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https://github.com/sebastiandine/Card-Collection-Manager-3.git
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major: initial release
* initial development * pipeline * pipeline * pipeline * pipeline * pipeline * pipeline * pipeline * pipeline * pipeline * pipeline * pipeline * pipeline * pipeline * pipeline * ci/cd * ci/cd * ci/cd * ci/cd * ci/cd * ci/cd * ci/cd * pokemon * pokemon * pokemon * pokemon * pokemon * pokemon * improvements * improvements * ci/cd * ci/cd * improvements * improvements * improvements * improvements * improvements * improvements * improvements * improvements * improvements --------- Co-authored-by: sdine <sdine@sdine.com>
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#pragma once
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// PokemonCardPreviewSource: ICardPreviewSource implementation for the Pokemon
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// TCG. Calls the Pokemon TCG search endpoint at
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// https://api.pokemontcg.io/v2/cards?q=name:"<name>" set.id:<setId> number:<setNo>
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// and returns `data[0].images.large` (with `images.small` as a graceful
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// fallback). Mirrors the established `getImage` flow in
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// `src/components/pokemon/SelectedPokemonPanel.tsx`.
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#include "ccm/ports/ICardPreviewSource.hpp"
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#include "ccm/ports/IHttpClient.hpp"
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#include <string>
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#include <string_view>
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namespace ccm {
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class PokemonCardPreviewSource final : public ICardPreviewSource {
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public:
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explicit PokemonCardPreviewSource(IHttpClient& http);
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Result<std::string> fetchImageUrl(std::string_view name,
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std::string_view setId,
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std::string_view setNo) override;
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// Build the fully URL-encoded Pokemon TCG search URL for the given card.
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// Exposed for unit testing and to keep encoding rules in one place.
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static std::string buildSearchUrl(std::string_view name,
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std::string_view setId,
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std::string_view setNo);
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// Parse a Pokemon TCG /v2/cards response body and pull out the image URL
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// for the first matching card. Prefers `images.large`, falls back to
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// `images.small`, and returns an error result if neither is present, the
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// data array is empty, or the JSON is malformed.
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static Result<std::string> parseResponse(const std::string& body);
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private:
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IHttpClient& http_;
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};
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} // namespace ccm
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#pragma once
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// PokemonGameModule: IGameModule for the Pokemon TCG. Owns its set source
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// and card preview source, both backed by api.pokemontcg.io/v2.
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#include "ccm/games/IGameModule.hpp"
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#include "ccm/games/pokemon/PokemonCardPreviewSource.hpp"
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#include "ccm/games/pokemon/PokemonSetSource.hpp"
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namespace ccm {
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class PokemonGameModule final : public IGameModule {
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public:
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explicit PokemonGameModule(IHttpClient& http);
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[[nodiscard]] Game id() const noexcept override { return Game::Pokemon; }
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[[nodiscard]] std::string dirName() const override { return "pokemon"; }
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[[nodiscard]] std::string displayName() const override { return "Pokemon"; }
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ISetSource& setSource() override { return setSource_; }
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ICardPreviewSource* cardPreviewSource() noexcept override { return &previewSource_; }
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private:
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PokemonSetSource setSource_;
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PokemonCardPreviewSource previewSource_;
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};
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} // namespace ccm
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#pragma once
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// PokemonSetSource: ISetSource implementation for the Pokemon TCG.
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// Calls the Pokemon TCG API at https://api.pokemontcg.io/v2/sets, maps the
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// response into our `Set` domain type, and sorts by release date ascending.
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// The Pokemon TCG API already returns `releaseDate` in `YYYY/MM/DD` format,
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// so no rewriting is needed (unlike Scryfall's `released_at`).
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// Behavior matches `pokemon/set_services.rs::update_sets`.
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#include "ccm/games/IGameModule.hpp"
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#include "ccm/ports/IHttpClient.hpp"
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namespace ccm {
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class PokemonSetSource final : public ISetSource {
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public:
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static constexpr const char* kEndpoint = "https://api.pokemontcg.io/v2/sets";
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explicit PokemonSetSource(IHttpClient& http);
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Result<std::vector<Set>> fetchAll() override;
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// Pure parser exposed for unit testing without a network round-trip.
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static Result<std::vector<Set>> parseResponse(const std::string& body);
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private:
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IHttpClient& http_;
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};
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} // namespace ccm
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