Files
Card-Collection-Manager-3/ui_wx/include/ccm/ui/DigiBattle99GameView.hpp
T
Sebastian Dine e5c830e945 minor: New Game Digimon Digi-Battle (#17)
* digimon digi battle added to supported games

* sonarqube update

* readme update

---------

Co-authored-by: sdine <sdine@sdine.com>
2026-07-19 12:06:57 +02:00

65 lines
2.4 KiB
C++

#pragma once
#include "ccm/domain/DigiBattle99Card.hpp"
#include "ccm/games/IGameModule.hpp"
#include "ccm/services/CardPreviewService.hpp"
#include "ccm/services/CollectionService.hpp"
#include "ccm/services/ConfigService.hpp"
#include "ccm/services/ImageService.hpp"
#include "ccm/services/SetService.hpp"
#include "ccm/ui/IGameView.hpp"
#include <string>
#include <string_view>
#include <vector>
namespace ccm::ui {
class DigiBattle99CardListPanel;
class DigiBattle99SelectedCardPanel;
class DigiBattle99GameView final : public IGameView {
public:
DigiBattle99GameView(ConfigService& config,
CollectionService<DigiBattle99Card>& collection,
SetService& sets,
ImageService& images,
CardPreviewService& cardPreview,
IGameModule& module);
[[nodiscard]] Game gameId() const noexcept override { return Game::DigiBattle99; }
[[nodiscard]] std::string displayName() const override { return "Digimon (Digi-Battle)"; }
wxPanel* listPanel(wxWindow* parent) override;
wxPanel* selectedPanel(wxWindow* parent) override;
void refreshCollection() override;
void onAddCard(wxWindow* parentWindow) override;
void onEditCard(wxWindow* parentWindow) override;
void onDeleteCard(wxWindow* parentWindow) override;
std::string onUpdateSets(wxWindow* parentWindow) override;
void setFilter(std::string_view filter) override;
void applyTheme(const ThemePalette& palette) override;
[[nodiscard]] std::string updateSetsMenuLabel() const override {
return "Update Digimon (Digi-Battle)";
}
private:
void ensureSetsLoaded();
const std::vector<Set>& setsForDialog();
ConfigService& config_;
CollectionService<DigiBattle99Card>& collection_;
SetService& sets_;
ImageService& images_;
CardPreviewService& cardPreview_;
IGameModule& module_;
DigiBattle99CardListPanel* listPanel_{nullptr};
DigiBattle99SelectedCardPanel* selectedPanel_{nullptr};
std::vector<Set> setsCache_;
bool attemptedInitialSetLoad_{false};
};
} // namespace ccm::ui