:loadSkin', { sex = 0 }, OpenSaveableMenu)
Wait(100)
else
TriggerEvent('skinchanger:loadSkin', skin)
diff --git a/[core]/esx_skin/fxmanifest.lua b/[core]/esx_skin/fxmanifest.lua
index 58e5386c..2af52b09 100644
--- a/[core]/esx_skin/fxmanifest.lua
+++ b/[core]/esx_skin/fxmanifest.lua
@@ -4,7 +4,7 @@ game 'gta5'
description 'ESX Skin'
-version '1.9.4'
+version '1.9.5'
lua54 'yes'
shared_script '@es_extended/imports.lua'
diff --git a/[core]/esx_skin/locales/da.lua b/[core]/esx_skin/locales/da.lua
index 3a1963a8..5d8c452f 100644
--- a/[core]/esx_skin/locales/da.lua
+++ b/[core]/esx_skin/locales/da.lua
@@ -3,4 +3,4 @@ Locales["da"] = {
["use_rotate_view"] = "brug ~INPUT_FRONTEND_LS~ og ~INPUT_CHARACTER_WHEEL~ for at dreje kameraet.",
["skin"] = "skift udseende",
["saveskin"] = "gem udseende til en fil",
-}
\ No newline at end of file
+}
diff --git a/[core]/esx_skin/locales/pt.lua b/[core]/esx_skin/locales/pt.lua
index f35017f7..fdf5a8f7 100644
--- a/[core]/esx_skin/locales/pt.lua
+++ b/[core]/esx_skin/locales/pt.lua
@@ -1,6 +1,6 @@
Locales["pt"] = {
- ["skin_menu"] = "Menu de Skin",
- ["use_rotate_view"] = "Usa ~INPUT_FRONTEND_LS~ e ~INPUT_CHARACTER_WHEEL~ para rodar a câmara.",
- ["skin"] = "alterar skin",
- ["saveskin"] = "salvar a skin num ficheiro",
- }
+ ["skin_menu"] = "Menu de Skin",
+ ["use_rotate_view"] = "Usa ~INPUT_FRONTEND_LS~ e ~INPUT_CHARACTER_WHEEL~ para rodar a câmara.",
+ ["skin"] = "alterar skin",
+ ["saveskin"] = "salvar a skin num ficheiro",
+}
diff --git a/[core]/esx_skin/locales/zh-cn.lua b/[core]/esx_skin/locales/zh-cn.lua
index 858fce10..49d2f09e 100644
--- a/[core]/esx_skin/locales/zh-cn.lua
+++ b/[core]/esx_skin/locales/zh-cn.lua
@@ -1,6 +1,6 @@
Locales["zh-cn"] = {
- ["skin_menu"] = "皮肤选单",
- ["use_rotate_view"] = "使用 ~INPUT_FRONTEND_LS~ 和 ~INPUT_CHARACTER_WHEEL~ 旋转镜头视角.",
- ["skin"] = "更换皮肤数据",
- ["saveskin"] = "保存皮肤数据",
- }
+ ["skin_menu"] = "皮肤选单",
+ ["use_rotate_view"] = "使用 ~INPUT_FRONTEND_LS~ 和 ~INPUT_CHARACTER_WHEEL~ 旋转镜头视角.",
+ ["skin"] = "更换皮肤数据",
+ ["saveskin"] = "保存皮肤数据",
+}
diff --git a/[core]/esx_skin/server/main.lua b/[core]/esx_skin/server/main.lua
index 29d3da28..7528c8c2 100644
--- a/[core]/esx_skin/server/main.lua
+++ b/[core]/esx_skin/server/main.lua
@@ -21,18 +21,18 @@ end)
RegisterServerEvent('esx_skin:setWeight')
AddEventHandler('esx_skin:setWeight', function(skin)
- local xPlayer = ESX.GetPlayerFromId(source)
+ local xPlayer = ESX.GetPlayerFromId(source)
- if not ESX.GetConfig().OxInventory then
- local defaultMaxWeight = ESX.GetConfig().MaxWeight
- local backpackModifier = Config.BackpackWeight[skin.bags_1]
+ if not ESX.GetConfig().OxInventory then
+ local defaultMaxWeight = ESX.GetConfig().MaxWeight
+ local backpackModifier = Config.BackpackWeight[skin.bags_1]
- if backpackModifier then
- xPlayer.setMaxWeight(defaultMaxWeight + backpackModifier)
- else
- xPlayer.setMaxWeight(defaultMaxWeight)
- end
- end
+ if backpackModifier then
+ xPlayer.setMaxWeight(defaultMaxWeight + backpackModifier)
+ else
+ xPlayer.setMaxWeight(defaultMaxWeight)
+ end
+ end
end)
RegisterServerEvent('esx_skin:responseSaveSkin')
@@ -73,8 +73,8 @@ end)
ESX.RegisterCommand('skin', 'admin', function(xPlayer)
xPlayer.triggerEvent('esx_skin:openSaveableMenu')
-end, false, {help = TranslateCap('skin')})
+end, false, { help = TranslateCap('skin') })
ESX.RegisterCommand('skinsave', 'admin', function(xPlayer)
xPlayer.triggerEvent('esx_skin:requestSaveSkin')
-end, false, {help = TranslateCap('saveskin')})
+end, false, { help = TranslateCap('saveskin') })
diff --git a/[core]/esx_textui/TextUI.lua b/[core]/esx_textui/TextUI.lua
index b70709f9..68aea84e 100644
--- a/[core]/esx_textui/TextUI.lua
+++ b/[core]/esx_textui/TextUI.lua
@@ -12,8 +12,8 @@ local function TextUI(message, typ)
end
local function HideUI()
- if not isShowing then return end
- isShowing = false
+ if not isShowing then return end
+ isShowing = false
SendNUIMessage({
action = 'hide'
