diff --git a/[esx]/es_extended/config.lua b/[esx]/es_extended/config.lua index 6d9f4203..fb5a0207 100644 --- a/[esx]/es_extended/config.lua +++ b/[esx]/es_extended/config.lua @@ -20,3 +20,4 @@ Config.EnablePVP = true -- Allow Player to player combat Config.Multichar = false -- Enable support for esx_multicharacter Config.Identity = true -- Select a characters identity data before they have loaded in (this happens by default with multichar) +Config.OnDuty = true -- Default state of the on duty system \ No newline at end of file diff --git a/[esx]/es_extended/server/classes/player.lua b/[esx]/es_extended/server/classes/player.lua index fb2d8fc9..af508708 100644 --- a/[esx]/es_extended/server/classes/player.lua +++ b/[esx]/es_extended/server/classes/player.lua @@ -376,7 +376,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, self.job.grade_name = gradeObject.name self.job.grade_label = gradeObject.label self.job.grade_salary = gradeObject.salary - self.job.onDuty = true + self.job.onDuty = Config.OnDuty if gradeObject.skin_male then self.job.skin_male = json.decode(gradeObject.skin_male) diff --git a/[esx]/es_extended/server/main.lua b/[esx]/es_extended/server/main.lua index d67a331b..7eee2ca6 100644 --- a/[esx]/es_extended/server/main.lua +++ b/[esx]/es_extended/server/main.lua @@ -156,7 +156,7 @@ function loadESXPlayer(identifier, playerId, isNew) userData.job.grade_name = gradeObject.name userData.job.grade_label = gradeObject.label userData.job.grade_salary = gradeObject.salary - userData.job.onDuty = true + userData.job.onDuty = Config.OnDuty userData.job.skin_male = {} userData.job.skin_female = {}