patch: sonarqube fixes.

This commit is contained in:
Sebastian Dine
2026-05-09 19:57:02 +02:00
committed by GitHub
parent 6ff4406638
commit c1d42bdadd
15 changed files with 123 additions and 45 deletions
+1
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@@ -12,6 +12,7 @@
- `collection_service_tests.cpp``CollectionService<MagicCard>` (uses inline `InMemoryRepo` + `StubImageStore`).
- `config_service_tests.cpp``ConfigService` against `InMemoryFileSystem`.
- `json_collection_repository_tests.cpp`, `json_set_repository_tests.cpp` — repository round-trips against `InMemoryFileSystem`.
- `local_image_store_tests.cpp``LocalImageStore` against `InMemoryFileSystem` + `ConfigService`: `copyIn` (extension preserved, missing source errors), `remove` (existing file deleted; absent path is a no-op), `resolvePath` layout under `dataStorage/<game>/images/`.
- `set_service_tests.cpp``SetService` with `FakeSetSource` + `InMemSetRepo`.
- `magic_set_source_tests.cpp``MagicSetSource::parseResponse` (Scryfall mapping). Drives `fetchAll` via `FixedHttpClient` fake.
- `magic_card_preview_source_tests.cpp``MagicCardPreviewSource::buildSearchUrl` URL-encoding rules + `parseResponse` (`data[0].image_uris.normal`). Drives `fetchImageUrl` via `FixedHttpClient`.
+1
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@@ -12,6 +12,7 @@ add_executable(ccm_core_tests
config_service_tests.cpp
json_collection_repository_tests.cpp
json_set_repository_tests.cpp
local_image_store_tests.cpp
set_service_tests.cpp
magic_set_source_tests.cpp
magic_card_preview_source_tests.cpp
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@@ -0,0 +1,90 @@
#include <doctest/doctest.h>
#include "ccm/infra/LocalImageStore.hpp"
#include "ccm/services/ConfigService.hpp"
#include "fakes/InMemoryFileSystem.hpp"
#include <filesystem>
using namespace ccm;
using ccm::testing::InMemoryFileSystem;
namespace {
std::string dirNameForGame(Game g) {
switch (g) {
case Game::Magic: return "magic";
case Game::Pokemon: return "pokemon";
case Game::YuGiOh: return "yugioh";
}
return "magic";
}
} // namespace
TEST_SUITE("LocalImageStore") {
TEST_CASE("copyIn creates images directory and preserves source extension") {
InMemoryFileSystem mem;
ConfigService cfg{mem, "/app/config.json", "/coll"};
REQUIRE(cfg.initialize().isOk());
LocalImageStore store(mem, cfg, dirNameForGame);
REQUIRE(mem.writeText("/incoming/card.PNG", "img-bytes").isOk());
auto r = store.copyIn(Game::Magic, "/incoming/card.PNG", "id001");
REQUIRE(r.isOk());
CHECK(r.value() == "id001.PNG");
const std::filesystem::path dest =
std::filesystem::path(cfg.current().dataStorage) / "magic" / "images" / "id001.PNG";
REQUIRE(mem.exists(dest));
auto body = mem.readText(dest);
REQUIRE(body.isOk());
CHECK(body.value() == "img-bytes");
}
TEST_CASE("copyIn errors when source file is missing") {
InMemoryFileSystem mem;
ConfigService cfg{mem, "/app/config.json", "/coll"};
REQUIRE(cfg.initialize().isOk());
LocalImageStore store(mem, cfg, dirNameForGame);
auto r = store.copyIn(Game::Pokemon, "/nope/missing.jpg", "x");
REQUIRE(r.isErr());
}
TEST_CASE("remove deletes an existing image") {
InMemoryFileSystem mem;
ConfigService cfg{mem, "/app/config.json", "/coll"};
REQUIRE(cfg.initialize().isOk());
LocalImageStore store(mem, cfg, dirNameForGame);
const std::filesystem::path imagePath =
std::filesystem::path(cfg.current().dataStorage) / "magic" / "images" / "a.png";
REQUIRE(mem.ensureDirectory(imagePath.parent_path()).isOk());
REQUIRE(mem.writeText(imagePath, "x").isOk());
REQUIRE(store.remove(Game::Magic, "a.png").isOk());
CHECK_FALSE(mem.exists(imagePath));
}
TEST_CASE("remove succeeds when file is already absent") {
InMemoryFileSystem mem;
ConfigService cfg{mem, "/app/config.json", "/coll"};
REQUIRE(cfg.initialize().isOk());
LocalImageStore store(mem, cfg, dirNameForGame);
REQUIRE(store.remove(Game::YuGiOh, "ghost.bin").isOk());
}
TEST_CASE("resolvePath joins data storage game images and filename") {
InMemoryFileSystem mem;
ConfigService cfg{mem, "/app/config.json", "/coll"};
REQUIRE(cfg.initialize().isOk());
LocalImageStore store(mem, cfg, dirNameForGame);
const std::filesystem::path got = store.resolvePath(Game::Pokemon, "pic.jpg");
CHECK(got.generic_string() == "/coll/pokemon/images/pic.jpg");
}
}