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Card-Collection-Manager-3-s…/core/include/ccm/domain/Enums.hpp
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2026-07-30 14:51:53 +02:00

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#pragma once
// Game / Language / Condition enums.
//
// String spellings are kept identical to the established Rust serde defaults
// (e.g. `NearMint`, `LightPlayed`, `Magic`, `Pokemon`) so existing JSON files
// remain interchangeable.
#include <nlohmann/json.hpp>
#include <array>
#include <optional>
#include <span>
#include <string>
#include <string_view>
namespace ccm {
enum class Game {
Magic,
Pokemon,
YuGiOh,
DigiBattle99,
YuGiOhBandai,
JapanesePokemon, // internal Asia sets/preview routing; not in allGames()
};
enum class PokemonRegion {
West,
Asia,
};
enum class Language {
English,
German,
French,
Spanish,
Italian,
SimplifiedChinese, // JSON / display: "S-Chinese" (legacy "Chinese" accepted)
TraditionalChinese, // JSON / display: "T-Chinese"
Japanese,
Korean,
Russian,
};
enum class Condition {
Mint,
NearMint,
Excellent,
Good,
LightPlayed,
Played,
Poor,
};
enum class Theme {
Light,
Dark,
};
std::string_view to_string(Game g) noexcept;
std::string_view to_string(PokemonRegion r) noexcept;
std::string_view to_string(Language l) noexcept;
std::string_view to_string(Condition c) noexcept;
std::string_view to_string(Theme t) noexcept;
std::optional<Game> gameFromString(std::string_view s) noexcept;
std::optional<PokemonRegion> pokemonRegionFromString(std::string_view s) noexcept;
std::optional<Language> languageFromString(std::string_view s) noexcept;
std::optional<Condition> conditionFromString(std::string_view s) noexcept;
std::optional<Theme> themeFromString(std::string_view s) noexcept;
// User-facing games (Game menu / Settings). JapanesePokemon is internal-only.
const std::array<Game, 5>& allGames() noexcept;
const std::array<Language, 10>& allLanguages() noexcept;
const std::array<Condition, 7>& allConditions() noexcept;
const std::array<Theme, 2>& allThemes() noexcept;
[[nodiscard]] std::span<const Language> languagesForPokemonRegion(PokemonRegion r) noexcept;
[[nodiscard]] Game pokemonBackendGame(PokemonRegion r) noexcept;
[[nodiscard]] Language defaultLanguageForPokemonRegion(PokemonRegion r) noexcept;
// nlohmann/json hooks - serialize as plain strings, matching Rust serde.
void to_json(nlohmann::json& j, Game v);
void from_json(const nlohmann::json& j, Game& v);
void to_json(nlohmann::json& j, PokemonRegion v);
void from_json(const nlohmann::json& j, PokemonRegion& v);
void to_json(nlohmann::json& j, Language v);
void from_json(const nlohmann::json& j, Language& v);
void to_json(nlohmann::json& j, Condition v);
void from_json(const nlohmann::json& j, Condition& v);
void to_json(nlohmann::json& j, Theme v);
void from_json(const nlohmann::json& j, Theme& v);
} // namespace ccm