diff --git a/[esx]/es_extended/client/functions.lua b/[esx]/es_extended/client/functions.lua index d6ecfb97..8c21ae27 100644 --- a/[esx]/es_extended/client/functions.lua +++ b/[esx]/es_extended/client/functions.lua @@ -140,7 +140,7 @@ ESX.HashString = function(str) local format = string.format local upper = string.upper local gsub = string.gsub - local hash = GetHashKey(str) + local hash = joaat(str) local input_map = format("~INPUT_%s~", upper(format("%x", hash))) input_map = string.gsub(input_map, "FFFFFFFF", "") @@ -446,7 +446,7 @@ function ESX.Game.SpawnObject(object, coords, cb, networked) end end, object, coords, 0.0) else - local model = type(object) == 'number' and object or GetHashKey(object) + local model = type(object) == 'number' and object or joaat(object) local vector = type(coords) == "vector3" and coords or vec(coords.x, coords.y, coords.z) CreateThread(function() ESX.Streaming.RequestModel(model) @@ -474,7 +474,7 @@ function ESX.Game.DeleteObject(object) end function ESX.Game.SpawnVehicle(vehicle, coords, heading, cb, networked) - local model = (type(vehicle) == 'number' and vehicle or GetHashKey(vehicle)) + local model = (type(vehicle) == 'number' and vehicle or joaat(vehicle)) local vector = type(coords) == "vector3" and coords or vec(coords.x, coords.y, coords.z) networked = networked == nil and true or networked if networked then @@ -1136,7 +1136,7 @@ function ESX.ShowInventory() end for k, v in ipairs(Config.Weapons) do - local weaponHash = GetHashKey(v.name) + local weaponHash = joaat(v.name) if HasPedGotWeapon(playerPed, weaponHash, false) then local ammo, label = GetAmmoInPedWeapon(playerPed, weaponHash) @@ -1332,7 +1332,7 @@ function ESX.ShowInventory() elseif data1.current.action == 'give_ammo' then local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer() local closestPed = GetPlayerPed(closestPlayer) - local pedAmmo = GetAmmoInPedWeapon(playerPed, GetHashKey(item)) + local pedAmmo = GetAmmoInPedWeapon(playerPed, joaat(item)) if IsPedOnFoot(closestPed) and not IsPedFalling(closestPed) then if closestPlayer ~= -1 and closestDistance < 3.0 then diff --git a/[esx]/es_extended/client/main.lua b/[esx]/es_extended/client/main.lua index 944bdef7..fc34ee86 100644 --- a/[esx]/es_extended/client/main.lua +++ b/[esx]/es_extended/client/main.lua @@ -28,7 +28,7 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin) y = ESX.PlayerData.coords.y, z = ESX.PlayerData.coords.z + 0.25, heading = ESX.PlayerData.coords.heading, - model = GetHashKey("mp_m_freemode_01"), + model = `mp_m_freemode_01`, skipFade = false }, function() TriggerServerEvent('esx:onPlayerSpawn') @@ -165,7 +165,7 @@ AddEventHandler('esx:restoreLoadout', function() for k,v in ipairs(ESX.PlayerData.loadout) do local weaponName = v.name - local weaponHash = GetHashKey(weaponName) + local weaponHash = joaat(weaponName) GiveWeaponToPed(ESX.PlayerData.ped, weaponHash, 0, false, false) SetPedWeaponTintIndex(ESX.PlayerData.ped, weaponHash, v.tintIndex) @@ -244,36 +244,36 @@ if not Config.OxInventory then RegisterNetEvent('esx:addWeapon') AddEventHandler('esx:addWeapon', function(weapon, ammo) - GiveWeaponToPed(ESX.PlayerData.ped, GetHashKey(weapon), ammo, false, false) + GiveWeaponToPed(ESX.PlayerData.ped, joaat(weapon), ammo, false, false) end) RegisterNetEvent('esx:addWeaponComponent') AddEventHandler('esx:addWeaponComponent', function(weapon, weaponComponent) local componentHash = ESX.GetWeaponComponent(weapon, weaponComponent).hash - GiveWeaponComponentToPed(ESX.PlayerData.ped, GetHashKey(weapon), componentHash) + GiveWeaponComponentToPed(ESX.PlayerData.ped, joaat(weapon), componentHash) end) RegisterNetEvent('esx:setWeaponAmmo') AddEventHandler('esx:setWeaponAmmo', function(weapon, weaponAmmo) - SetPedAmmo(ESX.PlayerData.ped, GetHashKey(weapon), weaponAmmo) + SetPedAmmo(ESX.PlayerData.ped, joaat(weapon), weaponAmmo) end) RegisterNetEvent('esx:setWeaponTint') AddEventHandler('esx:setWeaponTint', function(weapon, weaponTintIndex) - SetPedWeaponTintIndex(ESX.PlayerData.ped, GetHashKey(weapon), weaponTintIndex) + SetPedWeaponTintIndex(ESX.PlayerData.ped, joaat(weapon), weaponTintIndex) end) RegisterNetEvent('esx:removeWeapon') AddEventHandler('esx:removeWeapon', function(weapon) local playerPed = ESX.PlayerData.ped - RemoveWeaponFromPed(ESX.PlayerData.ped, GetHashKey(weapon)) - SetPedAmmo(ESX.PlayerData.ped, GetHashKey(weapon), 0) + RemoveWeaponFromPed(ESX.PlayerData.ped, joaat(weapon)) + SetPedAmmo(ESX.PlayerData.ped, joaat(weapon), 0) end) RegisterNetEvent('esx:removeWeaponComponent') AddEventHandler('esx:removeWeaponComponent', function(weapon, weaponComponent) local componentHash = ESX.GetWeaponComponent(weapon, weaponComponent).hash - RemoveWeaponComponentFromPed(ESX.PlayerData.ped, GetHashKey(weapon), componentHash) + RemoveWeaponComponentFromPed(ESX.PlayerData.ped, joaat(weapon), componentHash) end) end @@ -294,7 +294,7 @@ RegisterNetEvent('esx:spawnVehicle') AddEventHandler('esx:spawnVehicle', function(vehicle) ESX.TriggerServerCallback("esx:isUserAdmin", function(admin) if admin then - local model = (type(vehicle) == 'number' and vehicle or GetHashKey(vehicle)) + local model = (type(vehicle) == 'number' and vehicle or joaat(vehicle)) if IsModelInCdimage(model) then local playerCoords, playerHeading = GetEntityCoords(ESX.PlayerData.ped), GetEntityHeading(ESX.PlayerData.ped) @@ -352,7 +352,7 @@ if not Config.OxInventory then end if type == 'item_weapon' then - local weaponHash = GetHashKey(name) + local weaponHash = joaat(name) ESX.Streaming.RequestWeaponAsset(weaponHash) local pickupObject = CreateWeaponObject(weaponHash, 50, coords.x, coords.y, coords.z, true, 1.0, 0) SetWeaponObjectTintIndex(pickupObject, tintIndex) diff --git a/[esx]/es_extended/client/modules/streaming.lua b/[esx]/es_extended/client/modules/streaming.lua index 7f430d9f..bde539b2 100644 --- a/[esx]/es_extended/client/modules/streaming.lua +++ b/[esx]/es_extended/client/modules/streaming.lua @@ -1,5 +1,5 @@ function ESX.Streaming.RequestModel(modelHash, cb) - modelHash = (type(modelHash) == 'number' and modelHash or GetHashKey(modelHash)) + modelHash = (type(modelHash) == 'number' and modelHash or joaat(modelHash)) if not HasModelLoaded(modelHash) and IsModelInCdimage(modelHash) then RequestModel(modelHash) diff --git a/[esx]/es_extended/common/functions.lua b/[esx]/es_extended/common/functions.lua index 5801fca6..a9362ac7 100644 --- a/[esx]/es_extended/common/functions.lua +++ b/[esx]/es_extended/common/functions.lua @@ -30,7 +30,7 @@ end function ESX.GetWeaponFromHash(weaponHash) for k,v in ipairs(Config.Weapons) do - if GetHashKey(v.name) == weaponHash then + if joaat(v.name) == weaponHash then return v end end diff --git a/[esx]/es_extended/server/onesync.lua b/[esx]/es_extended/server/onesync.lua index b3526757..0c1005db 100644 --- a/[esx]/es_extended/server/onesync.lua +++ b/[esx]/es_extended/server/onesync.lua @@ -61,7 +61,7 @@ end ---@param heading number ---@param cb function function