})
diff --git a/[core]/esx_textui/fxmanifest.lua b/[core]/esx_textui/fxmanifest.lua
index 54925025..3c276e99 100644
--- a/[core]/esx_textui/fxmanifest.lua
+++ b/[core]/esx_textui/fxmanifest.lua
@@ -1,7 +1,7 @@
fx_version 'adamant'
game 'gta5'
author 'ESX-Framework'
-version '1.9.4'
+version '1.9.5'
description 'ESX TextUI'
lua54 'yes'
client_scripts { 'TextUI.lua' }
diff --git a/[core]/skinchanger/client/main.lua b/[core]/skinchanger/client/main.lua
index ea03d602..d19befd1 100644
--- a/[core]/skinchanger/client/main.lua
+++ b/[core]/skinchanger/client/main.lua
@@ -178,47 +178,47 @@ function ApplySkin(skin, clothes)
SetPedHeadBlendData(playerPed, Character['mom'], Character['dad'], 0, Character['mom'], Character['dad'], 0,
face_weight, skin_weight, 0.0, false)
- SetPedFaceFeature(playerPed, 0, (Character['nose_1'] / 10) + 0.0) -- Nose Width
- SetPedFaceFeature(playerPed, 1, (Character['nose_2'] / 10) + 0.0) -- Nose Peak Height
- SetPedFaceFeature(playerPed, 2, (Character['nose_3'] / 10) + 0.0) -- Nose Peak Length
- SetPedFaceFeature(playerPed, 3, (Character['nose_4'] / 10) + 0.0) -- Nose Bone Height
- SetPedFaceFeature(playerPed, 4, (Character['nose_5'] / 10) + 0.0) -- Nose Peak Lowering
- SetPedFaceFeature(playerPed, 5, (Character['nose_6'] / 10) + 0.0) -- Nose Bone Twist
- SetPedFaceFeature(playerPed, 6, (Character['eyebrows_5'] / 10) + 0.0) -- Eyebrow height
- SetPedFaceFeature(playerPed, 7, (Character['eyebrows_6'] / 10) + 0.0) -- Eyebrow depth
- SetPedFaceFeature(playerPed, 8, (Character['cheeks_1'] / 10) + 0.0) -- Cheekbones Height
- SetPedFaceFeature(playerPed, 9, (Character['cheeks_2'] / 10) + 0.0) -- Cheekbones Width
- SetPedFaceFeature(playerPed, 10, (Character['cheeks_3'] / 10) + 0.0) -- Cheeks Width
- SetPedFaceFeature(playerPed, 11, (Character['eye_squint'] / 10) + 0.0) -- Eyes squint
- SetPedFaceFeature(playerPed, 12, (Character['lip_thickness'] / 10) + 0.0) -- Lip Fullness
- SetPedFaceFeature(playerPed, 13, (Character['jaw_1'] / 10) + 0.0) -- Jaw Bone Width
- SetPedFaceFeature(playerPed, 14, (Character['jaw_2'] / 10) + 0.0) -- Jaw Bone Length
- SetPedFaceFeature(playerPed, 15, (Character['chin_1'] / 10) + 0.0) -- Chin Height
- SetPedFaceFeature(playerPed, 16, (Character['chin_2'] / 10) + 0.0) -- Chin Length
- SetPedFaceFeature(playerPed, 17, (Character['chin_3'] / 10) + 0.0) -- Chin Width
- SetPedFaceFeature(playerPed, 18, (Character['chin_4'] / 10) + 0.0) -- Chin Hole Size
- SetPedFaceFeature(playerPed, 19, (Character['neck_thickness'] / 10) + 0.0) -- Neck Thickness
+ SetPedFaceFeature(playerPed, 0, (Character['nose_1'] / 10) + 0.0) -- Nose Width
+ SetPedFaceFeature(playerPed, 1, (Character['nose_2'] / 10) + 0.0) -- Nose Peak Height
+ SetPedFaceFeature(playerPed, 2, (Character['nose_3'] / 10) + 0.0) -- Nose Peak Length
+ SetPedFaceFeature(playerPed, 3, (Character['nose_4'] / 10) + 0.0) -- Nose Bone Height
+ SetPedFaceFeature(playerPed, 4, (Character['nose_5'] / 10) + 0.0) -- Nose Peak Lowering
+ SetPedFaceFeature(playerPed, 5, (Character['nose_6'] / 10) + 0.0) -- Nose Bone Twist
+ SetPedFaceFeature(playerPed, 6, (Character['eyebrows_5'] / 10) + 0.0) -- Eyebrow height
+ SetPedFaceFeature(playerPed, 7, (Character['eyebrows_6'] / 10) + 0.0) -- Eyebrow depth
+ SetPedFaceFeature(playerPed, 8, (Character['cheeks_1'] / 10) + 0.0) -- Cheekbones Height
+ SetPedFaceFeature(playerPed, 9, (Character['cheeks_2'] / 10) + 0.0) -- Cheekbones Width
+ SetPedFaceFeature(playerPed, 10, (Character['cheeks_3'] / 10) + 0.0) -- Cheeks Width
+ SetPedFaceFeature(playerPed, 11, (Character['eye_squint'] / 10) + 0.0) -- Eyes squint
+ SetPedFaceFeature(playerPed, 12, (Character['lip_thickness'] / 10) + 0.0) -- Lip Fullness
+ SetPedFaceFeature(playerPed, 13, (Character['jaw_1'] / 10) + 0.0) -- Jaw Bone Width
+ SetPedFaceFeature(playerPed, 14, (Character['jaw_2'] / 10) + 0.0) -- Jaw Bone Length
+ SetPedFaceFeature(playerPed, 15, (Character['chin_1'] / 10) + 0.0) -- Chin Height
