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https://github.com/sebastiandine/Card-Collection-Manager-3.git
synced 2026-08-28 23:01:09 +00:00
91 lines
3.0 KiB
C++
91 lines
3.0 KiB
C++
#include <doctest/doctest.h>
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#include "ccm/infra/LocalImageStore.hpp"
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#include "ccm/services/ConfigService.hpp"
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#include "fakes/InMemoryFileSystem.hpp"
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#include <filesystem>
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using namespace ccm;
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using ccm::testing::InMemoryFileSystem;
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namespace {
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std::string dirNameForGame(Game g) {
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switch (g) {
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case Game::Magic: return "magic";
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case Game::Pokemon: return "pokemon";
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case Game::YuGiOh: return "yugioh";
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}
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return "magic";
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}
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} // namespace
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TEST_SUITE("LocalImageStore") {
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TEST_CASE("copyIn creates images directory and preserves source extension") {
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InMemoryFileSystem mem;
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ConfigService cfg{mem, "/app/config.json", "/coll"};
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REQUIRE(cfg.initialize().isOk());
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LocalImageStore store(mem, cfg, dirNameForGame);
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REQUIRE(mem.writeText("/incoming/card.PNG", "img-bytes").isOk());
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auto r = store.copyIn(Game::Magic, "/incoming/card.PNG", "id001");
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REQUIRE(r.isOk());
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CHECK(r.value() == "id001.PNG");
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const std::filesystem::path dest =
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std::filesystem::path(cfg.current().dataStorage) / "magic" / "images" / "id001.PNG";
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REQUIRE(mem.exists(dest));
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auto body = mem.readText(dest);
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REQUIRE(body.isOk());
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CHECK(body.value() == "img-bytes");
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}
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TEST_CASE("copyIn errors when source file is missing") {
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InMemoryFileSystem mem;
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ConfigService cfg{mem, "/app/config.json", "/coll"};
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REQUIRE(cfg.initialize().isOk());
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LocalImageStore store(mem, cfg, dirNameForGame);
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auto r = store.copyIn(Game::Pokemon, "/nope/missing.jpg", "x");
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REQUIRE(r.isErr());
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}
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TEST_CASE("remove deletes an existing image") {
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InMemoryFileSystem mem;
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ConfigService cfg{mem, "/app/config.json", "/coll"};
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REQUIRE(cfg.initialize().isOk());
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LocalImageStore store(mem, cfg, dirNameForGame);
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const std::filesystem::path imagePath =
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std::filesystem::path(cfg.current().dataStorage) / "magic" / "images" / "a.png";
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REQUIRE(mem.ensureDirectory(imagePath.parent_path()).isOk());
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REQUIRE(mem.writeText(imagePath, "x").isOk());
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REQUIRE(store.remove(Game::Magic, "a.png").isOk());
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CHECK_FALSE(mem.exists(imagePath));
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}
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TEST_CASE("remove succeeds when file is already absent") {
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InMemoryFileSystem mem;
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ConfigService cfg{mem, "/app/config.json", "/coll"};
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REQUIRE(cfg.initialize().isOk());
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LocalImageStore store(mem, cfg, dirNameForGame);
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REQUIRE(store.remove(Game::YuGiOh, "ghost.bin").isOk());
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}
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TEST_CASE("resolvePath joins data storage game images and filename") {
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InMemoryFileSystem mem;
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ConfigService cfg{mem, "/app/config.json", "/coll"};
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REQUIRE(cfg.initialize().isOk());
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LocalImageStore store(mem, cfg, dirNameForGame);
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const std::filesystem::path got = store.resolvePath(Game::Pokemon, "pic.jpg");
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CHECK(got.generic_string() == "/coll/pokemon/images/pic.jpg");
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}
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}
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