Files
Card-Collection-Manager-3-s…/core/include/ccm/games/pokemon/PokemonGameModule.hpp
T
2026-07-23 17:58:00 +02:00

29 lines
980 B
C++

#pragma once
// PokemonGameModule: IGameModule for the Pokemon TCG. Owns its set source
// and card preview source, both backed by TCGdex EN (api.tcgdex.net/v2/en).
#include "ccm/games/IGameModule.hpp"
#include "ccm/games/pokemon/PokemonCardPreviewSource.hpp"
#include "ccm/games/pokemon/PokemonSetSource.hpp"
namespace ccm {
class PokemonGameModule final : public IGameModule {
public:
explicit PokemonGameModule(IHttpClient& http);
[[nodiscard]] Game id() const noexcept override { return Game::Pokemon; }
[[nodiscard]] std::string dirName() const override { return "pokemon"; }
[[nodiscard]] std::string displayName() const override { return "Pokemon"; }
ISetSource& setSource() override { return setSource_; }
ICardPreviewSource* cardPreviewSource() noexcept override { return &previewSource_; }
private:
PokemonSetSource setSource_;
PokemonCardPreviewSource previewSource_;
};
} // namespace ccm