+ SetPedFaceFeature(playerPed, 16, (Character['chin_2'] / 10) + 0.0) -- Chin Length
+ SetPedFaceFeature(playerPed, 17, (Character['chin_3'] / 10) + 0.0) -- Chin Width
+ SetPedFaceFeature(playerPed, 18, (Character['chin_4'] / 10) + 0.0) -- Chin Hole Size
+ SetPedFaceFeature(playerPed, 19, (Character['neck_thickness'] / 10) + 0.0) -- Neck Thickness
- SetPedHairColor(playerPed, Character['hair_color_1'], Character['hair_color_2']) -- Hair Color
- SetPedHeadOverlay(playerPed, 3, Character['age_1'], (Character['age_2'] / 10) + 0.0) -- Age + opacity
- SetPedHeadOverlay(playerPed, 0, Character['blemishes_1'], (Character['blemishes_2'] / 10) + 0.0) -- Blemishes + opacity
- SetPedHeadOverlay(playerPed, 1, Character['beard_1'], (Character['beard_2'] / 10) + 0.0) -- Beard + opacity
- SetPedEyeColor(playerPed, Character['eye_color']) -- Eyes color
- SetPedHeadOverlay(playerPed, 2, Character['eyebrows_1'], (Character['eyebrows_2'] / 10) + 0.0) -- Eyebrows + opacity
- SetPedHeadOverlay(playerPed, 4, Character['makeup_1'], (Character['makeup_2'] / 10) + 0.0) -- Makeup + opacity
- SetPedHeadOverlay(playerPed, 8, Character['lipstick_1'], (Character['lipstick_2'] / 10) + 0.0) -- Lipstick + opacity
- SetPedComponentVariation(playerPed, 2, Character['hair_1'], Character['hair_2'], 2) -- Hair
- SetPedHeadOverlayColor(playerPed, 1, 1, Character['beard_3'], Character['beard_4']) -- Beard Color
- SetPedHeadOverlayColor(playerPed, 2, 1, Character['eyebrows_3'], Character['eyebrows_4']) -- Eyebrows Color
- SetPedHeadOverlayColor(playerPed, 4, 2, Character['makeup_3'], Character['makeup_4']) -- Makeup Color
- SetPedHeadOverlayColor(playerPed, 8, 1, Character['lipstick_3'], Character['lipstick_4']) -- Lipstick Color
- SetPedHeadOverlay(playerPed, 5, Character['blush_1'], (Character['blush_2'] / 10) + 0.0) -- Blush + opacity
- SetPedHeadOverlayColor(playerPed, 5, 2, Character['blush_3']) -- Blush Color
+ SetPedHairColor(playerPed, Character['hair_color_1'], Character['hair_color_2']) -- Hair Color
+ SetPedHeadOverlay(playerPed, 3, Character['age_1'], (Character['age_2'] / 10) + 0.0) -- Age + opacity
+ SetPedHeadOverlay(playerPed, 0, Character['blemishes_1'], (Character['blemishes_2'] / 10) + 0.0) -- Blemishes + opacity
+ SetPedHeadOverlay(playerPed, 1, Character['beard_1'], (Character['beard_2'] / 10) + 0.0) -- Beard + opacity
+ SetPedEyeColor(playerPed, Character['eye_color']) -- Eyes color
+ SetPedHeadOverlay(playerPed, 2, Character['eyebrows_1'], (Character['eyebrows_2'] / 10) + 0.0) -- Eyebrows + opacity
+ SetPedHeadOverlay(playerPed, 4, Character['makeup_1'], (Character['makeup_2'] / 10) + 0.0) -- Makeup + opacity
+ SetPedHeadOverlay(playerPed, 8, Character['lipstick_1'], (Character['lipstick_2'] / 10) + 0.0) -- Lipstick + opacity
+ SetPedComponentVariation(playerPed, 2, Character['hair_1'], Character['hair_2'], 2) -- Hair
+ SetPedHeadOverlayColor(playerPed, 1, 1, Character['beard_3'], Character['beard_4']) -- Beard Color
+ SetPedHeadOverlayColor(playerPed, 2, 1, Character['eyebrows_3'], Character['eyebrows_4']) -- Eyebrows Color
+ SetPedHeadOverlayColor(playerPed, 4, 2, Character['makeup_3'], Character['makeup_4']) -- Makeup Color
+ SetPedHeadOverlayColor(playerPed, 8, 1, Character['lipstick_3'], Character['lipstick_4']) -- Lipstick Color
+ SetPedHeadOverlay(playerPed, 5, Character['blush_1'], (Character['blush_2'] / 10) + 0.0) -- Blush + opacity
+ SetPedHeadOverlayColor(playerPed, 5, 2, Character['blush_3']) -- Blush Color
SetPedHeadOverlay(playerPed, 6, Character['complexion_1'], (Character['complexion_2'] / 10) + 0.0) -- Complexion + opacity
- SetPedHeadOverlay(playerPed, 7, Character['sun_1'], (Character['sun_2'] / 10) + 0.0) -- Sun Damage + opacity
- SetPedHeadOverlay(playerPed, 9, Character['moles_1'], (Character['moles_2'] / 10) + 0.0) -- Moles/Freckles + opacity
- SetPedHeadOverlay(playerPed, 10, Character['chest_1'], (Character['chest_2'] / 10) + 0.0) -- Chest Hair + opacity
