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mysql-async v3.0.1 support
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# fxserver-esx_datastore
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FXServer ESX DataStore
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# esx_datastore
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[INSTALLATION]
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## Download & Installation
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1) CD in your resources/[esx] folder
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2) Clone the repository
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### Using [fvm](https://github.com/qlaffont/fvm-installer)
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```
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git clone https://github.com/FXServer-ESX/fxserver-esx_datastore esx_datastore
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fvm install --save --folder=esx esx-org/esx_datastore
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```
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3) Import esx_datastore.sql in your database
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1) Add this in your server.cfg :
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### Using Git
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```
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cd resources
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git clone https://github.com/ESX-Org/esx_datastore [esx]/esx_datastore
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```
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### Manually
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- Download https://github.com/ESX-Org/esx_datastore/archive/master.zip
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- Put it in the `[esx]` directory
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## Installation
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- Import `esx_datastore.sql` in your database
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- Add this in your `server.cfg`:
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```
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start esx_datastore
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```
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[USAGE]
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## Usage
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There are two types of datastores: shared and not shared.
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There is two types of datastores : shared and not shared.
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- Shared datastores does not belong to a specific user, Example: police armory
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- None-shared datastores are created for every user in the server. They are created in db when player is loaded, Example: property (weapons, dressing).
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- Shared datastores dont belong to a specific user. Example : property (weapons, dressing).
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- Not shared datastores are created for every user in the server. They are created in db when player is loaded, Example : police armory
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### `datastore` database information
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An datastore must be configured in the database before using it. Don't forget to run a server restart afterwards (you can alternative restart the script and relog all clients)
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You must create the datastore in the database (datastore) before using it :
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| `name` | `label` | `shared` |
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| -------- | ------- | -------- |
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| name of the datastore | label of the datastore (not used) | is the datastore shared with others? (boolean either `0` or `1`) |
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name = name of the datastore, label = label of the datastore, shared (0 or 1) = Is datastore shared
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```
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```lua
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TriggerEvent('esx_datastore:getSharedDataStore', 'police', function(store)
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local weapons = store.get('weapons')
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if weapons == nil then
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weapons = {}
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end
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table.insert(weapons, {name = 'WEAPON_PUMPSHOTGUN', ammo = 50})
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store.set('weapons', weapons)
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local weapons = store.get('weapons') or {}
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table.insert(weapons, {name = 'WEAPON_PUMPSHOTGUN', ammo = 50})
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store.set('weapons', weapons)
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end)
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TriggerEvent('esx_datastore:getDataStore', 'property', 'steam:0123456789', function(store)
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local dressing = store.get('dressing')
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if dressing == nil then
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dressing = {}
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end
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local dressing = store.get('dressing') or {}
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end)
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```
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# Legal
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### License
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esx_datastore - datastore inventory for ESX
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Copyright (C) 2015-2018 Jérémie N'gadi
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This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
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This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
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You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
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