Fix: replace api.pokemontcg.io with api.tcgdex.net (#20)

This commit is contained in:
Sebastian Dine
2026-07-23 17:58:00 +02:00
committed by GitHub
parent 9917e364c1
commit ab0e3c5ae2
27 changed files with 1066 additions and 783 deletions
@@ -1,11 +1,9 @@
#pragma once
// PokemonCardPreviewSource: ICardPreviewSource implementation for the Pokemon
// TCG. When set id + collector number are both known, prefers
// GET https://api.pokemontcg.io/v2/cards/{setId}-{number}
// then falls back to a name-less search `set.id:… number:…`. Name-based
// search is kept for lookups that lack a set number (or set id). Returns
// `images.large` (with `images.small` as a graceful fallback).
// PokemonCardPreviewSource: West Pokemon previews via TCGdex EN.
// Prefers GET /v2/en/cards/{setId}-{localId}, then filtered card search, then
// set-detail name match for auto-detect. Image URLs append /high.png (wxImage
// decodes PNG, not webp).
#include "ccm/ports/ICardPreviewSource.hpp"
#include "ccm/ports/IHttpClient.hpp"
@@ -31,40 +29,33 @@ public:
Result<std::vector<AutoDetectedPrint>> detectPrintVariants(std::string_view name,
std::string_view setId) override;
// Build the fully URL-encoded Pokemon TCG search URL for the given card.
// When both setId and setNo are non-empty, omits the name: clause so the
// Lucene query cannot miss on name∩number intersections.
// Exposed for unit testing and to keep encoding rules in one place.
// Strip everything after the first '/' (e.g. "4/102" -> "4").
static std::string normalizeCollectorNumber(std::string_view setNo);
static std::string buildCardByIdUrl(std::string_view setId, std::string_view setNo);
static std::string buildSetDetailUrl(std::string_view setId);
static std::string buildSearchUrl(std::string_view name,
std::string_view setId,
std::string_view setNo);
static std::string imageUrlFromBase(std::string_view imageBase);
// Direct card endpoint: /v2/cards/{setId}-{normalizedNumber}.
static std::string buildCardByIdUrl(std::string_view setId, std::string_view setNo);
struct SetCardRow {
std::string localId;
std::string name;
std::string imageBase;
std::string rarity;
};
// Strip everything after the first '/' (e.g. "4/102" -> "4"). Used by
// preview lookups, auto-detect, and set-completion ownership matching.
static std::string normalizeCollectorNumber(std::string_view setNo);
static Result<std::vector<SetCardRow>, PreviewLookupError>
parseSetCards(const std::string& body);
// Slimmer search URL for auto-detect: omits the number clause and asks the
// API for only the fields the print-variant parser needs.
static std::string buildDetectSearchUrl(std::string_view name,
std::string_view setId);
// Parse a Pokemon TCG /v2/cards *search* response body (`data` array) and
// pull out the image URL for the first matching card. Prefers
// `images.large`, falls back to `images.small`. Errors are classified:
// - JSON parse failure or missing/non-array `data` => Transient.
// - Empty `data` array or missing image variants => NotFound.
static Result<std::string, PreviewLookupError>
parseResponse(const std::string& body);
// Parse a Pokemon TCG /v2/cards/{id} response (`data` object).
static Result<std::string, PreviewLookupError>
parseCardByIdResponse(const std::string& body);
// Enumerate distinct collector numbers (and rarities) for an exact card
// name inside the chosen set. Exposed for unit testing without HTTP.
// Parse a slim TCGdex cards-array search response; prefer first hit with image.
static Result<std::string, PreviewLookupError>
parseSearchResponse(const std::string& body);
static Result<std::vector<AutoDetectedPrint>>
parsePrintVariants(const std::string& body,
std::string_view setId,