Reorganize the panel around product capabilities and integrate the
remote i18n feature from origin/master into the new structure.
- Restructure src into capability features (app, trainer, library,
remote-session, appearance, shared); move the bridge to bridge/src.
- Add lingui-based UI localization and wrap remaining user-facing
strings (Trans / msg macros); fix the 'END В·' mojibake.
- Port WeMod cheat-metadata i18n: capture the access token from the
snapshot's renderer in the bridge and fetch localized trainer_meta
in remote-session.i18n; guarantee snapshot sync on token failure.
- Wire vitest to the app's lingui/preact pipeline (mergeConfig).
- reduce ASAR IO overhead with streamed archive reads, buffered copies, faster relative-path handling and placeholder integrity records
- fix in-place app.asar.unpacked packing/extraction self-copy cases that caused locked-file failures
- tighten JS patch discovery with candidate bundle filters and search hints
- require prebuilt remote-panel dist artifacts and clean up embedded bridge/script packaging
- add unified build entrypoints for PowerShell, cmd and bash and move native CMake output under .tmp
- add release metadata validation, changelog section extraction, pre-commit hook and GitHub Actions validation/release pipelines
- make CHANGELOG the source of truth for release notes and document the tag-driven release flow
- add updater release notes UI with latest/full changelog loading and localize the new update strings
- modularize bridge renderer scripts, add installed apps and game status sync, and support remote launch/stop commands
- centralize bridge protocol, IPC and WebSocket constants and improve LAN IP selection for QR pairing
- refactor remote panel controls/state enums, persist accent color, polish library/session UI and refresh assets