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'Throwing' update, see desc, resolves #19
- proper i18n strings for dropping accounts, money, standard and weapons - check if the player has the weapon - workaround for duplicating weapon ammo when dropping weapon with 0 ammo - removed throw delay - code cleanup
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@@ -7,10 +7,8 @@ Config.AccountLabels = { bank = _U('bank'), black_money = _U('black_m
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Config.EnableSocietyPayouts = false -- pay from the society account that the player is employed at? Requirement: esx_society
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Config.ShowDotAbovePlayer = false
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Config.DisableWantedLevel = true
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Config.EnableWeaponPickup = true
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Config.EnableHud = true -- enable the default hud? Display current job and accounts (black, bank & cash)
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Config.RemoveInventoryItemDelay = 5 * 60000
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Config.PaycheckInterval = 7 * 60000
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Config.MaxPlayers = 32
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