- SetPedHeadOverlayColor(playerPed, 10, 1, Character['chest_3']) -- Torso Color
+ SetPedHeadOverlay(playerPed, 7, Character['sun_1'], (Character['sun_2'] / 10) + 0.0) -- Sun Damage + opacity
+ SetPedHeadOverlay(playerPed, 9, Character['moles_1'], (Character['moles_2'] / 10) + 0.0) -- Moles/Freckles + opacity
+ SetPedHeadOverlay(playerPed, 10, Character['chest_1'], (Character['chest_2'] / 10) + 0.0) -- Chest Hair + opacity
+ SetPedHeadOverlayColor(playerPed, 10, 1, Character['chest_3']) -- Torso Color
if Character['bodyb_1'] == -1 then
SetPedHeadOverlay(playerPed, 11, 255, (Character['bodyb_2'] / 10) + 0.0) -- Body Blemishes + opacity
@@ -238,16 +238,16 @@ function ApplySkin(skin, clothes)
SetPedPropIndex(playerPed, 2, Character['ears_1'], Character['ears_2'], 2) -- Ears Accessories
end
- SetPedComponentVariation(playerPed, 8, Character['tshirt_1'], Character['tshirt_2'], 2) -- Tshirt
- SetPedComponentVariation(playerPed, 11, Character['torso_1'], Character['torso_2'], 2) -- torso parts
- SetPedComponentVariation(playerPed, 3, Character['arms'], Character['arms_2'], 2) -- Arms
+ SetPedComponentVariation(playerPed, 8, Character['tshirt_1'], Character['tshirt_2'], 2) -- Tshirt
+ SetPedComponentVariation(playerPed, 11, Character['torso_1'], Character['torso_2'], 2) -- torso parts
+ SetPedComponentVariation(playerPed, 3, Character['arms'], Character['arms_2'], 2) -- Arms
SetPedComponentVariation(playerPed, 10, Character['decals_1'], Character['decals_2'], 2) -- decals
- SetPedComponentVariation(playerPed, 4, Character['pants_1'], Character['pants_2'], 2) -- pants
- SetPedComponentVariation(playerPed, 6, Character['shoes_1'], Character['shoes_2'], 2) -- shoes
- SetPedComponentVariation(playerPed, 1, Character['mask_1'], Character['mask_2'], 2) -- mask
- SetPedComponentVariation(playerPed, 9, Character['bproof_1'], Character['bproof_2'], 2) -- bulletproof
- SetPedComponentVariation(playerPed, 7, Character['chain_1'], Character['chain_2'], 2) -- chain
- SetPedComponentVariation(playerPed, 5, Character['bags_1'], Character['bags_2'], 2) -- Bag
+ SetPedComponentVariation(playerPed, 4, Character['pants_1'], Character['pants_2'], 2) -- pants
+ SetPedComponentVariation(playerPed, 6, Character['shoes_1'], Character['shoes_2'], 2) -- shoes
+ SetPedComponentVariation(playerPed, 1, Character['mask_1'], Character['mask_2'], 2) -- mask
+ SetPedComponentVariation(playerPed, 9, Character['bproof_1'], Character['bproof_2'], 2) -- bulletproof
+ SetPedComponentVariation(playerPed, 7, Character['chain_1'], Character['chain_2'], 2) -- chain
+ SetPedComponentVariation(playerPed, 5, Character['bags_1'], Character['bags_2'], 2) -- Bag
if Character['helmet_1'] == -1 then
ClearPedProp(playerPed, 0)
diff --git a/[core]/skinchanger/config.lua b/[core]/skinchanger/config.lua
index ee7c4f33..02e5715d 100644
--- a/[core]/skinchanger/config.lua
+++ b/[core]/skinchanger/config.lua
@@ -2,7 +2,7 @@ Config = {}
Config.Locale = GetConvar('esx:locale', 'en')
-Config.Components = {{
+Config.Components = { {
label = TranslateCap('sex'),
name = 'sex',
value = 0,
@@ -702,4 +702,4 @@ Config.Components = {{
min = 0,
zoomOffset = 0.4,
camOffset = 0.65
-}}
+} }
diff --git a/[core]/skinchanger/fxmanifest.lua b/[core]/skinchanger/fxmanifest.lua
index abd1ca5a..b10e3fb3 100644
--- a/[core]/skinchanger/fxmanifest.lua
+++ b/[core]/skinchanger/fxmanifest.lua
@@ -6,7 +6,7 @@ lua54 'yes'
description 'Official ESX-Legacy resource for handling the Player`s Skin'
-version '1.9.4'
+version '1.9.5'
client_scripts {
'@es_extended/locale.lua',
diff --git a/[core]/skinchanger/locales/da.lua b/[core]/skinchanger/locales/da.lua
index 6a5e85c6..ab6d6c93 100644
--- a/[core]/skinchanger/locales/da.lua
+++ b/[core]/skinchanger/locales/da.lua
@@ -97,4 +97,4 @@ Locales["da"] = {
["bodyb_size"] = "krops pletter tykkelse",
["bodyb_extra"] = "pletter kropseffekt",
["bodyb_extra_thickness"] = "pletter kropseffekt tykkelse",
