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Added ESX.Math.Trim function
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@@ -521,6 +521,7 @@ Citizen.CreateThread(function()
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while true do
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Citizen.Wait(1000)
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if ESX ~= nil and ESX.PlayerLoaded and PlayerSpawned then
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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@@ -535,7 +536,6 @@ end)
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(1000)
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local playerPed = PlayerPedId()
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