diff --git a/client/functions.lua b/client/functions.lua index 10dd84d5..edc0ff5f 100644 --- a/client/functions.lua +++ b/client/functions.lua @@ -641,98 +641,102 @@ ESX.Game.GetClosestPed = function(coords, ignoreList) end ESX.Game.GetVehicleProperties = function(vehicle) - local colorPrimary, colorSecondary = GetVehicleColours(vehicle) - local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle) - local extras = {} + if DoesEntityExist(vehicle) then + local colorPrimary, colorSecondary = GetVehicleColours(vehicle) + local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle) + local extras = {} - for id=0, 12 do - if DoesExtraExist(vehicle, id) then - local state = IsVehicleExtraTurnedOn(vehicle, id) == 1 - extras[tostring(id)] = state + for id=0, 12 do + if DoesExtraExist(vehicle, id) then + local state = IsVehicleExtraTurnedOn(vehicle, id) == 1 + extras[tostring(id)] = state + end end + + return { + model = GetEntityModel(vehicle), + + plate = ESX.Math.Trim(GetVehicleNumberPlateText(vehicle)), + plateIndex = GetVehicleNumberPlateTextIndex(vehicle), + + bodyHealth = ESX.Math.Round(GetVehicleBodyHealth(vehicle), 1), + engineHealth = ESX.Math.Round(GetVehicleEngineHealth(vehicle), 1), + + fuelLevel = ESX.Math.Round(GetVehicleFuelLevel(vehicle), 1), + dirtLevel = ESX.Math.Round(GetVehicleDirtLevel(vehicle), 1), + color1 = colorPrimary, + color2 = colorSecondary, + + pearlescentColor = pearlescentColor, + wheelColor = wheelColor, + + wheels = GetVehicleWheelType(vehicle), + windowTint = GetVehicleWindowTint(vehicle), + + neonEnabled = { + IsVehicleNeonLightEnabled(vehicle, 0), + IsVehicleNeonLightEnabled(vehicle, 1), + IsVehicleNeonLightEnabled(vehicle, 2), + IsVehicleNeonLightEnabled(vehicle, 3) + }, + + neonColor = table.pack(GetVehicleNeonLightsColour(vehicle)), + extras = extras, + tyreSmokeColor = table.pack(GetVehicleTyreSmokeColor(vehicle)), + + modSpoilers = GetVehicleMod(vehicle, 0), + modFrontBumper = GetVehicleMod(vehicle, 1), + modRearBumper = GetVehicleMod(vehicle, 2), + modSideSkirt = GetVehicleMod(vehicle, 3), + modExhaust = GetVehicleMod(vehicle, 4), + modFrame = GetVehicleMod(vehicle, 5), + modGrille = GetVehicleMod(vehicle, 6), + modHood = GetVehicleMod(vehicle, 7), + modFender = GetVehicleMod(vehicle, 8), + modRightFender = GetVehicleMod(vehicle, 9), + modRoof = GetVehicleMod(vehicle, 10), + + modEngine = GetVehicleMod(vehicle, 11), + modBrakes = GetVehicleMod(vehicle, 12), + modTransmission = GetVehicleMod(vehicle, 13), + modHorns = GetVehicleMod(vehicle, 14), + modSuspension = GetVehicleMod(vehicle, 15), + modArmor = GetVehicleMod(vehicle, 16), + + modTurbo = IsToggleModOn(vehicle, 18), + modSmokeEnabled = IsToggleModOn(vehicle, 20), + modXenon = IsToggleModOn(vehicle, 22), + + modFrontWheels = GetVehicleMod(vehicle, 23), + modBackWheels = GetVehicleMod(vehicle, 24), + + modPlateHolder = GetVehicleMod(vehicle, 25), + modVanityPlate = GetVehicleMod(vehicle, 26), + modTrimA = GetVehicleMod(vehicle, 27), + modOrnaments = GetVehicleMod(vehicle, 28), + modDashboard = GetVehicleMod(vehicle, 29), + modDial = GetVehicleMod(vehicle, 30), + modDoorSpeaker = GetVehicleMod(vehicle, 31), + modSeats = GetVehicleMod(vehicle, 32), + modSteeringWheel = GetVehicleMod(vehicle, 33), + modShifterLeavers = GetVehicleMod(vehicle, 34), + modAPlate = GetVehicleMod(vehicle, 35), + modSpeakers = GetVehicleMod(vehicle, 36), + modTrunk = GetVehicleMod(vehicle, 37), + modHydrolic = GetVehicleMod(vehicle, 38), + modEngineBlock = GetVehicleMod(vehicle, 39), + modAirFilter = GetVehicleMod(vehicle, 40), + modStruts = GetVehicleMod(vehicle, 41), + modArchCover = GetVehicleMod(vehicle, 42), + modAerials = GetVehicleMod(vehicle, 43), + modTrimB = GetVehicleMod(vehicle, 44), + modTank = GetVehicleMod(vehicle, 45), + modWindows = GetVehicleMod(vehicle, 46), + modLivery = GetVehicleLivery(vehicle) + } + else + return end - - return { - model = GetEntityModel(vehicle), - - plate = ESX.Math.Trim(GetVehicleNumberPlateText(vehicle)), - plateIndex = GetVehicleNumberPlateTextIndex(vehicle), - - bodyHealth = ESX.Math.Round(GetVehicleBodyHealth(vehicle), 1), - engineHealth = ESX.Math.Round(GetVehicleEngineHealth(vehicle), 1), - - fuelLevel = ESX.Math.Round(GetVehicleFuelLevel(vehicle), 1), - dirtLevel = ESX.Math.Round(GetVehicleDirtLevel(vehicle), 1), - color1 = colorPrimary, - color2 = colorSecondary, - - pearlescentColor = pearlescentColor, - wheelColor = wheelColor, - - wheels = GetVehicleWheelType(vehicle), - windowTint = GetVehicleWindowTint(vehicle), - - neonEnabled = { - IsVehicleNeonLightEnabled(vehicle, 0), - IsVehicleNeonLightEnabled(vehicle, 1), - IsVehicleNeonLightEnabled(vehicle, 2), - IsVehicleNeonLightEnabled(vehicle, 3) - }, - - neonColor = table.pack(GetVehicleNeonLightsColour(vehicle)), - extras = extras, - tyreSmokeColor = table.pack(GetVehicleTyreSmokeColor(vehicle)), - - modSpoilers = GetVehicleMod(vehicle, 0), - modFrontBumper = GetVehicleMod(vehicle, 1), - modRearBumper = GetVehicleMod(vehicle, 2), - modSideSkirt = GetVehicleMod(vehicle, 3), - modExhaust = GetVehicleMod(vehicle, 4), - modFrame = GetVehicleMod(vehicle, 5), - modGrille = GetVehicleMod(vehicle, 6), - modHood = GetVehicleMod(vehicle, 7), - modFender = GetVehicleMod(vehicle, 8), - modRightFender = GetVehicleMod(vehicle, 9), - modRoof = GetVehicleMod(vehicle, 10), - - modEngine = GetVehicleMod(vehicle, 11), - modBrakes = GetVehicleMod(vehicle, 12), - modTransmission = GetVehicleMod(vehicle, 13), - modHorns = GetVehicleMod(vehicle, 14), - modSuspension = GetVehicleMod(vehicle, 15), - modArmor = GetVehicleMod(vehicle, 16), - - modTurbo = IsToggleModOn(vehicle, 18), - modSmokeEnabled = IsToggleModOn(vehicle, 20), - modXenon = IsToggleModOn(vehicle, 22), - - modFrontWheels = GetVehicleMod(vehicle, 23), - modBackWheels = GetVehicleMod(vehicle, 24), - - modPlateHolder = GetVehicleMod(vehicle, 25), - modVanityPlate = GetVehicleMod(vehicle, 26), - modTrimA = GetVehicleMod(vehicle, 27), - modOrnaments = GetVehicleMod(vehicle, 28), - modDashboard = GetVehicleMod(vehicle, 29), - modDial = GetVehicleMod(vehicle, 30), - modDoorSpeaker = GetVehicleMod(vehicle, 31), - modSeats = GetVehicleMod(vehicle, 32), - modSteeringWheel = GetVehicleMod(vehicle, 33), - modShifterLeavers = GetVehicleMod(vehicle, 34), - modAPlate = GetVehicleMod(vehicle, 35), - modSpeakers = GetVehicleMod(vehicle, 36), - modTrunk = GetVehicleMod(vehicle, 37), - modHydrolic = GetVehicleMod(vehicle, 38), - modEngineBlock = GetVehicleMod(vehicle, 39), - modAirFilter = GetVehicleMod(vehicle, 40), - modStruts = GetVehicleMod(vehicle, 41), - modArchCover = GetVehicleMod(vehicle, 42), - modAerials = GetVehicleMod(vehicle, 43), - modTrimB = GetVehicleMod(vehicle, 44), - modTank = GetVehicleMod(vehicle, 45), - modWindows = GetVehicleMod(vehicle, 46), - modLivery = GetVehicleLivery(vehicle) - } end ESX.Game.SetVehicleProperties = function(vehicle, props)