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Card-Collection-Manager-3/core/include/ccm/infra/JsonSetRepository.hpp
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Sebastian Dine 55ace147bc major: initial release
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Co-authored-by: sdine <sdine@sdine.com>
2026-05-09 11:05:47 +02:00

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840 B
C++

#pragma once
// JsonSetRepository: persists vector<Set> to `<dataStorage>/<game>/sets.json`.
#include "ccm/games/IGameModule.hpp"
#include "ccm/ports/IFileSystem.hpp"
#include "ccm/ports/ISetRepository.hpp"
#include "ccm/services/ConfigService.hpp"
#include <functional>
#include <string>
namespace ccm {
class JsonSetRepository final : public ISetRepository {
public:
using DirNameFn = std::function<std::string(Game)>;
JsonSetRepository(IFileSystem& fs, ConfigService& config, DirNameFn dirName);
Result<std::vector<Set>> load(Game game) override;
Result<void> save(Game game, const std::vector<Set>& sets) override;
private:
IFileSystem& fs_;
ConfigService& config_;
DirNameFn dirName_;
[[nodiscard]] std::filesystem::path setsPath(Game game) const;
};
} // namespace ccm