Files
Wand-Enhancer/web-panel/bridge/bridge-modules/runtime.cjs
T
kitbyte 13759b1db6 feat: ship 1.0.8.0 release automation and runtime overhaul
- reduce ASAR IO overhead with streamed archive reads, buffered copies, faster relative-path handling and placeholder integrity records
- fix in-place app.asar.unpacked packing/extraction self-copy cases that caused locked-file failures
- tighten JS patch discovery with candidate bundle filters and search hints
- require prebuilt remote-panel dist artifacts and clean up embedded bridge/script packaging
- add unified build entrypoints for PowerShell, cmd and bash and move native CMake output under .tmp
- add release metadata validation, changelog section extraction, pre-commit hook and GitHub Actions validation/release pipelines
- make CHANGELOG the source of truth for release notes and document the tag-driven release flow
- add updater release notes UI with latest/full changelog loading and localize the new update strings
- modularize bridge renderer scripts, add installed apps and game status sync, and support remote launch/stop commands
- centralize bridge protocol, IPC and WebSocket constants and improve LAN IP selection for QR pairing
- refactor remote panel controls/state enums, persist accent color, polish library/session UI and refresh assets
2026-05-06 13:07:09 +03:00

542 lines
19 KiB
JavaScript

const http = require('node:http');
const path = require('node:path');
const {
BRIDGE_PROTOCOL_VERSION,
BRIDGE_SERVER_VERSION,
DEFAULT_REMOTE_HOST,
DEFAULT_REMOTE_PORT,
PORT_SCAN_RANGE,
REMOTE_ASSETS_PREFIX,
REMOTE_BASE_PATH,
REMOTE_HEALTH_PATH,
REMOTE_INSTALLED_APPS_API_PATH,
REMOTE_WS_PATH,
WS_OPCODE,
} = require('./constants.cjs');
const { createBridgeLogger } = require('./logger.cjs');
const {
buildInstalledAppsDebugPayload,
gameStatusSignature,
installedAppsSignature,
normalizeGameStatusSnapshot,
normalizeInstalledAppsSnapshot,
normalizeRemoteCommandAction,
normalizeRemoteCommandResult,
normalizeSnapshot,
summarizeInstalledAppsSource,
} = require('./normalizers.cjs');
const { getAdvertisedUrls, serveFile } = require('./static-server.cjs');
const { cloneValue, isRecord, isValidPort, safeString } = require('./utils.cjs');
const { closeClient, createAcceptKey, makeFrame, parseFrame, sendJson } = require('./websocket.cjs');
function createBridgeRuntime(options = {}) {
const preferredPort = Number(options.port || process.env.WAND_REMOTE_PORT || DEFAULT_REMOTE_PORT);
let port = isValidPort(preferredPort) ? preferredPort : DEFAULT_REMOTE_PORT;
const maxPort = Number(options.maxPort || process.env.WAND_REMOTE_MAX_PORT || port + PORT_SCAN_RANGE);
const host = options.host || process.env.WAND_REMOTE_HOST || DEFAULT_REMOTE_HOST;
const panelRoot = options.panelRoot || path.dirname(__dirname);
const clients = new Set();
const log = createBridgeLogger(options);
let advertisedUrls = [];
let currentSnapshot = null;
let currentInstalledApps = null;
let currentInstalledAppsSignature = null;
let currentGameStatus = null;
let currentGameStatusSignature = null;
let setValueHandler = null;
let commandHandler = null;
let listening = false;
function setAdvertisedPort(nextPort) {
port = nextPort;
advertisedUrls = getAdvertisedUrls(port);
globalThis.__wandRemoteBridgeUrl = advertisedUrls.find((entry) => !entry.includes('localhost')) || advertisedUrls[0];
}
function broadcast(type, payload, requestId = null) {
for (const client of clients) {
sendJson(client, type, payload, requestId);
}
}
function sendSnapshot(client) {
if (!currentSnapshot) {
sendJson(client, 'trainer_changed', {
previousTrainerId: null,
trainerId: '',
});
} else {
sendJson(client, 'trainer_meta', currentSnapshot.trainerMeta);
sendJson(client, 'trainer_values', currentSnapshot.trainerValues);
}
if (currentGameStatus) {
sendJson(client, 'game_status', currentGameStatus);
}
if (currentInstalledApps) {
sendJson(client, 'installed_apps', currentInstalledApps);
}
}
function sync(rawSnapshot) {
const nextSnapshot = rawSnapshot ? normalizeSnapshot(rawSnapshot) : null;
