From 0087ace5348b92116bda2fcb66c93d649ea3bc5a Mon Sep 17 00:00:00 2001 From: Linden <65407488+thelindat@users.noreply.github.com> Date: Sun, 13 Jun 2021 09:04:56 +1000 Subject: [PATCH] refactor(client/main): Use pairs loop --- client/main.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/client/main.lua b/client/main.lua index 2d142f92..07502a5c 100644 --- a/client/main.lua +++ b/client/main.lua @@ -58,14 +58,14 @@ AddEventHandler('esx_status:onTick', function(data) local prevHealth = GetEntityHealth(playerPed) local health = prevHealth - for i=1, #data do - if data[i].name == 'hunger' and data[i].percent == 0 then + for k, v in pairs(data) do + if v.name == 'hunger' and v.percent == 0 then if prevHealth <= 150 then health = health - 5 else health = health - 1 end - elseif data[i].name == 'thirst' and data[i].percent == 0 then + elseif v.name == 'thirst' and v.percent == 0 then if prevHealth <= 150 then health = health - 5 else