diff --git a/client/jobs/lumberjack.lua b/client/jobs/lumberjack.lua index 04bf35c0..b76fec5d 100644 --- a/client/jobs/lumberjack.lua +++ b/client/jobs/lumberjack.lua @@ -122,7 +122,7 @@ Config.Jobs.lumberjack = { Name = _U("service_vh"), Type = "vehspawnpt", Spawner = 1, - Heading = 285.1 + Heading = 264.40 }, VehicleDeletePoint = { diff --git a/client/main.lua b/client/main.lua index cbcb1140..8a56783b 100644 --- a/client/main.lua +++ b/client/main.lua @@ -286,10 +286,10 @@ RegisterNetEvent('esx_jobs:spawnJobVehicle') AddEventHandler('esx_jobs:spawnJobVehicle', function(spawnPoint, vehicle) local playerPed = PlayerPedId() - ESX.Game.SpawnVehicle(vehicle.Hash, spawnPoint.Pos, spawnPoint.heading, function(spawnedVehicle) + ESX.Game.SpawnVehicle(vehicle.Hash, spawnPoint.Pos, spawnPoint.Heading, function(spawnedVehicle) if vehicle.Trailer ~= "none" then - ESX.Game.SpawnVehicle(vehicle.Trailer, spawnPoint.Pos, spawnPoint.heading, function(trailer) + ESX.Game.SpawnVehicle(vehicle.Trailer, spawnPoint.Pos, spawnPoint.Heading, function(trailer) AttachVehicleToTrailer(spawnedVehicle, trailer, 1.1) end) end diff --git a/config.lua b/config.lua index 538d1738..334f1357 100644 --- a/config.lua +++ b/config.lua @@ -6,7 +6,7 @@ Config.Jobs = {} Config.PublicZones = { EnterBuilding = { - Pos = { x = -118.21381378174, y = -607.14227294922, z = 35.280723571777 }, + Pos = { x = -118.21, y = -607.14, z = 35.28 }, Size = {x = 3.0, y = 3.0, z = 0.2}, Color = {r = 204, g = 204, b = 0}, Marker= 1, @@ -14,11 +14,11 @@ Config.PublicZones = { Name = _U('reporter_name'), Type = "teleport", Hint = _U('public_enter'), - Teleport = { x = -139.09838867188, y = -620.74865722656, z = 167.82052612305 } + Teleport = { x = -139.09, y = -620.74, z = 167.82 } }, ExitBuilding = { - Pos = { x = -139.45831298828, y = -617.32312011719, z = 167.82052612305 }, + Pos = { x = -139.45, y = -617.32, z = 167.82 }, Size = {x = 3.0, y = 3.0, z = 0.2}, Color = {r = 204, g = 204, b = 0}, Marker= 1,