From 619ce7602418665d6677e2922dab54d407516408 Mon Sep 17 00:00:00 2001 From: Taavi <97351942+Taavi-AU@users.noreply.github.com> Date: Fri, 18 Nov 2022 17:58:55 +0800 Subject: [PATCH] fixed for spawning unlimited job vehicles --- [esx_addons]/esx_policejob/client/vehicle.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/[esx_addons]/esx_policejob/client/vehicle.lua b/[esx_addons]/esx_policejob/client/vehicle.lua index 617b9dc5..34b19e5e 100644 --- a/[esx_addons]/esx_policejob/client/vehicle.lua +++ b/[esx_addons]/esx_policejob/client/vehicle.lua @@ -59,9 +59,9 @@ function OpenVehicleSpawnerMenu(type, station, part, partNum) local vehicleName = GetLabelText(GetDisplayNameFromVehicleModel(props.model)) local label = ('%s - %s: '):format(vehicleName, props.plate) - if v.stored then + if v.stored == 1 then label = label .. ('%s'):format(TranslateCap('garage_stored')) - else + elseif v.stored == 0 then label = label .. ('%s'):format(TranslateCap('garage_notstored')) end @@ -82,7 +82,7 @@ function OpenVehicleSpawnerMenu(type, station, part, partNum) align = 'top-left', elements = garage }, function(data2, menu2) - if data2.current.stored then + if data2.current.stored == 1 then local foundSpawn, spawnPoint = GetAvailableVehicleSpawnPoint(station, part, partNum) if foundSpawn then