From 619ce7602418665d6677e2922dab54d407516408 Mon Sep 17 00:00:00 2001
From: Taavi <97351942+Taavi-AU@users.noreply.github.com>
Date: Fri, 18 Nov 2022 17:58:55 +0800
Subject: [PATCH] fixed for spawning unlimited job vehicles
---
[esx_addons]/esx_policejob/client/vehicle.lua | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/[esx_addons]/esx_policejob/client/vehicle.lua b/[esx_addons]/esx_policejob/client/vehicle.lua
index 617b9dc5..34b19e5e 100644
--- a/[esx_addons]/esx_policejob/client/vehicle.lua
+++ b/[esx_addons]/esx_policejob/client/vehicle.lua
@@ -59,9 +59,9 @@ function OpenVehicleSpawnerMenu(type, station, part, partNum)
local vehicleName = GetLabelText(GetDisplayNameFromVehicleModel(props.model))
local label = ('%s - %s: '):format(vehicleName, props.plate)
- if v.stored then
+ if v.stored == 1 then
label = label .. ('%s'):format(TranslateCap('garage_stored'))
- else
+ elseif v.stored == 0 then
label = label .. ('%s'):format(TranslateCap('garage_notstored'))
end
@@ -82,7 +82,7 @@ function OpenVehicleSpawnerMenu(type, station, part, partNum)
align = 'top-left',
elements = garage
}, function(data2, menu2)
- if data2.current.stored then
+ if data2.current.stored == 1 then
local foundSpawn, spawnPoint = GetAvailableVehicleSpawnPoint(station, part, partNum)
if foundSpawn then