Files
Card-Collection-Manager-3-s…/core/src/domain/Configuration.cpp
T
2026-07-22 11:13:42 +02:00

25 lines
723 B
C++

#include "ccm/domain/Configuration.hpp"
namespace ccm {
void to_json(nlohmann::json& j, const Configuration& c) {
j = nlohmann::json{
{"dataStorage", c.dataStorage},
{"defaultGame", c.defaultGame},
{"theme", c.theme},
};
}
void from_json(const nlohmann::json& j, Configuration& c) {
j.at("dataStorage").get_to(c.dataStorage);
j.at("defaultGame").get_to(c.defaultGame);
// JapanesePokemon was folded into Pokemon (West/Asia region). Coerce so
// older config.json files keep a valid user-facing default game.
if (c.defaultGame == Game::JapanesePokemon) {
c.defaultGame = Game::Pokemon;
}
c.theme = j.value("theme", Theme::Light);
}
} // namespace ccm