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refactor: rebrand project to WandEnhancer
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# Contributing to WeMod Patcher
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# Contributing to WandEnhancer
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Thank you for your interest in the WeMod Patcher project! This document provides guidelines for contributing to the project.
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Thank you for your interest in the WandEnhancer project! This document provides guidelines for contributing to the project.
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## Table of Contents
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The project consists of the following main components:
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- **WeModPatcher** - Main project containing the patcher logic and user interface
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- **WandEnhancer** - Main project containing the enhancement logic and user interface
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- **AsarSharp** - Library for working with ASAR archives (used for unpacking and modifying WeMod files)
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- **Core** - Core of the patcher, including static and dynamic patching
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- **Core** - Core of the enhancement flow, including static and dynamic modifications
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- **Models** - Data models used in the project
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- **View** - User interface components
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1. Clone the repository:
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```
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git clone https://github.com/k1tbyte/Wemod-Patcher.git
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git clone https://github.com/k1tbyte/Wand-Enhancer.git
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```
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2. Open the solution `Wemod-Patcher.sln` in Visual Studio or JetBrains Rider.
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2. Open the solution `Wand-Enhancer.sln` in Visual Studio or JetBrains Rider.
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3. Restore NuGet packages.
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If you've found a bug, please create an Issue with a detailed description:
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- WeMod Patcher version
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- WandEnhancer version
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- WeMod version where the problem occurred
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- Detailed steps to reproduce the bug
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- Expected and actual behavior
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---
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Thank you for contributing to the WeMod Patcher project!
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Thank you for contributing to the WandEnhancer project!
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