const previousTrainerId = currentSnapshot?.trainerMeta?.trainer?.trainerId ?? null;
const nextTrainerId = nextSnapshot?.trainerMeta?.trainer?.trainerId ?? null;
currentSnapshot = nextSnapshot;
if (previousTrainerId !== nextTrainerId) {
broadcast('trainer_changed', {
previousTrainerId,
trainerId: nextTrainerId || '',
});
}
if (!currentSnapshot) {
return;
}
broadcast('trainer_meta', currentSnapshot.trainerMeta);
broadcast('trainer_values', currentSnapshot.trainerValues);
}
function valueChanged(change) {
if (!currentSnapshot || !isRecord(change)) {
return;
}
const target = safeString(change.target);
if (!target) {
return;
}
currentSnapshot.trainerValues.values[target] = cloneValue(change.value);
broadcast('value_changed', {
trainerId: safeString(change.trainerId, currentSnapshot.trainerMeta.trainer.trainerId),
target,
value: cloneValue(change.value),
oldValue: cloneValue(change.oldValue),
source: safeString(change.source, 'desktop'),
cheatId: typeof change.cheatId === 'string' ? change.cheatId : undefined,
});
}
function syncInstalledApps(rawInstalledApps) {
const sourceSummary = summarizeInstalledAppsSource(rawInstalledApps);
const nextInstalledApps = normalizeInstalledAppsSnapshot(rawInstalledApps);
if (!nextInstalledApps) {
log('warn', `Ignored invalid installed apps snapshot.${sourceSummary ? ` ${sourceSummary}` : ''}`);
return;
}
const nextSignature = installedAppsSignature(nextInstalledApps);
if (nextSignature === currentInstalledAppsSignature) {
log('info', `Installed apps snapshot unchanged (${nextInstalledApps.apps.length} app(s)).${sourceSummary ? ` ${sourceSummary}` : ''}`);
return;
}
currentInstalledApps = nextInstalledApps;
currentInstalledAppsSignature = nextSignature;
log('info', `Installed apps snapshot accepted (${currentInstalledApps.apps.length} app(s)).${sourceSummary ? ` ${sourceSummary}` : ''}`);
broadcast('installed_apps', currentInstalledApps);
}
function syncGameStatus(rawGameStatus) {
const nextGameStatus = normalizeGameStatusSnapshot(rawGameStatus);
if (!nextGameStatus) {
log('warn', 'Ignored invalid game status snapshot.');
return;
}
const nextSignature = gameStatusSignature(nextGameStatus);
if (nextSignature === currentGameStatusSignature) {
return;
}
currentGameStatus = nextGameStatus;
currentGameStatusSignature = nextSignature;
log('info', `Game status snapshot accepted (${currentGameStatus.session.state}/${currentGameStatus.session.event}).`);
broadcast('game_status', currentGameStatus);
}
function setHandler(handler) {
setValueHandler = typeof handler === 'function' ? handler : null;
}
function setCommandHandler(handler) {
commandHandler = typeof handler === 'function' ? handler : null;
}
function buildHealthPayload() {
const installedAppsDebug = buildInstalledAppsDebugPayload(currentInstalledApps);
return {
ok: listening,
trainerId: currentSnapshot?.trainerMeta?.trainer?.trainerId || null,
gameSessionState: currentGameStatus?.session?.state || 'idle',
gameSessionEvent: currentGameStatus?.session?.event || 'snapshot',
runningTrainerId: currentGameStatus?.trainer?.trainerId || null,
installedAppsCount: installedAppsDebug.counts.myGamesEntries,
installedRawAppsCount: installedAppsDebug.counts.rawInstallEntries,
installedTitlesCount: installedAppsDebug.counts.groupedTitles,
installedUniqueTitleIdsCount: installedAppsDebug.counts.uniqueTitleIds,
installedUniqueGameIdsCount: installedAppsDebug.counts.uniqueGameIds,
installedAppsApiPath: REMOTE_INSTALLED_APPS_API_PATH,
remoteUrl: globalThis.__wandRemoteBridgeUrl,
advertisedUrls,
};
}
function handleRequest(request, response) {
const url = new URL(request.url || '/', `http://${request.headers.host || 'localhost'}`);
if (url.pathname === '/' || url.pathname === '') {
response.writeHead(302, { Location: '/remote/' });
response.end();
return;
}
if (url.pathname === REMOTE_BASE_PATH.slice(0, -1)) {
response.writeHead(302, { Location: REMOTE_BASE_PATH });
response.end();
return;
}
if (url.pathname === REMOTE_BASE_PATH) {