-}
\ No newline at end of file
+}
diff --git a/[core]/skinchanger/locales/fi.lua b/[core]/skinchanger/locales/fi.lua
index 7b902c97..bf3bbe59 100644
--- a/[core]/skinchanger/locales/fi.lua
+++ b/[core]/skinchanger/locales/fi.lua
@@ -56,7 +56,7 @@ Locales["fi"] = {
["bag"] = "Reput",
["bag_color"] = "Repun väri",
["blemishes"] = "Pisamat",
- ["blemishes_size"]= "Pisamien vahvuus",
+ ["blemishes_size"] = "Pisamien vahvuus",
["ageing"] = "Ikääntyminen",
["ageing_1"] = "Ikääntyminen vahvuus",
["blush"] = "Punastuminen",
diff --git a/[core]/skinchanger/locales/nl.lua b/[core]/skinchanger/locales/nl.lua
index 432940c0..a371fada 100644
--- a/[core]/skinchanger/locales/nl.lua
+++ b/[core]/skinchanger/locales/nl.lua
@@ -1,100 +1,100 @@
Locales["nl"] = {
- ["sex"] = "geslacht",
- ["mom"] = "gezicht moeder",
- ["dad"] = "gezicht vader",
- ["resemblance"] = "gelijkenis",
- ["skin_tone"] = "huidskleur",
- ["nose_1"] = "neusbreedte",
- ["nose_2"] = "neuspiek hoogte",
- ["nose_3"] = "neuspiek lengte",
- ["nose_4"] = "neusbeen hoogte",
- ["nose_5"] = "neusbeen verlaging",
- ["nose_6"] = "neusbeen verdraaiing",
- ["cheeks_1"] = "jukbeenderen hoogte",
- ["cheeks_2"] = "jukbeenderen breedte",
- ["cheeks_3"] = "wangen breedte",
- ["lip_fullness"] = "lipvolheid",
- ["jaw_bone_width"] = "kaakbeen breedte",
- ["jaw_bone_length"] = "kaakbeen lengte",
- ["chin_height"] = "kin hoogte",
- ["chin_length"] = "kin lengte",
- ["chin_width"] = "kin breedte",
- ["chin_hole"] = "grootte van het kin-gat",
- ["neck_thickness"] = "nek dikte",
- ["wrinkles"] = "rimpels",
- ["wrinkle_thickness"] = "rimpels dikte",
- ["beard_type"] = "baard type",
- ["beard_size"] = "baard grootte",
- ["beard_color_1"] = "baard kleur 1",
- ["beard_color_2"] = "baard kleur 2",
- ["hair_1"] = "haar 1",
- ["hair_2"] = "haar 2",
- ["hair_color_1"] = "haar kleur 1",
- ["hair_color_2"] = "haar kleur 2",
- ["eye_color"] = "oogkleur",
- ["eye_squint"] = "oog scheelte",
- ["eyebrow_type"] = "wenkbrauw type",
- ["eyebrow_size"] = "wenkbrauw formaat",
- ["eyebrow_color_1"] = "wenkbrauw kleur 1",
- ["eyebrow_color_2"] = "wenkbrauw kleur 2",
- ["eyebrow_depth"] = "wenkbrauw diepte",
- ["eyebrow_height"] = "wenkbrauw hoogte",
- ["makeup_type"] = "makeup type",
- ["makeup_thickness"] = "makeup dikte",
- ["makeup_color_1"] = "makeup kleur 1",
- ["makeup_color_2"] = "makeup kleur 2",
- ["lipstick_type"] = "lippenstift type",
- ["lipstick_thickness"] = "lippenstift dikte",
- ["lipstick_color_1"] = "lippenstift kleur 1",
- ["lipstick_color_2"] = "lippenstift kleur 2",
- ["ear_accessories"] = "ooraccessoires",
- ["ear_accessories_color"] = "ooraccessoires kleur",
- ["tshirt_1"] = "t-shirt 1",
- ["tshirt_2"] = "t-shirt 2",
- ["torso_1"] = "vest 1",
- ["torso_2"] = "vest 2",
- ["decals_1"] = "stickers 1",
- ["decals_2"] = "stickers 2",
- ["arms"] = "armen",
- ["arms_2"] = "armen 2",
- ["pants_1"] = "broek 1",
- ["pants_2"] = "broek 2",
- ["shoes_1"] = "shoenen 1",
- ["shoes_2"] = "shoenen 2",
- ["mask_1"] = "masker 1",
- ["mask_2"] = "masker 2",
- ["bproof_1"] = "kogelvrij vest 1",
- ["bproof_2"] = "kogelvrij vest 2",
- ["chain_1"] = "ketting 1",
- ["chain_2"] = "ketting 2",
- ["helmet_1"] = "helm 1",
- ["helmet_2"] = "helm 2",
- ["watches_1"] = "horloge 1",
- ["watches_2"] = "horloge 2",
- ["bracelets_1"] = "armband(en) 1",
- ["bracelets_2"] = "armband(en) 2",
- ["glasses_1"] = "bril 1",
- ["glasses_2"] = "bril 2",
- ["bag"] = "rugzak",
- ["bag_color"] = "rugzak kleur",
- ["blemishes"] = "vlekken",
- ["blemishes_size"] = "vlekken dikte",
- ["ageing"] = "veroudering",
- ["ageing_1"] = "veroudering zichtbaarheid",
- ["blush"] = "blozen",
- ["blush_1"] = "blozen zichtbaarheid",
- ["blush_color"] = "blozen kleur",
- ["complexion"] = "gelaatskleur",
- ["complexion_1"] = "gelaatskleur 1",
- ["sun"] = "zon",
- ["sun_1"] = "zon dikte",
- ["freckles"] = "sproeten",
- ["freckles_1"] = "sproeten dikte",
- ["chest_hair"] = "borsthaar",
