Files
Card-Collection-Manager-3/ui_wx/include/ccm/ui/YuGiOhBandaiCardListPanel.hpp
T
2026-07-30 14:51:53 +02:00

27 lines
1.0 KiB
C++

#pragma once
#include "ccm/domain/YuGiOhBandaiCard.hpp"
#include "ccm/services/CardSorter.hpp"
#include "ccm/ui/BaseCardListPanel.hpp"
namespace ccm::ui {
class YuGiOhBandaiCardListPanel final
: public BaseCardListPanel<YuGiOhBandaiCard, YuGiOhBandaiSortColumn> {
public:
explicit YuGiOhBandaiCardListPanel(wxWindow* parent);
protected:
[[nodiscard]] std::vector<TextColumnSpec> declareTextColumns() const override;
[[nodiscard]] std::vector<IconColumnSpec> declareIconColumns() const override;
[[nodiscard]] std::string renderTextCell(const YuGiOhBandaiCard& card,
std::size_t idx) const override;
[[nodiscard]] bool isIconColumnSet(const YuGiOhBandaiCard& card,
std::size_t idx) const override;
void sortBy(YuGiOhBandaiSortColumn column, bool ascending) override;
[[nodiscard]] bool matchesFilter(const YuGiOhBandaiCard& card,
std::string_view filter) const override;
};
} // namespace ccm::ui