mirror of
https://github.com/sebastiandine/Card-Collection-Manager-3.git
synced 2026-08-29 01:08:49 +00:00
Fix: replace api.pokemontcg.io with api.tcgdex.net (#20)
This commit is contained in:
@@ -1,11 +1,9 @@
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#pragma once
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// PokemonCardPreviewSource: ICardPreviewSource implementation for the Pokemon
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// TCG. When set id + collector number are both known, prefers
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// GET https://api.pokemontcg.io/v2/cards/{setId}-{number}
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// then falls back to a name-less search `set.id:… number:…`. Name-based
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// search is kept for lookups that lack a set number (or set id). Returns
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// `images.large` (with `images.small` as a graceful fallback).
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// PokemonCardPreviewSource: West Pokemon previews via TCGdex EN.
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// Prefers GET /v2/en/cards/{setId}-{localId}, then filtered card search, then
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// set-detail name match for auto-detect. Image URLs append /high.png (wxImage
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// decodes PNG, not webp).
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#include "ccm/ports/ICardPreviewSource.hpp"
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#include "ccm/ports/IHttpClient.hpp"
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@@ -31,40 +29,33 @@ public:
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Result<std::vector<AutoDetectedPrint>> detectPrintVariants(std::string_view name,
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std::string_view setId) override;
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// Build the fully URL-encoded Pokemon TCG search URL for the given card.
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// When both setId and setNo are non-empty, omits the name: clause so the
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// Lucene query cannot miss on name∩number intersections.
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// Exposed for unit testing and to keep encoding rules in one place.
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// Strip everything after the first '/' (e.g. "4/102" -> "4").
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static std::string normalizeCollectorNumber(std::string_view setNo);
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static std::string buildCardByIdUrl(std::string_view setId, std::string_view setNo);
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static std::string buildSetDetailUrl(std::string_view setId);
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static std::string buildSearchUrl(std::string_view name,
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std::string_view setId,
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std::string_view setNo);
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static std::string imageUrlFromBase(std::string_view imageBase);
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// Direct card endpoint: /v2/cards/{setId}-{normalizedNumber}.
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static std::string buildCardByIdUrl(std::string_view setId, std::string_view setNo);
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struct SetCardRow {
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std::string localId;
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std::string name;
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std::string imageBase;
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std::string rarity;
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};
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// Strip everything after the first '/' (e.g. "4/102" -> "4"). Used by
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// preview lookups, auto-detect, and set-completion ownership matching.
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static std::string normalizeCollectorNumber(std::string_view setNo);
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static Result<std::vector<SetCardRow>, PreviewLookupError>
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parseSetCards(const std::string& body);
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// Slimmer search URL for auto-detect: omits the number clause and asks the
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// API for only the fields the print-variant parser needs.
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static std::string buildDetectSearchUrl(std::string_view name,
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std::string_view setId);
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// Parse a Pokemon TCG /v2/cards *search* response body (`data` array) and
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// pull out the image URL for the first matching card. Prefers
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// `images.large`, falls back to `images.small`. Errors are classified:
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// - JSON parse failure or missing/non-array `data` => Transient.
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// - Empty `data` array or missing image variants => NotFound.
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static Result<std::string, PreviewLookupError>
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parseResponse(const std::string& body);
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// Parse a Pokemon TCG /v2/cards/{id} response (`data` object).
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static Result<std::string, PreviewLookupError>
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parseCardByIdResponse(const std::string& body);
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// Enumerate distinct collector numbers (and rarities) for an exact card
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// name inside the chosen set. Exposed for unit testing without HTTP.
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// Parse a slim TCGdex cards-array search response; prefer first hit with image.
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static Result<std::string, PreviewLookupError>
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parseSearchResponse(const std::string& body);
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static Result<std::vector<AutoDetectedPrint>>
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parsePrintVariants(const std::string& body,
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std::string_view setId,
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@@ -0,0 +1,21 @@
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#pragma once
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// Sync Pokemon collection cards against freshly fetched set lists:
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// - West: canonicalize legacy pokemontcg set ids, then refresh name/date
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// - Asia: refresh name/date when the set id is present in the Asia list
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#include "ccm/domain/PokemonCard.hpp"
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#include "ccm/domain/Set.hpp"
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#include <cstddef>
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#include <vector>
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namespace ccm {
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// Mutates cards in place. Returns how many cards changed at least one set field.
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[[nodiscard]] std::size_t syncPokemonCollectionSets(
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std::vector<PokemonCard>& cards,
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const std::vector<Set>& westSets,
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const std::vector<Set>& asiaSets);
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} // namespace ccm
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@@ -1,7 +1,7 @@
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#pragma once
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// PokemonGameModule: IGameModule for the Pokemon TCG. Owns its set source
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// and card preview source, both backed by api.pokemontcg.io/v2.
