tweak(client): Move SetupCharacters Server trigger; added locales

This commit is contained in:
Linden
2021-06-27 12:55:54 +10:00
parent 11dc502acc
commit 698397fcb2
6 changed files with 13 additions and 4 deletions
+3 -4
View File
@@ -8,8 +8,6 @@ if ESX.GetConfig().Multichar then
while not GetResourceState('esx_menu_default') == 'started' do
Citizen.Wait(0)
end
Citizen.Wait(200)
TriggerServerEvent("esx_multicharacter:SetupCharacters")
TriggerEvent("esx_multicharacter:SetupCharacters")
break
end
@@ -38,6 +36,8 @@ if ESX.GetConfig().Multichar then
ShutdownLoadingScreen()
ShutdownLoadingScreenNui()
TriggerEvent('esx:loadingScreenOff')
Citizen.Wait(200)
TriggerServerEvent("esx_multicharacter:SetupCharacters")
end)
StartLoop = function()
@@ -97,7 +97,7 @@ if ESX.GetConfig().Multichar then
if Characters[index] then
local skin = Characters[index].skin or Config.Default
if not Characters[index].model then
if Characters[index].sex == 'Female' then skin.sex = 1 else skin.sex = 0 end
if Characters[index].sex == _('female') then skin.sex = 1 else skin.sex = 0 end
end
TriggerEvent('skinchanger:loadSkin', skin)
end
@@ -315,7 +315,6 @@ if ESX.GetConfig().Multichar then
AddEventHandler('esx:onPlayerLogout', function()
DoScreenFadeOut(0)
Spawned = false
TriggerServerEvent("esx_multicharacter:SetupCharacters")
TriggerEvent("esx_multicharacter:SetupCharacters")
TriggerEvent('esx_skin:resetFirstSpawn')
end)