serveFile(response, path.join(panelRoot, 'index.html'));
return;
}
if (url.pathname === REMOTE_HEALTH_PATH) {
response.writeHead(200, { 'Content-Type': 'application/json; charset=utf-8' });
response.end(JSON.stringify(buildHealthPayload()));
return;
}
if (url.pathname === REMOTE_INSTALLED_APPS_API_PATH) {
response.writeHead(200, { 'Content-Type': 'application/json; charset=utf-8' });
response.end(JSON.stringify(buildInstalledAppsDebugPayload(currentInstalledApps), null, 2));
return;
}
if (url.pathname.startsWith(REMOTE_ASSETS_PREFIX)) {
serveFile(response, path.join(panelRoot, url.pathname.replace(REMOTE_BASE_PATH, '')));
return;
}
response.writeHead(404, { 'Content-Type': 'text/plain; charset=utf-8' });
response.end('Not found');
}
async function handleRemoteCommandMessage(client, message) {
const action = normalizeRemoteCommandAction(message.payload?.action);
const gameId = typeof message.payload?.gameId === 'string' || typeof message.payload?.gameId === 'number'
? String(message.payload.gameId)
: null;
const titleId = typeof message.payload?.titleId === 'string' || typeof message.payload?.titleId === 'number'
? String(message.payload.titleId)
: null;
if (!action) {
sendJson(client, 'error', {
code: 'invalid_command',
message: 'Unknown remote command.',
}, message.requestId ?? null);
return;
}
const fallback = { action, gameId, titleId };
if (action === 'launch' && !gameId) {
sendJson(client, 'remote_command_result', normalizeRemoteCommandResult({
ok: false,
error: {
code: 'invalid_game',
message: 'A game id is required to launch a trainer.',
},
}, fallback), message.requestId ?? null);
return;
}
if (!commandHandler) {
sendJson(client, 'remote_command_result', normalizeRemoteCommandResult({
ok: false,
error: {
code: 'bridge_not_ready',
message: 'The local bridge is not ready to execute remote game commands yet.',
},
}, fallback), message.requestId ?? null);
return;
}
try {
const result = await Promise.resolve(commandHandler({ action, gameId, titleId }));
sendJson(client, 'remote_command_result', normalizeRemoteCommandResult(result, fallback), message.requestId ?? null);
} catch (error) {
sendJson(client, 'remote_command_result', normalizeRemoteCommandResult({
ok: false,
error: {
code: 'command_failed',
message: error instanceof Error ? error.message : 'Failed to execute the remote command.',
},
}, fallback), message.requestId ?? null);
}
}
async function handleSetValueMessage(client, message) {
const target = safeString(message.payload?.target);
if (!currentSnapshot || !target || !(target in currentSnapshot.trainerValues.values)) {
sendJson(client, 'set_value_result', {
ok: false,
trainerId: currentSnapshot?.trainerMeta?.trainer?.trainerId || '',
target,
error: {
code: 'invalid_target',
message: 'Unknown cheat target.',
},
}, message.requestId ?? null);
return;
}
if (!setValueHandler) {
sendJson(client, 'set_value_result', {
ok: false,
trainerId: currentSnapshot.trainerMeta.trainer.trainerId,
target,
error: {
code: 'bridge_not_ready',
message: 'The local bridge is not ready to write trainer values yet.',
},
}, message.requestId ?? null);
return;
}
let result = false;
try {
result = await Promise.resolve(setValueHandler({
trainerId: currentSnapshot.trainerMeta.trainer.trainerId,
target,
value: cloneValue(message.payload?.value),
cheatId: typeof message.payload?.cheatId === 'string' ? message.payload.cheatId : undefined,
}));
} catch (error) {
sendJson(client, 'set_value_result', {
ok: false,
trainerId: currentSnapshot.trainerMeta.trainer.trainerId,
target,
error: {
code: 'set_failed',
message: error instanceof Error ? error.message : 'Failed to set trainer value.',
},
}, message.requestId ?? null);
return;
}
if (!result) {
sendJson(client, 'set_value_result', {
ok: false,
trainerId: currentSnapshot.trainerMeta.trainer.trainerId,
target,
error: {
code: 'set_rejected',
message: 'The trainer rejected the requested value.',
},
}, message.requestId ?? null);
return;
}
sendJson(client, 'set_value_result', {
ok: true,