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// and card preview source, both backed by TCGdex EN (api.tcgdex.net/v2/en).
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#include "ccm/games/IGameModule.hpp"
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#include "ccm/games/pokemon/PokemonCardPreviewSource.hpp"
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@@ -1,12 +1,8 @@
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#pragma once
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// PokemonSetSource: ISetSource implementation for the Pokemon TCG.
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// Calls the Pokemon TCG API at https://api.pokemontcg.io/v2/sets, maps the
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// response into our `Set` domain type, and sorts by release date ascending.
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// The Pokemon TCG API already returns `releaseDate` in `YYYY/MM/DD` format,
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// so no rewriting is needed (unlike Scryfall's `released_at`).
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// Behavior matches `pokemon/set_services.rs::update_sets`.
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// Set-completion catalog is built from a paginated /v2/cards dump.
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// PokemonSetSource: ISetSource for West Pokemon via TCGdex EN
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// (https://api.tcgdex.net/v2/en). List endpoint returns a slim array; release
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// dates and set-completion checklists come from per-set detail GETs.
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#include "ccm/domain/PokemonSetCatalog.hpp"
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#include "ccm/domain/Set.hpp"
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@@ -14,15 +10,14 @@
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#include "ccm/ports/IHttpClient.hpp"
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#include <string>
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#include <string_view>
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#include <vector>
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namespace ccm {
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class PokemonSetSource final : public ISetSource {
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public:
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static constexpr const char* kEndpoint = "https://api.pokemontcg.io/v2/sets";
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static constexpr const char* kCardsEndpoint = "https://api.pokemontcg.io/v2/cards";
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static constexpr int kCardsPageSize = 250;
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static constexpr const char* kListEndpoint = "https://api.tcgdex.net/v2/en/sets";
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struct FetchWithCatalog {
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std::vector<Set> sets;
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@@ -33,28 +28,18 @@ public:
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Result<std::vector<Set>> fetchAll() override;
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// Sets endpoint + paginated cards dump for the offline checklist.
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// List + per-set detail (cards + release date) for the offline checklist.
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Result<FetchWithCatalog> fetchAllWithCatalog();
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// Pure parser exposed for unit testing without a network round-trip.
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static Result<std::vector<Set>> parseResponse(const std::string& body);
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// Pure parsers exposed for unit testing without a network round-trip.
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static Result<std::vector<Set>> parseListResponse(const std::string& body);
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static Result<std::string> parseReleaseDate(const std::string& detailBody);
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static std::string rewriteReleaseDate(std::string_view isoDate);
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static std::string buildSetDetailUrl(std::string_view setId);
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// Build / merge checklist packs from one /v2/cards page body. Pass an
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// accumulating catalog; returns page count metadata for pagination.
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struct CardsPageMeta {
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int page{1};
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int pageSize{kCardsPageSize};
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int count{0};
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int totalCount{0};
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};
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static Result<CardsPageMeta> mergeCardsPage(const std::string& body,
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PokemonSetCatalog& catalog,
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const std::vector<Set>& sets);
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static Result<PokemonSetCatalog> parseCatalog(const std::string& body,
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const std::vector<Set>& sets);
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static std::string buildCardsPageUrl(int page, int pageSize = kCardsPageSize);
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static Result<PokemonSetCatalogPack> parseCatalogPackFromSetDetail(
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const std::string& detailBody,
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const Set& set);
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private:
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IHttpClient& http_;
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@@ -0,0 +1,16 @@
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#pragma once
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// Canonicalize legacy pokemontcg.io West set ids to TCGdex EN ids.
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// Identity when the id is already TCGdex (or unknown). Asia set ids must not
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// be passed through this helper.
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#include <string>
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#include <string_view>
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namespace ccm {
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// Returns the TCGdex EN set id for a West Pokemon card.set.id. Unknown ids
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// and ids that already match TCGdex are returned unchanged.
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[[nodiscard]] std::string canonicalizeWestSetId(std::string_view setId);
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} // namespace ccm
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@@ -80,6 +80,15 @@ public:
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return repo_.save(game, map);
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}
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// Replace the entire collection map in one save (e.g. after bulk set-id sync).
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Result<void> saveAll(Game game, std::vector<TCard> cards) {
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Map map;
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for (auto& card : cards) {
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map.insert_or_assign(card.id, std::move(card));
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}
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return repo_.save(game, map);
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}
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// Remove the card with the given id. Also deletes any associated images
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// via the IImageStore (best-effort - image removal failures are logged in
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// the error string but the card itself is still purged from the JSON).
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