#pragma once // YuGiOhBandaiCard - Bandai Carddass (pre-Konami) card model. #include "ccm/domain/Enums.hpp" #include "ccm/domain/Set.hpp" #include #include #include #include namespace ccm { struct YuGiOhBandaiCard { std::uint32_t id{0}; std::uint8_t amount{1}; std::string name; Set set; std::string setNo; std::string rarity; std::string note; std::vector images; Language language{Language::Japanese}; Condition condition{Condition::NearMint}; bool holo{false}; bool signed_{false}; bool altered{false}; friend bool operator==(const YuGiOhBandaiCard&, const YuGiOhBandaiCard&) = default; }; void to_json(nlohmann::json& j, const YuGiOhBandaiCard& c); void from_json(const nlohmann::json& j, YuGiOhBandaiCard& c); } // namespace ccm