From 70a10383a70edf8c696c6ea208fab588dca7173b Mon Sep 17 00:00:00 2001 From: Kenshin13 <63159154+Kenshiin13@users.noreply.github.com> Date: Sun, 6 Jul 2025 12:53:18 +0200 Subject: [PATCH] fix(esx_multicharacter/): Cleanup stale player entries --- .../server/modules/functions.lua | 41 ++++++++++++------- .../server/modules/multicharacter.lua | 2 +- 2 files changed, 28 insertions(+), 15 deletions(-) diff --git a/[core]/esx_multicharacter/server/modules/functions.lua b/[core]/esx_multicharacter/server/modules/functions.lua index a5578575..07451bda 100644 --- a/[core]/esx_multicharacter/server/modules/functions.lua +++ b/[core]/esx_multicharacter/server/modules/functions.lua @@ -47,34 +47,47 @@ function Server:OnConnecting(source, deferrals) if not identifier then return deferrals.done(("[ESX Multicharacter] Unable to retrieve player identifier.\nIdentifier type: %s"):format(Server.identifierType)) end - if ESX.GetConfig().EnableDebug or not ESX.Players[identifier] then - ESX.Players[identifier] = true + if ESX.GetConfig().EnableDebug or not ESX.Players[identifier] then + ESX.Players[identifier] = source return deferrals.done() end - if ESX.Players[identifier] == true then + ---@param staleSrc number + local function cleanupStalePlayer(staleSrc) + deferrals.update(("[ESX Multicharacter] Cleaning stale player entry..."):format(identifier)) + TriggerEvent("esx:onPlayerDropped", staleSrc, "esx_stale_player_obj", function() + ESX.Players[identifier] = source + deferrals.done() + end) + end + + local function reject() return deferrals.done( - ("[ESX Multicharacter] There was an error loading your character!\nError code: identifier-active\n\nThis error is caused by a player on this server who has the same identifier as you have. Make sure you are not playing on the same account.\n\nYour identifier: %s"):format(identifier) + ("[ESX Multicharacter] There was an error loading your character!\nError code: identifier-active\n\nThis error is caused by a player on this server who has the same identifier as you have. Make sure you are not playing on the same account.\n\nYour identifier: %s"):format( + identifier) ) end - local xPlayer = ESX.GetPlayerFromIdentifier(("%s:%s"):format(ESX.Players[identifier], identifier)) + local plyRef = ESX.Players[identifier] ---@type number|string If player has not chosen character yet, plyRef = source, otherwise plyRef = identifier prefix ("char1", "char2", etc.) + if type(plyRef) == "number" then + if DoesPlayerExist(plyRef --[[@as string]]) then + return reject() + end + + return cleanupStalePlayer(plyRef) + end + + local xPlayer = ESX.GetPlayerFromIdentifier(("%s:%s"):format(plyRef, identifier)) if not xPlayer then - ESX.Players[identifier] = true + ESX.Players[identifier] = source return deferrals.done() end if DoesPlayerExist(xPlayer.source --[[@as string]]) then - return deferrals.done( - ("[ESX Multicharacter] There was an error loading your character!\nError code: identifier-active\n\nThis error is caused by a player on this server who has the same identifier as you have. Make sure you are not playing on the same account.\n\nYour identifier: %s"):format(identifier) - ) + return reject() end - deferrals.update(("[ESX Multicharacter] Cleaning stale player entry..."):format(identifier)) - TriggerEvent("esx:onPlayerDropped", xPlayer.source, "esx_stale_player_obj", function() - ESX.Players[identifier] = true - deferrals.done() - end) + return cleanupStalePlayer(xPlayer.source) end diff --git a/[core]/esx_multicharacter/server/modules/multicharacter.lua b/[core]/esx_multicharacter/server/modules/multicharacter.lua index 25165c3b..8c95be93 100644 --- a/[core]/esx_multicharacter/server/modules/multicharacter.lua +++ b/[core]/esx_multicharacter/server/modules/multicharacter.lua @@ -11,7 +11,7 @@ function Multicharacter:SetupCharacters(source) end local identifier = Server:GetIdentifier(source) - ESX.Players[identifier] = true + ESX.Players[identifier] = source local slots = Database:GetPlayerSlots(identifier) identifier = Server.prefix .. "%:" .. identifier