ESX.OneSync.SpawnVehicle(model, coords, heading, autoMobile, cb) - if type(model) == 'string' then model = GetHashKey(model) end + if type(model) == 'string' then model = joaat(model) end local vector = type(coords) == "vector3" and coords or vec(coords.x, coords.y, coords.z) if type(autoMobile) ~= 'boolean' then return @@ -81,7 +81,7 @@ end ---@param heading number ---@param cb function function ESX.OneSync.SpawnObject(model, coords, heading, cb) - if type(model) == 'string' then model = GetHashKey(model) end + if type(model) == 'string' then model = joaat(model) end local vector = type(coords) == "vector3" and coords or vec(coords.x, coords.y, coords.z) CreateThread(function() local entity = CreateObject(model, coords, true, true) @@ -96,7 +96,7 @@ end ---@param heading number ---@param cb function function ESX.OneSync.SpawnPed(model, coords, heading, cb) - if type(model) == 'string' then model = GetHashKey(model) end + if type(model) == 'string' then model = joaat(model) end CreateThread(function() local entity = CreatePed(0, model, coords.x, coords.y, coords.z, heading, true, true) while not DoesEntityExist(entity) do Wait(50) end @@ -109,7 +109,7 @@ end ---@param seat number ---@param cb function function ESX.OneSync.SpawnPedInVehicle(model, vehicle, seat, cb) - if type(model) == 'string' then model = GetHashKey(model) end + if type(model) == 'string' then model = joaat(model) end CreateThread(function() local entity = CreatePedInsideVehicle(vehicle, 1, model, seat, true, true) while not DoesEntityExist(entity) do Wait(50) end diff --git a/[esx_addons]/esx_ambulancejob/client/vehicle.lua b/[esx_addons]/esx_ambulancejob/client/vehicle.lua index ec270d13..1fbb5768 100644 --- a/[esx_addons]/esx_ambulancejob/client/vehicle.lua +++ b/[esx_addons]/esx_ambulancejob/client/vehicle.lua @@ -300,7 +300,7 @@ function DeleteSpawnedVehicles() end function WaitForVehicleToLoad(modelHash) - modelHash = (type(modelHash) == 'number' and modelHash or GetHashKey(modelHash)) + modelHash = (type(modelHash) == 'number' and modelHash or joaat(modelHash)) if not HasModelLoaded(modelHash) then RequestModel(modelHash) diff --git a/[esx_addons]/esx_ambulancejob/server/main.lua b/[esx_addons]/esx_ambulancejob/server/main.lua index f761fa67..99a2cfcc 100644 --- a/[esx_addons]/esx_ambulancejob/server/main.lua +++ b/[esx_addons]/esx_ambulancejob/server/main.lua @@ -254,7 +254,7 @@ function getPriceFromHash(vehicleHash, jobGrade, type) for i = 1, #vehicles do local vehicle = vehicles[i] - if GetHashKey(vehicle.model) == vehicleHash then + if joaat(vehicle.model) == vehicleHash then return vehicle.price end end diff --git a/[esx_addons]/esx_basicneeds/client/main.lua b/[esx_addons]/esx_basicneeds/client/main.lua index 79f261de..7ed21927 100644 --- a/[esx_addons]/esx_basicneeds/client/main.lua +++ b/[esx_addons]/esx_basicneeds/client/main.lua @@ -83,7 +83,7 @@ AddEventHandler('esx_basicneeds:onEat', function(prop_name) CreateThread(function() local playerPed = PlayerPedId() local x,y,z = table.unpack(GetEntityCoords(playerPed)) - local prop = CreateObject(GetHashKey(prop_name), x, y, z + 0.2, true, true, true) + local prop = CreateObject(joaat(prop_name), x, y, z + 0.2, true, true, true) local boneIndex = GetPedBoneIndex(playerPed, 18905) AttachEntityToEntity(prop, playerPed, boneIndex, 0.12, 0.028, 0.001, 10.0, 175.0, 0.0, true, true, false, true, 1, true) @@ -110,7 +110,7 @@ AddEventHandler('esx_basicneeds:onDrink', function(prop_name) CreateThread(function() local