mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-09-04 08:13:21 +00:00
Implemented store vehicle, CurrentAction living its own life
This commit is contained in:
+8
-1
@@ -186,6 +186,13 @@ end
|
||||
|
||||
function StoreBoatInGarage(vehicle)
|
||||
|
||||
local vehicleProps = ESX.Game.GetVehicleProperties(vehicle)
|
||||
|
||||
ESX.TriggerServerCallback('esx_boat:storeVehicle', function (rowsChanged)
|
||||
ESX.Game.DeleteVehicle(vehicle)
|
||||
ESX.ShowNotification(_U('garage_stored'))
|
||||
end, vehicleProps.plate)
|
||||
|
||||
end
|
||||
|
||||
|
||||
@@ -219,4 +226,4 @@ function getVehicleModelFromHash(hash)
|
||||
end
|
||||
|
||||
return 'Unknown hash [' .. hash .. ']'
|
||||
end
|
||||
end
|
||||
|
||||
+3
-3
@@ -22,6 +22,9 @@ Citizen.CreateThread(function()
|
||||
OpenBoatGarage(Config.Zones.Garages[CurrentActionData.zoneNum])
|
||||
elseif CrurentAction == 'garage_in' then
|
||||
StoreBoatInGarage(CurrentActionData.vehicle)
|
||||
|
||||
else
|
||||
print('unknown') -- what's going on?!?!
|
||||
end
|
||||
|
||||
CurrentAction = nil
|
||||
@@ -34,9 +37,6 @@ Citizen.CreateThread(function()
|
||||
end)
|
||||
|
||||
AddEventHandler('esx_boat:hasEnteredMarker', function(zone, zoneNum)
|
||||
print(zone)
|
||||
print(zoneNum)
|
||||
|
||||
if zone == 'boat_shop' then
|
||||
CurrentAction = 'boat_shop'
|
||||
CurrentActionMsg = _U('boat_shop_open')
|
||||
|
||||
Reference in New Issue
Block a user