- ["chest_hair_1"] = "borsthaar dikte",
- ["chest_color"] = "borsthaar kleur",
- ["bodyb"] = "lichaamsvlekken",
- ["bodyb_size"] = "lichaamsvlekken zichtbaarheid",
- ["bodyb_extra"] = "lichaamsvlekken effect",
- ["bodyb_extra_thickness"] = "lichaamsvlekken effect zichtbaarheid",
- }
+ ["sex"] = "geslacht",
+ ["mom"] = "gezicht moeder",
+ ["dad"] = "gezicht vader",
+ ["resemblance"] = "gelijkenis",
+ ["skin_tone"] = "huidskleur",
+ ["nose_1"] = "neusbreedte",
+ ["nose_2"] = "neuspiek hoogte",
+ ["nose_3"] = "neuspiek lengte",
+ ["nose_4"] = "neusbeen hoogte",
+ ["nose_5"] = "neusbeen verlaging",
+ ["nose_6"] = "neusbeen verdraaiing",
+ ["cheeks_1"] = "jukbeenderen hoogte",
+ ["cheeks_2"] = "jukbeenderen breedte",
+ ["cheeks_3"] = "wangen breedte",
+ ["lip_fullness"] = "lipvolheid",
+ ["jaw_bone_width"] = "kaakbeen breedte",
+ ["jaw_bone_length"] = "kaakbeen lengte",
+ ["chin_height"] = "kin hoogte",
+ ["chin_length"] = "kin lengte",
+ ["chin_width"] = "kin breedte",
+ ["chin_hole"] = "grootte van het kin-gat",
+ ["neck_thickness"] = "nek dikte",
+ ["wrinkles"] = "rimpels",
+ ["wrinkle_thickness"] = "rimpels dikte",
+ ["beard_type"] = "baard type",
+ ["beard_size"] = "baard grootte",
+ ["beard_color_1"] = "baard kleur 1",
+ ["beard_color_2"] = "baard kleur 2",
+ ["hair_1"] = "haar 1",
+ ["hair_2"] = "haar 2",
+ ["hair_color_1"] = "haar kleur 1",
+ ["hair_color_2"] = "haar kleur 2",
+ ["eye_color"] = "oogkleur",
+ ["eye_squint"] = "oog scheelte",
+ ["eyebrow_type"] = "wenkbrauw type",
+ ["eyebrow_size"] = "wenkbrauw formaat",
+ ["eyebrow_color_1"] = "wenkbrauw kleur 1",
+ ["eyebrow_color_2"] = "wenkbrauw kleur 2",
+ ["eyebrow_depth"] = "wenkbrauw diepte",
+ ["eyebrow_height"] = "wenkbrauw hoogte",
+ ["makeup_type"] = "makeup type",
+ ["makeup_thickness"] = "makeup dikte",
+ ["makeup_color_1"] = "makeup kleur 1",
+ ["makeup_color_2"] = "makeup kleur 2",
+ ["lipstick_type"] = "lippenstift type",
+ ["lipstick_thickness"] = "lippenstift dikte",
+ ["lipstick_color_1"] = "lippenstift kleur 1",
+ ["lipstick_color_2"] = "lippenstift kleur 2",
+ ["ear_accessories"] = "ooraccessoires",
+ ["ear_accessories_color"] = "ooraccessoires kleur",
+ ["tshirt_1"] = "t-shirt 1",
+ ["tshirt_2"] = "t-shirt 2",
+ ["torso_1"] = "vest 1",
+ ["torso_2"] = "vest 2",
+ ["decals_1"] = "stickers 1",
+ ["decals_2"] = "stickers 2",
+ ["arms"] = "armen",
+ ["arms_2"] = "armen 2",
+ ["pants_1"] = "broek 1",
+ ["pants_2"] = "broek 2",
+ ["shoes_1"] = "shoenen 1",
+ ["shoes_2"] = "shoenen 2",
+ ["mask_1"] = "masker 1",
+ ["mask_2"] = "masker 2",
+ ["bproof_1"] = "kogelvrij vest 1",
+ ["bproof_2"] = "kogelvrij vest 2",
+ ["chain_1"] = "ketting 1",
+ ["chain_2"] = "ketting 2",
+ ["helmet_1"] = "helm 1",
+ ["helmet_2"] = "helm 2",
+ ["watches_1"] = "horloge 1",
+ ["watches_2"] = "horloge 2",
+ ["bracelets_1"] = "armband(en) 1",
+ ["bracelets_2"] = "armband(en) 2",
+ ["glasses_1"] = "bril 1",
+ ["glasses_2"] = "bril 2",
+ ["bag"] = "rugzak",
+ ["bag_color"] = "rugzak kleur",
+ ["blemishes"] = "vlekken",
+ ["blemishes_size"] = "vlekken dikte",
+ ["ageing"] = "veroudering",
+ ["ageing_1"] = "veroudering zichtbaarheid",
+ ["blush"] = "blozen",
+ ["blush_1"] = "blozen zichtbaarheid",
+ ["blush_color"] = "blozen kleur",
+ ["complexion"] = "gelaatskleur",
+ ["complexion_1"] = "gelaatskleur 1",
+ ["sun"] = "zon",
+ ["sun_1"] = "zon dikte",
+ ["freckles"] = "sproeten",
+ ["freckles_1"] = "sproeten dikte",
+ ["chest_hair"] = "borsthaar",
+ ["chest_hair_1"] = "borsthaar dikte",
+ ["chest_color"] = "borsthaar kleur",
+ ["bodyb"] = "lichaamsvlekken",
+ ["bodyb_size"] = "lichaamsvlekken zichtbaarheid",
+ ["bodyb_extra"] = "lichaamsvlekken effect",
+ ["bodyb_extra_thickness"] = "lichaamsvlekken effect zichtbaarheid",
+}
diff --git a/[core]/skinchanger/locales/pl.lua b/[core]/skinchanger/locales/pl.lua
index cd7f5cb0..b8cf29b1 100644
--- a/[core]/skinchanger/locales/pl.lua
+++ b/[core]/skinchanger/locales/pl.lua