playerPed = PlayerPedId() local x,y,z = table.unpack(GetEntityCoords(playerPed)) - local prop = CreateObject(GetHashKey(prop_name), x, y, z + 0.2, true, true, true) + local prop = CreateObject(joaat(prop_name), x, y, z + 0.2, true, true, true) local boneIndex = GetPedBoneIndex(playerPed, 18905) AttachEntityToEntity(prop, playerPed, boneIndex, 0.12, 0.028, 0.001, 10.0, 175.0, 0.0, true, true, false, true, 1, true) diff --git a/[esx_addons]/esx_boat/server/main.lua b/[esx_addons]/esx_boat/server/main.lua index 410d1414..c2bacc28 100644 --- a/[esx_addons]/esx_boat/server/main.lua +++ b/[esx_addons]/esx_boat/server/main.lua @@ -104,7 +104,7 @@ end) function getPriceFromModel(model) for k,v in ipairs(Config.Vehicles) do - if GetHashKey(v.model) == model then + if joaat(v.model) == model then return v.price end end diff --git a/[esx_addons]/esx_lscustom/client/main.lua b/[esx_addons]/esx_lscustom/client/main.lua index ba9cbe58..d23aba14 100644 --- a/[esx_addons]/esx_lscustom/client/main.lua +++ b/[esx_addons]/esx_lscustom/client/main.lua @@ -77,7 +77,7 @@ function OpenLSMenu(elems, menuName, menuTitle, parent) local vehiclePrice = 50000 for i = 1, #Vehicles, 1 do - if GetEntityModel(vehicle) == GetHashKey(Vehicles[i].model) then + if GetEntityModel(vehicle) == joaat(Vehicles[i].model) then vehiclePrice = Vehicles[i].price break end @@ -187,7 +187,7 @@ function GetAction(data) local vehiclePrice = 50000 for i = 1, #Vehicles, 1 do - if GetEntityModel(vehicle) == GetHashKey(Vehicles[i].model) then + if GetEntityModel(vehicle) == joaat(Vehicles[i].model) then vehiclePrice = Vehicles[i].price break end diff --git a/[esx_addons]/esx_mechanicjob/client/main.lua b/[esx_addons]/esx_mechanicjob/client/main.lua index 2ae86b0c..d2e2eea5 100644 --- a/[esx_addons]/esx_mechanicjob/client/main.lua +++ b/[esx_addons]/esx_mechanicjob/client/main.lua @@ -397,7 +397,7 @@ function OpenMobileMechanicActionsMenu() local playerPed = PlayerPedId() local vehicle = GetVehiclePedIsIn(playerPed, true) - local towmodel = GetHashKey("flatbed") + local towmodel = `flatbed` local isVehicleTow = IsVehicleModel(vehicle, towmodel) if isVehicleTow then @@ -890,7 +890,7 @@ CreateThread(function() local closestEntity = nil for i=1, #trackedEntities, 1 do - local object = GetClosestObjectOfType(coords, 3.0, GetHashKey(trackedEntities[i]), false, false, false) + local object = GetClosestObjectOfType(coords, 3.0, joaat(trackedEntities[i]), false, false, false) if DoesEntityExist(object) then local objCoords = GetEntityCoords(object) @@ -940,7 +940,7 @@ CreateThread(function() else local entityModel = GetEntityModel(CurrentActionData.vehicle) - if entityModel == GetHashKey("flatbed") or entityModel == GetHashKey("towtruck2") or entityModel == GetHashKey("slamvan3") then + if entityModel == `flatbed` or entityModel == `towtruck2` or entityModel == `slamvan3` then TriggerServerEvent('esx_service:disableService', 'mechanic') end end @@ -974,7 +974,7 @@ RegisterCommand('mechanicjob', function() ESX.ShowNotification(_U('wait_five'), "error") end else - if IsPedInAnyVehicle(playerPed, false) and IsVehicleModel(GetVehiclePedIsIn(playerPed, false), GetHashKey('flatbed')) then + if IsPedInAnyVehicle(playerPed, false) and IsVehicleModel(GetVehiclePedIsIn(playerPed, false), `flatbed`) then StartNPCJob() else ESX.ShowNotification(_U('must_in_flatbed'), "error") diff --git a/[esx_addons]/esx_policejob/client/main.lua b/[esx_addons]/esx_policejob/client/main.lua index 2126ea92..decd4111 100644 --- a/[esx_addons]/esx_policejob/client/main.lua +++ b/[esx_addons]/esx_policejob/client/main.lua @@ -180,9 +180,9 @@ function OpenCloakroomMenu() ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin) if skin.sex == 0 then - modelHash = GetHashKey(data.current.maleModel) + modelHash = joaat(data.current.maleModel) else - modelHash = GetHashKey(data.current.femaleModel) + modelHash = joaat(data.current.femaleModel) end ESX.Streaming.RequestModel(modelHash, function() @@ -707,7 +707,7 @@ function OpenPutWeaponMenu() local weaponList = ESX.GetWeaponList() for i=1, #weaponList, 1 do - local weaponHash = GetHashKey(weaponList[i].name) + local weaponHash = joaat(weaponList[i].name) if HasPedGotWeapon(playerPed, weaponHash, false) and weaponList[i].name ~= 'WEAPON_UNARMED' then table.insert(elements, { @@ -739,13 +739,13 @@ function OpenBuyWeaponsMenu() for k,v in ipairs(Config.AuthorizedWeapons[ESX.PlayerData.job.grade_name]) do local weaponNum, weapon = ESX.GetWeapon(v.weapon) local components, label = {} - local hasWeapon = HasPedGotWeapon(playerPed, GetHashKey(v.weapon), false) + local hasWeapon = HasPedGotWeapon(playerPed, joaat(v.weapon), false) if v.components then for i=1, #v.components do if v.components[i] then local component = weapon.components[i] - local hasComponent = HasPedGotWeaponComponent(playerPed, GetHashKey(v.weapon), component.hash) + local hasComponent = HasPedGotWeaponComponent(playerPed, joaat(v.weapon), component.hash) if hasComponent then label = ('%s: %s'):format(component.label, _U('armory_owned')) @@ -1008,7 +1008,7 @@ AddEventHandler('esx_policejob:hasEnteredEntityZone', function(entity) CurrentActionData = {entity = entity} end - if GetEntityModel(entity) == GetHashKey("p_ld_stinger_s") then + if GetEntityModel(entity) == `p_ld_stinger_s` then local playerPed = PlayerPedId() local coords = GetEntityCoords(playerPed) @@ -1044,7 +1044,7 @@ AddEventHandler('esx_policejob:handcuff', function() SetEnableHandcuffs(playerPed, true) DisablePlayerFiring(playerPed, true) - SetCurrentPedWeapon(playerPed, GetHashKey('WEAPON_UNARMED'), true) -- unarm player + SetCurrentPedWeapon(playerPed, `WEAPON_UNARMED`, true) -- unarm player SetPedCanPlayGestureAnims(playerPed, false) FreezeEntityPosition(playerPed, true) DisplayRadar(false) @@ -1373,7 +1373,7 @@ CreateThread(function() local closestEntity = nil for i=1, #trackedEntities, 1 do - local object = GetClosestObjectOfType(playerCoords, 3.0, GetHashKey(trackedEntities[i]), false, false, false) + local object = GetClosestObjectOfType(playerCoords, 3.0, joaat(trackedEntities[i]), false, false, false) if DoesEntityExist(object) then local objCoords = GetEntityCoords(object) diff --git a/[esx_addons]/esx_policejob/client/vehicle.lua b/[esx_addons]/esx_policejob/client/vehicle.lua index 4208d372..c99c3fe7 100644 --- a/[esx_addons]/esx_policejob/client/vehicle.lua +++ b/[esx_addons]/esx_policejob/client/vehicle.lua @@ -308,7 +308,7 @@ function DeleteSpawnedVehicles() end function WaitForVehicleToLoad(modelHash) - modelHash = (type(modelHash) == 'number' and modelHash or GetHashKey(modelHash)) + modelHash = (type(modelHash) == 'number' and modelHash or joaat(modelHash)) if not HasModelLoaded(modelHash) then RequestModel(modelHash) diff --git a/[esx_addons]/esx_property/client/main.lua b/[esx_addons]/esx_property/client/main.lua index 09a52955..1f5cc274 100644 --- a/[esx_addons]/esx_property/client/main.lua +++ b/[esx_addons]/esx_property/client/main.lua @@ -539,13 +539,13 @@ function AttemptHouseEntry(PropertyId) DoScreenFadeOut(1500) Wait(1500) if Interior.type == "shell" then - ESX.Streaming.RequestModel(GetHashKey(Property.Interior), function() + ESX.Streaming.RequestModel(joaat(Property.Interior), function() if Shell then DeleteObject(Shell) Shell = nil end local Pos = vector3(Property.Entrance.x, Property.Entrance.y, 2000) - Shell = CreateObjectNoOffset(GetHashKey(Property.Interior), Pos + Interior.pos, false, false, false) + Shell = CreateObjectNoOffset(joaat(Property.Interior), Pos + Interior.pos, false, false, false) SetEntityHeading(Shell, 0.0) while not DoesEntityExist(Shell) do Wait(1) diff --git a/[esx_addons]/esx_sit/client.lua b/[esx_addons]/esx_sit/client.lua index 47b4687f..5fa4b38b 100644 --- a/[esx_addons]/esx_sit/client.lua +++ b/[esx_addons]/esx_sit/client.lua @@ -16,7 +16,7 @@ if Config.Debug then for i=1, #Config.Interactables, 1 do local seat = Config.Interactables[i] - if hash == GetHashKey(seat) then + if hash == joaat(seat) then model = seat break end @@ -65,7 +65,7 @@ RegisterCommand('sit', function() local hash = GetEntityModel(object) for k,v in pairs(Config.Sitable) do - if GetHashKey(k) == hash then + if joaat(k) == hash then sit(object, k, v) break end @@ -81,7 +81,7 @@ function GetNearChair() local object, distance local coords = GetEntityCoords(PlayerPedId()) for i=1, #Config.Interactables do - object = GetClosestObjectOfType(coords, 3.0, GetHashKey(Config.Interactables[i]), false, false, false) + object = GetClosestObjectOfType(coords, 3.0, joaat(Config.Interactables[i]), false, false, false) distance = #(coords - GetEntityCoords(object)) if distance < 1.6 then return object, distance diff --git a/[esx_addons]/esx_taxijob/client/main.lua b/[esx_addons]/esx_taxijob/client/main.lua index 6011c2b2..f88b42c9 100644 --- a/[esx_addons]/esx_taxijob/client/main.lua +++ b/[esx_addons]/esx_taxijob/client/main.lua @@ -362,7 +362,7 @@ function IsInAuthorizedVehicle() local vehModel = GetEntityModel(GetVehiclePedIsIn(playerPed, false)) for i = 1, #Config.AuthorizedVehicles, 1 do - if vehModel == GetHashKey(Config.AuthorizedVehicles[i].model) then + if vehModel == joaat(Config.AuthorizedVehicles[i].model) then return true end end diff --git a/[esx_addons]/esx_vehicleshop/client/main.lua b/[esx_addons]/esx_vehicleshop/client/main.lua index 8897c90c..98633626 100644 --- a/[esx_addons]/esx_vehicleshop/client/main.lua +++ b/[esx_addons]/esx_vehicleshop/client/main.lua @@ -668,7 +668,7 @@ AddEventHandler('esx_vehicleshop:hasEnteredMarker', function(zone) if GetPedInVehicleSeat(vehicle, -1) == playerPed then for i=1, #Vehicles, 1 do - if GetHashKey(Vehicles[i].model) == GetEntityModel(vehicle) then + if joaat(Vehicles[i].model) == GetEntityModel(vehicle) then vehicleData = Vehicles[i] break end diff --git a/[esx_addons]/esx_weaponshop/client/main.lua b/[esx_addons]/esx_weaponshop/client/main.lua index cd18d8ef..945de604 100644 --- a/[esx_addons]/esx_weaponshop/client/main.lua +++ b/[esx_addons]/esx_weaponshop/client/main.lua @@ -80,7 +80,7 @@ function DisplayBoughtScaleform(weaponName, price) ScaleformMovieMethodAddParamTextureNameString(_U('weapon_bought', ESX.Math.GroupDigits(price))) ScaleformMovieMethodAddParamTextureNameString(ESX.GetWeaponLabel(weaponName)) - ScaleformMovieMethodAddParamInt(GetHashKey(weaponName)) + ScaleformMovieMethodAddParamInt(joaat(weaponName)) ScaleformMovieMethodAddParamTextureNameString('') ScaleformMovieMethodAddParamInt(100) EndScaleformMovieMethod()