Added missing exception handlers to commands, removed /setmoney command closes #206

This commit is contained in:
ElPumpo
2020-01-03 12:49:07 +01:00
parent 8eb1acd082
commit 2539e6fa9d
9 changed files with 40 additions and 92 deletions
+40 -52
View File
@@ -58,82 +58,70 @@ end, {help = _U('delete_vehicle'), params = {
{name = 'radius', help = 'Optional, delete every vehicle within the specified radius'}
}})
TriggerEvent('es:addGroupCommand', 'setmoney', 'admin', function(source, args, user)
local playerId = source
local target = tonumber(args[1])
local money_type = args[2]
local money_amount = tonumber(args[3])
local xPlayer = ESX.GetPlayerFromId(target)
if target and money_type and money_amount and xPlayer then
if money_type == 'cash' then
xPlayer.setMoney(money_amount)
elseif money_type == 'bank' then
xPlayer.setAccountMoney('bank', money_amount)
elseif money_type == 'black' then
xPlayer.setAccountMoney('black_money', money_amount)
else
TriggerClientEvent('chatMessage', playerId, 'SYSTEM', {255, 0, 0}, '^2' .. money_type .. ' ^0 is not a valid money type!')
return
end
else
TriggerClientEvent('chatMessage', playerId, 'SYSTEM', {255, 0, 0}, 'Invalid arguments.')
return
end
print('es_extended: ' .. GetPlayerName(source) .. ' just set $' .. money_amount .. ' (' .. money_type .. ') to ' .. xPlayer.name)
if xPlayer.source ~= playerId then
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('money_set', money_amount, money_type))
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('setmoney'), params = {{name = 'id', help = _U('id_param')}, {name = 'money type', help = _U('money_type')}, {name = 'amount', help = _U('money_amount')}}})
TriggerEvent('es:addGroupCommand', 'giveaccountmoney', 'admin', function(source, args, user)
local playerId = source
local xPlayer = ESX.GetPlayerFromId(args[1])
local account = args[2]
local amount = tonumber(args[3])
if amount then
if xPlayer.getAccount(account) then
xPlayer.addAccountMoney(account, amount)
if xPlayer then
local account = args[2]
local amount = tonumber(args[3])
if amount then
if xPlayer.getAccount(account) then
xPlayer.addAccountMoney(account, amount)
else
TriggerClientEvent('esx:showNotification', source, _U('invalid_account'))
end
else
TriggerClientEvent('esx:showNotification', playerId, _U('invalid_account'))
TriggerClientEvent('esx:showNotification', source, _U('amount_invalid'))
end
else
TriggerClientEvent('esx:showNotification', playerId, _U('amount_invalid'))
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('giveaccountmoney'), params = {{name = 'id', help = _U('id_param')}, {name = 'account', help = _U('account')}, {name = 'amount', help = _U('money_amount')}}})
TriggerEvent('es:addGroupCommand', 'giveitem', 'admin', function(source, args, user)
local playerId = source
local xPlayer = ESX.GetPlayerFromId(args[1])
local item = args[2]
local count = (args[3] == nil and 1 or tonumber(args[3]))
if count then
if xPlayer.getInventoryItem(item) then
xPlayer.addInventoryItem(item, count)
if xPlayer then
local item = args[2]
local count = tonumber(args[3])
if count then
if xPlayer.getInventoryItem(item) then
xPlayer.addInventoryItem(item, count)
else
TriggerClientEvent('esx:showNotification', source, _U('invalid_item'))
end
else
TriggerClientEvent('esx:showNotification', playerId, _U('invalid_item'))
TriggerClientEvent('esx:showNotification', source, _U('invalid_amount'))
end
else
TriggerClientEvent('esx:showNotification', playerId, _U('invalid_amount'))
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('giveitem'), params = {{name = 'id', help = _U('id_param')}, {name = 'item', help = _U('item')}, {name = 'amount', help = _U('amount')}}})
TriggerEvent('es:addGroupCommand', 'giveweapon', 'admin', function(source, args, user)
local xPlayer = ESX.GetPlayerFromId(args[1])
local weaponName = string.upper(args[2])
local xPlayer = ESX.GetPlayerFromId(args[1])
xPlayer.addWeapon(weaponName, tonumber(args[3]))
if xPlayer then
local weaponName = args[2] or 'unknown'
if ESX.GetWeapon(weaponName) then
if xPlayer.hasWeapon(weaponName) then
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player already has that weapon.' } })
else
xPlayer.addWeapon(weaponName, tonumber(args[3]))
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Invalid weapon.' } })
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = _U('giveweapon'), params = {{name = 'id', help = _U('id_param')}, {name = 'weapon', help = _U('weapon')}, {name = 'ammo', help = _U('amountammo')}}})