@@ -80,7 +80,7 @@ Locales["pl"] = {
["bag"] = "torba",
["bag_color"] = "kolor torby",
["blemishes"] = "skazy",
- ["blemishes_size"]= "wielkość skaz",
+ ["blemishes_size"] = "wielkość skaz",
["ageing"] = "starzenie",
["ageing_1"] = "wielkość starzenia",
["blush"] = "rumieńce",
diff --git a/[core]/skinchanger/locales/pt.lua b/[core]/skinchanger/locales/pt.lua
index 268c2373..32592146 100644
--- a/[core]/skinchanger/locales/pt.lua
+++ b/[core]/skinchanger/locales/pt.lua
@@ -1,100 +1,100 @@
Locales["pt"] = {
- ["sex"] = "sexo",
- ["mom"] = "cara da mãe",
- ["dad"] = "cara do pai",
- ["resemblance"] = "semelhanças",
- ["skin_tone"] = "tom de pele",
- ["nose_1"] = "largura do nariz",
- ["nose_2"] = "altura da ponta do nariz",
- ["nose_3"] = "tamanho da ponta do nariz",
- ["nose_4"] = "altura do nariz",
- ["nose_5"] = "reduzir ponta do nariz",
- ["nose_6"] = "torcer o nariz",
- ["cheeks_1"] = "altura das maçãs do rosto",
- ["cheeks_2"] = "largura das maçãs do rosto",
- ["cheeks_3"] = "largura das bochechas",
- ["lip_fullness"] = "preenchimento labial",
- ["jaw_bone_width"] = "largura do maxilar",
- ["jaw_bone_length"] = "comprimento do maxilar",
- ["chin_height"] = "altura do queixo",
- ["chin_length"] = "comprimento do queixo",
- ["chin_width"] = "largura do queixo",
- ["chin_hole"] = "tamanho do buraco do queixo",
- ["neck_thickness"] = "espessura do pescoço",
- ["wrinkles"] = "rugas",
- ["wrinkle_thickness"] = "espessura das rugas",
- ["beard_type"] = "tipo de barba",
- ["beard_size"] = "tamanho da barba",
- ["beard_color_1"] = "cor da barba 1",
- ["beard_color_2"] = "cor da barba 2",
- ["hair_1"] = "cabelo 1",
- ["hair_2"] = "cabelo 2",
- ["hair_color_1"] = "cor do cabelo 1",
- ["hair_color_2"] = "cor do cabelo 2",
- ["eye_color"] = "cor dos olhos",
- ["eye_squint"] = "estrabismo",
- ["eyebrow_type"] = "tipo de sobrancelha",
- ["eyebrow_size"] = "tamanho da sobrancelha",
- ["eyebrow_color_1"] = "cor da sobrancelha 1",
- ["eyebrow_color_2"] = "cor da sobrancelha 2",
- ["eyebrow_depth"] = "profundidade da sobrancelha",
- ["eyebrow_height"] = "altura da sobrancelha",
- ["makeup_type"] = "tipo de maquiagem",
- ["makeup_thickness"] = "espessura da maquiagem",
- ["makeup_color_1"] = "cor da maquiagem 1",
- ["makeup_color_2"] = "cor da maquiagem 2",
- ["lipstick_type"] = "tipo de batom",
- ["lipstick_thickness"] = "espessura do batom",
- ["lipstick_color_1"] = "cor do batom 1",
- ["lipstick_color_2"] = "cor do batom 2",
- ["ear_accessories"] = "acessórios de ouvido",
- ["ear_accessories_color"] = "cor dos acessórios de ouvido",
- ["tshirt_1"] = "t-Shirt 1",
- ["tshirt_2"] = "t-Shirt 2",
- ["torso_1"] = "casaco 1",
- ["torso_2"] = "casaco 2",
- ["decals_1"] = "autocolantes 1",
- ["decals_2"] = "autocolantes 2",
- ["arms"] = "braços",
- ["arms_2"] = "braços 2",
- ["pants_1"] = "calças 1",
- ["pants_2"] = "calças 2",
- ["shoes_1"] = "sapatos 1",
- ["shoes_2"] = "sapatos 2",
- ["mask_1"] = "máscara 1",
- ["mask_2"] = "máscara 2",
- ["bproof_1"] = "colete 1",
- ["bproof_2"] = "colete 2",
- ["chain_1"] = "colar 1",
- ["chain_2"] = "colar 2",
- ["helmet_1"] = "capacete 1",
- ["helmet_2"] = "capacete 2",
- ["watches_1"] = "relógio 1",
- ["watches_2"] = "relógio 2",
- ["bracelets_1"] = "pulseiras 1",
- ["bracelets_2"] = "pulseiras 2",
- ["glasses_1"] = "óculos 1",
- ["glasses_2"] = "óculos 2",
- ["bag"] = "mochila",
- ["bag_color"] = "cor da mochila",
- ["blemishes"] = "manchas",
- ["blemishes_size"] = "espessura de manchas",
- ["ageing"] = "envelhecimento",
- ["ageing_1"] = "espessura de envelhecimento",
- ["blush"] = "corar",
- ["blush_1"] = "espessura do blush",
- ["blush_color"] = "cor de blush",
- ["complexion"] = "aparência",
- ["complexion_1"] = "aparência 2",
- ["sun"] = "sol",
- ["sun_1"] = "espessura do sol",
- ["freckles"] = "sardas",
- ["freckles_1"] = "espessura das sardas",
- ["chest_hair"] = "pelos no peito",
- ["chest_hair_1"] = "espessura dos pelos do peito",
