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Minor: Add Asian Pokemon Card Support (#18)
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#pragma once
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// VariantImagePreviewDialog: small modeless popup that shows a single card
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// preview image (bytes decoded as wxImage). Used by Japanese Pokémon Add/Edit
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// when cycling UnnumberedPromo prints. Prev/Next fire custom events so the
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// edit dialog owns the variant ring.
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#include <wx/button.h>
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#include <wx/dialog.h>
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#include <wx/event.h>
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#include <wx/image.h>
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#include <wx/panel.h>
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#include <wx/stattext.h>
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#include <wx/string.h>
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#include <string_view>
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namespace ccm::ui {
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wxDECLARE_EVENT(EVT_VARIANT_PREVIEW_PREV, wxCommandEvent);
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wxDECLARE_EVENT(EVT_VARIANT_PREVIEW_NEXT, wxCommandEvent);
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class VariantImagePreviewDialog : public wxDialog {
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public:
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explicit VariantImagePreviewDialog(wxWindow* parent);
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void setCaption(const wxString& caption);
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void setImageBytes(std::string_view bytes);
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void clearImage();
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void setNavigationEnabled(bool enabled);
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void repositionBesideParent();
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private:
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class ImageCanvas;
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void onPrev(wxCommandEvent&);
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void onNext(wxCommandEvent&);
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ImageCanvas* imageHost_{nullptr};
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wxStaticText* caption_{nullptr};
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wxButton* prevButton_{nullptr};
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wxButton* nextButton_{nullptr};
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};
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} // namespace ccm::ui
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