feat: ship 1.0.8.0 release automation and runtime overhaul

- reduce ASAR IO overhead with streamed archive reads, buffered copies, faster relative-path handling and placeholder integrity records
- fix in-place app.asar.unpacked packing/extraction self-copy cases that caused locked-file failures
- tighten JS patch discovery with candidate bundle filters and search hints
- require prebuilt remote-panel dist artifacts and clean up embedded bridge/script packaging
- add unified build entrypoints for PowerShell, cmd and bash and move native CMake output under .tmp
- add release metadata validation, changelog section extraction, pre-commit hook and GitHub Actions validation/release pipelines
- make CHANGELOG the source of truth for release notes and document the tag-driven release flow
- add updater release notes UI with latest/full changelog loading and localize the new update strings
- modularize bridge renderer scripts, add installed apps and game status sync, and support remote launch/stop commands
- centralize bridge protocol, IPC and WebSocket constants and improve LAN IP selection for QR pairing
- refactor remote panel controls/state enums, persist accent color, polish library/session UI and refresh assets
This commit is contained in:
kitbyte
2026-05-04 22:59:33 +03:00
parent 3b2f373946
commit 13759b1db6
125 changed files with 8934 additions and 2839 deletions
+1 -2
View File
@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.IO;
using AsarSharp.Integrity;
@@ -150,7 +150,6 @@ namespace AsarSharp.AsarFileSystem
public static string ReadLink(string path)
{
throw new NotImplementedException();
return Path.GetFileName(path);
// TODO , NOT IMPLEMENTED
}