- ["chest_color"] = "cor dos pelos dos peitos",
- ["bodyb"] = "manchas no corpo",
- ["bodyb_size"] = "espessura das manchas no corpo",
- ["bodyb_extra"] = "extra das manchas no corpo",
- ["bodyb_extra_thickness"] = "cor do extra das manchas no corpo",
- }
+ ["sex"] = "sexo",
+ ["mom"] = "cara da mãe",
+ ["dad"] = "cara do pai",
+ ["resemblance"] = "semelhanças",
+ ["skin_tone"] = "tom de pele",
+ ["nose_1"] = "largura do nariz",
+ ["nose_2"] = "altura da ponta do nariz",
+ ["nose_3"] = "tamanho da ponta do nariz",
+ ["nose_4"] = "altura do nariz",
+ ["nose_5"] = "reduzir ponta do nariz",
+ ["nose_6"] = "torcer o nariz",
+ ["cheeks_1"] = "altura das maçãs do rosto",
+ ["cheeks_2"] = "largura das maçãs do rosto",
+ ["cheeks_3"] = "largura das bochechas",
+ ["lip_fullness"] = "preenchimento labial",
+ ["jaw_bone_width"] = "largura do maxilar",
+ ["jaw_bone_length"] = "comprimento do maxilar",
+ ["chin_height"] = "altura do queixo",
+ ["chin_length"] = "comprimento do queixo",
+ ["chin_width"] = "largura do queixo",
+ ["chin_hole"] = "tamanho do buraco do queixo",
+ ["neck_thickness"] = "espessura do pescoço",
+ ["wrinkles"] = "rugas",
+ ["wrinkle_thickness"] = "espessura das rugas",
+ ["beard_type"] = "tipo de barba",
+ ["beard_size"] = "tamanho da barba",
+ ["beard_color_1"] = "cor da barba 1",
+ ["beard_color_2"] = "cor da barba 2",
+ ["hair_1"] = "cabelo 1",
+ ["hair_2"] = "cabelo 2",
+ ["hair_color_1"] = "cor do cabelo 1",
+ ["hair_color_2"] = "cor do cabelo 2",
+ ["eye_color"] = "cor dos olhos",
+ ["eye_squint"] = "estrabismo",
+ ["eyebrow_type"] = "tipo de sobrancelha",
+ ["eyebrow_size"] = "tamanho da sobrancelha",
+ ["eyebrow_color_1"] = "cor da sobrancelha 1",
+ ["eyebrow_color_2"] = "cor da sobrancelha 2",
+ ["eyebrow_depth"] = "profundidade da sobrancelha",
+ ["eyebrow_height"] = "altura da sobrancelha",
+ ["makeup_type"] = "tipo de maquiagem",
+ ["makeup_thickness"] = "espessura da maquiagem",
+ ["makeup_color_1"] = "cor da maquiagem 1",
+ ["makeup_color_2"] = "cor da maquiagem 2",
+ ["lipstick_type"] = "tipo de batom",
+ ["lipstick_thickness"] = "espessura do batom",
+ ["lipstick_color_1"] = "cor do batom 1",
+ ["lipstick_color_2"] = "cor do batom 2",
+ ["ear_accessories"] = "acessórios de ouvido",
+ ["ear_accessories_color"] = "cor dos acessórios de ouvido",
+ ["tshirt_1"] = "t-Shirt 1",
+ ["tshirt_2"] = "t-Shirt 2",
+ ["torso_1"] = "casaco 1",
+ ["torso_2"] = "casaco 2",
+ ["decals_1"] = "autocolantes 1",
+ ["decals_2"] = "autocolantes 2",
+ ["arms"] = "braços",
+ ["arms_2"] = "braços 2",
+ ["pants_1"] = "calças 1",
+ ["pants_2"] = "calças 2",
+ ["shoes_1"] = "sapatos 1",
+ ["shoes_2"] = "sapatos 2",
+ ["mask_1"] = "máscara 1",
+ ["mask_2"] = "máscara 2",
+ ["bproof_1"] = "colete 1",
+ ["bproof_2"] = "colete 2",
+ ["chain_1"] = "colar 1",
+ ["chain_2"] = "colar 2",
+ ["helmet_1"] = "capacete 1",
+ ["helmet_2"] = "capacete 2",
+ ["watches_1"] = "relógio 1",
+ ["watches_2"] = "relógio 2",
+ ["bracelets_1"] = "pulseiras 1",
+ ["bracelets_2"] = "pulseiras 2",
+ ["glasses_1"] = "óculos 1",
+ ["glasses_2"] = "óculos 2",
+ ["bag"] = "mochila",
+ ["bag_color"] = "cor da mochila",
+ ["blemishes"] = "manchas",
+ ["blemishes_size"] = "espessura de manchas",
+ ["ageing"] = "envelhecimento",
+ ["ageing_1"] = "espessura de envelhecimento",
+ ["blush"] = "corar",
+ ["blush_1"] = "espessura do blush",
+ ["blush_color"] = "cor de blush",
+ ["complexion"] = "aparência",
+ ["complexion_1"] = "aparência 2",
+ ["sun"] = "sol",
+ ["sun_1"] = "espessura do sol",
+ ["freckles"] = "sardas",
+ ["freckles_1"] = "espessura das sardas",
+ ["chest_hair"] = "pelos no peito",
+ ["chest_hair_1"] = "espessura dos pelos do peito",
+ ["chest_color"] = "cor dos pelos dos peitos",
+ ["bodyb"] = "manchas no corpo",
+ ["bodyb_size"] = "espessura das manchas no corpo",
+ ["bodyb_extra"] = "extra das manchas no corpo",
+ ["bodyb_extra_thickness"] = "cor do extra das manchas no corpo",
+}