From 7efcf85abb73d44fed3630a47a756878170fb007 Mon Sep 17 00:00:00 2001 From: ElPumpo Date: Mon, 9 Mar 2020 12:35:40 +0100 Subject: [PATCH] Fixed indent mistake --- server/main.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/main.lua b/server/main.lua index e30d394a..9dc9e753 100644 --- a/server/main.lua +++ b/server/main.lua @@ -282,7 +282,7 @@ AddEventHandler('esx:giveInventoryItem', function(target, type, itemName, itemCo elseif type == 'item_ammo' then if sourceXPlayer.hasWeapon(itemName) then local weaponNum, weapon = sourceXPlayer.getWeapon(itemName) - + if targetXPlayer.hasWeapon(itemName) then local _, weaponObject = ESX.GetWeapon(itemName)