trainerId: currentSnapshot.trainerMeta.trainer.trainerId,
target,
}, message.requestId ?? null);
}
async function handleClientMessage(client, message) {
if (message?.type === 'hello') {
sendJson(client, 'hello_ack', {
sessionId: `sess_${Date.now()}`,
accepted: true,
serverVersion: BRIDGE_SERVER_VERSION,
protocolVersion: BRIDGE_PROTOCOL_VERSION,
remoteUrl: globalThis.__wandRemoteBridgeUrl,
advertisedUrls,
}, message.requestId ?? null);
sendSnapshot(client);
return;
}
if (message?.type === 'remote_command') {
await handleRemoteCommandMessage(client, message);
return;
}
if (message?.type === 'set_value') {
await handleSetValueMessage(client, message);
}
}
function bindSocket(socket) {
const client = {
socket,
buffer: Buffer.alloc(0),
closed: false,
};
clients.add(client);
socket.on('data', async (chunk) => {
try {
client.buffer = Buffer.concat([client.buffer, chunk]);
while (client.buffer.length > 0) {
const frame = parseFrame(client.buffer);
if (!frame) {
return;
}
client.buffer = client.buffer.subarray(frame.bytesConsumed);
if (!frame.fin) {
closeClient(client, 1003, 'Fragmented frames are not supported.');
return;
}
if (frame.opcode === WS_OPCODE.CLOSE) {
closeClient(client, 1000, 'Closing');
return;
}
if (frame.opcode === WS_OPCODE.PING) {
client.socket.write(makeFrame(WS_OPCODE.PONG, frame.payload));
continue;
}
if (frame.opcode !== WS_OPCODE.TEXT) {
continue;
}
await handleClientMessage(client, JSON.parse(frame.payload.toString('utf8')));
}
} catch (error) {
sendJson(client, 'error', {
code: 'invalid_message',
message: error instanceof Error ? error.message : 'Failed to process client message.',
});
}
});
socket.on('close', () => {
client.closed = true;
clients.delete(client);
});
socket.on('end', () => {
client.closed = true;
clients.delete(client);
});
socket.on('error', (error) => {
client.closed = true;
clients.delete(client);
log('warn', 'WebSocket client error.', error);
});
}
function handleUpgrade(request, socket) {
const url = new URL(request.url || '/', `http://${request.headers.host || 'localhost'}`);
if (url.pathname !== REMOTE_WS_PATH) {
socket.destroy();
return;
}
const key = request.headers['sec-websocket-key'];
if (typeof key !== 'string' || !key) {
socket.destroy();
return;
}
socket.write([
'HTTP/1.1 101 Switching Protocols',
'Upgrade: websocket',
'Connection: Upgrade',
`Sec-WebSocket-Accept: ${createAcceptKey(key)}`,
'',
'',
].join('\r\n'));
bindSocket(socket);
}
function listen(nextPort) {
setAdvertisedPort(nextPort);
server.listen(port, host);
}
setAdvertisedPort(port);
log('info', `Bridge starting (pid=${process.pid}, panelRoot=${panelRoot}, preferredPort=${port}, host=${host})`);
globalThis.__wandRemoteBridgeLogFile = log.file;
const server = http.createServer(handleRequest);
server.on('upgrade', handleUpgrade);
server.on('error', (error) => {
if (!listening && error && error.code === 'EADDRINUSE' && port < maxPort) {
const nextPort = port + 1;
log('warn', `Port ${port} is busy, trying ${nextPort}.`);
listen(nextPort);
return;
}
log('warn', `Bridge server error on ${host}:${port}.`, error);
});
server.on('listening', () => {
listening = true;
log('info', `Listening on ${globalThis.__wandRemoteBridgeUrl}`);
});
listen(port);
return {
get advertisedUrls() {
return advertisedUrls.slice();
},
get listening() {
return listening;
},
get remoteUrl() {
return globalThis.__wandRemoteBridgeUrl;
},
close() {
for (const client of clients) {
closeClient(client);
}
clients.clear();
currentSnapshot = null;
currentInstalledApps = null;
currentInstalledAppsSignature = null;
currentGameStatus = null;
currentGameStatusSignature = null;
listening = false;
server.close();
},
setCommandHandler,
setHandler,
sync,
syncGameStatus,
syncInstalledApps,
valueChanged,
};
}
function ensureBridge(options = {}) {
if (!globalThis.__wandRemoteBridgeRuntime) {
globalThis.__wandRemoteBridgeRuntime = createBridgeRuntime(options);
}
return globalThis.__wandRemoteBridgeRuntime;
}
module.exports = {
createBridgeRuntime,
ensureBridge,
};